1 // Copyright (C) 2006-2014 CEA/DEN, EDF R&D
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 #include "GuiEditor.hxx"
22 #include "RuntimeSALOME.hxx"
25 #include "ForEachLoop.hxx"
26 #include "Catalog.hxx"
27 #include "Container.hxx"
28 #include "ComponentInstance.hxx"
29 #include "guiObservers.hxx"
30 #include "QtGuiContext.hxx"
31 #include "TypeCode.hxx"
33 #include "SceneComposedNodeItem.hxx"
34 #include "SceneLinkItem.hxx"
35 #include "Catalog.hxx"
36 #include "ItemMimeData.hxx"
37 #include "Message.hxx"
38 #include "Resource.hxx"
39 #include "FormUndoRedo.hxx"
40 #include <QMessageBox>
47 #include "YacsTrace.hxx"
50 using namespace YACS::ENGINE;
51 using namespace YACS::HMI;
53 GuiEditor::GuiEditor()
55 // approximative conversion from latin1 to US ascii (removing accentuation)
56 DEBTRACE("GuiEditor::GuiEditor");
57 _table = "________________" ; // 0 - 15
58 _table += "________________" ; // 16 - 31
59 _table += " !\"#$%&'()*+,-./" ; // 32 - 47
60 _table += "0123456789:;<=>?" ; // 48 - 63
61 _table += "@ABCDEFGHIJKLMNO" ; // 64 - 79
62 _table += "PQRSTUVWXYZ[\\]^_" ; // 80 - 95
63 _table += "`abcdefghijklmno" ; // 96 - 111
64 _table += "pqrstuvwxyz{|}~_" ; // 112 - 127
65 _table += "________________" ; // 128 - 143
66 _table += "________________" ; // 144 - 159
67 _table += "_icLoY|-_ca-__r-" ; // 160 - 175
68 _table += "-_23'u_..10\"___?" ; // 176 - 191
69 _table += "AAAAAAACEEEEIIII" ; // 192 - 207
70 _table += "DNOOOOOx0UUUUYPB" ; // 208 - 223
71 _table += "aaaaaaaceeeeiiii" ; // 224 - 239
72 _table += "onooooo-0uuuuypy" ; // 240 - 255
73 //_table[167] = char(167); // '§'
74 //_table[176] = char(176); // '°'
75 DEBTRACE(_table.size() << " " << _table);
78 GuiEditor::~GuiEditor()
80 DEBTRACE("GuiEditor::~GuiEditor");
83 void GuiEditor::CreateNodeFromCatalog(const ItemMimeData* myData, SubjectComposedNode *cnode,bool createNewComponentInstance)
85 DEBTRACE("GuiEditor::CreateNodeFromCatalog");
86 int nb = myData->getDataSize();
88 for (int i=0; i<nb; i++)
90 Catalog* catalog = myData->getCatalog(i);
91 string compoName = myData->getCompo(i);
92 string service = myData->getType(i);
93 DEBTRACE(compoName << "/" << service);
94 _createNode(catalog, cnode, service, compoName,createNewComponentInstance);
98 SubjectNode* GuiEditor::CreateNode(std::string typeNode)
100 DEBTRACE("GuiEditor::CreateNode " << typeNode);
101 YACS::ENGINE::Catalog *catalog = YACS::ENGINE::getSALOMERuntime()->getBuiltinCatalog();
103 Subject *sub = QtGuiContext::getQtCurrent()->getSelectedSubject();
106 DEBTRACE("GuiEditor::CreateNode : invalid selection!");
109 DEBTRACE(sub->getName());
111 YACS::HMI::SubjectComposedNode *cnode = dynamic_cast< YACS::HMI::SubjectComposedNode*>(sub);
114 DEBTRACE("GuiEditor::CreateNode : no ComposedNode selected!");
118 return _createNode(catalog, cnode, typeNode, "", Resource::COMPONENT_INSTANCE_NEW);
121 SubjectNode* GuiEditor::_createNode(YACS::ENGINE::Catalog* catalog,
122 SubjectComposedNode *cnode,
124 std::string compoName,
125 bool createNewComponentInstance)
127 SubjectNode* aNewNode = 0;
129 // --- find a name not used
131 string name = service;
132 if (name == "PresetNode")
134 Node *node =cnode->getNode();
135 ComposedNode *father = dynamic_cast<ComposedNode*>(node);
137 list<Node*> children = father->edGetDirectDescendants();
138 bool nameInUse = true;
139 std::stringstream tryname;
143 long newid = GuiContext::getCurrent()->getNewId();
145 tryname << name << newid;
146 if (newid > 100000) break;
147 for (list<Node*>::iterator it = children.begin(); it != children.end(); ++it)
149 if ((*it)->getName() == tryname.str())
153 name = tryname.str();
156 SubjectSwitch *aSwitch = dynamic_cast<SubjectSwitch*>(cnode);
