1 // Copyright (C) 2006-2008 CEA/DEN, EDF R&D
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
19 #ifndef __INLINENODE_HXX__
20 #define __INLINENODE_HXX__
22 #include "ElementaryNode.hxx"
29 /*! \brief Class for calculation node (script) inlined (and executed) in the schema
33 * This node is like a script. It has no state if it is executed several times.
34 * Each execution the string _script is executed within a clean context.
39 class InlineNode : public ElementaryNode
42 InlineNode(const InlineNode& other, ComposedNode *father)
43 :ElementaryNode(other,father),_script(other._script) { }
44 InlineNode(const std::string& name):ElementaryNode(name) { }
46 //! Set the script (as a string) to execute
48 * \param script: script to execute
50 virtual void setScript(const std::string& script) { _script=script; }
51 virtual std::string getScript(){return _script;}
53 //! Return a new InlineNode node by making a copy of this node
55 * \param name: name of the new node
56 * \return the new node built by cloning.
58 virtual InlineNode* cloneNode(const std::string& name)
59 { throw Exception("Not implemented");};
60 virtual void accept(Visitor *visitor);
61 virtual ~InlineNode();
62 virtual std::string typeName() {return "YACS__ENGINE__InlineNode";}
67 /*! \brief Class for calculation node (function) inlined (and executed) in the schema
71 * This node is like a function. It can have a state. The first time the node
72 * is executed, the string _script is executed in a clean context followed by the
73 * execution of the function _fname. Next times, the function _fname is executed
74 * within the preserved context.
79 class InlineFuncNode : public InlineNode
82 InlineFuncNode(const InlineFuncNode& other, ComposedNode *father)
83 :InlineNode(other,father),_fname(other._fname) { }
84 InlineFuncNode(const std::string& name):InlineNode(name) { }
86 //! Set the function name to use in node execution
88 * \param fname: name of the function contained in the script to execute
90 virtual void setFname(const std::string& fname) { _fname=fname; }
91 virtual std::string getFname() { return _fname; }
92 void accept(Visitor *visitor);
93 virtual ~InlineFuncNode();
94 virtual std::string typeName() {return "YACS__ENGINE__InlineFuncNode";}