-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-//
-//
-// File : SMESHGUI_ExtrusionDlg.cxx
-// Author : Michael ZORIN
-// Module : SMESH
-// $Header:
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_ExtrusionDlg.cxx
+// Author : Michael ZORIN, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_ExtrusionDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_FilterDlg.h"
+#include "SMESHGUI_MeshEditPreview.h"
+
+#include <SMESH_Actor.h>
+#include <SMESH_TypeFilter.hxx>
+#include <SMESH_LogicalFilter.hxx>
-#include "SMESH_Actor.h"
-#include "SMESH_TypeFilter.hxx"
-#include "SMESH_NumberFilter.hxx"
-#include "SMESH_LogicalFilter.hxx"
+#include <SMDS_Mesh.hxx>
-#include "SMDS_Mesh.hxx"
+// SALOME GUI includes
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Desktop.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_Session.h>
+#include <SUIT_OverrideCursor.h>
-#include "SUIT_ResourceMgr.h"
-#include "SUIT_OverrideCursor.h"
-#include "SUIT_Desktop.h"
-#include "SUIT_MessageBox.h"
+#include <LightApp_Application.h>
+#include <LightApp_SelectionMgr.h>
-#include "SVTK_ViewModel.h"
-#include "SVTK_ViewWindow.h"
-#include "SVTK_Selector.h"
-#include "SVTK_Selection.h"
-#include "SALOME_ListIO.hxx"
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
-#include "utilities.h"
+#include <SalomeApp_IntSpinBox.h>
-// OCCT Includes
+// OCCT includes
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_IndexedMapOfInteger.hxx>
-
-// QT Includes
-#include <qapplication.h>
-#include <qbuttongroup.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qradiobutton.h>
-#include <qcheckbox.h>
-#include <qspinbox.h>
-#include <qlayout.h>
-#include <qvalidator.h>
-#include <qpixmap.h>
-
-// IDL Headers
-#include "SALOMEconfig.h"
+#include <gp_XYZ.hxx>
+
+// Qt includes
+#include <QApplication>
+#include <QButtonGroup>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QCheckBox>
+#include <QHBoxLayout>
+#include <QVBoxLayout>
+#include <QGridLayout>
+#include <QKeyEvent>
+
+// IDL includes
+#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Group)
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
-using namespace std;
+#define SPACING 6
+#define MARGIN 11
//=================================================================================
// function : SMESHGUI_ExtrusionDlg()
// purpose : constructor
//=================================================================================
-SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule,
- bool modal)
- : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionDlg", modal, WStyle_Customize |
- WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
- mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
+SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
+ : SMESHGUI_PreviewDlg( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ myEditCurrentArgument(0),
+ myFilterDlg( 0 ),
+ mySelectedObject(SMESH::SMESH_IDSource::_nil())
{
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
+ QPixmap image3 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_NODE")));
- resize(303, 185);
- setCaption(tr("EXTRUSION_ALONG_LINE"));
- setSizeGripEnabled(TRUE);
+ setModal( false );
+ setAttribute( Qt::WA_DeleteOnClose, true );
+ setWindowTitle(tr("EXTRUSION_ALONG_LINE"));
+ setSizeGripEnabled(true);
- QGridLayout* SMESHGUI_ExtrusionDlgLayout = new QGridLayout(this);
- SMESHGUI_ExtrusionDlgLayout->setSpacing(6);
- SMESHGUI_ExtrusionDlgLayout->setMargin(11);
+ QVBoxLayout* SMESHGUI_ExtrusionDlgLayout = new QVBoxLayout(this);
+ SMESHGUI_ExtrusionDlgLayout->setSpacing(SPACING);
+ SMESHGUI_ExtrusionDlgLayout->setMargin(MARGIN);
/***************************************************************/
- GroupConstructors = new QButtonGroup("GroupConstructors", this);
- GroupConstructors->setTitle(tr("SMESH_EXTRUSION"));
- GroupConstructors->setExclusive(TRUE);
- GroupConstructors->setColumnLayout(0, Qt::Vertical);
- GroupConstructors->layout()->setSpacing(0);
- GroupConstructors->layout()->setMargin(0);
- QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
- GroupConstructorsLayout->setAlignment(Qt::AlignTop);
- GroupConstructorsLayout->setSpacing(6);
- GroupConstructorsLayout->setMargin(11);
- RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
- RadioButton1->setText(tr(""));
- RadioButton1->setPixmap(image0);
- GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
- RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
- RadioButton2->setText(tr(""));
- RadioButton2->setPixmap(image1);
- GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
- SMESHGUI_ExtrusionDlgLayout->addWidget(GroupConstructors, 0, 0);
+ ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
+ GroupConstructors = new QButtonGroup(this);
+ QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
+ ConstructorsBoxLayout->setSpacing(SPACING);
+ ConstructorsBoxLayout->setMargin(MARGIN);
+
+ RadioButton0= new QRadioButton(ConstructorsBox);
+ RadioButton0->setIcon(image3);
+ RadioButton1= new QRadioButton(ConstructorsBox);
+ RadioButton1->setIcon(image0);
+ RadioButton2= new QRadioButton(ConstructorsBox);
+ RadioButton2->setIcon(image1);
+
+ ConstructorsBoxLayout->addWidget(RadioButton0);
+ ConstructorsBoxLayout->addWidget(RadioButton1);
+ ConstructorsBoxLayout->addWidget(RadioButton2);
+
+ GroupConstructors->addButton(RadioButton0, 0);
+ GroupConstructors->addButton(RadioButton1, 1);
+ GroupConstructors->addButton(RadioButton2, 2);
/***************************************************************/