159 map<int, SubjectNode*> bodyMap = aSwitch->getBodyMap();
160 if (bodyMap.empty()) swCase = 1;
163 map<int, SubjectNode*>::reverse_iterator rit = bodyMap.rbegin();
164 swCase = (*rit).first + 1;
166 aNewNode = aSwitch->addNode(catalog, compoName, service, name, createNewComponentInstance, swCase);
170 else if (cnode && (dynamic_cast<SubjectBloc*>(cnode) == 0) && cnode->getChild() != 0)
172 // loop with a body : can't add a node
175 msg="This loop has already a body. It is not possible to add directly another node\n";
176 msg=msg+"Do you want to put the existing node in a bloc and add the new node in this bloc ?\n";
177 msgBox.setText(msg.c_str());
178 msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No );
179 msgBox.setDefaultButton(QMessageBox::No);
180 int ret = msgBox.exec();
181 if(ret == QMessageBox::Yes)
183 // User wants to put body node in bloc
184 if (cnode->getChild()->putInComposedNode("Bloc1","Bloc"))
186 //the bloc has been successfully created. Add the new node
187 SubjectBloc* newbloc = dynamic_cast<SubjectBloc*>(cnode->getChild());
188 aNewNode = newbloc->addNode(catalog, compoName, service, name, createNewComponentInstance);
197 aNewNode = cnode->addNode(catalog, compoName, service, name, createNewComponentInstance);
203 void GuiEditor::AddTypeFromCatalog(const ItemMimeData* myData)
205 DEBTRACE("GuiEditor::AddTypeFromCatalog");
206 SubjectProc* sProc = QtGuiContext::getQtCurrent()->getSubjectProc();
207 int nb = myData->getDataSize();
209 for (int i=0; i<nb; i++)
211 Catalog* catalog = myData->getCatalog(i);
212 DEBTRACE("catalog " << catalog);
213 string aType = myData->getType(i);
215 sProc->addDataType(catalog, aType);
219 void GuiEditor::CreateBloc()
221 DEBTRACE("GuiEditor::CreateBloc");
225 void GuiEditor::CreateForLoop()
227 DEBTRACE("GuiEditor::CreateForLoop");
228 CreateNode("ForLoop");
231 void GuiEditor::CreateForEachLoop(std::string type)
233 DEBTRACE("GuiEditor::CreateForEachLoop");
234 // The ForEachLoop node for datatype type must exist in builtin catalog
235 // So create it in builtin catalog if it does not exist and datatype is loaded in the current Proc
236 YACS::ENGINE::Catalog *catalog = YACS::ENGINE::getSALOMERuntime()->getBuiltinCatalog();
237 Proc* proc = GuiContext::getCurrent()->getProc();
238 std::string typeName="ForEachLoop_"+type;
239 if (!catalog->_composednodeMap.count(typeName))
241 if(proc->typeMap.count(type))
243 catalog->_composednodeMap[typeName]=new ForEachLoop(typeName,proc->typeMap[type]);
246 CreateNode(typeName);
249 void GuiEditor::CreateWhileLoop()
251 DEBTRACE("GuiEditor::CreateWhileLoop");
252 CreateNode("WhileLoop");
255 void GuiEditor::CreateSwitch()
257 DEBTRACE("GuiEditor::CreateSwitch");
258 CreateNode("Switch");
261 void GuiEditor::CreateOptimizerLoop()
263 DEBTRACE("GuiEditor::CreateOptimizerLoop");
264 CreateNode("OptimizerLoop");
267 void GuiEditor::CreateContainer()
269 DEBTRACE("GuiEditor::CreateContainer");
270 SubjectProc *sproc = QtGuiContext::getQtCurrent()->getSubjectProc();
272 SubjectContainerBase *scont = 0;
275 std::stringstream name;
276 long newid = GuiContext::getCurrent()->getNewId();
277 if (newid > 100000) break;
279 name << "container" << newid;
280 scont = sproc->addContainer(name.str());
284 void GuiEditor::CreateHPContainer()
286 DEBTRACE("GuiEditor::CreateHPContainer");
287 SubjectProc *sproc = QtGuiContext::getQtCurrent()->getSubjectProc();
289 SubjectContainerBase *scont = 0;
292 std::stringstream name;
293 long newid = GuiContext::getCurrent()->getNewId();
294 if (newid > 100000) break;
296 name << "container" << newid;
297 scont = sproc->addHPContainer(name.str());
301 void GuiEditor::CreateComponentInstance()
