-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Grid.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-
+//
#include "SMESH_ObjectDef.h"
#include "SMESH_ActorUtils.h"
+#include "SMDS_BallElement.hxx"
#include "SMDS_Mesh.hxx"
+#include "SMDS_MeshCell.hxx"
+#include "SMDS_PolyhedralVolumeOfNodes.hxx"
#include "SMESH_Actor.h"
#include "SMESH_ControlsDef.hxx"
-#include "SalomeApp_Application.h"
-#include "VTKViewer_ExtractUnstructuredGrid.h"
-#include "VTKViewer_CellLocationsArray.h"
+
+#include <SalomeApp_Application.h>
+#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include <VTKViewer_CellLocationsArray.h>
#include CORBA_SERVER_HEADER(SMESH_Gen)
#include CORBA_SERVER_HEADER(SALOME_Exception)
#include <vtkIdList.h>
#include <vtkCellArray.h>
#include <vtkUnsignedCharArray.h>
-
+#include <vtkCellData.h>
#include <vtkUnstructuredGrid.h>
#include <memory>
-#include <sstream>
+#include <sstream>
#include <stdexcept>
#include <set>
#endif
#ifdef _DEBUG_
-static int MYDEBUG = 0;
-static int MYDEBUGWITHFILES = 0;
+static int MYDEBUG = 1;
+static int MYDEBUGWITHFILES = 0;//1;
#else
static int MYDEBUG = 0;
static int MYDEBUGWITHFILES = 0;
// function : getCellType
// purpose : Get type of VTK cell
//=================================================================================
-static inline vtkIdType getCellType( const SMDSAbs_ElementType theType,
- const bool thePoly,
- const int theNbNodes )
-{
- switch( theType )
- {
- case SMDSAbs_Edge:
- if( theNbNodes == 2 ) return VTK_LINE;
- else if ( theNbNodes == 3 ) return VTK_QUADRATIC_EDGE;
- else return VTK_EMPTY_CELL;
-
- case SMDSAbs_Face :
- if (thePoly && theNbNodes>2 ) return VTK_POLYGON;
- else if ( theNbNodes == 3 ) return VTK_TRIANGLE;
- else if ( theNbNodes == 4 ) return VTK_QUAD;
- else if ( theNbNodes == 6 ) return VTK_QUADRATIC_TRIANGLE;
- else if ( theNbNodes == 8 ) return VTK_QUADRATIC_QUAD;
- else return VTK_EMPTY_CELL;
+// static inline vtkIdType getCellType( const SMDSAbs_ElementType theType,
+// const bool thePoly,
+// const int theNbNodes )
+// {
+// switch( theType )
+// {
+// case SMDSAbs_0DElement: return VTK_VERTEX;
+
+// case SMDSAbs_Ball: return VTK_POLY_VERTEX;
+
+// case SMDSAbs_Edge:
+// if( theNbNodes == 2 ) return VTK_LINE;
+// else if ( theNbNodes == 3 ) return VTK_QUADRATIC_EDGE;
+// else return VTK_EMPTY_CELL;
+
+// case SMDSAbs_Face :
+// if (thePoly && theNbNodes>2 ) return VTK_POLYGON;
+// else if ( theNbNodes == 3 ) return VTK_TRIANGLE;
+// else if ( theNbNodes == 4 ) return VTK_QUAD;
+// else if ( theNbNodes == 6 ) return VTK_QUADRATIC_TRIANGLE;
+// else if ( theNbNodes == 8 ) return VTK_QUADRATIC_QUAD;
+// else if ( theNbNodes == 9 ) return VTK_BIQUADRATIC_QUAD;
+// else if ( theNbNodes == 7 ) return VTK_BIQUADRATIC_TRIANGLE;
+// else return VTK_EMPTY_CELL;
- case SMDSAbs_Volume:
- if (thePoly && theNbNodes>3 ) return VTK_CONVEX_POINT_SET;
- else if ( theNbNodes == 4 ) return VTK_TETRA;
- else if ( theNbNodes == 5 ) return VTK_PYRAMID;
- else if ( theNbNodes == 6 ) return VTK_WEDGE;
- else if ( theNbNodes == 8 ) return VTK_HEXAHEDRON;
- else if ( theNbNodes == 10 ) {
- return VTK_QUADRATIC_TETRA;
- }
- else if ( theNbNodes == 20 ) {
- return VTK_QUADRATIC_HEXAHEDRON;
- }
- else if ( theNbNodes==13 || theNbNodes==15 ) {
- return VTK_CONVEX_POINT_SET;
- }
- else return VTK_EMPTY_CELL;
-
- default: return VTK_EMPTY_CELL;
- }
-}
+// case SMDSAbs_Volume:
+// if (thePoly && theNbNodes>3 ) return VTK_POLYHEDRON; //VTK_CONVEX_POINT_SET;
+// else if ( theNbNodes == 4 ) return VTK_TETRA;
