#include "XGUI_Viewer.h"
#include "XGUI_Workshop.h"
#include "XGUI_ViewerProxy.h"
-#include "ModuleBase_Tools.h"
#include <ModelAPI_Document.h>
#include <ModelAPI_Data.h>
#include <ModelAPI_Object.h>
+#include <ModelAPI_Tools.h>
+
+#include <ModuleBase_ResultPrs.h>
#include <GeomAPI_Shape.h>
#include <GeomAPI_IPresentable.h>
#include <AIS_ListOfInteractive.hxx>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
#include <AIS_DimensionSelectionMode.hxx>
-
#include <AIS_Shape.hxx>
+#include <AIS_Dimension.hxx>
+#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <set>
-const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
+const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
{
{
}
-bool XGUI_Displayer::isVisible(ObjectPtr theObject)
+bool XGUI_Displayer::isVisible(ObjectPtr theObject) const
{
return myResult2AISObjectMap.find(theObject) != myResult2AISObjectMap.end();
}
if (isVisible(theObject)) {
redisplay(theObject, isUpdateViewer);
} else {
- boost::shared_ptr<GeomAPI_AISObject> anAIS;
-
- ResultPtr aResult = boost::dynamic_pointer_cast<ModelAPI_Result>(theObject);
- if (aResult) {
- boost::shared_ptr<GeomAPI_Shape> aShapePtr = ModuleBase_Tools::shape(aResult);
- if (aShapePtr) {
- anAIS = boost::shared_ptr<GeomAPI_AISObject>(new GeomAPI_AISObject());
- anAIS->createShape(aShapePtr);
- }
+ AISObjectPtr anAIS;
+
+ GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
+ bool isShading = false;
+ if (aPrs) {
+ anAIS = aPrs->getAISObject(AISObjectPtr());
} else {
- GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
- if (aPrs) {
- anAIS = aPrs->getAISObject(boost::shared_ptr<GeomAPI_AISObject>());
+ ResultPtr aResult = boost::dynamic_pointer_cast<ModelAPI_Result>(theObject);
+ if (aResult) {
+ boost::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
+ if (aShapePtr) {
+ anAIS = AISObjectPtr(new GeomAPI_AISObject());
+ anAIS->setImpl(new Handle(AIS_InteractiveObject)(new ModuleBase_ResultPrs(aResult)));
+ //anAIS->createShape(aShapePtr);
+ isShading = true;
+ }
}
}
if (anAIS)
- display(theObject, anAIS, isUpdateViewer);
+ display(theObject, anAIS, isShading, isUpdateViewer);
}
}
-void XGUI_Displayer::display(ObjectPtr theObject,
- boost::shared_ptr<GeomAPI_AISObject> theAIS, bool isUpdateViewer)
+void XGUI_Displayer::display(ObjectPtr theObject, AISObjectPtr theAIS,
+ bool isShading, bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull()) {
myResult2AISObjectMap[theObject] = theAIS;
- aContext->Display(anAISIO, isUpdateViewer);
+ aContext->Display(anAISIO, false);
+ aContext->SetDisplayMode(anAISIO, isShading? Shading : Wireframe, isUpdateViewer);
}
}
-
-
void XGUI_Displayer::erase(ObjectPtr theObject, const bool isUpdateViewer)
{
- if (!isVisible(theObject)) return;
+ if (!isVisible(theObject))
+ return;
Handle(AIS_InteractiveContext) aContext = AISContext();
- boost::shared_ptr<GeomAPI_AISObject> anObject = myResult2AISObjectMap[theObject];
- if (anObject) {
+ if (aContext.IsNull())
+ return;
+ AISObjectPtr anObject = myResult2AISObjectMap[theObject];
+ if (anObject) {
Handle(AIS_InteractiveObject) anAIS = anObject->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull()) {
- aContext->Erase(anAIS, isUpdateViewer);
+ aContext->Remove(anAIS, isUpdateViewer);
}
}
myResult2AISObjectMap.erase(theObject);
}
-
-/*bool XGUI_Displayer::redisplay(ObjectPtr theObject,
- boost::shared_ptr<GeomAPI_AISObject> theAIS,
- const bool isUpdateViewer)
-{
- bool isCreated = false;
- Handle(AIS_InteractiveObject) anAIS =
- theAIS ? theAIS->impl<Handle(AIS_InteractiveObject)>() : Handle(AIS_InteractiveObject)();
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext()) {
- aContext->ClearCurrents(false);
- aContext->OpenLocalContext(false /use displayed objects/, true /allow shape decomposition/);
- // set mouse sensitivity
- //aContext->SetSensitivityMode(StdSelect_SM_WINDOW);
- //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL);
- }
- // display or redisplay presentation
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theObject];
- if (isVisible(theObject) && anObj && !anObj->empty()) {