- GroupButtons = new QGroupBox(this, "GroupButtons");
- GroupButtons->setGeometry(QRect(10, 10, 281, 48));
- GroupButtons->setTitle(tr(""));
- GroupButtons->setColumnLayout(0, Qt::Vertical);
- GroupButtons->layout()->setSpacing(0);
- GroupButtons->layout()->setMargin(0);
- QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
- GroupButtonsLayout->setAlignment(Qt::AlignTop);
- GroupButtonsLayout->setSpacing(6);
- GroupButtonsLayout->setMargin(11);
- buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
- buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
- buttonCancel->setAutoDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
- buttonApply = new QPushButton(GroupButtons, "buttonApply");
- buttonApply->setText(tr("SMESH_BUT_APPLY" ));
- buttonApply->setAutoDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonApply, 0, 1);
- QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
- GroupButtonsLayout->addItem(spacer_9, 0, 2);
- buttonOk = new QPushButton(GroupButtons, "buttonOk");
- buttonOk->setText(tr("SMESH_BUT_OK" ));
- buttonOk->setAutoDefault(TRUE);
- buttonOk->setDefault(TRUE);
- GroupButtonsLayout->addWidget(buttonOk, 0, 0);
- SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons, 2, 0);
+ GroupButtons = new QGroupBox(this);
+ QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ GroupButtonsLayout->setSpacing(SPACING);
+ GroupButtonsLayout->setMargin(MARGIN);
+
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+
+ GroupButtonsLayout->addWidget(buttonOk);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addWidget(buttonApply);
+ GroupButtonsLayout->addSpacing(10);
+ GroupButtonsLayout->addStretch();
+ GroupButtonsLayout->addWidget(buttonCancel);
+ GroupButtonsLayout->addWidget(buttonHelp);
/***************************************************************/
- GroupArguments = new QGroupBox(this, "GroupArguments");
- GroupArguments->setTitle(tr("EXTRUSION_1D"));
- GroupArguments->setColumnLayout(0, Qt::Vertical);
- GroupArguments->layout()->setSpacing(0);
- GroupArguments->layout()->setMargin(0);
- QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
- GroupArgumentsLayout->setAlignment(Qt::AlignTop);
- GroupArgumentsLayout->setSpacing(6);
- GroupArgumentsLayout->setMargin(11);
+ GroupArguments = new QGroupBox(tr("EXTRUSION_0D"), this);
+ QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
+ GroupArgumentsLayout->setSpacing(SPACING);
+ GroupArgumentsLayout->setMargin(MARGIN);
+
+ myIdValidator = new SMESHGUI_IdValidator(this);
// Controls for elements selection
- TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
- TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
- TextLabelElements->setFixedWidth(74);
- GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
-
- SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
- SelectElementsButton->setText(tr("" ));
- SelectElementsButton->setPixmap(image2);
- SelectElementsButton->setToggleButton(FALSE);
- GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
+ TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
+
+ SelectElementsButton = new QPushButton(GroupArguments);
+ SelectElementsButton->setIcon(image2);
- LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
- LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
- GroupArgumentsLayout->addMultiCellWidget(LineEditElements, 0, 0, 2, 7);
+ LineEditElements = new QLineEdit(GroupArguments);
+ LineEditElements->setValidator(myIdValidator);
+ LineEditElements->setMaxLength(-1);
+ myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
+ connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
// Control for the whole mesh selection
- CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
- CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
- GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 7);
+ CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
+
+ RadioButton3 = new QRadioButton(GroupArguments);
+ RadioButton3->setText( tr("SMESH_EXTRUSION_TO_DISTANCE") );
+ RadioButton4 = new QRadioButton(GroupArguments);
+ RadioButton4->setText( tr("SMESH_EXTRUSION_ALONG_VECTOR") );
+
+ //Control for the Distance selection
+ TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
+
+ TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
+ SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
+
+ TextLabelDy = new QLabel(tr("SMESH_Y"), GroupArguments);
+ SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments);
+
+ TextLabelDz = new QLabel(tr("SMESH_Z"), GroupArguments);
+ SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments);
// Controls for vector selection
- TextLabelVector = new QLabel(GroupArguments, "TextLabelVector");
- TextLabelVector->setText(tr("SMESH_VECTOR"));
- GroupArgumentsLayout->addWidget(TextLabelVector, 2, 0);
- TextLabelDx = new QLabel(GroupArguments, "TextLabelDx");
- TextLabelDx->setText(tr("SMESH_DX"));
- GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
+ TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
- SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dx");
- GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
+ SelectVectorButton = new QPushButton(GroupArguments);
+ SelectVectorButton->setIcon(image2);
- TextLabelDy = new QLabel(GroupArguments, "TextLabelDy");
- TextLabelDy->setText(tr("SMESH_DY"));
- GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
+ TextLabelVx = new QLabel(tr("SMESH_DX"), GroupArguments);
+ SpinBox_Vx = new SMESHGUI_SpinBox(GroupArguments);
- SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dy");
- GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
+ TextLabelVy = new QLabel(tr("SMESH_DY"), GroupArguments);
+ SpinBox_Vy = new SMESHGUI_SpinBox(GroupArguments);
- TextLabelDz = new QLabel(GroupArguments, "TextLabelDz");
- TextLabelDz->setText(tr("SMESH_DZ"));
- GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
+ TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
+ SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
- SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Dz");
- GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
+ TextLabelDist = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
+ SpinBox_VDist = new SMESHGUI_SpinBox(GroupArguments);
// Controls for nb. steps defining
- TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
- TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
- GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 3, 3, 0, 1);
+ TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
+ SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupArguments);
+
+ // CheckBox for groups generation
+ MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
- SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
- GroupArgumentsLayout->addMultiCellWidget(SpinBox_NbSteps, 3, 3, 2, 7);
+ //Preview check box
+ myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
- SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments, 1, 0);
+ GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
+ GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
+ GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
+ GroupArgumentsLayout->addWidget(myFilterBtn, 0, 7);
+ GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
+ GroupArgumentsLayout->addWidget(RadioButton3, 2, 1, 1, 3);
+ GroupArgumentsLayout->addWidget(RadioButton4, 2, 5, 1, 3);
+ GroupArgumentsLayout->addWidget(TextLabelDistance, 3, 0);
+ GroupArgumentsLayout->addWidget(TextLabelDx, 3, 2);
+ GroupArgumentsLayout->addWidget(SpinBox_Dx, 3, 3);
+ GroupArgumentsLayout->addWidget(TextLabelDy, 3, 4);
+ GroupArgumentsLayout->addWidget(SpinBox_Dy, 3, 5);
+ GroupArgumentsLayout->addWidget(TextLabelDz, 3, 6);
+ GroupArgumentsLayout->addWidget(SpinBox_Dz, 3, 7);
+ GroupArgumentsLayout->addWidget(TextLabelVector, 4, 0);
+ GroupArgumentsLayout->addWidget(SelectVectorButton, 4, 1);
+ GroupArgumentsLayout->addWidget(TextLabelVx, 4, 2);
+ GroupArgumentsLayout->addWidget(SpinBox_Vx, 4, 3);
+ GroupArgumentsLayout->addWidget(TextLabelVy, 4, 4);
+ GroupArgumentsLayout->addWidget(SpinBox_Vy, 4, 5);
+ GroupArgumentsLayout->addWidget(TextLabelVz, 4, 6);
+ GroupArgumentsLayout->addWidget(SpinBox_Vz, 4, 7);
+ GroupArgumentsLayout->addWidget(TextLabelDist, 5, 0);
+ GroupArgumentsLayout->addWidget(SpinBox_VDist, 5, 3);
+ GroupArgumentsLayout->addWidget(TextLabelNbSteps, 6, 0, 1, 3);
+ GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 6, 3);
+ GroupArgumentsLayout->addWidget(myPreviewCheckBox, 7, 0, 1, 8);
+ GroupArgumentsLayout->addWidget(MakeGroupsCheck, 8, 0, 1, 8);
+ GroupArgumentsLayout->addItem(new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding), 8, 0);
+
+
+ /***************************************************************/
+ SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
+ SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments);
+ SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
/* Initialisations */
- SpinBox_Dx->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
- SpinBox_Dy->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
- SpinBox_Dz->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
+ SpinBox_Vx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
+ SpinBox_Vy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
+ SpinBox_Vz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 0.01, "length_precision");
- QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
- SpinBox_NbSteps->setValidator(anIntValidator);
+ SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+ SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
+
SpinBox_NbSteps->setRange(1, 999999);
+ SpinBox_VDist->RangeStepAndValidator(0, COORD_MAX, 10.0, "length_precision");
- GroupArguments->show();
- RadioButton1->setChecked(TRUE);
+ RadioButton0->setChecked(true);
+ RadioButton3->setChecked(true);
+ MakeGroupsCheck->setChecked(true);
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
mySMESHGUI->SetActiveDialogBox(this);
// Costruction of the logical filter for the elements: mesh/sub-mesh/group
- SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
- SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
-
- QPtrList<SUIT_SelectionFilter> aListOfFilters;
- if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
- if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
-
- myMeshOrSubMeshOrGroupFilter =
- new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
+ QList<SUIT_SelectionFilter*> aListOfFilters;
+ aListOfFilters.append(new SMESH_TypeFilter (SMESH::MESH));
+ aListOfFilters.append(new SMESH_TypeFilter (SMESH::SUBMESH_VERTEX));
+ aListOfFilters.append(new SMESH_TypeFilter (SMESH::GROUP_NODE));
+ myMeshOrSubMeshOrGroupFilter0D =
+ new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
+ aListOfFilters[0] = new SMESH_TypeFilter (SMESH::MESH);
+ aListOfFilters[1] = new SMESH_TypeFilter (SMESH::SUBMESH_EDGE);
+ aListOfFilters[2] = new SMESH_TypeFilter (SMESH::GROUP_EDGE);
+ myMeshOrSubMeshOrGroupFilter1D =
+ new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
