SALOME platform BLSURF meshing plugin ------------------------------ Contents: 1. Pre-requisites 2. Installation 3. Launch SALOME with BLSURFPLUGIN 4. BLSURFPLUGIN plugin usage ----------------- 1. Pre-requisites ----------------- The information in this file assumes that: * The SALOME platform is installed to the directory * The blsurf product is installed to the directory /blsurf * The decimesh binary is vaiable via environment variable PATH --------------- 2. Installation --------------- 2.1. Unpack BLSURFPLUGIN module sources cd tar zxf BLSURFPLUGIN_SRC.tgz 2.2. Build BLSURFPLUGIN module * set environment bash cd source env_build.sh * cmake build procedure mkdir BLSURFPLUGIN_BUILD cd BLSURFPLUGIN_BUILD cmake -DCMAKE_BUILD_TYPE= -DCMAKE_INSTALL_PREFIX= ../BLSURFPLUGIN_SRC ,where is build mode (Release or Debug), is a destination folder to install BLSURFPLUGIN module of SALOME. Verify that all pre-requisites required for the successful compilation of BLSURFPLUFIN module have been found. * compile and install plugin module make make install exit If the compilation is finished successfully (make and make install steps are finished without errors) the BLSURFPLUGIN meshing module should be installed in the directory . ---------------------------------- 3. Launch SALOME with BLSURFPLUGIN ---------------------------------- * set environment bash cd source env_products.sh export BLSURFPLUGIN_ROOT_DIR= export SalomeAppConfig=${BLSURFPLUGIN_ROOT_DIR}/share/salome/resources/blsurfplugin export DISTENE_LICENSE_FILE=/dlim8.key Note: DISTENE_LICENSE_FILE environment variable should point to the blsurf product license file. * run SALOME runSalome ---------------------------- 4. BLSURFPLUGIN plugin usage ---------------------------- * Create new study * Activate Geometry module and create simple geometry object * Activate Mesh module * Invoke menu "Mesh/Create Mesh" * Select previously created geometry object by clicking it with the mouse in the Object Browser * In the "Create mesh" dialog box: - activate "2D" page - In the "Algorithm" combo box select "BLSURF" - Click on the button at the right of the "Hypothesis" combo box and select "BLSURF parameters" item in the drop-down menu * In the "Hypothesis Construction" dialog box set parameters of BLSURF meshing algorithm and click "OK" button * In the "Create mesh" dialog box Click "Apply & Close" button to define mesh and close the dialog box * In the Object Browser select "Mesh_1" object, invoke context popup menu for it by clicking right mouse button and select "Compute" item The resulting mesh created with BLSURF plugin will be shown in the 3D viewer.