303 DEBTRACE("GuiEditor::CreateComponentInstance");
304 SubjectProc *sproc = QtGuiContext::getQtCurrent()->getSubjectProc();
306 Subject *sub = QtGuiContext::getQtCurrent()->getSelectedSubject();
307 SubjectComponent *sco = dynamic_cast<SubjectComponent*>(sub);
310 DEBTRACE("GuiEditor::CreateComponentInstance: " << "selection is not a component");
313 string compoName = sco->getComponent()->getCompoName();
314 string containerName = sco->getComponent()->getContainer()->getName();
315 sproc->addComponent(compoName, containerName);
319 SubjectDataPort* GuiEditor::CreateInputPort(SubjectElementaryNode* seNode,
321 YACS::ENGINE::Catalog *catalog,
323 SubjectDataPort* before)
325 DEBTRACE("GuiEditor::CreateInputPort");
326 SubjectDataPort *sdp = 0;
329 std::stringstream aName;
331 while (newid < 100000)
333 newid = GuiContext::getCurrent()->getNewId();
335 aName << "i" << newid;
338 seNode->getNode()->getInputPort(aName.str());
345 sdp = seNode->addInputPort(catalog,type, aName.str());
348 sdp = seNode->addInputPort(catalog,type, name);
354 SubjectDataPort* GuiEditor::CreateOutputPort(SubjectElementaryNode* seNode,
356 YACS::ENGINE::Catalog *catalog,
358 SubjectDataPort* before)
360 DEBTRACE("GuiEditor::CreateOutputPort");
361 SubjectDataPort *sdp = 0;
364 std::stringstream aName;
366 while (newid < 100000)
368 newid = GuiContext::getCurrent()->getNewId();
370 aName << "o" << newid;
373 seNode->getNode()->getOutputPort(aName.str());
380 sdp = seNode->addOutputPort(catalog,type, aName.str());
383 sdp = seNode->addOutputPort(catalog,type, name);
390 * Subject shrink or expand, command from popup menu: needs a valid selection
392 void GuiEditor::shrinkExpand() {
393 DEBTRACE("GuiEditor::shrinkExpand");
395 Subject* sub = QtGuiContext::getQtCurrent()->getSelectedSubject();
397 DEBTRACE("GuiEditor::shrinkExpand : invalid selection!");
401 if (! QtGuiContext::getQtCurrent()->_mapOfSceneItem.count(sub)) {
402 DEBTRACE("GuiEditor::shrinkExpand: no scene item corresponding to this subject");
406 SceneItem* item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[sub];
407 SceneNodeItem *sni = dynamic_cast<SceneNodeItem*>(item);
409 DEBTRACE("GuiEditor::shrinkExpand: no scene node item corresponding to this subject");
413 if (sni->isExpanded()) {
414 sni->setExpanded(false);
416 sni->setExpanded(true);
418 sni->reorganizeShrinkExpand();
419 sni->showOutScopeLinks();
424 * Subject destruction, command from popup menu: needs a valid selection
426 void GuiEditor::DeleteSubject()
428 DEBTRACE("GuiEditor::DeleteSubject");
429 if (!QtGuiContext::getQtCurrent()->isEdition()) return;
430 QModelIndexList selList
431 = QtGuiContext::getQtCurrent()->getSelectionModel()->selectedIndexes();
432 if (selList.isEmpty())
435 QModelIndex selected = selList.front();
436 if (!selected.isValid())
439 SchemaItem *selItem = static_cast<SchemaItem*>(selected.internalPointer());
440 if (!selItem) return;
441 Subject *subToRemove = selItem->getSubject();
442 Subject *subParent = subToRemove->getParent();
443 DeleteSubject(subParent, subToRemove);
447 * Subject destruction, command from button in port table view or via selection
449 void GuiEditor::DeleteSubject(Subject* parent,
452 DEBTRACE("GuiEditor::DeleteSubject "<<parent->getName()<<" "<<toRemove->getName());
453 if (!QtGuiContext::getQtCurrent()->isEdition()) return;
454 toRemove->askRegisterUndoDestroy();
455 if(!parent->destroy(toRemove))
459 void GuiEditor::CutSubject()
461 DEBTRACE("GuiEditor::CutSubject");
462 if (!QtGuiContext::getQtCurrent()->isEdition()) return;
463 Subject *sub = QtGuiContext::getQtCurrent()->getSelectedSubject();
466 Message mess("GuiEditor::Cut : invalid selection!");
469 DEBTRACE(sub->getName());