+ aListOfFilters[0] = new SMESH_TypeFilter (SMESH::MESH);
+ aListOfFilters[1] = new SMESH_TypeFilter (SMESH::SUBMESH_FACE);
+ aListOfFilters[2] = new SMESH_TypeFilter (SMESH::GROUP_FACE);
+ myMeshOrSubMeshOrGroupFilter2D =
+ new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
+
+ myHelpFileName = "extrusion_page.html";
Init();
/***************************************************************/
// signals and slots connections
- connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
- connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
- connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
- connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
-
- connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
- connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
- connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
+ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
+ connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
+ connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
+
+ connect(RadioButton3, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
+ connect(RadioButton4, SIGNAL(clicked()), this, SLOT(ClickOnRadio()));
+
+ // to update state of the Ok & Apply buttons
+ connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Vz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+ connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
+
+ connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
+ connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
- connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
- connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
- connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
+
+ connect(SpinBox_Dx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Dy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Dz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Vx, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Vy, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_Vz, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_VDist, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
+ connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
+
+ //To Connect preview check box
+ connectPreviewControl();
/***************************************************************/
- this->show(); // displays Dialog
-
ConstructorsClicked(0);
+ ClickOnRadio();
SelectionIntoArgument();
}
//=================================================================================
SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
{
- // no need to delete child widgets, Qt does it all for us
+ if ( myFilterDlg != 0 ) {
+ myFilterDlg->setParent( 0 );
+ delete myFilterDlg;
+ }
+ if ( myMeshOrSubMeshOrGroupFilter0D ) delete myMeshOrSubMeshOrGroupFilter0D;
+ if ( myMeshOrSubMeshOrGroupFilter1D ) delete myMeshOrSubMeshOrGroupFilter1D;
+ if ( myMeshOrSubMeshOrGroupFilter2D ) delete myMeshOrSubMeshOrGroupFilter2D;
}
//=================================================================================
void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
{
myBusy = false;
+ myIDs.clear();
LineEditElements->clear();
- myElementsId = "";
myNbOkElements = 0;
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
-
myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if (ResetControls) {
SpinBox_NbSteps->setValue(1);
+ SpinBox_VDist->setValue(10);
SpinBox_Dx->SetValue(0);
SpinBox_Dy->SetValue(0);
SpinBox_Dz->SetValue(0);
+ SpinBox_Vx->SetValue(0);
+ SpinBox_Vy->SetValue(0);
+ SpinBox_Vz->SetValue(0);
CheckBoxMesh->setChecked(false);
onSelectMesh(false);
+ myPreviewCheckBox->setChecked(false);
+ onDisplaySimulation(false);
}
+
+ CheckIsEnable();
+}
+
+//=================================================================================
+// function : CheckIsEnable()
+// purpose : Check whether the Ok and Apply buttons should be enabled or not
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::CheckIsEnable()
+{
+ bool anIsEnable = myNbOkElements > 0 && isValuesValid();
+
+ buttonOk->setEnabled(anIsEnable);
+ buttonApply->setEnabled(anIsEnable);
+}
+
+//=================================================================================
+// function : isValuesValid()
+// purpose : Return true in case if values entered into dialog are valid
+//=================================================================================
+bool SMESHGUI_ExtrusionDlg::isValuesValid() {
+ double aX, aY, aZ, aModule = 0;
+ if ( RadioButton3->isChecked() ) {
+ aX = SpinBox_Dx->GetValue();
+ aY = SpinBox_Dy->GetValue();
+ aZ = SpinBox_Dz->GetValue();
+ aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
+ } else if ( RadioButton4->isChecked() ) {
+ aX = SpinBox_Vx->GetValue();
+ aY = SpinBox_Vy->GetValue();
+ aZ = SpinBox_Vz->GetValue();
+ aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
+ }
+ return aModule > 1.0E-38;
}
//=================================================================================
{
disconnect(mySelectionMgr, 0, this, 0);
+ hidePreview();
+
+ TextLabelElements->setText(tr( constructorId ? "SMESH_ID_ELEMENTS" : "SMESH_ID_NODES"));
+
switch (constructorId) {
case 0:
{
- GroupArguments->setTitle(tr("EXTRUSION_1D"));
+ GroupArguments->setTitle(tr("EXTRUSION_0D"));
if (!CheckBoxMesh->isChecked())
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(EdgeSelection);
- }
+ {
+ LineEditElements->clear();
+ myIDs.clear();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ }
break;
}
case 1:
+ {
+ GroupArguments->setTitle(tr("EXTRUSION_1D"));