- aContext->Redisplay(anAIS, isUpdateViewer);
- //aContext->RecomputeSelectionOnly(anAIS);
- }
- else {
- myResult2AISObjectMap[theObject] = theAIS;
- aContext->Display(anAIS, isUpdateViewer);
- isCreated = true;
- }
- return isCreated;
-}*/
-
void XGUI_Displayer::redisplay(ObjectPtr theObject, bool isUpdateViewer)
{
if (!isVisible(theObject))
return;
- ResultPtr aResult = boost::dynamic_pointer_cast<ModelAPI_Result>(theObject);
- if (aResult) {
- boost::shared_ptr<GeomAPI_Shape> aShapePtr = ModuleBase_Tools::shape(aResult);
- if (aShapePtr) {
- boost::shared_ptr<GeomAPI_AISObject> aAISObj = getAISObject(theObject);
- Handle(AIS_Shape) aAISShape = Handle(AIS_Shape)::DownCast(aAISObj->impl<Handle(AIS_InteractiveObject)>());
- if (!aAISShape.IsNull()) {
- aAISShape->Set(aShapePtr->impl<TopoDS_Shape>());
- AISContext()->Redisplay(aAISShape, isUpdateViewer);
- }
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+
+ GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
+ if (aPrs) {
+ AISObjectPtr aAIS_Obj = aPrs->getAISObject(aAISObj);
+ if (!aAIS_Obj) {
+ erase(theObject, isUpdateViewer);
+ return;
}
- } else {
- GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
- if (aPrs) {
- boost::shared_ptr<GeomAPI_AISObject> aAISObj = aPrs->getAISObject(getAISObject(theObject));
- Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
- AISContext()->Redisplay(aAISIO, isUpdateViewer);
+ if (aAIS_Obj != aAISObj) {
+ myResult2AISObjectMap[theObject] = aAIS_Obj;
}
+ aAISIO = aAIS_Obj->impl<Handle(AIS_InteractiveObject)>();
+ }
+
+ if (!aAISIO.IsNull()) {
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ aContext->Redisplay(aAISIO, isUpdateViewer);
}
}
-void XGUI_Displayer::activateInLocalContext(ObjectPtr theResult,
- const std::list<int>& theModes, const bool isUpdateViewer)
+void XGUI_Displayer::deactivate(ObjectPtr theObject)
{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext()) {
- aContext->ClearCurrents(false);
- aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
- }
- // display or redisplay presentation
- Handle(AIS_InteractiveObject) anAIS;
- if (isVisible(theResult))
- {
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theResult];
- if (anObj)
- anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- }
+ if (isVisible(theObject)) {
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
- // Activate selection of objects from prs
- if (!anAIS.IsNull()) {
- aContext->Load(anAIS, -1, true/*allow decomposition*/);
+ AISObjectPtr anObj = myResult2AISObjectMap[theObject];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
aContext->Deactivate(anAIS);
+ }
+}
+
+void XGUI_Displayer::activate(ObjectPtr theObject, const QIntList& theModes)
+{
+ if (isVisible(theObject)) {
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
- std::list<int>::const_iterator anIt = theModes.begin(), aLast = theModes.end();
- for (; anIt != aLast; anIt++)
- {
- aContext->Activate(anAIS, (*anIt));
+ AISObjectPtr anObj = myResult2AISObjectMap[theObject];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+ if (aContext->HasOpenedContext()) {
+ aContext->Load(anAIS, -1, true);
}
+ if (theModes.size() > 0) {
+ foreach(int aMode, theModes) {
+ aContext->Activate(anAIS, aMode);
+ }
+ } else
+ aContext->Activate(anAIS);
}
+}
- if (isUpdateViewer)
- updateViewer();
+bool XGUI_Displayer::isActive(ObjectPtr theObject) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return false;
+ if (!isVisible(theObject))
+ return false;
+
+ AISObjectPtr anObj = myResult2AISObjectMap.at(theObject);
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+
+ TColStd_ListOfInteger aModes;
+ aContext->ActivatedModes(anAIS, aModes);
+ return aModes.Extent() > 0;
}
void XGUI_Displayer::stopSelection(const QList<ObjectPtr>& theResults, const bool isStop,
const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_Shape) anAIS;
QList<ObjectPtr>::const_iterator anIt = theResults.begin(), aLast = theResults.end();
for (; anIt != aLast; anIt++) {
aFeature = *anIt;
if (isVisible(aFeature))
- anAIS = Handle(AIS_Shape)::DownCast(myResult2AISObjectMap[aFeature]->impl<Handle(AIS_InteractiveObject)>());
