#include <ModelAPI_Object.h>
#include <ModelAPI_Tools.h>
+#include <ModuleBase_ResultPrs.h>
+
#include <GeomAPI_Shape.h>
#include <GeomAPI_IPresentable.h>
#include <AIS_ListIteratorOfListOfInteractive.hxx>
#include <AIS_DimensionSelectionMode.hxx>
#include <AIS_Shape.hxx>
+#include <AIS_Dimension.hxx>
+#include <TColStd_ListIteratorOfListOfInteger.hxx>
#include <set>
{
}
-bool XGUI_Displayer::isVisible(ObjectPtr theObject)
+bool XGUI_Displayer::isVisible(ObjectPtr theObject) const
{
return myResult2AISObjectMap.find(theObject) != myResult2AISObjectMap.end();
}
if (isVisible(theObject)) {
redisplay(theObject, isUpdateViewer);
} else {
- boost::shared_ptr<GeomAPI_AISObject> anAIS;
+ AISObjectPtr anAIS;
GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
+ bool isShading = false;
if (aPrs) {
- anAIS = aPrs->getAISObject(boost::shared_ptr<GeomAPI_AISObject>());
+ anAIS = aPrs->getAISObject(AISObjectPtr());
} else {
ResultPtr aResult = boost::dynamic_pointer_cast<ModelAPI_Result>(theObject);
if (aResult) {
boost::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
if (aShapePtr) {
- anAIS = boost::shared_ptr<GeomAPI_AISObject>(new GeomAPI_AISObject());
- anAIS->createShape(aShapePtr);
+ anAIS = AISObjectPtr(new GeomAPI_AISObject());
+ anAIS->setImpl(new Handle(AIS_InteractiveObject)(new ModuleBase_ResultPrs(aResult)));
+ //anAIS->createShape(aShapePtr);
+ isShading = true;
}
}
}
if (anAIS)
- display(theObject, anAIS, isUpdateViewer);
+ display(theObject, anAIS, isShading, isUpdateViewer);
}
}
-void XGUI_Displayer::display(ObjectPtr theObject, boost::shared_ptr<GeomAPI_AISObject> theAIS,
- bool isUpdateViewer)
+void XGUI_Displayer::display(ObjectPtr theObject, AISObjectPtr theAIS,
+ bool isShading, bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull()) {
myResult2AISObjectMap[theObject] = theAIS;
- aContext->Display(anAISIO, isUpdateViewer);
+ aContext->Display(anAISIO, false);
+ aContext->SetDisplayMode(anAISIO, isShading? Shading : Wireframe, isUpdateViewer);
}
}
return;
Handle(AIS_InteractiveContext) aContext = AISContext();
- boost::shared_ptr<GeomAPI_AISObject> anObject = myResult2AISObjectMap[theObject];
+ if (aContext.IsNull())
+ return;
+ AISObjectPtr anObject = myResult2AISObjectMap[theObject];
if (anObject) {
Handle(AIS_InteractiveObject) anAIS = anObject->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull()) {
myResult2AISObjectMap.erase(theObject);
}
-/*bool XGUI_Displayer::redisplay(ObjectPtr theObject,
- boost::shared_ptr<GeomAPI_AISObject> theAIS,
- const bool isUpdateViewer)
- {
- bool isCreated = false;
- Handle(AIS_InteractiveObject) anAIS =
- theAIS ? theAIS->impl<Handle(AIS_InteractiveObject)>() : Handle(AIS_InteractiveObject)();
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext()) {
- aContext->ClearCurrents(false);
- aContext->OpenLocalContext(false /use displayed objects/, true /allow shape decomposition/);
- // set mouse sensitivity
- //aContext->SetSensitivityMode(StdSelect_SM_WINDOW);
- //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL);
- }
- // display or redisplay presentation
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theObject];
- if (isVisible(theObject) && anObj && !anObj->empty()) {
- aContext->Redisplay(anAIS, isUpdateViewer);
- //aContext->RecomputeSelectionOnly(anAIS);
- }
- else {
- myResult2AISObjectMap[theObject] = theAIS;
- aContext->Display(anAIS, isUpdateViewer);
- isCreated = true;
- }
- return isCreated;
- }*/
-