+ if (!CheckBoxMesh->isChecked())
+ {
+ LineEditElements->clear();
+ myIDs.clear();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ }
+ break;
+ }
+ case 2:
{
GroupArguments->setTitle(tr("EXTRUSION_2D"));
if (!CheckBoxMesh->isChecked())
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
- }
+ {
+ LineEditElements->clear();
+ myIDs.clear();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
break;
}
}
- myEditCurrentArgument = LineEditElements;
+ myEditCurrentArgument = (QWidget*)LineEditElements;
LineEditElements->setFocus();
if (CheckBoxMesh->isChecked())
onSelectMesh(true);
+ myEditCurrentArgument->hide();
+ myEditCurrentArgument->show();
+
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
}
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::ClickOnRadio()
+{
+ if ( RadioButton3->isChecked() ) {
+ TextLabelDistance->show();
+ TextLabelDx->show();
+ SpinBox_Dx->show();
+ TextLabelDy->show();
+ SpinBox_Dy->show();
+ TextLabelDz->show();
+ SpinBox_Dz->show();
+
+ TextLabelVector->hide();
+ TextLabelVx->hide();
+ SpinBox_Vx->hide();
+ TextLabelVy->hide();
+ SpinBox_Vy->hide();
+ TextLabelVz->hide();
+ SpinBox_Vz->hide();
+ TextLabelDist->hide();
+ SpinBox_VDist->hide();
+ SelectVectorButton->hide();
+ } else if ( RadioButton4->isChecked() ) {
+ TextLabelDistance->hide();
+ TextLabelDx->hide();
+ SpinBox_Dx->hide();
+ TextLabelDy->hide();
+ SpinBox_Dy->hide();
+ TextLabelDz->hide();
+ SpinBox_Dz->hide();
+
+ TextLabelVector->show();
+ TextLabelVx->show();
+ SpinBox_Vx->show();
+ TextLabelVy->show();
+ SpinBox_Vy->show();
+ TextLabelVz->show();
+ SpinBox_Vz->show();
+ TextLabelDist->show();
+ SpinBox_VDist->show();
+ SelectVectorButton->show();
+ }
+ onDisplaySimulation(true);
+ // AdjustSize
+ qApp->processEvents();
+ updateGeometry();
+ resize( minimumSizeHint() );
+}
+
//=================================================================================
// function : ClickOnApply()
// purpose : Called when user presses <Apply> button
if (mySMESHGUI->isActiveStudyLocked())
return false;
- if (myNbOkElements) {
- QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
-
- SMESH::long_array_var anElementsId = new SMESH::long_array;
+ if (!isValid())
+ return false;
- anElementsId->length(aListElementsId.count());
- for (int i = 0; i < aListElementsId.count(); i++)
- anElementsId[i] = aListElementsId[i].toInt();
+ if (myNbOkElements) {
SMESH::DirStruct aVector;
- aVector.PS.x = SpinBox_Dx->GetValue();
- aVector.PS.y = SpinBox_Dy->GetValue();
- aVector.PS.z = SpinBox_Dz->GetValue();
+ getExtrusionVector(aVector);
+
+ QStringList aParameters;
+ if ( RadioButton3->isChecked() ) {
+ aParameters << SpinBox_Dx->text();
+ aParameters << SpinBox_Dy->text();
+ aParameters << SpinBox_Dz->text();
+ } else if ( RadioButton4->isChecked() ) {
+ // only 3 coords in a python dump command :(
+ // aParameters << SpinBox_Vx->text();
+ // aParameters << SpinBox_Vy->text();
+ // aParameters << SpinBox_Vz->text();
+ // aParameters << SpinBox_VDist->text();
+ }
long aNbSteps = (long)SpinBox_NbSteps->value();
+ aParameters << SpinBox_NbSteps->text();
+
try {
+ SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
- QApplication::setOverrideCursor(Qt::waitCursor);
- aMeshEditor->ExtrusionSweep(anElementsId.inout(), aVector, aNbSteps);
- QApplication::restoreOverrideCursor();
+
+ myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
+
+ if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
+ if( CheckBoxMesh->isChecked() )
+ switch (GetConstructorId() ) {
+ case 0:
+ {
+ SMESH::ListOfGroups_var groups =
+ aMeshEditor->ExtrusionSweepObject0DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 1:
+ {
+ SMESH::ListOfGroups_var groups =
+ aMeshEditor->ExtrusionSweepObject1DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 2:
+ {
+ SMESH::ListOfGroups_var groups =
+ aMeshEditor->ExtrusionSweepObject2DMakeGroups(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ }
+ else
+ {
+ SMESH::ListOfGroups_var groups;
+ if (GetConstructorId() == 0)
+ groups = aMeshEditor->ExtrusionSweepMakeGroups0D(myElementsId.inout(), aVector, aNbSteps);
+ else
+ groups = aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
+ }
+
+ }
+ else {
+ if( CheckBoxMesh->isChecked() )
+ switch( GetConstructorId() ) {
+ case 0:
+ {
+ aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 1:
+ {
+ aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 2:
+ {
+ aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ }
+ else
+ if (GetConstructorId() == 0)
+ aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
+ else
+ aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
+ }
+
} catch (...) {
}
- SMESH::UpdateView();
+ SMESH::Update(myIO, SMESH::eDisplay);
+ if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
+ mySMESHGUI->updateObjBrowser(true); // new groups may appear
Init(false);
ConstructorsClicked(GetConstructorId());
+ mySelectionMgr->clearSelected();
+ mySelectedObject = SMESH::SMESH_IDSource::_nil();
SelectionIntoArgument();
+
+ SMESHGUI::Modified();
}
return true;
}
void SMESHGUI_ExtrusionDlg::ClickOnOk()
{
if (ClickOnApply())
- ClickOnCancel();
+ reject();
}
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose : Called when dialog box is closed
//=================================================================================
-void SMESHGUI_ExtrusionDlg::ClickOnCancel()
+void SMESHGUI_ExtrusionDlg::reject()
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
//mySelectionMgr->clearSelected();
- SMESH::SetPickable(); // ???
