-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// GEOM GEOMGUI : GUI for Geometry component
// File : EntityGUI_SubShapeDlg.h
// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
-//
+
#ifndef ENTITYGUI_SUBSHAPEDLG_H
#define ENTITYGUI_SUBSHAPEDLG_H
#include <GEOMBase_Skeleton.h>
-class DlgRef_1Sel1Check1List;
+#include <TColStd_IndexedMapOfInteger.hxx>
+
+class DlgRef_1Sel1List1Check3Btn;
//=================================================================================
// class : EntityGUI_SubShapeDlg
// purpose :
//=================================================================================
class EntityGUI_SubShapeDlg : public GEOMBase_Skeleton
-{
+{
Q_OBJECT
public:
- EntityGUI_SubShapeDlg( GeometryGUI*, QWidget* = 0, bool = false, Qt::WindowFlags = 0 );
+ EntityGUI_SubShapeDlg (GeometryGUI*, QWidget* = 0, bool = false, Qt::WindowFlags = 0);
~EntityGUI_SubShapeDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
- virtual bool isValid( QString& );
- virtual bool execute( ObjectList& );
- virtual GEOM::GEOM_Object_ptr getFather( GEOM::GEOM_Object_ptr );
+ virtual bool isValid (QString&);
+ virtual bool execute (ObjectList&);
+ virtual GEOM::GEOM_Object_ptr getFather (GEOM::GEOM_Object_ptr);
virtual QString getNewObjectName() const;
+ void closeEvent (QCloseEvent*);
+
private slots:
void ClickOnOk();
bool ClickOnApply();
void ActivateThisDialog();
- void DeactivateActiveDialog();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
void SubShapeToggled();
void ComboTextChanged();
+ void showOnlySelected();
+
private:
void Init();
- void enterEvent( QEvent* );
+ void enterEvent (QEvent*);
void ResetStateOfDialog();
- unsigned int NumberOfSubShapes( const TopoDS_Shape&,
- const int ) const;
+ unsigned int NumberOfSubShapes (const TopoDS_Shape&,
+ const int) const;
+
+ void activateSelection();
+ int getSelectedSubshapes (TColStd_IndexedMapOfInteger& theMapIndex);
void updateButtonState();
bool isAllSubShapes() const;
int shapeType() const;
-private:
+private:
TopoDS_Shape myShape;
GEOM::GEOM_Object_var myObject;
-
- bool myWithShape;
-
- DlgRef_1Sel1Check1List* GroupPoints;
- ObjectList myResult;
+
+ bool myWithShape;
+
+ bool myIsHiddenMain;
+
+ DlgRef_1Sel1List1Check3Btn* GroupPoints;
};
#endif // ENTITYGUI_SUBSHAPEDLG_H