-using namespace std;
-// File : SMESHGUI_MeshInfosDlg.cxx
-// Created : Sat Jun 08 15:31:16 2002
-// Author : Nicolas BARBEROU
-
-// Project : SALOME
-// Module : SMESH
-// Copyright : EADS CCR 2002
+// SMESH SMESHGUI : GUI for SMESH component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI_MeshInfosDlg.cxx
+// Author : Nicolas BARBEROU
+// Module : SMESH
// $Header$
#include "SMESHGUI_MeshInfosDlg.h"
#include "SMESHGUI.h"
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
+#include "SMESHGUI_Utils.h"
+
+#include "SUIT_Desktop.h"
+#include "SUIT_ResourceMgr.h"
+#include "SUIT_OverrideCursor.h"
+
+#include "LightApp_SelectionMgr.h"
+#include "SALOMEDSClient_Study.hxx"
+#include "SALOME_ListIO.hxx"
+
#include "utilities.h"
// QT Includes
#include <qgroupbox.h>
#include <qlabel.h>
+#include <qframe.h>
+#include <qwidgetstack.h>
#include <qlayout.h>
-#include <qvariant.h>
-#include <qtooltip.h>
-#include <qwhatsthis.h>
#include <qmap.h>
+#include <qpushbutton.h>
-/*
- * Constructs a SMESHGUI_MeshInfosDlg which is a child of 'parent', with the
- * name 'name' and widget flags set to 'f'
- *
- * The dialog will by default be modeless, unless you set 'modal' to
- * TRUE to construct a modal dialog.
- */
-SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
-{
- if ( !name )
- setName( "SMESHGUI_MeshInfosDlg" );
- setCaption( tr( "SMESH_MESHINFO_TITLE" ) );
- setSizeGripEnabled( TRUE );
-
- SMESHGUI_MeshInfosDlgLayout = new QVBoxLayout( this );
- SMESHGUI_MeshInfosDlgLayout->setSpacing( 6 );
- SMESHGUI_MeshInfosDlgLayout->setMargin( 11 );
-
- /****************************************************************/
- GroupBox1 = new QGroupBox( this, "GroupBox1" );
- GroupBox1->setTitle( tr( "SMESH_MESHINFO_NB1D" ) );
- GroupBox1->setColumnLayout(0, Qt::Vertical );
- GroupBox1->layout()->setSpacing( 0 );
- GroupBox1->layout()->setMargin( 0 );
- QGridLayout* GroupBox1Layout = new QGridLayout( GroupBox1->layout() );
- GroupBox1Layout->setAlignment( Qt::AlignTop );
- GroupBox1Layout->setSpacing( 6 );
- GroupBox1Layout->setMargin( 11 );
-
- TextLabel11 = new QLabel( GroupBox1, "TextLabel11" );
- TextLabel11->setMinimumWidth( 100 );
- TextLabel11->setText( tr( "SMESH_MESHINFO_NODES" ) );
- GroupBox1Layout->addWidget( TextLabel11, 0, 0 );
-
- TextLabel12 = new QLabel( GroupBox1, "TextLabel12" );
- TextLabel12->setMinimumWidth( 100 );
- TextLabel12->setText( tr( "SMESH_MESHINFO_EDGES" ) );
- GroupBox1Layout->addWidget( TextLabel12, 1, 0 );
-
- TextLabel13 = new QLabel( GroupBox1, "TextLabel13" );
- TextLabel13->setMinimumWidth( 100 );
- GroupBox1Layout->addWidget( TextLabel13, 0, 1 );
-
- TextLabel14 = new QLabel( GroupBox1, "TextLabel14" );
- TextLabel14->setMinimumWidth( 100 );
- GroupBox1Layout->addWidget( TextLabel14, 1, 1 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupBox1 );
-
- /****************************************************************/
- GroupBox2 = new QGroupBox( this, "GroupBox2" );
- GroupBox2->setTitle( tr( "SMESH_MESHINFO_NB2D" ) );
- GroupBox2->setColumnLayout(0, Qt::Vertical );
- GroupBox2->layout()->setSpacing( 0 );
- GroupBox2->layout()->setMargin( 0 );
- QGridLayout* GroupBox2Layout = new QGridLayout( GroupBox2->layout() );
- GroupBox2Layout->setAlignment( Qt::AlignTop );
- GroupBox2Layout->setSpacing( 6 );
- GroupBox2Layout->setMargin( 11 );
-
- TextLabel21 = new QLabel( GroupBox2, "TextLabel21" );
- TextLabel21->setMinimumWidth( 100 );
- TextLabel21->setText( tr( "SMESH_MESHINFO_TRIANGLES" ) );
- GroupBox2Layout->addWidget( TextLabel21, 0, 0 );
-
- TextLabel22 = new QLabel( GroupBox2, "TextLabel22" );
- TextLabel22->setMinimumWidth( 100 );
- TextLabel22->setText( tr( "SMESH_MESHINFO_QUADRANGLES" ) );
- GroupBox2Layout->addWidget( TextLabel22, 1, 0 );
-
- TextLabel23 = new QLabel( GroupBox2, "TextLabel23" );
- TextLabel23->setMinimumWidth( 100 );
- GroupBox2Layout->addWidget( TextLabel23, 0, 1 );
-
- TextLabel24 = new QLabel( GroupBox2, "TextLabel24" );