+// else if ( theNbNodes == 5 ) return VTK_PYRAMID;
+// else if ( theNbNodes == 6 ) return VTK_WEDGE;
+// else if ( theNbNodes == 8 ) return VTK_HEXAHEDRON;
+// else if ( theNbNodes == 12 ) return VTK_HEXAGONAL_PRISM;
+// else if ( theNbNodes == 10 ) return VTK_QUADRATIC_TETRA;
+// else if ( theNbNodes == 20 ) return VTK_QUADRATIC_HEXAHEDRON;
+// else if ( theNbNodes == 27 ) return VTK_TRIQUADRATIC_HEXAHEDRON;
+// else if ( theNbNodes == 15 ) return VTK_QUADRATIC_WEDGE;
+// else if ( theNbNodes == 13 ) return VTK_QUADRATIC_PYRAMID; //VTK_CONVEX_POINT_SET;
+// else return VTK_EMPTY_CELL;
+
+// default: return VTK_EMPTY_CELL;
+// }
+// }
//=================================================================================
// functions : SMESH_VisualObjDef
//=================================================================================
SMESH_VisualObjDef::SMESH_VisualObjDef()
{
+ MESSAGE("---------------------------------------------SMESH_VisualObjDef::SMESH_VisualObjDef");
myGrid = vtkUnstructuredGrid::New();
+ myLocalGrid = false;
+ ClearEntitiesFlags();
+ SMESH::GetEntitiesFromObject(NULL);
}
SMESH_VisualObjDef::~SMESH_VisualObjDef()
{
- if ( MYDEBUG )
+ MESSAGE("---------------------------------------------SMESH_VisualObjDef::~SMESH_VisualObjDef");
+ //if ( MYDEBUG )
MESSAGE( "~SMESH_MeshObj - myGrid->GetReferenceCount() = " << myGrid->GetReferenceCount() );
myGrid->Delete();
}
//=================================================================================
vtkIdType SMESH_VisualObjDef::GetNodeObjId( int theVTKID )
{
- return myVTK2SMDSNodes.find(theVTKID) == myVTK2SMDSNodes.end() ? -1 : myVTK2SMDSNodes[theVTKID];
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = myVTK2SMDSNodes.find(theVTKID);
+ return i == myVTK2SMDSNodes.end() ? -1 : i->second;
+ }
+ const SMDS_MeshNode* aNode = 0;
+ if( this->GetMesh() )
+ aNode = this->GetMesh()->FindNodeVtk( theVTKID );
+
+ return aNode ? aNode->GetID() : -1;
}
vtkIdType SMESH_VisualObjDef::GetNodeVTKId( int theObjID )
{
- return mySMDS2VTKNodes.find(theObjID) == mySMDS2VTKNodes.end() ? -1 : mySMDS2VTKNodes[theObjID];
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = mySMDS2VTKNodes.find(theObjID);
+ return i == mySMDS2VTKNodes.end() ? -1 : i->second;
+ }
+
+ const SMDS_MeshNode* aNode = 0;
+ if( this->GetMesh() ) {
+ aNode = this->GetMesh()->FindNode(theObjID);
+ }
+ return aNode ? aNode->getVtkId() : -1;
}
vtkIdType SMESH_VisualObjDef::GetElemObjId( int theVTKID )
{
- return myVTK2SMDSElems.find(theVTKID) == myVTK2SMDSElems.end() ? -1 : myVTK2SMDSElems[theVTKID];
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = myVTK2SMDSElems.find(theVTKID);
+ return i == myVTK2SMDSElems.end() ? -1 : i->second;
+ }
+ return this->GetMesh()->fromVtkToSmds(theVTKID);
}
vtkIdType SMESH_VisualObjDef::GetElemVTKId( int theObjID )
{
- return mySMDS2VTKElems.find(theObjID) == mySMDS2VTKElems.end() ? -1 : mySMDS2VTKElems[theObjID];
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = mySMDS2VTKElems.find(theObjID);
+ return i == mySMDS2VTKElems.end() ? -1 : i->second;
+ }
+
+ const SMDS_MeshElement* e = 0;
+ if ( this->GetMesh() )
+ e = this->GetMesh()->FindElement(theObjID);
+
+ return e ? e->getVtkId() : -1;
}
//=================================================================================
// function : SMESH_VisualObjDef::createPoints
// purpose : Create points from nodes
//=================================================================================
+/*! fills a vtkPoints structure for a submesh.
