#include "XGUI.h"
#include <ModuleBase_Definitions.h>
+#include <ModuleBase_ISelection.h>
#include <QObject>
#include <QModelIndexList>
{
Q_OBJECT
public:
+ /// Constructor
+ /// \param theParent a parent workshop
XGUI_SelectionMgr(XGUI_Workshop* theParent);
virtual ~XGUI_SelectionMgr();
+ /// Returns current selection
XGUI_Selection* selection() const
{
return mySelection;
void setSelectedOwners(const SelectMgr_IndexedMapOfOwner& theSelectedOwners,
bool isUpdateViewer);
+ //! Check that the selected owners are valid for the current filters
+ /// \param isUpdateViewer the parameter whether the viewer should be update immediatelly
+ void updateSelectedOwners(bool isUpdateViewer);
+
+ //! Clears selection in Viewer and object Browser
+ void clearSelection();
+
+ /// Updates selection, which are depend on the selection in the given place
+ /// \param thePlace a widget where selection has happened.
+ void updateSelectionBy(const ModuleBase_ISelection::SelectionPlace& thePlace);
+
signals:
//! Emited when selection in a one of viewers was changed
void selectionChanged();
private slots:
+ /// Reaction on selectio0n in Object browser
void onObjectBrowserSelection();
+
+ /// Reaction on selectio0n in Viewer
void onViewerSelection();
private:
+ /// Reference to workshop
XGUI_Workshop* myWorkshop;
+
+ /// Current selection object
XGUI_Selection* mySelection;
};