1 // File: XGUI_Displayer.cpp
2 // Created: 20 Apr 2014
3 // Author: Natalia ERMOLAEVA
5 #include "XGUI_Displayer.h"
6 #include "XGUI_Viewer.h"
7 #include "XGUI_Workshop.h"
8 #include "XGUI_ViewerProxy.h"
9 #include "XGUI_Tools.h"
11 #include <ModelAPI_Document.h>
12 #include <ModelAPI_Data.h>
13 #include <ModelAPI_Object.h>
15 #include <GeomAPI_Shape.h>
17 #include <AIS_InteractiveContext.hxx>
18 #include <AIS_LocalContext.hxx>
19 #include <AIS_ListOfInteractive.hxx>
20 #include <AIS_ListIteratorOfListOfInteractive.hxx>
21 #include <AIS_DimensionSelectionMode.hxx>
23 #include <AIS_Shape.hxx>
27 const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
29 XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
31 myWorkshop = theWorkshop;
34 XGUI_Displayer::~XGUI_Displayer()
38 bool XGUI_Displayer::isVisible(FeaturePtr theFeature)
40 FeaturePtr aFeature = XGUI_Tools::realFeature(theFeature);
41 return myFeature2AISObjectMap.find(aFeature) != myFeature2AISObjectMap.end();
44 void XGUI_Displayer::display(FeaturePtr theFeature, bool isUpdateViewer)
46 FeaturePtr aFeature = XGUI_Tools::realFeature(theFeature);
47 boost::shared_ptr<GeomAPI_Shape> aShapePtr = aFeature->data()->shape();
50 TopoDS_Shape aShape = aShapePtr->impl<TopoDS_Shape>();
51 display(aFeature, aShape, isUpdateViewer);
55 void XGUI_Displayer::display(FeaturePtr theFeature,
56 const TopoDS_Shape& theShape, bool isUpdateViewer)
58 Handle(AIS_InteractiveContext) aContext = AISContext();
60 Handle(AIS_Shape) anAIS = new AIS_Shape(theShape);
61 myFeature2AISObjectMap[theFeature] = anAIS;
63 aContext->Display(anAIS, isUpdateViewer);
67 std::list<XGUI_ViewerPrs> XGUI_Displayer::getSelected(const int theShapeTypeToSkip)
69 std::set<FeaturePtr > aPrsFeatures;
70 std::list<XGUI_ViewerPrs> aPresentations;
72 Handle(AIS_InteractiveContext) aContext = AISContext();
73 for (aContext->InitSelected(); aContext->MoreSelected(); aContext->NextSelected()) {
74 Handle(AIS_InteractiveObject) anIO = aContext->SelectedInteractive();
75 TopoDS_Shape aShape = aContext->SelectedShape();
77 if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
80 FeaturePtr aFeature = getFeature(anIO);
81 if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
83 Handle(SelectMgr_EntityOwner) anOwner = aContext->SelectedOwner();
84 aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape, anOwner));
85 aPrsFeatures.insert(aFeature);
87 return aPresentations;
90 QFeatureList XGUI_Displayer::selectedFeatures() const
92 QFeatureList aSelectedList;
94 Handle(AIS_InteractiveContext) aContext = AISContext();
95 for (aContext->InitSelected(); aContext->MoreSelected(); aContext->NextSelected()) {
96 Handle(AIS_InteractiveObject) anIO = aContext->SelectedInteractive();
97 FeaturePtr aFeature = getFeature(anIO);
99 aSelectedList.append(aFeature);
101 return aSelectedList;
105 std::list<XGUI_ViewerPrs> XGUI_Displayer::getHighlighted(const int theShapeTypeToSkip)
107 std::set<FeaturePtr > aPrsFeatures;
108 std::list<XGUI_ViewerPrs> aPresentations;
110 Handle(AIS_InteractiveContext) aContext = AISContext();
111 for (aContext->InitDetected(); aContext->MoreDetected(); aContext->NextDetected()) {
112 Handle(AIS_InteractiveObject) anIO = aContext->DetectedInteractive();
113 TopoDS_Shape aShape = aContext->DetectedShape();
114 if (theShapeTypeToSkip >= 0 && !aShape.IsNull() && aShape.ShapeType() == theShapeTypeToSkip)
117 FeaturePtr aFeature = getFeature(anIO);
118 if (aPrsFeatures.find(aFeature) != aPrsFeatures.end())
120 aPresentations.push_back(XGUI_ViewerPrs(aFeature, aShape, NULL));
121 aPrsFeatures.insert(aFeature);
124 return aPresentations;
127 void XGUI_Displayer::erase(FeaturePtr theFeature,
128 const bool isUpdateViewer)
130 FeaturePtr aFeature = XGUI_Tools::realFeature(theFeature);
132 if (myFeature2AISObjectMap.find(aFeature) == myFeature2AISObjectMap.end())
135 Handle(AIS_InteractiveContext) aContext = AISContext();
136 Handle(AIS_InteractiveObject) anAIS = myFeature2AISObjectMap[aFeature];
137 Handle(AIS_Shape) anAISShape = Handle(AIS_Shape)::DownCast(anAIS);
138 if (!anAISShape.IsNull())
140 aContext->Erase(anAISShape, isUpdateViewer);
142 myFeature2AISObjectMap.erase(aFeature);
146 bool XGUI_Displayer::redisplay(FeaturePtr theFeature,
147 Handle(AIS_InteractiveObject) theAIS,
148 const int theSelectionMode,
149 const bool isUpdateViewer)
151 bool isCreated = false;
152 Handle(AIS_InteractiveContext) aContext = AISContext();
153 // Open local context if there is no one
154 if (!aContext->HasOpenedContext()) {
155 aContext->ClearCurrents(false);
156 aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
157 // set mouse sensitivity
158 //aContext->SetSensitivityMode(StdSelect_SM_WINDOW);
159 //aContext->SetPixelTolerance(MOUSE_SENSITIVITY_IN_PIXEL);
