#include <ModelAPI_AttributeIntArray.h>
#include <ModuleBase_ResultPrs.h>
+#include <ModuleBase_Tools.h>
#include <GeomAPI_Shape.h>
#include <GeomAPI_IPresentable.h>
//#define DEBUG_DISPLAY
//#define DEBUG_ACTIVATE
+//#define DEBUG_FEATURE_REDISPLAY
+//#define DEBUG_SELECTION_FILTERS
+//#define DEBUG_USE_CLEAR_OUTDATED_SELECTION
// Workaround for bug #25637
void displayedObjects(const Handle(AIS_InteractiveContext)& theAIS, AIS_ListOfInteractive& theList)
if (isVisible(theObject)) {
redisplay(theObject, isUpdateViewer);
} else {
-#ifdef DEBUG_DISPLAY
- FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
- if (aFeature.get() != NULL) {
- qDebug(QString("display feature: %1, displayed: %2").
- arg(aFeature->data()->name().c_str()).
- arg(displayedObjects().size()).toStdString().c_str());
- }
-#endif
AISObjectPtr anAIS;
GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
bool isShading = false;
if (aPrs.get() != NULL) {
- anAIS = aPrs->getAISObject(AISObjectPtr());
+ anAIS = aPrs->getAISObject(anAIS);
} else {
ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
if (aResult.get() != NULL) {
Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
if (!anAISIO.IsNull()) {
- myResult2AISObjectMap[theObject] = theAIS;
+ appendResultObject(theObject, theAIS);
+
bool aCanBeShaded = ::canBeShaded(anAISIO);
// In order to avoid extra closing/opening context
SelectMgr_IndexedMapOfOwner aSelectedOwners;
return;
}
if (aAIS_Obj != aAISObj) {
- myResult2AISObjectMap[theObject] = aAIS_Obj;
+ appendResultObject(theObject, aAIS_Obj);
}
aAISIO = aAIS_Obj->impl<Handle(AIS_InteractiveObject)>();
}
if (!aShapePrs.IsNull()) {
std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
if (aShapePtr.get()) {
- const TopoDS_Shape& aShape = aShapePrs->Shape();
- std::shared_ptr<GeomAPI_Shape> anAISShapePtr(new GeomAPI_Shape());
- anAISShapePtr->setImpl(new TopoDS_Shape(aShape));
-
- isEqualShapes = aShapePtr->isEqual(anAISShapePtr);
+ const TopoDS_Shape& aOldShape = aShapePrs->Shape();
+ isEqualShapes = aOldShape.IsEqual(aShapePtr->impl<TopoDS_Shape>());
}
}
}
// Customization of presentation
bool isCustomized = customizeObject(theObject);
+ #ifdef DEBUG_FEATURE_REDISPLAY
+ //qDebug(QString("Redisplay: %1, isEqualShapes=%2, isCustomized=%3").
+ // arg(!isEqualShapes || isCustomized).arg(isEqualShapes).arg(isCustomized).toStdString().c_str());
+ #endif
if (!isEqualShapes || isCustomized) {
aContext->Redisplay(aAISIO, false);
+ #ifdef DEBUG_FEATURE_REDISPLAY
+ //qDebug(" Redisplay happens");
+ #endif
if (isUpdateViewer)
updateViewer();
}
AISObjectPtr anObj = myResult2AISObjectMap[theObject];
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
aContext->Deactivate(anAIS);
+#ifdef DEBUG_USE_CLEAR_OUTDATED_SELECTION
+ aContext->LocalContext()->ClearOutdatedSelection(anAIS, true);
+ updateViewer();
+#endif
}
}
}
}
-void XGUI_Displayer::activateObjects(const QIntList& theModes)
+void XGUI_Displayer::activateObjects(const QIntList& theModes, const QObjectPtrList& theObjList)
{
#ifdef DEBUG_ACTIVATE
qDebug(QString("activate all features: theModes: %2, myActiveSelectionModes: %3").