- TextLabel24->setMinimumWidth( 100 );
- GroupBox2Layout->addWidget( TextLabel24, 1, 1 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupBox2 );
-
- /****************************************************************/
- GroupBox3 = new QGroupBox( this, "GroupBox3" );
- GroupBox3->setTitle( tr( "SMESH_MESHINFO_NB3D" ) );
- GroupBox3->setColumnLayout(0, Qt::Vertical );
- GroupBox3->layout()->setSpacing( 0 );
- GroupBox3->layout()->setMargin( 0 );
- QGridLayout* GroupBox3Layout = new QGridLayout( GroupBox3->layout() );
- GroupBox3Layout->setAlignment( Qt::AlignTop );
- GroupBox3Layout->setSpacing( 6 );
- GroupBox3Layout->setMargin( 11 );
-
- TextLabel31 = new QLabel( GroupBox3, "TextLabel31" );
- TextLabel31->setMinimumWidth( 100 );
- TextLabel31->setText( tr( "SMESH_MESHINFO_TETRAS" ) );
- GroupBox3Layout->addWidget( TextLabel31, 0, 0 );
-
- TextLabel32 = new QLabel( GroupBox3, "TextLabel32" );
- TextLabel32->setMinimumWidth( 100 );
- TextLabel32->setText( tr( "SMESH_MESHINFO_HEXAS" ) );
- GroupBox3Layout->addWidget( TextLabel32, 1, 0 );
-
- TextLabel33 = new QLabel( GroupBox3, "TextLabel33" );
- TextLabel33->setMinimumWidth( 100 );
- GroupBox3Layout->addWidget( TextLabel33, 0, 1 );
-
- TextLabel34 = new QLabel( GroupBox3, "TextLabel34" );
- TextLabel34->setMinimumWidth( 100 );
- GroupBox3Layout->addWidget( TextLabel34, 1, 1 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupBox3 );
-
- /****************************************************************/
- QGroupBox* GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
-
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 0 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 1 );
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 2 );
- SMESHGUI_MeshInfosDlgLayout->addWidget( GroupButtons );
- /****************************************************************/
-
- Init( Sel ) ;
-}
+// IDL Headers
+#include "SALOMEconfig.h"
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
+#include CORBA_SERVER_HEADER(SMESH_Group)
-/*
- * Destroys the object and frees any allocated resources
- */
-SMESHGUI_MeshInfosDlg::~SMESHGUI_MeshInfosDlg()
-{
- // no need to delete child widgets, Qt does it all for us
-}
+using namespace std;
+
+#define COLONIZE(str) (QString(str).contains(":") > 0 ? QString(str) : QString(str) + " :" )
//=================================================================================
-// function : Init()
-// purpose :
+// function : SMESHGUI_MeshInfosDlg()
+// purpose : Constructor
//=================================================================================
-void SMESHGUI_MeshInfosDlg::Init( SALOME_Selection* Sel )
-{
- mySelection = Sel ;
-
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- myStudy = mySMESHGUI->GetActiveStudy()->getStudyDocument();
-
- Engines::Component_var comp = QAD_Application::getDesktop()->getEngine("FactoryServer", "SMESH");
- myCompMesh = SMESH::SMESH_Gen::_narrow(comp);
-
- int nbSel = mySelection->IObjectCount();
-
- TextLabel13->setText( "0" );
- TextLabel14->setText( "0" );
- TextLabel23->setText( "0" );
- TextLabel24->setText( "0" );
- TextLabel33->setText( "0" );
- TextLabel34->setText( "0" );
-
- //gets the selected mesh
- if ( nbSel == 1 ) {
- Handle(SALOME_InteractiveObject) IObject = mySelection->firstIObject();
- Standard_Boolean res;
- myMesh = mySMESHGUI->ConvertIOinMesh( IObject, res );
- if ( res )
- DumpMeshInfos();
- }
-
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
-
- /* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- /* to close dialog if study change */
- connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnOk() ) ) ;
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ; /* Displays Dialog */
-
- return ;
+SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg (SMESHGUI* theModule,
+ const char* name,
+ bool modal,
+ WFlags fl):
+ QDialog(SMESH::GetDesktop(theModule),
+ name,
+ modal,
+ WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose),
+ mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
+ mySMESHGUI(theModule)
+{
+ if (!name)
+ setName("SMESHGUI_MeshInfosDlg");
+ setCaption(tr("SMESH_MESHINFO_TITLE"));
+ setSizeGripEnabled(TRUE);
+
+ myStartSelection = true;
+ myIsActiveWindow = true;
+
+ QVBoxLayout* aTopLayout = new QVBoxLayout(this);
+ aTopLayout->setSpacing(6); aTopLayout->setMargin(11);
+
+ // select button & label
+ QPixmap image0(SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH",tr("ICON_SELECT")));
+ mySelectBtn = new QPushButton(this, "mySelectBtn");
+ mySelectBtn->setPixmap(image0);
+ mySelectBtn->setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
+
+ mySelectLab = new QLabel(this, "mySelectLab");
+ mySelectLab->setAlignment(AlignCenter);
+ QFont fnt = mySelectLab->font(); fnt.setBold(true);
+ mySelectLab->setFont(fnt);
+
+ QHBoxLayout* aSelectLayout = new QHBoxLayout;
+ aSelectLayout->setMargin(0); aSelectLayout->setSpacing(0);
+ aSelectLayout->addWidget(mySelectBtn);
+ aSelectLayout->addWidget(mySelectLab);
+
+ // top widget stack
+ myWGStack = new QWidgetStack(this);
+
+ // no valid selection
+ QWidget* myBadWidget = new QWidget(myWGStack);
+ QVBoxLayout* aBadLayout = new QVBoxLayout(myBadWidget);
+ QLabel* myBadLab = new QLabel(tr("SMESH_BAD_SELECTION"), myBadWidget, "myBadLab");
+ myBadLab->setAlignment(Qt::AlignCenter);
+ myBadLab->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
+ aBadLayout->addWidget(myBadLab);
+ myWGStack->addWidget(myBadWidget, 0);
+
+ // mesh
+ myMeshWidget = new QWidget(myWGStack);
+ QGridLayout* aMeshLayout = new QGridLayout(myMeshWidget);
+ aMeshLayout->setSpacing(6); aMeshLayout->setMargin(0);
+ myWGStack->addWidget(myMeshWidget);
+
+ // --> name
+ QLabel* myMeshNameLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NAME")), myMeshWidget, "myMeshNameLab");
+ myMeshName = new QLabel(myMeshWidget, "myMeshName");
+ myMeshName->setMinimumWidth(100);
+ QFrame* line1 = new QFrame(myMeshWidget);
+ line1->setFrameStyle(QFrame::HLine | QFrame::Sunken);
+
+ // --> nodes
+ QLabel* myMeshNbNodesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), myMeshWidget, "myMeshNbNodesLab");
+ myMeshNbNodes = new QLabel(myMeshWidget, "myMeshNbNodes");
+ myMeshNbNodes->setMinimumWidth(100);
+
+ // --> edges
+ QLabel* myMeshNbEdgesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), myMeshWidget, "myMeshNbEdgesLab");
+ myMeshNbEdges = new QLabel(myMeshWidget, "myMeshNbEdges");
+ myMeshNbEdges->setMinimumWidth(100);
+
+ // --> faces
+ myMeshFacesGroup = new QGroupBox(tr("SMESH_MESHINFO_FACES"), myMeshWidget, "myMeshFacesGroup");
+ myMeshFacesGroup->setColumnLayout(0, Qt::Vertical);
+ myMeshFacesGroup->layout()->setSpacing(0); myMeshFacesGroup->layout()->setMargin(0);
+ QGridLayout* myMeshFacesGroupLayout = new QGridLayout(myMeshFacesGroup->layout());
+ myMeshFacesGroupLayout->setAlignment(Qt::AlignTop);
+ myMeshFacesGroupLayout->setSpacing(6); myMeshFacesGroupLayout->setMargin(11);
+
+ // --> faces --> total
+ QLabel* myMeshNbFacesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TOTAL")), myMeshFacesGroup, "myMeshNbFacesLab");
+ myMeshNbFacesLab->setFont(fnt);
+ myMeshNbFaces = new QLabel(myMeshFacesGroup, "myMeshNbFaces");
+ myMeshNbFaces->setMinimumWidth(100);
+ myMeshNbFaces->setFont(fnt);
+
+ // --> faces --> triangles
+ QLabel* myMeshNbTrianglesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TRIANGLES")), myMeshFacesGroup, "myMeshNbTrianglesLab");
+ myMeshNbTriangles = new QLabel(myMeshFacesGroup, "myMeshNbTriangles");
+ myMeshNbTriangles->setMinimumWidth(100);
+
+ // --> faces --> quadrangles
+ QLabel* myMeshNbQuadranglesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_QUADRANGLES")), myMeshFacesGroup, "myMeshNbQuadranglesLab");
+ myMeshNbQuadrangles = new QLabel(myMeshFacesGroup, "myMeshNbQuadrangles");
+ myMeshNbQuadrangles->setMinimumWidth(100);
+
