<source>COMPERR_NO_MESH_ON_SHAPE</source>
<translation>No mesh elements assigned to a Sub-shape</translation>
</message>
+ <message>
+ <source>COMPERR_BAD_PARMETERS</source>
+ <translation>Invalid input parameters</translation>
+ </message>
<message>
<source>EDITERR_NO_MEDIUM_ON_GEOM</source>
<translation>Some medium nodes not placed on geometry to avoid
</message>
<message>
<source>MEN_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
</message>
<message>
<source>TOP_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
</message>
<message>
<source>STB_SPLIT_TO_TETRA</source>
- <translation>Split into Tetrahedra</translation>
+ <translation>Split Volumes</translation>
</message>
<message>
<source>MESHERS_FILE_CANT_OPEN</source>
<source>SMESH_MESHINFO_ORDER2</source>
<translation>Quadratic</translation>
</message>
+ <message>
+ <source>SMESH_MESHINFO_ORDER3</source>
+ <translation>Bi-Quadratic</translation>
+ </message>
<message>
<source>SMESH_MESHINFO_HEXAPRISM</source>
<translation>Hexagonal prisms</translation>
<translation>Sort child items</translation>
</message>
</context>
+<context>
+ <name>SMESHGUI_FieldSelectorWdg</name>
+ <message>
+ <source>FIELDS_TO_EXPORT</source>
+ <translation>Export Fields</translation>
+ </message>
+</context>
<context>
<name>SMESHGUI_Dialog</name>
<message>
<source>DLG_MESH</source>
- <translation>meshes</translation>
+ <translation>mesh(s)</translation>
</message>
<message>
<source>DLG_HYPO</source>
- <translation>hypotheses</translation>
+ <translation>hypothesis(s)</translation>
</message>
<message>
<source>DLG_ALGO</source>
- <translation>algorithms</translation>
+ <translation>algorithm(s)</translation>
+ </message>
+ <message>
+ <source>DLG_GEOM</source>
+ <translation>object(s)</translation>
</message>
</context>
<context>
<source>PREF_BALL_SIZE</source>
<translation>Size of ball elements</translation>
</message>
+ <message>
+ <source>PREF_BALL_SCALE</source>
+ <translation>Scale factor of ball elements</translation>
+ </message>
<message>
<source>PREF_WIDTH</source>
<translation>Line width</translation>
<source>MESH</source>
<translation>Mesh</translation>
</message>
+ <message>
+ <source>MESH_TYPE</source>
+ <translation>Mesh type</translation>
+ </message>
<message>
<source>NAME</source>
<translation>Name</translation>
<translation>No sense in creating a submesh ignored by global algorithm "%1"</translation>
</message>
<message>
- <source>GEOMETRY_OBJECT_IS_NOT_DEFINED</source>
- <translation>Geometry object is not defined
+ <source>GEOMETRY_OBJECT_IS_NOT_DEFINED_MESH</source>
+ <translation>Geometry object is not defined.
+Do you want to create an empty mesh
+without algorithms and hypotheses? </translation>
+ </message>
+ <message>
+ <source>GEOMETRY_OBJECT_IS_NOT_DEFINED_SUBMESH</source>
+ <translation>Geometry object is not defined.