+ * fills a std::list of SMDS_MeshElements*, then extract the points.
+ * fills also conversion id maps between SMDS and VTK.
+ */
void SMESH_VisualObjDef::createPoints( vtkPoints* thePoints )
{
if ( thePoints == 0 )
TEntityList aNodes;
vtkIdType nbNodes = GetEntities( SMDSAbs_Node, aNodes );
thePoints->SetNumberOfPoints( nbNodes );
-
+
int nbPoints = 0;
TEntityList::const_iterator anIter;
// function : buildPrs
// purpose : create VTK cells( fill unstructured grid )
//=================================================================================
-void SMESH_VisualObjDef::buildPrs()
+void SMESH_VisualObjDef::buildPrs(bool buildGrid)
{
- try
- {
- mySMDS2VTKNodes.clear();
- myVTK2SMDSNodes.clear();
- mySMDS2VTKElems.clear();
- myVTK2SMDSElems.clear();
-
- if ( IsNodePrs() )
- buildNodePrs();
- else
- buildElemPrs();
- }
- catch( const std::exception& exc )
+ MESSAGE("----------------------------------------------------------SMESH_VisualObjDef::buildPrs " << buildGrid);
+ if (buildGrid)
{
- INFOS("Follow exception was cought:\n\t"<<exc.what());
+ myLocalGrid = true;
+ try
+ {
+ mySMDS2VTKNodes.clear();
+ myVTK2SMDSNodes.clear();
+ mySMDS2VTKElems.clear();
+ myVTK2SMDSElems.clear();
+
+ if ( IsNodePrs() )
+ buildNodePrs();
+ else
+ buildElemPrs();
+ }
+ catch(...)
+ {
+ mySMDS2VTKNodes.clear();
+ myVTK2SMDSNodes.clear();
+ mySMDS2VTKElems.clear();
+ myVTK2SMDSElems.clear();
+
+ myGrid->SetPoints( 0 );
+ myGrid->SetCells( 0, 0, 0, 0, 0 );
+ throw;
+ }
}
- catch(...)
+ else
{
- INFOS("Unknown exception was cought !!!");
+ myLocalGrid = false;
+ if (!GetMesh()->isCompacted())
+ {
+ MESSAGE("*** buildPrs ==> compactMesh!");
+ GetMesh()->compactMesh();
+ }
+ vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
+ updateEntitiesFlags();
+ myGrid->ShallowCopy(theGrid);
+ //MESSAGE(myGrid->GetReferenceCount());
+ //MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
+ //MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
+ if( MYDEBUGWITHFILES ) {
+ SMESH::WriteUnstructuredGrid( myGrid,"myPrs.vtu" );
+ }
}
-
- if( MYDEBUG ) MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
- if( MYDEBUGWITHFILES ) SMESH::WriteUnstructuredGrid( myGrid,"/tmp/buildPrs" );
}
//=================================================================================
// function : buildNodePrs
// purpose : create VTK cells for nodes
//=================================================================================
+
void SMESH_VisualObjDef::buildNodePrs()
{
+ // PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
+ // so check remaining memory size for safety
+ SMDS_Mesh::CheckMemory(); // PAL16631
vtkPoints* aPoints = vtkPoints::New();
createPoints( aPoints );
+ SMDS_Mesh::CheckMemory();
myGrid->SetPoints( aPoints );
aPoints->Delete();
- myGrid->SetCells( 0, 0, 0 );
+ myGrid->SetCells( 0, 0, 0, 0, 0 );
}
//=================================================================================
typedef std::vector<const SMDS_MeshElement*> TConnect;
int GetConnect(const SMDS_ElemIteratorPtr& theNodesIter,
- TConnect& theConnect)
+ TConnect& theConnect)
{
theConnect.clear();
for(; theNodesIter->more();)
inline
void SetId(vtkIdList *theIdList,
- const SMESH_VisualObjDef::TMapOfIds& theSMDS2VTKNodes,
- const TConnect& theConnect,
- int thePosition,
- int theId)
+ const SMESH_VisualObjDef::TMapOfIds& theSMDS2VTKNodes,
+ const TConnect& theConnect,
+ int thePosition,
+ int theId)
{
theIdList->SetId(thePosition,theSMDS2VTKNodes.find(theConnect[theId]->GetID())->second);
}
void SMESH_VisualObjDef::buildElemPrs()
{
// Create points
-
+
vtkPoints* aPoints = vtkPoints::New();
createPoints( aPoints );
myGrid->SetPoints( aPoints );
aPoints->Delete();
-
+