+ anAIS = Handle(AIS_Shape)::DownCast(
+ myResult2AISObjectMap[aFeature]->impl<Handle(AIS_InteractiveObject)>());
if (anAIS.IsNull())
continue;
if (isStop) {
QColor aColor(Qt::white);
- anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+ anAIS->SetColor(
+ Quantity_Color(aColor.red() / 255., aColor.green() / 255., aColor.blue() / 255.,
+ Quantity_TOC_RGB));
anAIS->Redisplay();
- }
- else {
+ } else {
QColor aColor(Qt::red);
- anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
+ anAIS->SetColor(
+ Quantity_Color(aColor.red() / 255., aColor.green() / 255., aColor.blue() / 255.,
+ Quantity_TOC_RGB));
anAIS->Redisplay();
}
}
aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView());
aContext->ClearSelected();
- foreach(ObjectPtr aResult, theResults) {
- if (myResult2AISObjectMap.find(aResult) == myResult2AISObjectMap.end())
+ foreach(ObjectPtr aResult, theResults)
+ {
+ if (myResult2AISObjectMap.find(aResult) == myResult2AISObjectMap.end())
continue;
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[aResult];
+ AISObjectPtr anObj = myResult2AISObjectMap[aResult];
if (anObj) {
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull())
}
-/*void XGUI_Displayer::EraseAll(const bool isUpdateViewer)
+void XGUI_Displayer::clearSelected()
{
- Handle(AIS_InteractiveContext) ic = AISContext();
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext) {
+ aContext->UnhilightCurrents(false);
+ aContext->ClearSelected();
+ }
+}
- AIS_ListOfInteractive aList;
- ic->DisplayedObjects(aList);
- AIS_ListIteratorOfListOfInteractive anIter(aList);
- for (; anIter.More(); anIter.Next()) {
- if ((anIter.Value()->DynamicType() == STANDARD_TYPE(AIS_Trihedron)))
- continue;
+void XGUI_Displayer::eraseAll(const bool isUpdateViewer)
+{
+ Handle(AIS_InteractiveContext) ic = AISContext();
+ if (ic.IsNull())
+ return;
- // erase an object
- Handle(AIS_InteractiveObject) anIO = anIter.Value();
- ic->Erase(anIO, false);
- }
- myResult2AISObjectMap.clear();
- if (isUpdateViewer)
- updateViewer();
-}*/
+ ResultToAISMap::iterator aIt;
+ for (aIt = myResult2AISObjectMap.begin(); aIt != myResult2AISObjectMap.end(); aIt++) {
+ // erase an object
+ AISObjectPtr aAISObj = (*aIt).second;
+ Handle(AIS_InteractiveObject) anIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ if (!anIO.IsNull())
+ ic->Remove(anIO, false);
+ }
+ myResult2AISObjectMap.clear();
+ if (isUpdateViewer)
+ updateViewer();
+ }
void XGUI_Displayer::eraseDeletedResults(const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
- ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(),
- aFLast = myResult2AISObjectMap.end();
+ ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(), aFLast =
+ myResult2AISObjectMap.end();
std::list<ObjectPtr> aRemoved;
- for (; aFIt != aFLast; aFIt++)
- {
+ for (; aFIt != aFLast; aFIt++) {
ObjectPtr aFeature = (*aFIt).first;
if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
- boost::shared_ptr<GeomAPI_AISObject> anObj = (*aFIt).second;
- if (!anObj) continue;
+ AISObjectPtr anObj = (*aFIt).second;
+ if (!anObj)
+ continue;
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull()) {
- aContext->Erase(anAIS, false);
+ aContext->Remove(anAIS, false);
aRemoved.push_back(aFeature);
}
}
}
- std::list<ObjectPtr>::const_iterator anIt = aRemoved.begin(),
- aLast = aRemoved.end();
+ std::list<ObjectPtr>::const_iterator anIt = aRemoved.begin(), aLast = aRemoved.end();
for (; anIt != aLast; anIt++) {
myResult2AISObjectMap.erase(myResult2AISObjectMap.find(*anIt));
}
updateViewer();
}
+void XGUI_Displayer::openLocalContext()
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext()) {
+ aContext->ClearCurrents(false);
+ //aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
+ aContext->OpenLocalContext();
+ aContext->NotUseDisplayedObjects();
+ }
+}
+
void XGUI_Displayer::closeLocalContexts(const bool isUpdateViewer)
{
+ AISContext()->ClearSelected(false);
closeAllContexts(true);
}
-boost::shared_ptr<GeomAPI_AISObject> XGUI_Displayer::getAISObject(ObjectPtr theObject) const
+AISObjectPtr XGUI_Displayer::getAISObject(ObjectPtr theObject) const