//aContext->UseDisplayedObjects();
//myUseExternalObjects = true;
+ Handle(AIS_InteractiveObject) anAISIO;
AIS_ListOfInteractive aPrsList;
- ::displayedObjects(aContext, aPrsList);
+ if (theObjList.isEmpty())
+ ::displayedObjects(aContext, aPrsList);
+ else {
+ foreach(ObjectPtr aObj, theObjList) {
+ if (myResult2AISObjectMap.contains(aObj))
+ aPrsList.Append(myResult2AISObjectMap[aObj]->impl<Handle(AIS_InteractiveObject)>());
+ }
+ }
Handle(AIS_Trihedron) aTrihedron;
AIS_ListIteratorOfListOfInteractive aLIt(aPrsList);
- Handle(AIS_InteractiveObject) anAISIO;
for(aLIt.Initialize(aPrsList); aLIt.More(); aLIt.Next()){
anAISIO = aLIt.Value();
- activate(anAISIO, myActiveSelectionModes);
+ aTrihedron = Handle(AIS_Trihedron)::DownCast(anAISIO);
+ if (aTrihedron.IsNull())
+ activate(anAISIO, myActiveSelectionModes);
}
}
for(aLIt.Initialize(aPrsList); aLIt.More(); aLIt.Next()){
anAISIO = aLIt.Value();
aContext->Deactivate(anAISIO);
+#ifdef DEBUG_USE_CLEAR_OUTDATED_SELECTION
+ aContext->LocalContext()->ClearOutdatedSelection(anAISIO, true);
+ updateViewer();
+#endif
}
}
return aModes.Extent() > 0;
}
-void XGUI_Displayer::setSelected(const QObjectPtrList& theResults, const bool isUpdateViewer)
+void XGUI_Displayer::setSelected(const QList<ModuleBase_ViewerPrs>& theValues, bool isUpdateViewer)
{
Handle(AIS_InteractiveContext) aContext = AISContext();
if (aContext.IsNull())
if (aContext->HasOpenedContext()) {
aContext->UnhilightSelected();
aContext->ClearSelected();
- foreach(ObjectPtr aResult, theResults) {
- if (isVisible(aResult)) {
- AISObjectPtr anObj = myResult2AISObjectMap[aResult];
- Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
- if (!anAIS.IsNull())
- aContext->SetSelected(anAIS, false);
+ //if (aSelected.size() > 0) {
+ foreach (ModuleBase_ViewerPrs aPrs, theValues) {
+ const TopoDS_Shape& aShape = aPrs.shape();
+ if (!aShape.IsNull()) {
+ aContext->AddOrRemoveSelected(aShape, false);
+ } else {
+ ObjectPtr anObject = aPrs.object();
+ ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(anObject);
+ if (aResult.get() && isVisible(aResult)) {
+ AISObjectPtr anObj = myResult2AISObjectMap[aResult];
+ Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
+ if (!anAIS.IsNull()) {
+ // The methods are replaced in order to provide multi-selection, e.g. restore selection
+ // by activating multi selector widget. It also gives an advantage that the multi
+ // selection in OB gives multi-selection in the viewer
+ //aContext->SetSelected(anAIS, false);
+ // The selection in the context was cleared, so the method sets the objects are selected
+ aContext->AddOrRemoveSelected(anAIS, false);
+ }
+ }
}
}
} else {
aContext->UnhilightCurrents();
aContext->ClearCurrents();
- foreach(ObjectPtr aResult, theResults) {
- if (isVisible(aResult)) {
+ foreach (ModuleBase_ViewerPrs aPrs, theValues) {
+ ObjectPtr anObject = aPrs.object();
+ ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(anObject);
+ if (aResult.get() && isVisible(aResult)) {
AISObjectPtr anObj = myResult2AISObjectMap[aResult];
Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
if (!anAIS.IsNull())
updateViewer();
}
-
void XGUI_Displayer::clearSelected()
{
Handle(AIS_InteractiveContext) aContext = AISContext();
return aWasEnabled;
}
-void XGUI_Displayer::updateViewer()
+void XGUI_Displayer::updateViewer() const
{
Handle(AIS_InteractiveContext) aContext = AISContext();
if (!aContext.IsNull() && myEnableUpdateViewer)
closeLocalContexts(false);
}
aContext->SetDisplayMode(aAISIO, theMode, false);
+ // Redisplay in order to update new mode because it could be not computed before
+ aContext->Redisplay(aAISIO, false);
if (aCanBeShaded) {
openLocalContext();
activateObjects(myActiveSelectionModes);
if (theFilter.Access() == aIt.Value().Access())
return;
}
- GetFilter()->Add(theFilter);
+ Handle(SelectMgr_CompositionFilter) aCompFilter = GetFilter();
+ const SelectMgr_ListOfFilter& aStoredFilters = aCompFilter->StoredFilters();
+ for (aIt.Initialize(aStoredFilters); aIt.More(); aIt.Next()) {
+ if (theFilter.Access() == aIt.Value().Access())
+ return;
+ }
+ aCompFilter->Add(theFilter);
+#ifdef DEBUG_SELECTION_FILTERS
+ int aCount = GetFilter()->StoredFilters().Extent();
+ qDebug(QString("addSelectionFilter: filters.count() = %1").arg(aCount).toStdString().c_str());
+#endif
}
void XGUI_Displayer::removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
Handle(AIS_InteractiveContext) aContext = AISContext();
if (aContext.IsNull())
return;
- GetFilter()->Remove(theFilter);
+ Handle(SelectMgr_AndFilter) aCompositeFilter = GetFilter();
+ if (aCompositeFilter->IsIn(theFilter))
+ aCompositeFilter->Remove(theFilter);
+#ifdef DEBUG_SELECTION_FILTERS
+ int aCount = GetFilter()->StoredFilters().Extent();
+ qDebug(QString("removeSelectionFilter: filters.count() = %1").arg(aCount).toStdString().c_str());
+#endif
}
void XGUI_Displayer::removeFilters()
if (aContext.IsNull() || theIO.IsNull())
return;
- aContext->Load(theIO, -1, true);
- aContext->Deactivate(theIO);
- Handle(AIS_Trihedron) aTrihedron = Handle(AIS_Trihedron)::DownCast(theIO);
- //Deactivate trihedron which can be activated in local selector
- if (aTrihedron.IsNull()) {
+ // deactivate object in all modes, which are not in the list of activation
+ // It seems that after the IO deactivation the selected state of the IO's owners
+ // is modified in OCC(version: 6.8.0) and the selection of the object later is lost.