- SMESH::SetPointRepresentation(false);
+ if (SMESH::GetCurrentVtkView()) {
+ SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
+ SMESH::SetPointRepresentation(false);
+ SMESH::SetPickable();
+ }
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySMESHGUI->ResetState();
- reject();
+
+ QDialog::reject();
+}
+
+//=================================================================================
+// function : ClickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::ClickOnHelp()
+{
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
}
//=================================================================================
if (send == LineEditElements)
myNbOkElements = 0;
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
-
// hilight entered elements/nodes
- SMDS_Mesh* aMesh = 0;
- if (myActor)
- aMesh = myActor->GetObject()->GetMesh();
- if (aMesh) {
- QStringList aListId = QStringList::split(" ", theNewText, false);
+ if (!myIO.IsNull()) {
+ QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
- if (send == LineEditElements) {
- const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
+ if (send == LineEditElements)
+ {
+ SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
+ SMESH::ElementType SMESHType;
+ SMDSAbs_ElementType SMDSType;
+ switch (GetConstructorId()) {
+ case 0:
+ {
+ SMESHType = SMESH::NODE;
+ SMDSType = SMDSAbs_Node;
+ break;
+ }
+ case 1:
+ {
+ SMESHType = SMESH::EDGE;
+ SMDSType = SMDSAbs_Edge;
+ break;
+ }
+ case 2:
+ {
+ SMESHType = SMESH::FACE;
+ SMDSType = SMDSAbs_Face;
+ break;
+ }
+ }
+ myElementsId = new SMESH::long_array;
+ myElementsId->length( aListId.count() );
TColStd_MapOfInteger newIndices;
for (int i = 0; i < aListId.count(); i++) {
- const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
- if (e)
- newIndices.Add(e->GetID());
- myNbOkElements++;
+ int id = aListId[ i ].toInt();
+ bool validId = false;
+ if ( id > 0 ) {
+ if ( aMesh ) {
+ const SMDS_MeshElement * e;
+ if (SMDSType == SMDSAbs_Node)
+ e = aMesh->FindNode( id );
+ else
+ e = aMesh->FindElement( id );
+ validId = ( e && e->GetType() == SMDSType );
+ } else {
+ validId = ( myMesh->GetElementType( id, true ) == SMESHType );
+ }
+ }
+ if ( validId && newIndices.Add( id ))
+ myElementsId[ newIndices.Extent()-1 ] = id;
}
- mySelector->AddOrRemoveIndex(anIO, newIndices, false);
+ myElementsId->length( myNbOkElements = newIndices.Extent() );
+ mySelector->AddOrRemoveIndex(myIO, newIndices, false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->highlight( anIO, true, true );
- myElementsId = theNewText;
+ aViewWindow->highlight( myIO, true, true );
}
}
- if (myNbOkElements) {
- buttonOk->setEnabled(true);
- buttonApply->setEnabled(true);
- }
+ CheckIsEnable();
+
+ onDisplaySimulation(true);
myBusy = false;
}
return;
// clear
- myActor = 0;
- QString aString = "";
+ if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
+ myActor = 0;
+ Handle(SALOME_InteractiveObject) resIO = myIO;
+ myIO.Nullify();
+ }
+ QString aString = "";
// set busy flag
- myBusy = true;
-
- myEditCurrentArgument->setText(aString);
- myNbOkElements = 0;
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
- myBusy = false;
-
+ if(myEditCurrentArgument == (QWidget*)LineEditElements) {
+ myBusy = true;
+ LineEditElements->setText(aString);
+ myNbOkElements = 0;
+ myBusy = false;
+ }
// get selected mesh
SALOME_ListIO aList;
- mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
+ mySelectionMgr->selectedObjects(aList);
int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
if (nbSel != 1)
return;
Handle(SALOME_InteractiveObject) IO = aList.First();
- myMesh = SMESH::GetMeshByIO(IO);
- if (myMesh->_is_nil())
- return;
- myActor = SMESH::FindActorByObject(myMesh);
- if (!myActor)
- return;
+ if(myEditCurrentArgument != (QWidget*)SpinBox_Vx) {
+ myMesh = SMESH::GetMeshByIO(IO);
+ if (myMesh->_is_nil())
+ return;
+ myIO = IO;
+ myActor = SMESH::FindActorByObject(myMesh);
+ }
- if (myEditCurrentArgument == LineEditElements) {
+ if (myEditCurrentArgument == (QWidget*)LineEditElements) {
int aNbElements = 0;
- myElementsId = "";
- if (CheckBoxMesh->isChecked()) {
- int aConstructorId = GetConstructorId();
+ // MakeGroups is available if there are groups
+ if ( myMesh->NbGroups() == 0 ) {
+ MakeGroupsCheck->setChecked(false);
+ MakeGroupsCheck->setEnabled(false);
+ } else {
+ MakeGroupsCheck->setEnabled(true);
+ }
+ if (CheckBoxMesh->isChecked()) {
SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
- if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
- // get IDs from mesh
- SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
- if (!aSMDSMesh)
- return;
-
- if (aConstructorId == 0) {
- SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
-
- while (anIter->more()) {
- const SMDS_MeshEdge * edge = anIter->next();
- if (edge) {
- myElementsId += QString(" %1").arg(edge->GetID());
- aNbElements++;
- }
- }
- } else if (aConstructorId == 1) {
- SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
- while (anIter->more()) {
- const SMDS_MeshFace * face = anIter->next();
- if (face) {
- myElementsId += QString(" %1").arg(face->GetID());
- aNbElements++;
- }
- }
- }
- } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
- // get submesh
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
-
- // get IDs from submesh
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- if (aConstructorId == 0)
- anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
- else if (aConstructorId == 1)
- anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
-
- for (int i = 0; i < anElementsIds->length(); i++)
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- aNbElements = anElementsIds->length();
- } else { // GROUP
- // get smesh group
- SMESH::SMESH_GroupBase_var aGroup =
- SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
- if (aGroup->_is_nil())
- return;
-
- if ((aConstructorId == 0 && aGroup->GetType() != SMESH::EDGE) ||
- (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
- return;
-
- // get IDs from smesh group
- SMESH::long_array_var anElementsIds = new SMESH::long_array;
- anElementsIds = aGroup->GetListOfID();
- for (int i = 0; i < anElementsIds->length(); i++)
- myElementsId += QString(" %1").arg(anElementsIds[i]);
- aNbElements = anElementsIds->length();
- }
+ if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil())
+ mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
+ else
+ return;
} else {
- aNbElements = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
- myElementsId = aString;
+ // get indices of selcted elements
+ TColStd_IndexedMapOfInteger aMapIndex;
+ mySelector->GetIndex(IO,aMapIndex);
+ aNbElements = aMapIndex.Extent();
+
+ if (aNbElements < 1)
+ return;
+
