*/
CONFIG_EXPORT Config_XMLReader(const std::string& theXmlFile);
CONFIG_EXPORT virtual ~Config_XMLReader();
+ /*!
+ * Returns a path to the plugins.xml file (created from ROOT_DIR environment variable)
+ * \return string value
+ */
+ CONFIG_EXPORT static std::string pluginConfigFile();
/*!
* Read all nodes in associated xml file,
* recursively if processChildren(xmlNode) is true for the xmlNode.
*/
CONFIG_EXPORT xmlNodePtr findRoot();
+ CONFIG_EXPORT const char* encoding() const;
+
protected:
/*!
* \brief Allows to customize reader's behavior for a node. Virtual.
- * The default implementation process "source", "validator" and
- * "selection_filter" nodes.
+ * The default implementation process "source" and "validator" nodes.
*/
virtual void processNode(xmlNodePtr aNode);
+
+ /*!
+ * This method gives an ability to finalize processing of a node,
+ * when reader is about to leave the node (node and all it's children are processed)
+ */
+ virtual void cleanup(xmlNodePtr aNode);
/*!
* \brief Defines which nodes should be processed recursively. Virtual.
* The default impl is to read all nodes.
std::string getNodeName(xmlNodePtr theNode);
/// Stores an attribute in internal map for later use.
/// Key is "Node_Name:Node_Attribute" and value is getProperty(theNodeAttribute)
- void storeAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
+ void storeAttribute(xmlNodePtr theNode, const char* theNodeAttribute, bool doClean = false);
/// Restores an attribute from internal map.
std::string restoreAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
/// Restores an attribute from internal map.
std::string restoreAttribute(const char* theNodeName, const char* theNodeAttribute);
+ /// Cleanups attribute from cache
+ bool cleanupAttribute(xmlNodePtr theNode, const char* theNodeAttribute);
+ /// Cleanups attribute from cache
+ bool cleanupAttribute(const char* theNodeName, const char* theNodeAttribute);
protected:
std::string myDocumentPath; ///< Path to the xml document