void XGUI_Displayer::redisplay(ObjectPtr theObject, bool isUpdateViewer)
{
if (!isVisible(theObject))
return;
- Handle(AIS_InteractiveObject) aAISIO;
- boost::shared_ptr<GeomAPI_AISObject> aAISObj = getAISObject(theObject);
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+
GeomPresentablePtr aPrs = boost::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
if (aPrs) {
- boost::shared_ptr<GeomAPI_AISObject> aAIS_Obj = aPrs->getAISObject(aAISObj);
- if (aAISObj && !aAIS_Obj) {
+ AISObjectPtr aAIS_Obj = aPrs->getAISObject(aAISObj);
+ if (!aAIS_Obj) {
erase(theObject, isUpdateViewer);
return;
}
- aAISIO = aAIS_Obj->impl<Handle(AIS_InteractiveObject)>();
- } else {
- ResultPtr aResult = boost::dynamic_pointer_cast<ModelAPI_Result>(theObject);
- if (aResult) {
- boost::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
- if (aShapePtr) {
- Handle(AIS_Shape) aAISShape = Handle(AIS_Shape)::DownCast(
- aAISObj->impl<Handle(AIS_InteractiveObject)>());
- if (!aAISShape.IsNull()) {
- aAISShape->Set(aShapePtr->impl<TopoDS_Shape>());
- aAISIO = aAISShape;
- }
- }
+ if (aAIS_Obj != aAISObj) {
+ myResult2AISObjectMap[theObject] = aAIS_Obj;
}
+ aAISIO = aAIS_Obj->impl<Handle(AIS_InteractiveObject)>();
}
+
if (!aAISIO.IsNull()) {
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
aContext->Redisplay(aAISIO, isUpdateViewer);
- //if (aContext->HasOpenedContext()) {
- // aContext->Load(aAISIO, -1, true/*allow decomposition*/);
- //}
- }
-}
-
-void XGUI_Displayer::activateInLocalContext(ObjectPtr theResult, const std::list<int>& theModes,
- const bool isUpdateViewer)
-{
- Handle(AIS_InteractiveContext) aContext = AISContext();
- // Open local context if there is no one
- if (!aContext->HasOpenedContext()) {
- aContext->ClearCurrents(false);
- //aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
- aContext->OpenLocalContext();
- aContext->NotUseDisplayedObjects();
- }
- // display or redisplay presentation
- Handle(AIS_InteractiveObject) anAIS;
- if (isVisible(theResult)) {
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theResult];
- if (anObj)
- anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- }
-
- // Activate selection of objects from prs
- if (!anAIS.IsNull()) {
- aContext->ClearSelected(false); // ToCheck
- //aContext->upClearSelected(false); // ToCheck
- aContext->Load(anAIS, -1, true/*allow decomposition*/);
- aContext->Deactivate(anAIS);
-
- std::list<int>::const_iterator anIt = theModes.begin(), aLast = theModes.end();
- for (; anIt != aLast; anIt++) {
- aContext->Activate(anAIS, (*anIt));
- }
}
-
- if (isUpdateViewer)
- updateViewer();
}
void XGUI_Displayer::deactivate(ObjectPtr theObject)
{
if (isVisible(theObject)) {
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theObject];
+ AISObjectPtr anObj = myResult2AISObjectMap[theObject];
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
aContext->Deactivate(anAIS);
}
}
-void XGUI_Displayer::activate(ObjectPtr theObject)
+void XGUI_Displayer::activate(ObjectPtr theObject, const QIntList& theModes)
{
if (isVisible(theObject)) {
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[theObject];
+ AISObjectPtr anObj = myResult2AISObjectMap[theObject];
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- aContext->Activate(anAIS);
+ if (aContext->HasOpenedContext()) {
+ aContext->Load(anAIS, -1, true);
+ }
+ if (theModes.size() > 0) {
+ foreach(int aMode, theModes) {
+ aContext->Activate(anAIS, aMode);
+ }
+ } else
+ aContext->Activate(anAIS);
}
}
