-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include <SMESH_FaceOrientationFilter.h>
#include <SMDS_Mesh.hxx>
-// SALOME GUI inclues
+// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
#include <SUIT_ResourceMgr.h>
#include <Qtx.h>
-// IDL incldues
+// IDL includes
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
// OCCT includes
myNbNodes = 1;
myElementType = SMDSAbs_0DElement;
elemName = "ELEM0D";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_0delems_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-0delems-anchor";
break;
case SMDSEntity_Ball:
myNbNodes = 1;
myElementType = SMDSAbs_Ball;
elemName = "BALL";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_ball_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-balls-anchor";
break;
case SMDSEntity_Edge:
myNbNodes = 2;
myElementType = SMDSAbs_Edge;
elemName = "EDGE";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_edges_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-edges-anchor";
break;
case SMDSEntity_Triangle:
myNbNodes = 3;
elemName = "TRIANGLE";
myElementType = SMDSAbs_Face;
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_triangles_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-triangles-anchor";
break;
case SMDSEntity_Quadrangle:
myNbNodes = 4;
myElementType = SMDSAbs_Face;
elemName = "QUADRANGLE";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_quadrangles_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-quadrangles-anchor";
break;
case SMDSEntity_Polygon:
myNbNodes = 0;
myElementType = SMDSAbs_Face;
elemName = "POLYGON";
myIsPoly = true;
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_polygons_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-polygons-anchor";
break;
case SMDSEntity_Tetra:
myNbNodes = 4;
elemName = "TETRAS";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_tetrahedrons_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-tetrahedrons-anchor";
break;
case SMDSEntity_Pyramid:
myNbNodes = 5;
elemName = "PYRAMID";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_pyramids_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-pyramids-anchor";
break;
case SMDSEntity_Hexa:
myNbNodes = 8;
elemName = "HEXAS";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_hexahedrons_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-hexahedrons-anchor";
break;
case SMDSEntity_Penta:
myNbNodes = 6;
elemName = "PENTA";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_pentahedrons_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-pentahedrons-anchor";
break;
case SMDSEntity_Hexagonal_Prism:
myNbNodes = 12;
elemName = "OCTA";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_octahedrons_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-octahedrons-anchor";
break;
default:
myNbNodes = 2;
elemName = "EDGE";
- myHelpFileName = "adding_nodes_and_elements_page.html#adding_edges_anchor";
+ myHelpFileName = "adding_nodes_and_elements.html#adding-edges-anchor";
}
QString iconName = tr(QString("ICON_DLG_%1").arg(elemName).toLatin1().data());
if( !isValid() )
return;
- if (myNbOkNodes && !mySMESHGUI->isActiveStudyLocked()) {
+ if (myNbOkNodes && !SMESHGUI::isStudyLocked()) {
myBusy = true;
QStringList aListId = myEditCurrentArgument->text().split(" ", QString::SkipEmptyParts);
SMESH::long_array_var anArrayOfIndices = new SMESH::long_array;
mySimulation->SetVisibility(false);
- // hilight entered nodes
+ // highlight entered nodes
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();
if (ReverseOrDulicate && ReverseOrDulicate->isChecked())
{
const std::vector<int>& i = SMDS_MeshCell::reverseSmdsOrder( myGeomType );
- if ( i.empty() ) // polygon
+ if ( i.size() != anIds.size() ) // polygon
std::reverse( anIds.begin(), anIds.end() );
else
SMDS_MeshCell::applyInterlace( i, anIds );