+ // --> faces --> polygons
+ QLabel* myMeshNbPolygonesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_POLYGONES" ) ), myMeshFacesGroup, "myMeshNbPolygonesLab" );
+ myMeshNbPolygones = new QLabel( myMeshFacesGroup, "myMeshNbPolygones" );
+ myMeshNbPolygones->setMinimumWidth( 100 );
+
+ myMeshFacesGroupLayout->addWidget(myMeshNbFacesLab, 0, 0);
+ myMeshFacesGroupLayout->addWidget(myMeshNbFaces, 0, 1);
+ myMeshFacesGroupLayout->addWidget(myMeshNbTrianglesLab, 1, 0);
+ myMeshFacesGroupLayout->addWidget(myMeshNbTriangles, 1, 1);
+ myMeshFacesGroupLayout->addWidget(myMeshNbQuadranglesLab, 2, 0);
+ myMeshFacesGroupLayout->addWidget(myMeshNbQuadrangles, 2, 1);
+ myMeshFacesGroupLayout->addWidget( myMeshNbPolygonesLab, 3, 0 );
+ myMeshFacesGroupLayout->addWidget( myMeshNbPolygones, 3, 1 );
+
+ // --> volumes
+ myMeshVolumesGroup = new QGroupBox(tr("SMESH_MESHINFO_VOLUMES"), myMeshWidget, "myMeshVolumesGroup");
+ myMeshVolumesGroup->setColumnLayout(0, Qt::Vertical);
+ myMeshVolumesGroup->layout()->setSpacing(0); myMeshVolumesGroup->layout()->setMargin(0);
+ QGridLayout* myMeshVolumesGroupLayout = new QGridLayout(myMeshVolumesGroup->layout());
+ myMeshVolumesGroupLayout->setAlignment(Qt::AlignTop);
+ myMeshVolumesGroupLayout->setSpacing(6); myMeshVolumesGroupLayout->setMargin(11);
+
+ // --> volumes --> total
+ QLabel* myMeshNbVolumesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TOTAL")), myMeshVolumesGroup, "myMeshNbVolumesLab");
+ myMeshNbVolumesLab->setFont(fnt);
+ myMeshNbVolumes = new QLabel(myMeshVolumesGroup, "myMeshNbVolumes");
+ myMeshNbVolumes->setMinimumWidth(100);
+ myMeshNbVolumes->setFont(fnt);
+
+ // --> volumes --> tetrahedrons
+ QLabel* myMeshNbTetraLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TETRAS")), myMeshVolumesGroup, "myMeshNbTetraLab");
+ myMeshNbTetra = new QLabel(myMeshVolumesGroup, "myMeshNbTetra");
+ myMeshNbTetra->setMinimumWidth(100);
+
+ // --> volumes --> hexahedrons
+ QLabel* myMeshNbHexaLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_HEXAS")), myMeshVolumesGroup, "myMeshNbHexaLab");
+ myMeshNbHexa = new QLabel(myMeshVolumesGroup, "myMeshNbHexa");
+ myMeshNbHexaLab->setMinimumWidth(100);
+
+ // --> volumes --> prisms
+ QLabel* myMeshNbPrismLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_PRISMS")), myMeshVolumesGroup, "myMeshNbPrismLab");
+ myMeshNbPrism = new QLabel(myMeshVolumesGroup, "myMeshNbPrism");
+ myMeshNbPrism->setMinimumWidth(100);
+
+ // --> volumes --> pyramids
+ QLabel* myMeshNbPyraLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_PYRAS")), myMeshVolumesGroup, "myMeshNbPyraLab");
+ myMeshNbPyra = new QLabel(myMeshVolumesGroup, "myMeshNbPyra");
+ myMeshNbPyra->setMinimumWidth(100);
+
+ // --> volumes --> polyherones
+ QLabel* myMeshNbPolyhedronesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_POLYEDRES" ) ), myMeshVolumesGroup, "myMeshNbPolyhedronLab" );
+ myMeshNbPolyhedrones = new QLabel( myMeshVolumesGroup, "myMeshNbPolyhedrones" );
+ myMeshNbPolyhedrones->setMinimumWidth( 100 );
+
+ myMeshVolumesGroupLayout->addWidget(myMeshNbVolumesLab, 0, 0);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbVolumes, 0, 1);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbTetraLab, 1, 0);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbTetra, 1, 1);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbHexaLab, 2, 0);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbHexa, 2, 1);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbPrismLab, 3, 0);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbPrism, 3, 1);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbPyraLab, 4, 0);
+ myMeshVolumesGroupLayout->addWidget(myMeshNbPyra, 4, 1);
+ myMeshVolumesGroupLayout->addWidget( myMeshNbPolyhedronesLab, 5, 0 );
+ myMeshVolumesGroupLayout->addWidget( myMeshNbPolyhedrones, 5, 1 );
+
+ aMeshLayout->addWidget(myMeshNameLab, 0, 0);
+ aMeshLayout->addWidget(myMeshName, 0, 1);