470 QtGuiContext::getQtCurrent()->setSubjectToCut(sub);
473 void GuiEditor::CopySubject()
475 DEBTRACE("GuiEditor::CopySubject");
476 if (!QtGuiContext::getQtCurrent()->isEdition()) return;
477 Subject *sub = QtGuiContext::getQtCurrent()->getSelectedSubject();
480 Message mess("GuiEditor::Copy : invalid selection!");
483 DEBTRACE(sub->getName());
484 QtGuiContext::getQtCurrent()->setSubjectToCopy(sub);
487 void GuiEditor::PasteSubject()
489 DEBTRACE("GuiEditor::PasteSubject");
490 if (!QtGuiContext::getQtCurrent()->isEdition()) return;
491 Subject *newParent = QtGuiContext::getQtCurrent()->getSelectedSubject();
494 Message mess("GuiEditor::Paste : invalid selection!");
498 Subject *sub = QtGuiContext::getQtCurrent()->getSubjectToPaste(isCut);
501 Message mess("Nothing to paste");
504 if (SubjectNode *snode = dynamic_cast<SubjectNode*>(sub))
509 if (!snode->reparent(newParent))
515 if (!snode->copy(newParent))
520 Message mess("Paste not possible for this kind of object");
523 void GuiEditor::PutSubjectInBloc()
525 Subject *sub = QtGuiContext::getQtCurrent()->getSelectedSubject();
528 Message mess("GuiEditor::PutSubjectInBloc : invalid selection!");
531 if (SubjectNode *snode = dynamic_cast<SubjectNode*>(sub))
533 //Build the set of children node names
534 Node* node=snode->getNode();
535 ComposedNode* father=node->getFather();
536 std::list<Node*> children = father->edGetDirectDescendants();
537 std::set<std::string> names;
538 for (std::list<Node*>::iterator it = children.begin(); it != children.end(); ++it)
539 names.insert((*it)->getName());
541 std::stringstream tryname;
543 while (newid < 100000)
546 tryname << "Bloc" << newid;
547 if(names.find(tryname.str()) == names.end())break;
551 if (!snode->putInComposedNode(tryname.str(),"Bloc"))
556 Message mess("Put in Bloc not possible for this kind of object");
559 void GuiEditor::PutGraphInNode(std::string typeNode)
561 // put graph in Bloc node before
562 std::string blocname = PutGraphInBloc();
563 // put the built bloc into target node type
564 Proc* proc = GuiContext::getCurrent()->getProc();
565 Node* bloc = proc->getChildByShortName(blocname);
566 SubjectNode * sbloc = GuiContext::getCurrent()->_mapOfSubjectNode[bloc];
567 // create a target node
568 SubjectNode * snode = CreateNode(typeNode);
569 // put the built bloc into target node
570 sbloc->putInComposedNode(snode->getName(), typeNode);
571 // select a target node
572 YACS::HMI::SubjectProc* subproc = QtGuiContext::getQtCurrent()->getSubjectProc();
573 QtGuiContext::getQtCurrent()->setSelectedSubject(subproc);
577 std::string GuiEditor::PutGraphInBloc()
579 Proc* proc = GuiContext::getCurrent()->getProc();
580 std::list<Node *> children = proc->edGetDirectDescendants();
582 //get the set of children node names
583 std::set<std::string> names;
584 for (std::list<Node*>::iterator it = children.begin(); it != children.end(); ++it)
585 names.insert((*it)->getName());
587 //get the next numbered name
588 std::stringstream tryname;
589 long newid = GuiContext::getCurrent()->getNewId();
590 while (newid < 100000)
593 tryname << "Bloc" << newid;
594 if(names.find(tryname.str()) == names.end())break;
597 std::string blocname = tryname.str();
599 //put one by one the child nodes of Proc node into a new Bloc node
600 std::map< std::string, std::pair<QPointF, QPointF> > aMapOfNodePosition;
602 SceneNodeItem *inode = 0;
603 SubjectNode * snode = 0;
604 for (std::list<Node*>::iterator it = children.begin(); it != children.end(); ++it)
606 snode = GuiContext::getCurrent()->_mapOfSubjectNode[(*it)];
608 item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[snode];
610 inode = dynamic_cast<SceneNodeItem*>(item);
