// Main function to interpolate triangular and quadratic meshes
template<class MyMeshType, class MatrixType>
- int interpolateMeshes(const MyMeshType& meshS, const MyMeshType& meshT, MatrixType& result, const char *method);
+ int interpolateMeshes(const MyMeshType& meshS, const MyMeshType& meshT, MatrixType& result, const std::string& method);
public:
bool doRotate() const { return asLeafInterpPlanar().doRotate(); }
double medianPlane() const { return asLeafInterpPlanar().medianPlane(); }