+ aMeshLayout->addMultiCellWidget(line1, 1, 1, 0, 1);
+ aMeshLayout->addWidget(myMeshNbNodesLab, 2, 0);
+ aMeshLayout->addWidget(myMeshNbNodes, 2, 1);
+ aMeshLayout->addWidget(myMeshNbEdgesLab, 3, 0);
+ aMeshLayout->addWidget(myMeshNbEdges, 3, 1);
+ aMeshLayout->addMultiCellWidget(myMeshFacesGroup, 4, 4, 0, 1);
+ aMeshLayout->addMultiCellWidget(myMeshVolumesGroup, 5, 5, 0, 1);
+ aMeshLayout->addItem(new QSpacerItem(5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding), 6, 0);
+
+ // submesh
+ mySubMeshWidget = new QWidget(myWGStack);
+ QGridLayout* aSubMeshLayout = new QGridLayout(mySubMeshWidget);
+ aSubMeshLayout->setSpacing(6); aSubMeshLayout->setMargin(0);
+ myWGStack->addWidget(mySubMeshWidget);
+
+ // --> name
+ QLabel* mySubMeshNameLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NAME")), mySubMeshWidget, "mySubMeshNameLab");
+ mySubMeshName = new QLabel(mySubMeshWidget, "mySubMeshName");
+ mySubMeshName->setMinimumWidth(100);
+ QFrame* line2 = new QFrame(mySubMeshWidget);
+ line2->setFrameStyle(QFrame::HLine | QFrame::Sunken);
+
+ // --> nodes
+ QLabel* mySubMeshNbNodesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), mySubMeshWidget, "mySubMeshNbNodesLab");
+ mySubMeshNbNodes = new QLabel(mySubMeshWidget, "mySubMeshNbNodes");
+ mySubMeshNbNodes->setMinimumWidth(100);
+
+ // --> elements
+ mySubMeshElementsGroup = new QGroupBox(tr("SMESH_MESHINFO_ELEMENTS"), mySubMeshWidget, "mySubMeshElementsGroup");
+ mySubMeshElementsGroup->setColumnLayout(0, Qt::Vertical);
+ mySubMeshElementsGroup->layout()->setSpacing(0); mySubMeshElementsGroup->layout()->setMargin(0);
+ QGridLayout* mySubMeshElementsGroupLayout = new QGridLayout(mySubMeshElementsGroup->layout());
+ mySubMeshElementsGroupLayout->setAlignment(Qt::AlignTop);
+ mySubMeshElementsGroupLayout->setSpacing(6); mySubMeshElementsGroupLayout->setMargin(11);
+
+ // --> elements --> total
+ QLabel* mySubMeshNbElementsLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TOTAL")), mySubMeshElementsGroup, "mySubMeshNbElementsLab");
+ mySubMeshNbElementsLab->setFont(fnt);
+ mySubMeshNbElements = new QLabel(mySubMeshElementsGroup, "mySubMeshNbElements");
+ mySubMeshNbElements->setMinimumWidth(100);
+ mySubMeshNbElements->setFont(fnt);
+
+ // --> elements --> edges
+ QLabel* mySubMeshNbEdgesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), mySubMeshElementsGroup, "mySubMeshNbEdgesLab");
+ mySubMeshNbEdges = new QLabel(mySubMeshElementsGroup, "mySubMeshNbEdges");
+ mySubMeshNbEdges->setMinimumWidth(100);
+
+ // --> elements --> faces
+ QLabel* mySubMeshNbFacesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), mySubMeshElementsGroup, "mySubMeshNbFacesLab");
+ mySubMeshNbFaces = new QLabel(mySubMeshElementsGroup, "mySubMeshNbFaces");
+ mySubMeshNbFaces->setMinimumWidth(100);
+
+ // --> elements --> volumes
+ QLabel* mySubMeshNbVolumesLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), mySubMeshElementsGroup, "mySubMeshNbVolumesLab");
+ mySubMeshNbVolumes = new QLabel(mySubMeshElementsGroup, "mySubMeshNbVolumes");
+ mySubMeshNbVolumes->setMinimumWidth(100);
+
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbElementsLab, 0, 0);
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbElements, 0, 1);
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbEdgesLab, 1, 0);
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbEdges, 1, 1);
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbFacesLab, 2, 0);
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbFaces, 2, 1);
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbVolumesLab, 3, 0);
+ mySubMeshElementsGroupLayout->addWidget(mySubMeshNbVolumes, 3, 1);
+
+ aSubMeshLayout->addWidget(mySubMeshNameLab, 0, 0);
+ aSubMeshLayout->addWidget(mySubMeshName, 0, 1);
+ aSubMeshLayout->addMultiCellWidget(line2, 1, 1, 0, 1);
+ aSubMeshLayout->addWidget(mySubMeshNbNodesLab, 2, 0);
+ aSubMeshLayout->addWidget(mySubMeshNbNodes, 2, 1);