+ myElementsId = new SMESH::long_array;
+ myElementsId->length( aNbElements );
+ aString = "";
+ for ( int i = 0; i < aNbElements; ++i )
+ aString += QString(" %1").arg( myElementsId[ i ] = aMapIndex( i+1 ) );
}
- if (aNbElements < 1)
- return;
-
myNbOkElements = true;
+
+ myBusy = true;
+ ((QLineEdit*)myEditCurrentArgument)->setText(aString);
+ myBusy = false;
}
+ else if(myEditCurrentArgument == (QWidget*)SpinBox_Vx){
+ TColStd_IndexedMapOfInteger aMapIndex;
+ mySelector->GetIndex(IO,aMapIndex);
+ int aNbElements = aMapIndex.Extent();
+ SMESH::SMESH_Mesh_var aMesh_var = SMESH::GetMeshByIO(IO);
+ SMESH_Actor* anActor = SMESH::FindActorByObject(aMesh_var);
+ SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
+
+ if(aNbElements != 1 || !aMesh)
+ return;
+
+ const SMDS_MeshFace* face = dynamic_cast<const SMDS_MeshFace*>(aMesh->FindElement(aMapIndex(aNbElements)));
- myBusy = true;
- myEditCurrentArgument->setText(aString);
- myBusy = false;
+ if (!face)
+ return;
- // OK
- if (myNbOkElements) {
- buttonOk->setEnabled(true);
- buttonApply->setEnabled(true);
+ gp_XYZ aNormale = SMESH::getNormale(face);
+ SpinBox_Vx->SetValue(aNormale.X());
+ SpinBox_Vy->SetValue(aNormale.Y());
+ SpinBox_Vz->SetValue(aNormale.Z());
+
}
+
+ onDisplaySimulation(true);
+
+ // OK
+ CheckIsEnable();
}
//=================================================================================
mySelectionMgr->clearFilters();
if (send == SelectElementsButton) {
- myEditCurrentArgument = LineEditElements;
- if (CheckBoxMesh->isChecked()) {
+ myEditCurrentArgument = (QWidget*)LineEditElements;
+ if (CheckBoxMesh->isChecked())
+ {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(ActorSelection);
- mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
- } else {
+ aViewWindow->SetSelectionMode(ActorSelection);
+ switch( GetConstructorId() ) {
+ case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
+ case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
+ case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
+ }
+ }
+ else
+ {
int aConstructorId = GetConstructorId();
- if (aConstructorId == 0)
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(EdgeSelection);
- }
- else if (aConstructorId == 1)
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
- }
+ switch(aConstructorId) {
+ case 0:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ break;
+ }
+ case 1:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ break;
+ }
+ case 2:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ break;
+ }
+ }
}
}
-
+ else if (send == SelectVectorButton){
+ myEditCurrentArgument = (QWidget*)SpinBox_Vx;
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ }
+
myEditCurrentArgument->setFocus();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
SelectionIntoArgument();
//=================================================================================
void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
{
- if (GroupConstructors->isEnabled()) {
- GroupConstructors->setEnabled(false);
+ if (ConstructorsBox->isEnabled()) {
+ ConstructorsBox->setEnabled(false);
GroupArguments->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
{
// Emit a signal to deactivate the active dialog
mySMESHGUI->EmitSignalDeactivateDialog();
- GroupConstructors->setEnabled(true);
+ ConstructorsBox->setEnabled(true);
GroupArguments->setEnabled(true);
GroupButtons->setEnabled(true);
//=================================================================================
void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
{
- if (!GroupConstructors->isEnabled())
+ if (!ConstructorsBox->isEnabled())
ActivateThisDialog();
}
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-//void SMESHGUI_ExtrusionDlg::closeEvent (QCloseEvent*)
-//{
-// /* same than click on cancel button */
-// this->ClickOnCancel();
-//}
-//
-//=================================================================================
-// function : hideEvent()
-// purpose : caused by ESC key
-//=================================================================================
-//void SMESHGUI_ExtrusionDlg::hideEvent (QHideEvent*)
-//{
-// if (!isMinimized())
-// ClickOnCancel();
-//}
-
//=================================================================================
// function : onSelectMesh()
// purpose :
//=================================================================================
void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
{
- if (toSelectMesh)
+ if (toSelectMesh) {
+ myIDs = LineEditElements->text();
TextLabelElements->setText(tr("SMESH_NAME"));
+ }
else
TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
+ myFilterBtn->setEnabled(!toSelectMesh);
+
if (myEditCurrentArgument != LineEditElements) {
LineEditElements->clear();
return;
mySelectionMgr->clearFilters();
- if (toSelectMesh) {
+ if (toSelectMesh)
+ {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
- mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
+ switch( GetConstructorId() ) {
+ case 0: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter0D); break;
+ case 1: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter1D); break;
+ case 2: mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter2D); break;
+ }
LineEditElements->setReadOnly(true);
- } else {
+ LineEditElements->setValidator(0);
+ }
+ else
+ {
int aConstructorId = GetConstructorId();
- if (aConstructorId == 0)
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(EdgeSelection);
- }
- else if (aConstructorId == 0)
- {
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
- }
-
+ switch(aConstructorId) {
+ case 0:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
+ break;
+ }
+ case 1:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
+ break;
+ }
+ case 2:
+ {
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
+ break;
+ }
+ }
LineEditElements->setReadOnly(false);
+ LineEditElements->setValidator(myIdValidator);
onTextChange(LineEditElements->text());
}
SelectionIntoArgument();
+
+ if (!toSelectMesh)
+ LineEditElements->setText( myIDs );
}
//=================================================================================
//=================================================================================
int SMESHGUI_ExtrusionDlg::GetConstructorId()
{
- if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
- return GroupConstructors->id(GroupConstructors->selected());
- return -1;
+ return GroupConstructors->checkedId();
+}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::keyPressEvent( QKeyEvent* e )
+{
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}
+
+//=================================================================================
+// function : setFilters()
+// purpose : SLOT. Called when "Filter" button pressed.