Please specify it and try again</translation>
</message>
<message>
<source>MESH_IS_NULL</source>
<translation>Mesh is null</translation>
</message>
+ <message>
+ <source>MT_ANY</source>
+ <translation>Any</translation>
+ </message>
+ <message>
+ <source>MT_HEXAHEDRAL</source>
+ <translation>Hexahedral</translation>
+ </message>
+ <message>
+ <source>MT_TETRAHEDRAL</source>
+ <translation>Tetrahedral</translation>
+ </message>
+ <message>
+ <source>MT_TRIANGULAR</source>
+ <translation>Triangular</translation>
+ </message>
+ <message>
+ <source>MT_QUADRILATERAL</source>
+ <translation>Quadrilateral</translation>
+ </message>
<message>
<source>NAME_OF_MESH_IS_EMPTY</source>
<translation>Name of mesh is empty
<translation>There is no object for editing. Please
select mesh or sub-mesh and try again</translation>
</message>
+ <message>
+ <source>CONCURRENT_SUBMESH_APPEARS</source>
+ <translation>
+The assigned algorithm has the same priority as one assigned to an
+adjacent sub-mesh, hence it's undefined which algorithm to use for
+meshing boundary shared by two sub-meshes. Would you like to set
+the order of sub-mesh computation? </translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MeshPatternDlg</name>
<source>NONE</source>
<translation><None></translation>
</message>
+ <message>
+ <source>DEFAULT</source>
+ <translation><Default></translation>
+ </message>
+ <message>
+ <source>SELECT</source>
+ <translation><Select></translation>
+ </message>
</context>
<context>
<name>SMESHGUI_MultiEditDlg</name>
</message>
</context>
<context>
- <name>SMESHGUI_CuttingIntoTetraDlg</name>
+ <name>SMESHGUI_SplitVolumesDlg</name>
<message>
<source>CAPTION</source>
- <translation>Splitting volumes into tetrahedra</translation>
+ <translation>Splitting volumes</translation>
</message>
<message>
<source>SPLIT_METHOD</source>
<source>SPLIT_HEX_TO_24_TETRA</source>
<translation>Into 24 tetrahedra</translation>
</message>
+ <message>
+ <source>SPLIT_HEX_TO_2_PRISMS</source>
+ <translation>Into 2 prisms</translation>
+ </message>
+ <message>
+ <source>SPLIT_HEX_TO_4_PRISMS</source>
+ <translation>Into 4 Prisms</translation>
+ </message>
+ <message>
+ <source>TARGET_ELEM_TYPE</source>
+ <translation>Target element type</translation>
+ </message>
+ <message>
+ <source>FACET_TO_SPLIT</source>
+ <translation>Facet to split</translation>
+ </message>
+ <message>
+ <source>START_POINT</source>
+ <translation>Hexa location</translation>
+ </message>
+ <message>
+ <source>FACET_NORMAL</source>
+ <translation>Facet normal</translation>
+ </message>
+ <message>
+ <source>ALL_DOMAINS</source>
+ <translation>All domains</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_PrecisionDlg</name>
<source>CLIP_PLANES</source>
<translation>Clipping planes</translation>
</message>
+ <message>
+ <source>IS_OPENGL_CLIPPING</source>
+ <translation>OpenGL clipping</translation>
+ </message>
<message>
<source>MESHES_SUBMESHES_GROUPS</source>
<translation>Meshes, sub-meshes and groups</translation>
<source>NO_PLANES</source>
<translation>No planes</translation>
</message>
+ <message>
+ <source>ABSOLUTE</source>
+ <translation>Absolute</translation>
+ </message>
+ <message>
+ <source>RELATIVE</source>
+ <translation>Relative</translation>
+ </message>
+ <message>
+ <source>BASE_POINT</source>
+ <translation>Base point</translation>
+ </message>
+ <message>
+ <source>DIRECTION</source>
+ <translation>Direction</translation>
+ </message>
+ <message>
+ <source>RESET</source>
+ <translation>Reset</translation>
+ </message>
+ <message>
+ <source>INVERT</source>
+ <translation>Invert</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_DuplicateNodesDlg</name>
<source>DUPLICATION_ONLY_ELEMS</source>
<translation>Duplicate elements only</translation>
</message>
+ <message>
+ <source>DUPLICATION_GROUP_BOUNDARY</source>
+ <translation>Duplicate nodes on group boundaries</translation>
+ </message>
<message>
<source>GROUP_ELEMS_TO_DUPLICATE</source>
<translation>Group of elements to duplicate</translation>
<source>GROUP_ELEMS_TO_REPLACE</source>
<translation>Group of elements to replace nodes with new ones</translation>
</message>
+ <message>
+ <source>GROUP_VOLUME_GROUPS</source>
+ <translation>Groups of volumes</translation>
+ </message>
<message>
<source>CONSTRUCT_NEW_GROUP_NODES</source>
<translation>Construct group with newly created nodes</translation>
<source>CONSTRUCT_NEW_GROUP_ELEMENTS</source>
<translation>Construct group with newly created elements</translation>
</message>
+ <message>
+ <source>CREATE_JOINT_ELEMENTS</source>
+ <translation>Create joint elements</translation>
+ </message>
+ <message>
+ <source>ON_ALL_BOUNDARIES</source>
+ <translation>On all boundaries</translation>
+ </message>
</context>
<context>
<name>SMESHGUI_Make2DFrom3DDlg</name>
<source>QUADRATIC_LAB</source>
<translation>Quadratic</translation>
</message>
+ <message>
+ <source>BI_QUADRATIC_LAB</source>
+ <translation>Bi-Quadratic</translation>
+ </message>
<message>
<source>0D_LAB</source>
<translation>0D:</translation>
<translation>Size:</translation>
</message>
<message>
- <source>ORIENTATION_SCALE</source>
+ <source>SCALE_FACTOR</source>
<translation>Scale:</translation>
</message>
<message>