+ aSubMeshLayout->addMultiCellWidget(mySubMeshElementsGroup, 3, 3, 0, 1);
+ aSubMeshLayout->addItem(new QSpacerItem(5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding), 4, 0);
+
+ // group
+ myGroupWidget = new QWidget(myWGStack);
+ QGridLayout* myGroupWidgetLayout = new QGridLayout(myGroupWidget);
+ myGroupWidgetLayout->setSpacing(6); myGroupWidgetLayout->setMargin(0);
+ myWGStack->addWidget(myGroupWidget);
+
+ // --> name
+ QLabel* myGroupNameLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_NAME")), myGroupWidget, "myGroupNameLab");
+ myGroupName = new QLabel(myGroupWidget, "myGroupName");
+ myGroupName->setMinimumWidth(100);
+ QFrame* line3 = new QFrame(myGroupWidget);
+ line3->setFrameStyle(QFrame::HLine | QFrame::Sunken);
+
+ // --> type
+ QLabel* myGroupTypeLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TYPE")), myGroupWidget, "myGroupTypeLab");
+ myGroupType = new QLabel(myGroupWidget, "myGroupType");
+ myGroupType->setMinimumWidth(100);
+
+ // --> number of entities
+ QLabel* myGroupNbLab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_ENTITIES")), myGroupWidget, "myGroupNbLab");
+ myGroupNb = new QLabel(myGroupWidget, "myGroupNb");
+ myGroupNb->setMinimumWidth(100);
+
+ myGroupWidgetLayout->addWidget(myGroupNameLab, 0, 0);
+ myGroupWidgetLayout->addWidget(myGroupName, 0, 1);
+ myGroupWidgetLayout->addMultiCellWidget(line3, 1, 1, 0, 1);
+ myGroupWidgetLayout->addWidget(myGroupTypeLab, 2, 0);
+ myGroupWidgetLayout->addWidget(myGroupType, 2, 1);
+ myGroupWidgetLayout->addWidget(myGroupNbLab, 3, 0);
+ myGroupWidgetLayout->addWidget(myGroupNb, 3, 1);
+ myGroupWidgetLayout->addItem(new QSpacerItem(5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding), 4, 0);
+
+ // buttons
+ myButtonsGroup = new QGroupBox(this, "myButtonsGroup");
+ myButtonsGroup->setColumnLayout(0, Qt::Vertical);
+ myButtonsGroup->layout()->setSpacing(0); myButtonsGroup->layout()->setMargin(0);
+ QHBoxLayout* myButtonsGroupLayout = new QHBoxLayout(myButtonsGroup->layout());
+ myButtonsGroupLayout->setAlignment(Qt::AlignTop);
+ myButtonsGroupLayout->setSpacing(6); myButtonsGroupLayout->setMargin(11);
+
+ // buttons --> OK button
+ myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), myButtonsGroup, "myOkBtn");
+ myOkBtn->setAutoDefault(TRUE); myOkBtn->setDefault(TRUE);
+ myButtonsGroupLayout->addStretch();
+ myButtonsGroupLayout->addWidget(myOkBtn);
+ myButtonsGroupLayout->addStretch();
+
+ aTopLayout->addLayout(aSelectLayout);
+ aTopLayout->addWidget(myWGStack);
+ aTopLayout->addWidget(myButtonsGroup);
+
+ mySMESHGUI->SetActiveDialogBox(this);
+
+ // connect signals
+ connect(myOkBtn, SIGNAL(clicked()), this, SLOT(close()));
+ connect(mySelectBtn, SIGNAL(clicked()), this, SLOT(onStartSelection()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(close()));
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
+
+ // resize and move dialog, then show
+ int x, y;
+ mySMESHGUI->DefineDlgPosition(this, x, y);
+ this->move(x, y);
+ this->show();
+
+ // init dialog with current selection
+ onSelectionChanged();
}
//=================================================================================
-// function : genEdgeKey
-// purpose : edge counting helper;
-// packs two long integers into one 8-byte value (treated as double by the caller);
-// the order of arguments is insignificant
+// function : ~SMESHGUI_MeshInfosDlg()
+// purpose : Destructor
//=================================================================================
-void genEdgeKey(long a, long b, void* key)
+SMESHGUI_MeshInfosDlg::~SMESHGUI_MeshInfosDlg()
{
- long* lKey = (long*)key;
- *lKey = (a < b) ? a : b;
- *(++lKey) = (a < b) ? b : a;
}
//=================================================================================
// function : DumpMeshInfos()
-// purpose :
+// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::DumpMeshInfos()
{
- int nbOfNodes = myMesh->NbNodes();
