1 // Copyright (C) 2006-2015 CEA/DEN, EDF R&D
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
20 #ifndef __WHILELOOP_HXX__
21 #define __WHILELOOP_HXX__
23 #include "YACSlibEngineExport.hxx"
25 #include "ConditionInputPort.hxx"
31 /*! \brief Class for a while loop
35 * This node makes steps while the condition is true
38 class YACSLIBENGINE_EXPORT WhileLoop : public Loop
41 static const char NAME_OF_INPUT_CONDITION[];
42 ConditionInputPort _conditionPort;
44 WhileLoop(const WhileLoop& other, ComposedNode *father, bool editionOnly);
45 WhileLoop(const std::string& name);
47 void init(bool start=true);
48 InputPort *edGetConditionPort() { return &_conditionPort; }
49 InputPort* getInputPort(const std::string& name) const throw(Exception);
50 std::list<InputPort *> getLocalInputPorts() const;
51 virtual void accept(Visitor *visitor);
52 InputPort *getDecisionPort() const { return (InputPort *)&_conditionPort; }
53 virtual std::string typeName() {return "YACS__ENGINE__WhileLoop";}
55 Node *simpleClone(ComposedNode *father, bool editionOnly=true) const;
56 void checkLinkPossibility(OutPort *start, const std::list<ComposedNode *>& pointsOfViewStart,
57 InPort *end, const std::list<ComposedNode *>& pointsOfViewEnd) throw(Exception);
58 YACS::Event updateStateOnFinishedEventFrom(Node *node);