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::setFilters()
+{
+ if(myMesh->_is_nil()) {
+ SUIT_MessageBox::critical(this,
+ tr("SMESH_ERROR"),
+ tr("NO_MESH_SELECTED"));
+ return;
+ }
+ if ( !myFilterDlg )
+ {
+ QList<int> types;
+ types.append( SMESH::NODE );
+ types.append( SMESH::EDGE );
+ types.append( SMESH::FACE );
+ myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
+ }
+ switch( GetConstructorId() ){
+ case 0:
+ {
+ myFilterDlg->Init( SMESH::NODE );
+ break;
+ }
+ case 1:
+ {
+ myFilterDlg->Init( SMESH::EDGE );
+ break;
+ }
+ case 2:
+ {
+ myFilterDlg->Init( SMESH::FACE );
+ break;
+ }
+ }
+
+
+ myFilterDlg->SetSelection();
+ myFilterDlg->SetMesh( myMesh );
+ myFilterDlg->SetSourceWg( LineEditElements );
+
+ myFilterDlg->show();
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+bool SMESHGUI_ExtrusionDlg::isValid()
+{
+ QString msg;
+ bool ok = true;
+ if ( RadioButton3->isChecked() ) {
+ ok = SpinBox_Dx->isValid( msg, true ) && ok;
+ ok = SpinBox_Dy->isValid( msg, true ) && ok;
+ ok = SpinBox_Dz->isValid( msg, true ) && ok;
+ } else if ( RadioButton4->isChecked() ) {
+ ok = SpinBox_Vx->isValid( msg, true ) && ok;
+ ok = SpinBox_Vy->isValid( msg, true ) && ok;
+ ok = SpinBox_Vz->isValid( msg, true ) && ok;
+ ok = SpinBox_VDist->isValid( msg, true ) && ok;
+ }
+ ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
+
+ if( !ok ) {
+ QString str( tr( "SMESH_INCORRECT_INPUT" ) );
+ if ( !msg.isEmpty() )
+ str += "\n" + msg;
+ SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
+ return false;
+ }
+ return true;
+}
+
+//=================================================================================
+// function : onDisplaySimulation
+// purpose : Show/Hide preview
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::onDisplaySimulation( bool toDisplayPreview ) {
+ if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
+ if (myNbOkElements && isValid() && isValuesValid()) {
+ //Get input vector
+ SMESH::DirStruct aVector;
+ getExtrusionVector(aVector);
+
+ //Get Number of the steps
+ long aNbSteps = (long)SpinBox_NbSteps->value();
+
+ try {
+ SUIT_OverrideCursor aWaitCursor;
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
+ if( CheckBoxMesh->isChecked() ) {
+ switch (GetConstructorId()) {
+ case 0:
+ {
+ aMeshEditor->ExtrusionSweepObject0D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 1:
+ {
+ aMeshEditor->ExtrusionSweepObject1D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ case 2:
+ {
+ aMeshEditor->ExtrusionSweepObject2D(mySelectedObject, aVector, aNbSteps);
+ break;
+ }
+ }
+ }
+ else
+ if(GetConstructorId() == 0)
+ aMeshEditor->ExtrusionSweep0D(myElementsId.inout(), aVector, aNbSteps);
+ else
+ aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
+
+ SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
+ mySimulation->SetData(aMeshPreviewStruct._retn());
+ } catch (...) {
+ hidePreview();
+ }
+ } else {
+ hidePreview();
+ }
+ } else {
+ hidePreview();
+ }
+}
+
+//=================================================================================
+// function : getExtrusionVector()
+// purpose : get direction of the extrusion
+//=================================================================================
+void SMESHGUI_ExtrusionDlg::getExtrusionVector(SMESH::DirStruct& aVector) {
+ if ( RadioButton3->isChecked() ) {
+ aVector.PS.x = SpinBox_Dx->GetValue();
+ aVector.PS.y = SpinBox_Dy->GetValue();
+ aVector.PS.z = SpinBox_Dz->GetValue();
+ } else if ( RadioButton4->isChecked() ) {
+ gp_XYZ aNormale(SpinBox_Vx->GetValue(),
+ SpinBox_Vy->GetValue(),
+ SpinBox_Vz->GetValue());
+
+
+ aNormale /= aNormale.Modulus();
+ double aVDist = (double)SpinBox_VDist->value();
+
+ aVector.PS.x = aNormale.X()*aVDist;
+ aVector.PS.y = aNormale.Y()*aVDist;
+ aVector.PS.z = aNormale.Z()*aVDist;
+ }
}