if ( MYDEBUG )
MESSAGE("Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints());
// Calculate cells size
- static SMDSAbs_ElementType aTypes[ 3 ] = { SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume };
+ const int nbTypes = 5;
+ static SMDSAbs_ElementType aTypes[ nbTypes ] =
+ { SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume, SMDSAbs_Ball, SMDSAbs_0DElement };
// get entity data
map<SMDSAbs_ElementType,int> nbEnts;
map<SMDSAbs_ElementType,TEntityList> anEnts;
- for ( int i = 0; i <= 2; i++ )
+ vtkIdType aNbCells = 0;
+
+ for ( int i = 0; i < nbTypes; i++ )
+ {
nbEnts[ aTypes[ i ] ] = GetEntities( aTypes[ i ], anEnts[ aTypes[ i ] ] );
+ aNbCells += nbEnts[ aTypes [ i ]];
+ }
+ // PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
+ // so check remaining memory size for safety
+ SMDS_Mesh::CheckMemory(); // PAL16631
- vtkIdType aCellsSize = 3 * nbEnts[ SMDSAbs_Edge ];
+ vtkIdType aCellsSize = 2 * nbEnts[ SMDSAbs_0DElement ] + 3 * nbEnts[ SMDSAbs_Edge ];
+ aCellsSize += 2 * nbEnts[ SMDSAbs_Ball ];
for ( int i = 1; i <= 2; i++ ) // iterate through faces and volumes
{
{
const TEntityList& aList = anEnts[ aTypes[ i ] ];
TEntityList::const_iterator anIter;
- for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
- aCellsSize += (*anIter)->NbNodes() + 1;
+ for ( anIter = aList.begin(); anIter != aList.end(); ++anIter ) {
+ if((*anIter)->GetEntityType() != SMDSEntity_Polyhedra &&
+ (*anIter)->GetEntityType() != SMDSEntity_Quad_Polyhedra) {
+ aCellsSize += (*anIter)->NbNodes() + 1;
+ }
+ // Special case for the VTK_POLYHEDRON:
+ // itsinput cellArray is of special format.
+ // [nCellFaces, nFace0Pts, i, j, k, nFace1Pts, i, j, k, ...]
+ else {
+ if( const SMDS_VtkVolume* ph = dynamic_cast<const SMDS_VtkVolume*>(*anIter) ) {
+ int nbFaces = ph->NbFaces();
+ aCellsSize += (1 + ph->NbFaces());
+ for( int i = 1; i <= nbFaces; i++ ) {
+ aCellsSize += ph->NbFaceNodes(i);
+ }
+ }
+ }
+ }
}
}
-
- vtkIdType aNbCells = nbEnts[ SMDSAbs_Edge ] + nbEnts[ SMDSAbs_Face ] + nbEnts[ SMDSAbs_Volume ];
-
if ( MYDEBUG )
MESSAGE( "Update - aNbCells = "<<aNbCells<<"; aCellsSize = "<<aCellsSize );
// Create cells
-
+
vtkCellArray* aConnectivity = vtkCellArray::New();
aConnectivity->Allocate( aCellsSize, 0 );
-
+
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
aCellTypesArray->SetNumberOfComponents( 1 );
aCellTypesArray->Allocate( aNbCells * aCellTypesArray->GetNumberOfComponents() );
-
+
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
vtkIdList *anIdList = vtkIdList::New();
vtkIdType iElem = 0;
TConnect aConnect;
aConnect.reserve(VTK_CELL_SIZE);
- for ( int i = 0; i <= 2; i++ ) // iterate through edges, faces and volumes
+ SMDS_Mesh::CheckMemory(); // PAL16631
+ bool hasBalls = nbEnts[ SMDSAbs_Ball ] > 0;
+ vtkDataArray* aScalars = 0;
+ if(hasBalls) {
+ aScalars = vtkDataArray::CreateDataArray(VTK_DOUBLE);
+ aScalars->SetNumberOfComponents(1);
+ aScalars->SetNumberOfTuples(aNbCells);
+ }
+ for ( int i = 0; i < nbTypes; i++ ) // iterate through all types of elements
{
- if( nbEnts[ aTypes[ i ] ] > 0 )
- {
+ if ( nbEnts[ aTypes[ i ] ] > 0 ) {
+
const SMDSAbs_ElementType& aType = aTypes[ i ];
const TEntityList& aList = anEnts[ aType ];
TEntityList::const_iterator anIter;
for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
{
const SMDS_MeshElement* anElem = *anIter;
-
+
vtkIdType aNbNodes = anElem->NbNodes();
anIdList->SetNumberOfIds( aNbNodes );
+ const vtkIdType vtkElemType = SMDS_MeshCell::toVtkType( anElem->GetEntityType() );
int anId = anElem->GetID();
myVTK2SMDSElems.insert( TMapOfIds::value_type( iElem, anId ) );
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
- switch(aType){
- case SMDSAbs_Volume:{