+ // By this reason, the number of the IO deactivate is decreased and the object is deactivated
+ // only if there is a difference in the current modes and the parameters modes.
+ // If the selection problem happens again, it is possible to write a test scenario and create
+ // a bug. The bug steps are the following:
+ // Create two IO, activate them in 5 modes, select the first IO, deactivate 3 modes for both,
+ // with clicked SHIFT select the second object. The result is the selection of the first IO is lost.
+ TColStd_ListOfInteger aTColModes;
+ aContext->ActivatedModes(theIO, aTColModes);
+ TColStd_ListIteratorOfListOfInteger itr( aTColModes );
+ QIntList aModesActivatedForIO;
+ //bool isDeactivated = false;
+ for (; itr.More(); itr.Next() ) {
+ Standard_Integer aMode = itr.Value();
+ if (!theModes.contains(aMode)) {
+#ifdef DEBUG_ACTIVATE
+ qDebug(QString("deactivate: %1").arg(aMode).toStdString().c_str());
+#endif
+ aContext->Deactivate(theIO, aMode);
+ //isDeactivated = true;
+ }
+ else {
+ aModesActivatedForIO.append(aMode);
+#ifdef DEBUG_ACTIVATE
+ qDebug(QString(" active: %1").arg(aMode).toStdString().c_str());
+#endif
+ }
+ }
+#ifdef DEBUG_USE_CLEAR_OUTDATED_SELECTION
+ if (isDeactivated) {
+ aContext->LocalContext()->ClearOutdatedSelection(theIO, true);
+ updateViewer();
+ }
+#endif
+ // loading the interactive object allowing the decomposition
+ if (aTColModes.IsEmpty())
+ aContext->Load(theIO, -1, true);
+
//aContext->Load(anAISIO, -1, true);
// In order to clear active modes list
- if (theModes.size() == 0) {
- //aContext->Load(anAISIO, 0, true);
- aContext->Activate(theIO);
- } else {
- foreach(int aMode, theModes) {
- //aContext->Load(anAISIO, aMode, true);
+ if (theModes.size() == 0) {
+ //aContext->Load(anAISIO, 0, true);
+ aContext->Activate(theIO);
+#ifdef DEBUG_ACTIVATE
+ qDebug("activate in all modes");
+#endif
+ } else {
+ foreach(int aMode, theModes) {
+ //aContext->Load(anAISIO, aMode, true);
+ if (!aModesActivatedForIO.contains(aMode)) {
aContext->Activate(theIO, aMode);
+#ifdef DEBUG_ACTIVATE
+ qDebug(QString("activate: %1").arg(aMode).toStdString().c_str());
+#endif
}
}
}
updateViewer();
return QColor(aR, aG, aB);
}
+
+void XGUI_Displayer::appendResultObject(ObjectPtr theObject, AISObjectPtr theAIS)
+{
+ myResult2AISObjectMap[theObject] = theAIS;
+
+#ifdef DEBUG_DISPLAY
+ std::ostringstream aPtrStr;
+ aPtrStr << theObject.get();
+ qDebug(QString("display object: %1").arg(aPtrStr.str().c_str()).toStdString().c_str());
+ qDebug(getResult2AISObjectMapInfo().c_str());
+#endif
+}
+
+std::string XGUI_Displayer::getResult2AISObjectMapInfo() const
+{
+ QStringList aContent;
+ foreach (ObjectPtr aObj, myResult2AISObjectMap.keys()) {
+ AISObjectPtr aAISObj = myResult2AISObjectMap[aObj];
+ std::ostringstream aPtrStr;
+ aPtrStr << "aObj = " << aObj.get() << ":";
+ aPtrStr << "anAIS = " << aAISObj.get() << ":";
+ aPtrStr << "[" << ModuleBase_Tools::objectInfo(aObj).toStdString().c_str() << "]";
+
+ aContent.append(aPtrStr.str().c_str());
+ }
+ return QString("myResult2AISObjectMap: size = %1\n%2").arg(myResult2AISObjectMap.size()).
+ arg(aContent.join("\n")).toStdString().c_str();
+}