+bool XGUI_Displayer::isActive(ObjectPtr theObject) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return false;
+ if (!isVisible(theObject))
+ return false;
+
+ AISObjectPtr anObj = myResult2AISObjectMap.at(theObject);
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+
+ TColStd_ListOfInteger aModes;
+ aContext->ActivatedModes(anAIS, aModes);
+ return aModes.Extent() > 0;
+}
+
void XGUI_Displayer::stopSelection(const QList<ObjectPtr>& theResults, const bool isStop,
const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
Handle(AIS_Shape) anAIS;
QList<ObjectPtr>::const_iterator anIt = theResults.begin(), aLast = theResults.end();
if (myResult2AISObjectMap.find(aResult) == myResult2AISObjectMap.end())
continue;
- boost::shared_ptr<GeomAPI_AISObject> anObj = myResult2AISObjectMap[aResult];
+ AISObjectPtr anObj = myResult2AISObjectMap[aResult];
if (anObj) {
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull())
updateViewer();
}
+
+void XGUI_Displayer::clearSelected()
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext) {
+ aContext->UnhilightCurrents(false);
+ aContext->ClearSelected();
+ }
+}
+
void XGUI_Displayer::eraseAll(const bool isUpdateViewer)
- {
- Handle(AIS_InteractiveContext) ic = AISContext();
+{
+ Handle(AIS_InteractiveContext) ic = AISContext();
+ if (ic.IsNull())
+ return;
ResultToAISMap::iterator aIt;
for (aIt = myResult2AISObjectMap.begin(); aIt != myResult2AISObjectMap.end(); aIt++) {
// erase an object
- boost::shared_ptr<GeomAPI_AISObject> aAISObj = (*aIt).second;
+ AISObjectPtr aAISObj = (*aIt).second;
Handle(AIS_InteractiveObject) anIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
if (!anIO.IsNull())
ic->Remove(anIO, false);
void XGUI_Displayer::eraseDeletedResults(const bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(), aFLast =
myResult2AISObjectMap.end();
for (; aFIt != aFLast; aFIt++) {
ObjectPtr aFeature = (*aFIt).first;
if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
- boost::shared_ptr<GeomAPI_AISObject> anObj = (*aFIt).second;
+ AISObjectPtr anObj = (*aFIt).second;
if (!anObj)
continue;
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
updateViewer();
}
+void XGUI_Displayer::openLocalContext()
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ // Open local context if there is no one
+ if (!aContext->HasOpenedContext()) {
+ aContext->ClearCurrents(false);
+ //aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
+ aContext->OpenLocalContext();
+ aContext->NotUseDisplayedObjects();
+ }
+}
+
void XGUI_Displayer::closeLocalContexts(const bool isUpdateViewer)
{
AISContext()->ClearSelected(false);
closeAllContexts(true);
}
-boost::shared_ptr<GeomAPI_AISObject> XGUI_Displayer::getAISObject(ObjectPtr theObject) const
+AISObjectPtr XGUI_Displayer::getAISObject(ObjectPtr theObject) const
{
- boost::shared_ptr<GeomAPI_AISObject> anIO;
+ AISObjectPtr anIO;
if (myResult2AISObjectMap.find(theObject) != myResult2AISObjectMap.end())
anIO = (myResult2AISObjectMap.find(theObject))->second;
return anIO;
}
-ObjectPtr XGUI_Displayer::getObject(Handle(AIS_InteractiveObject) theIO) const
+ObjectPtr XGUI_Displayer::getObject(const AISObjectPtr& theIO) const
+{
+ Handle(AIS_InteractiveObject) aRefAIS = theIO->impl<Handle(AIS_InteractiveObject)>();
+ return getObject(aRefAIS);
+}
+
+ObjectPtr XGUI_Displayer::getObject(const Handle(AIS_InteractiveObject)& theIO) const
{
ObjectPtr aFeature;
ResultToAISMap::const_iterator aFIt = myResult2AISObjectMap.begin(), aFLast =
myResult2AISObjectMap.end();