- std::vector<int> aConnectivities;
- GetConnect(aNodesIter,aConnect);
- // Convertions connectivities from SMDS to VTK
- if (anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
- for (int k = 0; k < aNbNodes; k++) {
- aConnectivities.push_back(k);
- }
-
- } else if (aNbNodes == 4) {
- static int anIds[] = {0,2,1,3};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
-
- } else if (aNbNodes == 5) {
- static int anIds[] = {0,3,2,1,4};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
-
- } else if (aNbNodes == 6) {
- static int anIds[] = {0,1,2,3,4,5};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
-
- }
- else if (aNbNodes == 8) {
- static int anIds[] = {0,3,2,1,4,7,6,5};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
-
- }
- else if (aNbNodes == 10) {
- static int anIds[] = {0,2,1,3,6,5,4,7,9,8};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- }
- else if (aNbNodes == 13) {
- static int anIds[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- }
- else if (aNbNodes == 15) {
- static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- //for (int k = 0; k < aNbNodes; k++) {
- // int nn = aConnectivities[k];
- // const SMDS_MeshNode* N = static_cast<const SMDS_MeshNode*> (aConnect[nn]);
- // cout<<"k="<<k<<" N("<<N->X()<<","<<N->Y()<<","<<N->Z()<<")"<<endl;
- //}
- }
- else if (aNbNodes == 20) {
- static int anIds[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- }
+ {
+ // Convertions connectivities from SMDS to VTK
+
+ if (aType == SMDSAbs_Volume && anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
+ anIdList->Reset();
+ if ( const SMDS_VtkVolume* ph = dynamic_cast<const SMDS_VtkVolume*>(anElem) ) {
+ int nbFaces = ph->NbFaces();
+ anIdList->InsertNextId(nbFaces);
+ for( int i = 1; i <= nbFaces; i++ ) {
+ anIdList->InsertNextId(ph->NbFaceNodes(i));
+ for(int j = 1; j <= ph->NbFaceNodes(i); j++) {
+ const SMDS_MeshNode* n = ph->GetFaceNode(i,j);
+ if(n) {
+ anIdList->InsertNextId(mySMDS2VTKNodes[n->GetID()]);
+ }
+ }
+ }
+ }
+ }
else {
+ const std::vector<int>& aConnectivities =
+ SMDS_MeshCell::toVtkOrder( VTKCellType( vtkElemType ));
+ if (aConnectivities.size() > 0) {
+ aConnect.clear();
+ GetConnect(aNodesIter,aConnect);
+ for (vtkIdType aNodeId = 0; aNodeId < aNbNodes; aNodeId++)
+ SetId(anIdList,mySMDS2VTKNodes,aConnect,aNodeId,aConnectivities[aNodeId]);
+ }
+ else {
+ for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ ){
+ const SMDS_MeshElement* aNode = aNodesIter->next();
+ anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
+ }
+ }
}
-
- if (aConnectivities.size() > 0) {
- for (vtkIdType aNodeId = 0; aNodeId < aNbNodes; aNodeId++)
- SetId(anIdList,mySMDS2VTKNodes,aConnect,aNodeId,aConnectivities[aNodeId]);
- }
- break;
- }
- default:
- for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ ){
- const SMDS_MeshElement* aNode = aNodesIter->next();
- anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
- }
- }
-
- aConnectivity->InsertNextCell( anIdList );
- aCellTypesArray->InsertNextValue( getCellType( aType, anElem->IsPoly(), aNbNodes ) );
+ }
+ vtkIdType aCurId = aConnectivity->InsertNextCell( anIdList );
+ aCellTypesArray->InsertNextValue( vtkElemType );
+
+ //Store diameters of the balls
+ if(aScalars) {
+ double aDiam = 0;
+ if(aType == SMDSAbs_Ball) {
+ if (const SMDS_BallElement* ball = dynamic_cast<const SMDS_BallElement*>(anElem) ) {
+ aDiam = ball->GetDiameter();
+ }
+ }
+ aScalars->SetTuple(aCurId,&aDiam);
+ }
iElem++;
}
}
+ SMDS_Mesh::CheckMemory(); // PAL16631
}
// Insert cells in grid
-
+
VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( aNbCells );
-
+
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
aConnectivity->InitTraversal();
