# Copyright (C) 2012-2013 CEA/DEN, EDF R&D, OPEN CASCADE # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com # INCLUDE(UseQt4Ext) # --- options --- # additional include directories INCLUDE_DIRECTORIES( ${QT_INCLUDES} ${VTK_INCLUDE_DIRS} ${CAS_INCLUDE_DIRS} ${PYTHON_INCLUDE_DIRS} ${KERNEL_INCLUDE_DIRS} ${GUI_INCLUDE_DIRS} ${PROJECT_BINARY_DIR} ) # additional preprocessor / compiler flags ADD_DEFINITIONS( ${QT_DEFINITIONS} ${CAS_DEFINITIONS} ${PYTHON_DEFINITIONS} ) # libraries to link to SET(_link_LIBRARIES ${GUI_LightApp} ) # --- headers --- # header files / to be processed by moc SET(_moc_HEADERS LIGHTGUI.h LIGHTGUI_DataModel.h ) # header files / no moc processing SET(_other_HEADERS LIGHTGUI_Selection.h LIGHTGUI_DataObject.h LIGHTGUI_TextPrs.hxx ) # header files / to install SET(LIGHT_HEADERS ${_moc_HEADERS} ${_other_HEADERS}) # --- sources --- # sources / moc wrappings QT4_WRAP_CPP(_moc_SOURCES ${_moc_HEADERS}) # sources / static SET(_other_SOURCES LIGHTGUI.cxx LIGHTGUI_Selection.cxx LIGHTGUI_DataObject.cxx LIGHTGUI_DataModel.cxx LIGHTGUI_TextPrs.cxx ) # sources / to compile SET(LIGHT_SOURCES ${_other_SOURCES} ${_moc_SOURCES}) # --- resources --- # resource files / to be processed by lrelease SET(_ts_RESOURCES resources/LIGHT_images.ts resources/LIGHT_msg_en.ts resources/LIGHT_msg_fr.ts ) # --- rules --- ADD_LIBRARY(LIGHT ${LIGHT_SOURCES}) TARGET_LINK_LIBRARIES(LIGHT ${_link_LIBRARIES} ) INSTALL(TARGETS LIGHT EXPORT ${PROJECT_NAME}TargetGroup DESTINATION ${SALOME_INSTALL_LIBS}) INSTALL(FILES ${LIGHT_HEADERS} DESTINATION ${SALOME_INSTALL_HEADERS}) QT4_INSTALL_TS_RESOURCES("${_ts_RESOURCES}" "${SALOME_LIGHT_INSTALL_RES_DATA}")