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Activation objects redesign.
[modules/shaper.git] / src / XGUI / XGUI_PropertyPanelSelector.cpp
1 // Copyright (C) 2014-2017  CEA/DEN, EDF R&D
2 //
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License, or (at your option) any later version.
7 //
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
11 // Lesser General Public License for more details.
12 //
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 //
17 // See http://www.salome-platform.org/ or
18 // email : webmaster.salome@opencascade.com<mailto:webmaster.salome@opencascade.com>
19 //
20
21 #include <XGUI_PropertyPanelSelector.h>
22 #include <XGUI_PropertyPanel.h>
23
24 //********************************************************************
25 XGUI_PropertyPanelSelector::XGUI_PropertyPanelSelector(XGUI_PropertyPanel* thePanel)
26 : myPanel(thePanel), myWidgetToBeActivated (NULL)
27 {
28   connect(myPanel, SIGNAL(widgetActivated(ModuleBase_ModelWidget*)), this, SIGNAL(activated()));
29   connect(myPanel, SIGNAL(propertyPanelDeactivated()), this, SIGNAL(deactivated()));
30 }
31
32 //********************************************************************
33 void XGUI_PropertyPanelSelector::reset()
34 {
35   myWidgetToBeActivated = NULL;
36 }
37
38 //********************************************************************
39 void XGUI_PropertyPanelSelector::setActive(const bool& isActive)
40 {
41   if (isActive) {
42     if (myWidgetToBeActivated)
43       myPanel->activateWidget(myWidgetToBeActivated, true);
44     return;
45   }
46   ModuleBase_ModelWidget* aWidget = myPanel->activeWidget();
47   if (aWidget && aWidget->needToBeActiated())
48   {
49     myWidgetToBeActivated = aWidget;
50   }
51   myPanel->activateWidget(NULL, false);
52 }
53
54 //********************************************************************
55 bool XGUI_PropertyPanelSelector::needToBeActiated() const
56 {
57   return myWidgetToBeActivated != NULL;
58 }
59
60 //********************************************************************
61 void XGUI_PropertyPanelSelector::processSelection()
62 {
63   ModuleBase_ModelWidget* aWidget = myPanel->activeWidget();
64   if (!aWidget)
65     return;
66
67   aWidget->processAction(ActionSelection);
68 }