for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
myGrid->SetCells( aCellTypesArray, aCellLocationsArray,aConnectivity );
-
+ myGrid->GetCellData()->SetScalars(aScalars);
+
aCellLocationsArray->Delete();
aCellTypesArray->Delete();
aConnectivity->Delete();
anIdList->Delete();
+
+ SMDS_Mesh::CheckMemory(); // PAL16631
}
//=================================================================================
// purpose : Retrieve ids of nodes from edge of elements ( edge is numbered from 1 )
//=================================================================================
bool SMESH_VisualObjDef::GetEdgeNodes( const int theElemId,
- const int theEdgeNum,
- int& theNodeId1,
- int& theNodeId2 ) const
+ const int theEdgeNum,
+ int& theNodeId1,
+ int& theNodeId2 ) const
{
const SMDS_Mesh* aMesh = GetMesh();
if ( aMesh == 0 )
if ( anElem == 0 )
return false;
- int nbNodes = anElem->NbNodes();
+ int nbNodes = anElem->NbCornerNodes();
- if ( theEdgeNum < 0 || theEdgeNum > 3 || nbNodes != 3 && nbNodes != 4 || theEdgeNum > nbNodes )
+ if ( theEdgeNum < 0 || theEdgeNum > 3 || (nbNodes != 3 && nbNodes != 4) || theEdgeNum > nbNodes )
return false;
- int anIds[ nbNodes ];
+ vector<int> anIds( nbNodes );
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
int i = 0;
- while( anIter->more() )
+ while( anIter->more() && i < nbNodes )
anIds[ i++ ] = anIter->next()->GetID();
if ( theEdgeNum < nbNodes - 1 )
return true;
}
+vtkUnstructuredGrid* SMESH_VisualObjDef::GetUnstructuredGrid()
+{
+ if ( !myLocalGrid && !GetMesh()->isCompacted() )
+ {
+ GetMesh()->compactMesh();
+ updateEntitiesFlags();
+ vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
+ myGrid->ShallowCopy(theGrid);
+ }
+ return myGrid;
+}
+
+
+//=================================================================================
+// function : IsValid
+// purpose : Return true if there are some entities
+//=================================================================================
+bool SMESH_VisualObjDef::IsValid() const
+{
+ //MESSAGE("SMESH_VisualObjDef::IsValid");
+ return ( GetNbEntities(SMDSAbs_0DElement) > 0 ||
+ GetNbEntities(SMDSAbs_Ball ) > 0 ||
+ GetNbEntities(SMDSAbs_Edge ) > 0 ||
+ GetNbEntities(SMDSAbs_Face ) > 0 ||
+ GetNbEntities(SMDSAbs_Volume ) > 0 ||
+ GetNbEntities(SMDSAbs_Node ) > 0 );
+}
+
+//=================================================================================
+// function : updateEntitiesFlags
+// purpose : Update entities flags
+//=================================================================================
+void SMESH_VisualObjDef::updateEntitiesFlags() {
+
+ unsigned int tmp = myEntitiesState;
+ ClearEntitiesFlags();
+
+ map<SMDSAbs_ElementType,int> entities = SMESH::GetEntitiesFromObject(this);
+
+
+ if( myEntitiesCache[SMDSAbs_0DElement] != 0 || myEntitiesCache[SMDSAbs_0DElement] >= entities[SMDSAbs_0DElement] )
+ myEntitiesState &= ~SMESH_Actor::e0DElements;
+
+ if( myEntitiesCache[SMDSAbs_Ball] != 0 || myEntitiesCache[SMDSAbs_Ball] >= entities[SMDSAbs_Ball] )
+ myEntitiesState &= ~SMESH_Actor::eBallElem;
+
+ if( myEntitiesCache[SMDSAbs_Edge] != 0 || myEntitiesCache[SMDSAbs_Edge] >= entities[SMDSAbs_Edge] )
+ myEntitiesState &= ~SMESH_Actor::eEdges;
+
+ if( myEntitiesCache[SMDSAbs_Face] != 0 || myEntitiesCache[SMDSAbs_Face] >= entities[SMDSAbs_Face] )
+ myEntitiesState &= ~SMESH_Actor::eFaces;
+
+ if( myEntitiesCache[SMDSAbs_Volume] != 0 || myEntitiesCache[SMDSAbs_Volume] >= entities[SMDSAbs_Volume] )
+ myEntitiesState &= ~SMESH_Actor::eVolumes;
+
+ if( tmp != myEntitiesState ) {
+ myEntitiesFlag = true;
+ }
+
+ myEntitiesCache = entities;
+}
+
+//=================================================================================