- int nbOfEdges = myMesh->NbEdges();
- int nbOfTriangles = myMesh->NbTriangles();
- int nbOfQuadrangles = myMesh->NbQuadrangles();
- int nbOfTetras = myMesh->NbTetras();
- int nbOfHexas = myMesh->NbHexas();
-
- /*
- int nbOfNodes = 0 ;
- int nbOfEdges = 0 ;
- int nbOfTriangles = 0 ;
- int nbOfQuadrangles = 0 ;
- int nbOfTetras = 0 ;
- int nbOfHexas = 0 ;
- int nbCells = 0 ;
- int CellType = 0 ;
- QMap<double, char> aMapOfEdges;
-
- Standard_Boolean result;
- SMESH_Actor* MeshActor = mySMESHGUI->FindActor(myMesh, result, true);
-
- if ( result ) {
- vtkUnstructuredGrid* ugrid = vtkUnstructuredGrid::SafeDownCast( MeshActor->DataSource );
- vtkPoints *Pts = ugrid->GetPoints();
- nbOfNodes = Pts->GetNumberOfPoints();
- int nbCells = ugrid->GetNumberOfCells();
-
- for ( int i = 0; i < nbCells; i++ ) {
- vtkCell* cellPtr = ugrid->GetCell(i);
- CellType = cellPtr->GetCellType();
- switch (CellType)
- {
- case 3: //Edges
- {
- nbOfEdges++;
- break;
- }
- case 5: //Triangles
- {
- nbOfTriangles++;
-
- for (int edgeNum = 0; edgeNum < 3; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
- }
- case 9: //Quadrangles
- {
- nbOfQuadrangles++;
-
- for (int edgeNum = 0; edgeNum < 4; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
- }
- case 10: //Tetraedras
- {
- nbOfTetras++;
-
- for (int edgeNum = 0; edgeNum < 6; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
- }
- case 12: //Hexahedras
- {
- nbOfHexas++;
-
- for (int edgeNum = 0; edgeNum < 12; edgeNum++) {
- vtkCell* edgePtr = cellPtr->GetEdge(edgeNum);
- double anEdgeKey;
- genEdgeKey(edgePtr->GetPointId(0), edgePtr->GetPointId(1), &anEdgeKey);
- if (!aMapOfEdges.contains(anEdgeKey)) {
- nbOfEdges++;
- aMapOfEdges.insert(anEdgeKey, 0);
- }
- }
- break;
+ SUIT_OverrideCursor wc;
+
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList);
+
+ int nbSel = aList.Extent();
+ if (nbSel == 1) {
+ myStartSelection = false;
+ mySelectLab->setText("");
+ Handle(SALOME_InteractiveObject) IObject = aList.First();
+ _PTR(SObject) aSO = SMESH::GetActiveStudyDocument()->FindObjectID(IObject->getEntry());
+ if (aSO) {
+ //CORBA::Object_var anObject = aSO->GetObject();
+ CORBA::Object_var anObject = SMESH::SObjectToObject(aSO);
+ if (!CORBA::is_nil(anObject)) {
+ SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObject);
+ if (!aMesh->_is_nil()) {
+ myWGStack->raiseWidget(myMeshWidget);
+ setCaption(tr("SMESH_MESHINFO_TITLE") + " [" + tr("SMESH_OBJECT_MESH") + "]");
+ myMeshName->setText(aSO->GetName().c_str());
+ myMeshNbNodes->setNum((int)aMesh->NbNodes());
+ myMeshNbEdges->setNum((int)aMesh->NbEdges());
+ myMeshNbFaces->setNum((int)aMesh->NbFaces());
+ myMeshNbTriangles->setNum((int)aMesh->NbTriangles());
+ myMeshNbQuadrangles->setNum((int)aMesh->NbQuadrangles());
+ myMeshNbPolygones->setNum( (int)aMesh->NbPolygons() );
+ myMeshNbVolumes->setNum((int)aMesh->NbVolumes());
+ myMeshNbTetra->setNum((int)aMesh->NbTetras());
+ myMeshNbHexa->setNum((int)aMesh->NbHexas());
+ myMeshNbPrism->setNum((int)aMesh->NbPrisms());
+ myMeshNbPyra->setNum((int)aMesh->NbPyramids());
+ myMeshNbPolyhedrones->setNum( (int)aMesh->NbPolyhedrons() );
+ return;
+ }
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObject);
+ if (!aSubMesh->_is_nil()) {
+ myWGStack->raiseWidget(mySubMeshWidget);
+ setCaption(tr("SMESH_MESHINFO_TITLE") + " [" + tr("SMESH_SUBMESH") + "]");
+ mySubMeshName->setText(aSO->GetName().c_str());
+ mySubMeshNbNodes->setNum((int)aSubMesh->GetNumberOfNodes(true));
+ mySubMeshNbElements->setNum((int)aSubMesh->GetNumberOfElements());
+ mySubMeshNbEdges->setNum((int)(aSubMesh->GetElementsByType(SMESH::EDGE)->length()));
+ mySubMeshNbFaces->setNum((int)(aSubMesh->GetElementsByType(SMESH::FACE)->length()));
+ mySubMeshNbVolumes->setNum((int)(aSubMesh->GetElementsByType(SMESH::VOLUME)->length()));
+ return;
+ }
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObject);
+ if (!aGroup->_is_nil()) {
+ myWGStack->raiseWidget(myGroupWidget);
