# Copyright (C) 2007-2008 CEA/DEN, EDF R&D # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com # # MED files in memory # File : Makefile.am # Author : Vincent BERGEAUD (CEA/DEN/DANS/DM2S/SFME/LGLS) # Module : MED # include $(top_srcdir)/adm_local/unix/make_common_starter.am SUBDIRS = Bases Geometric2D . DIST_SUBDIRS = Bases Geometric2D lib_LTLIBRARIES = libinterpkernel.la salomeinclude_HEADERS = \ INTERPKERNELDefines.hxx \ BoundingBox.hxx PolyhedronIntersector.hxx RegionNode.hxx\ ConvexIntersector.hxx SplitterTetra.hxx Intersector3DP0P1.txx \ Geometric2DIntersector.hxx Log.hxx TargetIntersector.hxx\ CellModel.hxx TetraAffineTransform.hxx Intersector3DP1P0.hxx \ InterpKernelMatrix.hxx MeshElement.hxx TransformedTriangle.hxx\ Interpolation2D.hxx MeshRegion.hxx TransformedTriangleInline.hxx\ Interpolation3D.hxx MeshUtils.hxx TranslationRotationMatrix.hxx\ Interpolation3DSurf.hxx MeshRegion.txx TriangulationIntersector.hxx\ Interpolation.hxx PlanarIntersector.hxx VectorUtils.hxx\ InterpolationPlanar.hxx PolyhedronIntersectorP1P0.txx VTKNormalizedUnstructuredMesh.hxx\ InterpolationUtils.hxx PolygonAlgorithms.hxx InterpolationOptions.hxx\ BBTree.txx InterpolationPlanar.txx PlanarIntersector.txx\ ConvexIntersector.txx PolyhedronIntersector.txx Intersector3DP1P0.txx\ Geometric2DIntersector.txx SplitterTetra.txx PolygonAlgorithms.txx\ Interpolation2D.txx TriangulationIntersector.txx PolyhedronIntersectorP1P0.hxx\ Interpolation3DSurf.txx MeshElement.txx VTKNormalizedUnstructuredMesh.txx\ Interpolation3D.txx PlanarIntersectorP0P0.hxx PlanarIntersectorP0P0.txx\ PolyhedronIntersectorP0P1.hxx PolyhedronIntersectorP0P1.txx Intersector3D.hxx\ Intersector3D.txx Intersector3DP0P1.hxx # Libraries targets dist_libinterpkernel_la_SOURCES = \ TransformedTriangle.cxx\ TransformedTriangleIntersect.cxx\ TransformedTriangleMath.cxx\ BoundingBox.cxx \ TetraAffineTransform.cxx\ CellModel.cxx\ UnitTetraIntersectionBary.cxx libinterpkernel_la_CPPFLAGS=-I$(srcdir)/Geometric2D -I$(srcdir)/Bases libinterpkernel_la_LDFLAGS= # the geom2D library is included in the interpkernel one libinterpkernel_la_LIBADD= ./Geometric2D/libInterpGeometric2DAlg.la Bases/libinterpkernelbases.la AM_CPPFLAGS= $(libinterpkernel_la_CPPFLAGS) LDADD= $(libinterpkernel_la_LDFLAGS) EXTRA_DIST += \ BBTree.txx \ BoundingBox.hxx \ ConvexIntersector.hxx \ ConvexIntersector.txx \ Geometric2DIntersector.hxx \ Geometric2DIntersector.txx \ Geometric2DIntersector.hxx \ Geometric2DIntersector.txx \ InterpKernelMatrix.hxx \ Interpolation2D.txx \ Interpolation3D.txx \ Interpolation3DSurf.txx \ InterpolationPlanar.hxx \ InterpolationPlanar.txx \ InterpolationUtils.hxx \ Intersector3D.hxx \ Intersector3D.txx \ Intersector3DP0P1.hxx \ Intersector3DP0P1.txx \ Intersector3DP1P0.hxx \ Intersector3DP1P0.txx \ PolyhedronIntersector.hxx \ PolyhedronIntersector.txx \ PolyhedronIntersectorP0P1.hxx \ PolyhedronIntersectorP0P1.txx \ SplitterTetra.hxx \ SplitterTetra.txx \ Log.hxx \ MEDNormalizedUnstructuredMesh.hxx \ MEDNormalizedUnstructuredMesh.txx \ MeshElement.hxx \ MeshElement.txx \ MeshRegion.hxx \ MeshRegion.txx \ MeshUtils.hxx \ PlanarIntersector.hxx \ PlanarIntersector.txx \ PlanarIntersectorP0P0.hxx \ PlanarIntersectorP0P0.txx \ PointLocatorAlgos.txx \ PolygonAlgorithms.hxx \ PolygonAlgorithms.txx \ RegionNode.hxx \ TargetIntersector.hxx \ TestInterpKernel.cpp \ TetraAffineTransform.hxx \ TransformedTriangle.hxx \ TransformedTriangleInline.hxx \ TranslationRotationMatrix.hxx \ TriangulationIntersector.hxx \ TriangulationIntersector.txx \ VTKNormalizedUnstructuredMesh.hxx \ VTKNormalizedUnstructuredMesh.txx \ VectorUtils.hxx