+// function : ClearEntitiesFlags
+// purpose : Clear the entities flags
+//=================================================================================
+void SMESH_VisualObjDef::ClearEntitiesFlags() {
+ myEntitiesState = SMESH_Actor::eAllEntity;
+ myEntitiesFlag = false;
+}
+
+//=================================================================================
+// function : GetEntitiesFlag
+// purpose : Return the entities flag
+//=================================================================================
+bool SMESH_VisualObjDef::GetEntitiesFlag() {
+ return myEntitiesFlag;
+}
+
+//=================================================================================
+// function : GetEntitiesState
+// purpose : Return the entities state
+//=================================================================================
+unsigned int SMESH_VisualObjDef::GetEntitiesState() {
+ return myEntitiesState;
+}
+
/*
Class : SMESH_MeshObj
Description : Class for visualisation of mesh
SMESH_MeshObj::SMESH_MeshObj(SMESH::SMESH_Mesh_ptr theMesh):
myClient(SalomeApp_Application::orb(),theMesh)
{
+ myEmptyGrid = 0;
if ( MYDEBUG )
MESSAGE("SMESH_MeshObj - this = "<<this<<"; theMesh->_is_nil() = "<<theMesh->_is_nil());
}
{
if ( MYDEBUG )
MESSAGE("SMESH_MeshObj - this = "<<this<<"\n");
+ if ( myEmptyGrid )
+ myEmptyGrid->Delete();
}
//=================================================================================
// function : Update
// purpose : Update mesh and fill grid with new values if necessary
//=================================================================================
-void SMESH_MeshObj::Update( int theIsClear )
+bool SMESH_MeshObj::Update( int theIsClear )
{
// Update SMDS_Mesh on client part
- if ( myClient.Update(theIsClear) )
+ MESSAGE("SMESH_MeshObj::Update " << this);
+ if ( myClient.Update(theIsClear) || GetUnstructuredGrid()->GetNumberOfPoints()==0) {
+ MESSAGE("buildPrs");
buildPrs(); // Fill unstructured grid
+ return true;
+ }
+ return false;
}
+bool SMESH_MeshObj::NulData()
+{
+ MESSAGE ("SMESH_MeshObj::NulData() ==================================================================================");
+ if (!myEmptyGrid)
+ {
+ myEmptyGrid = SMDS_UnstructuredGrid::New();
+ myEmptyGrid->Initialize();
+ myEmptyGrid->Allocate();
+ vtkPoints* points = vtkPoints::New();
+ points->SetNumberOfPoints(0);
+ myEmptyGrid->SetPoints( points );
+ points->Delete();
+ myEmptyGrid->BuildLinks();
+ }
+ myGrid->ShallowCopy(myEmptyGrid);
+ return true;
+}
//=================================================================================
// function : GetElemDimension
// purpose : Get dimension of element
int aType = anElem->GetType();
switch ( aType )
{
+ case SMDSAbs_0DElement : return 0;
+ case SMDSAbs_Ball : return 0;
case SMDSAbs_Edge : return 1;
case SMDSAbs_Face : return 2;
case SMDSAbs_Volume: return 3;
return myClient->NbNodes();
}
break;
+ case SMDSAbs_0DElement:
+ {
+ return myClient->Nb0DElements();
+ }
+ case SMDSAbs_Ball:
+ {
+ return myClient->NbBalls();
+ }
+ break;
case SMDSAbs_Edge:
{
return myClient->NbEdges();
while ( anIter->more() ) theObjs.push_back( anIter->next() );
}
break;
+ case SMDSAbs_0DElement:
+ {
+ SMDS_ElemIteratorPtr anIter = myClient->elementsIterator(SMDSAbs_0DElement);
+ while ( anIter->more() ) theObjs.push_back( anIter->next() );
+ }
+ break;
+ case SMDSAbs_Ball:
+ {
+ SMDS_ElemIteratorPtr anIter = myClient->elementGeomIterator(SMDSGeom_BALL);
+ while ( anIter->more() ) theObjs.push_back( anIter->next() );
+ }
+ break;
case SMDSAbs_Edge:
{
SMDS_EdgeIteratorPtr anIter = myClient->edgesIterator();
//=================================================================================