{
- boost::shared_ptr<GeomAPI_AISObject> anIO;
+ AISObjectPtr anIO;
if (myResult2AISObjectMap.find(theObject) != myResult2AISObjectMap.end())
anIO = (myResult2AISObjectMap.find(theObject))->second;
return anIO;
}
-ObjectPtr XGUI_Displayer::getObject(Handle(AIS_InteractiveObject) theIO) const
+ObjectPtr XGUI_Displayer::getObject(const AISObjectPtr& theIO) const
+{
+ Handle(AIS_InteractiveObject) aRefAIS = theIO->impl<Handle(AIS_InteractiveObject)>();
+ return getObject(aRefAIS);
+}
+
+ObjectPtr XGUI_Displayer::getObject(const Handle(AIS_InteractiveObject)& theIO) const
{
ObjectPtr aFeature;
- ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(),
- aFLast = myResult2AISObjectMap.end();
+ ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(), aFLast =
+ myResult2AISObjectMap.end();
for (; aFIt != aFLast && !aFeature; aFIt++) {
- boost::shared_ptr<GeomAPI_AISObject> anObj = (*aFIt).second;
- if (!anObj) continue;
+ AISObjectPtr anObj = (*aFIt).second;
+ if (!anObj)
+ continue;
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
if (anAIS != theIO)
continue;
ic->UpdateCurrentViewer();
}
-Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const
-{
- return myWorkshop->viewer()->AISContext();
+Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const
+{
+ return myWorkshop->viewer()->AISContext();
}
-
-void XGUI_Displayer::display(boost::shared_ptr<GeomAPI_AISObject> theAIS, bool isUpdate)
+void XGUI_Displayer::display(AISObjectPtr theAIS, bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
aContext->Display(anAISIO, isUpdate);
}
-void XGUI_Displayer::erase(boost::shared_ptr<GeomAPI_AISObject> theAIS, const bool isUpdate)
+void XGUI_Displayer::erase(AISObjectPtr theAIS, const bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
}
}
+void XGUI_Displayer::activateObjectsOutOfContext(const QIntList& theModes)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext())
+ return;
+
+ aContext->UseDisplayedObjects();
+ ResultToAISMap::iterator aIt;
+ Handle(AIS_InteractiveObject) anAISIO;
+ for (aIt = myResult2AISObjectMap.begin(); aIt != myResult2AISObjectMap.end(); aIt++) {
+ anAISIO = (*aIt).second->impl<Handle(AIS_InteractiveObject)>();
+ aContext->Load(anAISIO, -1, true);
+ if (theModes.size() == 0)
+ aContext->Activate(anAISIO);
+ else {
+ foreach(int aMode, theModes) {
+ aContext->Activate(anAISIO, aMode);
+ }
+ }
+ }
+}
+
+
+void XGUI_Displayer::deactivateObjectsOutOfContext()
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext())
+ return;
+
+ aContext->NotUseDisplayedObjects();
+}
+
+
+void XGUI_Displayer::setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool toUpdate)
+{
+ if (theMode == NoMode)
+ return;
+
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ if (!aAISObj)
+ return;
+
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ aContext->SetDisplayMode(aAISIO, theMode, toUpdate);
+}
+
+void XGUI_Displayer::setSelectionModes(const QIntList& theModes)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ if (!aContext->HasOpenedContext())
+ return;
+ // Clear previous mode
+ const TColStd_ListOfInteger& aModes = aContext->ActivatedStandardModes();
+ if (!aModes.IsEmpty()) {
+ TColStd_ListOfInteger aMModes;
+ aMModes.Assign(aModes);
+ TColStd_ListIteratorOfListOfInteger it(aMModes);
+ for(; it.More(); it.Next()) {
+ aContext->DeactivateStandardMode((TopAbs_ShapeEnum)it.Value());
+ }
+ }
+ foreach(int aMode, theModes) {
+ aContext->ActivateStandardMode((TopAbs_ShapeEnum)aMode);
+ }
+}
+
+XGUI_Displayer::DisplayMode XGUI_Displayer::displayMode(ObjectPtr theObject) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return NoMode;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ if (!aAISObj)
+ return NoMode;
+
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ return (XGUI_Displayer::DisplayMode) aAISIO->DisplayMode();
+}
+
+void XGUI_Displayer::addSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ aContext->AddFilter(theFilter);
+}
+
+void XGUI_Displayer::removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ aContext->RemoveFilter(theFilter);
+}