for (; aFIt != aFLast && !aFeature; aFIt++) {
- boost::shared_ptr<GeomAPI_AISObject> anObj = (*aFIt).second;
+ AISObjectPtr anObj = (*aFIt).second;
if (!anObj)
continue;
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
return myWorkshop->viewer()->AISContext();
}
-void XGUI_Displayer::display(boost::shared_ptr<GeomAPI_AISObject> theAIS, bool isUpdate)
+void XGUI_Displayer::display(AISObjectPtr theAIS, bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
aContext->Display(anAISIO, isUpdate);
}
-void XGUI_Displayer::erase(boost::shared_ptr<GeomAPI_AISObject> theAIS, const bool isUpdate)
+void XGUI_Displayer::erase(AISObjectPtr theAIS, const bool isUpdate)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
}
}
-void XGUI_Displayer::activateObjectsOutOfContext(const std::list<int>& theModes,
- Handle(SelectMgr_Filter) theFilter)
+void XGUI_Displayer::activateObjectsOutOfContext(const QIntList& theModes)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
// Open local context if there is no one
return;
aContext->UseDisplayedObjects();
- std::list<int>::const_iterator anIt = theModes.begin(), aLast = theModes.end();
- for (; anIt != aLast; anIt++) {
- aContext->ActivateStandardMode((TopAbs_ShapeEnum)(*anIt));
+ ResultToAISMap::iterator aIt;
+ Handle(AIS_InteractiveObject) anAISIO;
+ for (aIt = myResult2AISObjectMap.begin(); aIt != myResult2AISObjectMap.end(); aIt++) {
+ anAISIO = (*aIt).second->impl<Handle(AIS_InteractiveObject)>();
+ aContext->Load(anAISIO, -1, true);
+ if (theModes.size() == 0)
+ aContext->Activate(anAISIO);
+ else {
+ foreach(int aMode, theModes) {
+ aContext->Activate(anAISIO, aMode);
+ }
+ }
}
-
- if (!theFilter.IsNull())
- aContext->AddFilter(theFilter);
}
if (!aContext->HasOpenedContext())
return;
- aContext->RemoveFilters();
aContext->NotUseDisplayedObjects();
-}
\ No newline at end of file
+}
+
+
+void XGUI_Displayer::setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool toUpdate)
+{
+ if (theMode == NoMode)
+ return;
+
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ if (!aAISObj)
+ return;
+
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ aContext->SetDisplayMode(aAISIO, theMode, toUpdate);
+}
+
+void XGUI_Displayer::setSelectionModes(const QIntList& theModes)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ if (!aContext->HasOpenedContext())
+ return;
+ // Clear previous mode
+ const TColStd_ListOfInteger& aModes = aContext->ActivatedStandardModes();
+ if (!aModes.IsEmpty()) {
+ TColStd_ListOfInteger aMModes;
+ aMModes.Assign(aModes);
+ TColStd_ListIteratorOfListOfInteger it(aMModes);
+ for(; it.More(); it.Next()) {
+ aContext->DeactivateStandardMode((TopAbs_ShapeEnum)it.Value());
+ }
+ }
+ foreach(int aMode, theModes) {
+ aContext->ActivateStandardMode((TopAbs_ShapeEnum)aMode);
+ }
+}
+
+XGUI_Displayer::DisplayMode XGUI_Displayer::displayMode(ObjectPtr theObject) const
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return NoMode;
+
+ AISObjectPtr aAISObj = getAISObject(theObject);
+ if (!aAISObj)
+ return NoMode;
+
+ Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+ return (XGUI_Displayer::DisplayMode) aAISIO->DisplayMode();
+}
+
+void XGUI_Displayer::addSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ aContext->AddFilter(theFilter);
+}
+
+void XGUI_Displayer::removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
+{
+ Handle(AIS_InteractiveContext) aContext = AISContext();
+ if (aContext.IsNull())
+ return;
+ aContext->RemoveFilter(theFilter);
+}