bool SMESH_MeshObj::IsNodePrs() const
{
- return myClient->NbEdges() == 0 &&myClient->NbFaces() == 0 && myClient->NbVolumes() == 0 ;
+ return myClient->Nb0DElements() + myClient->NbEdges() + myClient->NbFaces() + myClient->NbVolumes() + myClient->NbBalls() == 0 ;
}
// function : UpdateFunctor
// purpose : Update functor in accordance with current mesh
//=================================================================================
+
void SMESH_SubMeshObj::UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor )
{
theFunctor->SetMesh( myMeshObj->GetMesh() );
// function : Update
// purpose : Update mesh object and fill grid with new values
//=================================================================================
-void SMESH_SubMeshObj::Update( int theIsClear )
+bool SMESH_SubMeshObj::Update( int theIsClear )
{
- myMeshObj->Update( theIsClear );
- buildPrs();
+ MESSAGE("SMESH_SubMeshObj::Update " << this)
+ bool changed = myMeshObj->Update( theIsClear );
+ buildPrs(true);
+ return changed;
}
SMESH_GroupObj::~SMESH_GroupObj()
{
if ( MYDEBUG ) MESSAGE("~SMESH_GroupObj");
- myGroupServer->Destroy();
+ myGroupServer->UnRegister();
}
//=================================================================================
return myGroupServer->GetType() == SMESH::NODE;
}
+//=================================================================================
+// function : GetElementType
+// purpose : Return type of elements of group
+//=================================================================================
+SMDSAbs_ElementType SMESH_GroupObj::GetElementType() const
+{
+ return SMDSAbs_ElementType(myGroupServer->GetType());
+}
+
//=================================================================================
// function : getNodesFromElems
// purpose : Retrieve nodes from elements
//=================================================================================
int SMESH_GroupObj::GetNbEntities( const SMDSAbs_ElementType theType) const
{
- if(SMDSAbs_ElementType(myGroupServer->GetType()) == theType){
+ if(SMDSAbs_ElementType(myGroupServer->GetType()) == theType) {
return myGroupServer->Size();
}
+ if ( theType == SMDSAbs_Node ) {
+ return myGroupServer->GetNumberOfNodes();
+ }
return 0;
}
theResList.clear();
SMDS_Mesh* aMesh = myMeshObj->GetMesh();
- if ( myGroupServer->Size() == 0 || aMesh == 0 )
+ if ( aMesh == 0 )
return 0;
SMDSAbs_ElementType aGrpType = SMDSAbs_ElementType(myGroupServer->GetType());
+ if ( aGrpType != theType && theType != SMDSAbs_Node )
+ return 0;
+
SMESH::long_array_var anIds = myGroupServer->GetListOfID();
+ if ( anIds->length() == 0 )
+ return 0;
if ( aGrpType == theType )
return getPointers( theType, anIds, aMesh, theResList );
return getNodesFromElems( anIds, aMesh, theResList );
else
return 0;
-}
+}
SMESH_subMeshObj::~SMESH_subMeshObj()
{
if ( MYDEBUG ) MESSAGE( "~SMESH_subMeshObj" );
- mySubMeshServer->Destroy();
+ mySubMeshServer->UnRegister();
}
//=================================================================================
{
case SMDSAbs_Node:
{
- return mySubMeshServer->GetNumberOfNodes( false );
+ return mySubMeshServer->GetNumberOfNodes( /*all=*/true );
}
break;
+ case SMDSAbs_Ball:
+ case SMDSAbs_0DElement:
case SMDSAbs_Edge:
case SMDSAbs_Face:
case SMDSAbs_Volume:
{
SMESH::long_array_var anIds =
- mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
+ mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
return anIds->length();
}
default:
else
{
SMESH::long_array_var anIds =
- mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
+ mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
return getPointers( theType, anIds, aMesh, theResList );
}
}