+ setCaption(tr("SMESH_MESHINFO_TITLE") + " [" + tr("SMESH_GROUP") + "]");
+ myGroupName->setText(aSO->GetName().c_str());
+ int aType = aGroup->GetType();
+ QString strType;
+ switch (aType) {
+ case SMESH::NODE:
+ strType = "SMESH_MESHINFO_NODES"; break;
+ case SMESH::EDGE:
+ strType = "SMESH_MESHINFO_EDGES"; break;
+ case SMESH::FACE:
+ strType = "SMESH_MESHINFO_FACES"; break;
+ case SMESH::VOLUME:
+ strType = "SMESH_MESHINFO_VOLUMES"; break;
+ default:
+ strType = "SMESH_MESHINFO_ALL_TYPES"; break;
}
+
+ myGroupType->setText(tr(strType));
+ myGroupNb->setNum((int)aGroup->Size());
+ return;
}
+ }
}
}
- */
- TextLabel13->setText( tr( "%1" ).arg(nbOfNodes) );
- TextLabel14->setText( tr( "%1" ).arg(nbOfEdges) );
- TextLabel23->setText( tr( "%1" ).arg(nbOfTriangles) );
- TextLabel24->setText( tr( "%1" ).arg(nbOfQuadrangles) );
- TextLabel33->setText( tr( "%1" ).arg(nbOfTetras) );
- TextLabel34->setText( tr( "%1" ).arg(nbOfHexas) );
-}
-
-//=================================================================================
-// function : ClickOnOk()
-// purpose :
-//=================================================================================
-void SMESHGUI_MeshInfosDlg::ClickOnOk()
-{
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
- return ;
+ myWGStack->raiseWidget(0);
+ setCaption(tr("SMESH_MESHINFO_TITLE"));
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
-void SMESHGUI_MeshInfosDlg::SelectionIntoArgument()
+void SMESHGUI_MeshInfosDlg::onSelectionChanged()
{
- TextLabel13->setText( "0" );
- TextLabel14->setText( "0" );
- TextLabel23->setText( "0" );
- TextLabel24->setText( "0" );
- TextLabel33->setText( "0" );
- TextLabel34->setText( "0" );
-
- int nbSel = mySelection->IObjectCount();
- if ( nbSel == 1 ) {
- Handle(SALOME_InteractiveObject) IObject = mySelection->firstIObject();
- Standard_Boolean res;
- myMesh = mySMESHGUI->ConvertIOinMesh( IObject, res );
- if ( res )
- DumpMeshInfos();
- }
- return ;
+ if (myStartSelection)
+ DumpMeshInfos();
}
-
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
-void SMESHGUI_MeshInfosDlg::closeEvent( QCloseEvent* e )
+void SMESHGUI_MeshInfosDlg::closeEvent (QCloseEvent* e)
{
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
- return ;
+ mySMESHGUI->ResetState();
+ QDialog::closeEvent(e);
}
-
//=================================================================================
-// function : enterEvent()
-// purpose : when mouse enter onto the QWidget
+// function : windowActivationChange()
+// purpose : called when window is activated/deactivated
//=================================================================================
-void SMESHGUI_MeshInfosDlg::enterEvent( QEvent * )
+void SMESHGUI_MeshInfosDlg::windowActivationChange (bool oldActive)
{
- ActivateThisDialog() ;
+ QDialog::windowActivationChange(oldActive);
+ if (isActiveWindow() && myIsActiveWindow != isActiveWindow())
+ ActivateThisDialog();
+ myIsActiveWindow = isActiveWindow();
}
-
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_MeshInfosDlg::DeactivateActiveDialog()
{
- disconnect( mySelection, 0, this, 0 );
-
- return ;
+ disconnect(mySelectionMgr, 0, this, 0);
}
-
//=================================================================================
// function : ActivateThisDialog()
// purpose :
void SMESHGUI_MeshInfosDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate any active dialog */
- mySMESHGUI->EmitSignalDeactivateDialog() ;
-
- return ;
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
}
+//=================================================================================
+// function : onStartSelection()
+// purpose : starts selection
+//=================================================================================
+void SMESHGUI_MeshInfosDlg::onStartSelection()
+{
+ myStartSelection = true;
+ onSelectionChanged();
+ myStartSelection = true;
+ mySelectLab->setText(tr("INF_SELECT_OBJECT"));
+}