612 // save current node position to restore it after reparenting
613 aMapOfNodePosition[snode->getName()] = std::make_pair(inode->pos(), QPointF(inode->getExpandedX(), inode->getExpandedY()));
615 snode->putInComposedNode(blocname, "Bloc", false);
617 for (std::list<Node*>::iterator it = children.begin(); it != children.end(); ++it)
620 snode = GuiContext::getCurrent()->_mapOfSubjectNode[(*it)];
621 snode->restoreLinks();
622 item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[snode];
624 inode = dynamic_cast<SceneNodeItem*>(item);
626 // restore node position
627 inode->setPos(aMapOfNodePosition[snode->getName()].first);
628 // update node position for shrink/expand operation
629 inode->setExpandedPos(aMapOfNodePosition[snode->getName()].second);
630 // notify node about position changing
631 inode->checkGeometryChange();
633 Node* bloc = proc->getChildByShortName(blocname);
634 SubjectNode* sbloc = GuiContext::getCurrent()->_mapOfSubjectNode[bloc];
635 item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[sbloc];
637 // notify bloc about child position changing
638 item->checkGeometryChange();
639 // select a target bloc
640 YACS::HMI::SubjectProc* subproc = QtGuiContext::getQtCurrent()->getSubjectProc();
641 QtGuiContext::getQtCurrent()->setSelectedSubject(subproc);
645 void GuiEditor::rebuildLinks()
647 // --- only global link redraw for now...
648 DEBTRACE("GuiEditor::rebuildLinks");
649 YACS::HMI::SubjectProc* subproc = QtGuiContext::getQtCurrent()->getSubjectProc();
650 SceneItem *item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[subproc];
651 SceneComposedNodeItem *proc = dynamic_cast<SceneComposedNodeItem*>(item);
652 proc->rebuildLinks();
655 void GuiEditor::arrangeNodes(bool isRecursive)
657 Subject *sub = QtGuiContext::getQtCurrent()->getSelectedSubject();
660 DEBTRACE("GuiEditor::arrangeNodes : invalid selection!");
663 DEBTRACE(sub->getName());
665 if (! QtGuiContext::getQtCurrent()->_mapOfSceneItem.count(sub))
667 DEBTRACE("no scene item corresponding to this subject");
670 SceneItem* item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[sub];
671 SceneComposedNodeItem *sci = dynamic_cast<SceneComposedNodeItem*>(item);
674 DEBTRACE("no scene composed node item corresponding to this subject");
677 sci->arrangeNodes(isRecursive);
678 // if (Scene::_autoComputeLinks && !QtGuiContext::getQtCurrent()->isLoading())
680 // YACS::HMI::SubjectProc* subproc = QtGuiContext::getQtCurrent()->getSubjectProc();
681 // SceneItem *item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[subproc];
682 // SceneComposedNodeItem *proc = dynamic_cast<SceneComposedNodeItem*>(item);
683 // proc->rebuildLinks();
687 void GuiEditor::arrangeProc()
689 YACS::HMI::SubjectProc* subproc = QtGuiContext::getQtCurrent()->getSubjectProc();
690 SceneItem *item = QtGuiContext::getQtCurrent()->_mapOfSceneItem[subproc];
691 SceneComposedNodeItem *proc = dynamic_cast<SceneComposedNodeItem*>(item);
692 proc->arrangeNodes(true);
695 void GuiEditor::showUndo(QWidget *parent)
697 FormUndoRedo *undo = new FormUndoRedo(parent);
698 undo->tabWidget->setCurrentWidget(undo->undoTab);
702 void GuiEditor::showRedo(QWidget *parent)
704 FormUndoRedo *redo = new FormUndoRedo(parent);
705 redo->tabWidget->setCurrentWidget(redo->redoTab);
709 /*! Replace accentuated characters from latin1 to US ascii equivalent without accent.
710 * I did not found anything to do that in Qt...
712 QString GuiEditor::asciiFilter(const QString & name)
714 DEBTRACE(name.toStdString());
715 string aName = name.toAscii().data();
717 for (int i=0; i < aName.size(); i++)
719 int v = (unsigned char)(aName[i]);
720 DEBTRACE(v << " " << _table[v]);
721 aName[i] = _table[v];
724 return aName.c_str();