161 // display or redisplay presentation
162 if (isVisible(theFeature) && !myFeature2AISObjectMap[theFeature].IsNull()) {
163 aContext->RecomputeSelectionOnly(theAIS);
166 myFeature2AISObjectMap[theFeature] = theAIS;
167 if (theSelectionMode < 0)
169 aContext->Display(theAIS, false);
173 aContext->Display(theAIS, 0, theSelectionMode, false);
183 void XGUI_Displayer::activateInLocalContext(FeaturePtr theFeature,
184 const std::list<int>& theModes, const bool isUpdateViewer)
186 Handle(AIS_InteractiveContext) aContext = AISContext();
187 // Open local context if there is no one
188 if (!aContext->HasOpenedContext()) {
189 aContext->ClearCurrents(false);
190 aContext->OpenLocalContext(false/*use displayed objects*/, true/*allow shape decomposition*/);
192 // display or redisplay presentation
193 Handle(AIS_Shape) anAIS;
194 if (isVisible(theFeature))
195 anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[theFeature]);
197 // Activate selection of objects from prs
198 if (!anAIS.IsNull()) {
199 aContext->Load(anAIS, -1, true/*allow decomposition*/);
200 aContext->Deactivate(anAIS);
202 std::list<int>::const_iterator anIt = theModes.begin(), aLast = theModes.end();
203 for (; anIt != aLast; anIt++)
205 aContext->Activate(anAIS, AIS_Shape::SelectionMode((TopAbs_ShapeEnum)*anIt));
213 void XGUI_Displayer::stopSelection(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isStop,
214 const bool isUpdateViewer)
216 Handle(AIS_InteractiveContext) aContext = AISContext();
218 Handle(AIS_Shape) anAIS;
219 std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
221 for (; anIt != aLast; anIt++) {
222 aFeature = (*anIt).feature();
223 if (isVisible(aFeature))
224 anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
229 QColor aColor(Qt::white);
230 anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
234 QColor aColor(Qt::red);
235 anAIS->SetColor(Quantity_Color(aColor.red()/255., aColor.green()/255., aColor.blue()/255., Quantity_TOC_RGB));
243 void XGUI_Displayer::setSelected(const std::list<XGUI_ViewerPrs>& theFeatures, const bool isUpdateViewer)
245 Handle(AIS_InteractiveContext) aContext = AISContext();
247 std::list<XGUI_ViewerPrs>::const_iterator anIt = theFeatures.begin(), aLast = theFeatures.end();
250 Handle(AIS_Shape) anAIS;
251 // we need to unhighligth objects manually in the current local context
252 // in couple with the selection clear (TODO)
253 Handle(AIS_LocalContext) aLocalContext = aContext->LocalContext();
254 if (!aLocalContext.IsNull())
255 aLocalContext->UnhilightLastDetected(myWorkshop->viewer()->activeView());
256 aContext->ClearSelected(false);
258 for (; anIt != aLast; anIt++) {
259 aFeature = (*anIt).feature();
260 if (isVisible(aFeature))
261 anAIS = Handle(AIS_Shape)::DownCast(myFeature2AISObjectMap[aFeature]);
264 aContext->AddOrRemoveSelected(anAIS, false);
272 void XGUI_Displayer::setSelected(const QFeatureList& theFeatures, const bool isUpdateViewer)
274 Handle(AIS_InteractiveContext) aContext = AISContext();
275 aContext->ClearSelected();
276 foreach(FeaturePtr aFeature, theFeatures) {
277 FeaturePtr aRFeature = XGUI_Tools::realFeature(aFeature);
278 if (myFeature2AISObjectMap.find(aRFeature) == myFeature2AISObjectMap.end())
281 Handle(AIS_InteractiveObject) anAIS = myFeature2AISObjectMap[aRFeature];
283 aContext->AddOrRemoveSelected(anAIS, false);
290 /*void XGUI_Displayer::EraseAll(const bool isUpdateViewer)
292 Handle(AIS_InteractiveContext) ic = AISContext();
294 AIS_ListOfInteractive aList;
295 ic->DisplayedObjects(aList);
296 AIS_ListIteratorOfListOfInteractive anIter(aList);
297 for (; anIter.More(); anIter.Next()) {
298 if ((anIter.Value()->DynamicType() == STANDARD_TYPE(AIS_Trihedron)))
302 Handle(AIS_InteractiveObject) anIO = anIter.Value();
303 ic->Erase(anIO, false);
305 myFeature2AISObjectMap.clear();
310 void XGUI_Displayer::eraseDeletedFeatures(const bool isUpdateViewer)
312 Handle(AIS_InteractiveContext) aContext = AISContext();
314 FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
315 aFLast = myFeature2AISObjectMap.end();
316 std::list<FeaturePtr> aRemoved;
317 for (; aFIt != aFLast; aFIt++)
319 FeaturePtr aFeature = (*aFIt).first;
320 if (!aFeature || !aFeature->data() || !aFeature->data()->isValid()) {
321 Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
322 if (!anAIS.IsNull()) {
323 aContext->Erase(anAIS, false);
324 aRemoved.push_back(aFeature);
328 std::list<FeaturePtr>::const_iterator anIt = aRemoved.begin(),
329 aLast = aRemoved.end();
330 for (; anIt != aLast; anIt++) {
331 myFeature2AISObjectMap.erase(myFeature2AISObjectMap.find(*anIt));
338 void XGUI_Displayer::closeLocalContexts(const bool isUpdateViewer)
340 closeAllContexts(true);
343 Handle(AIS_InteractiveObject) XGUI_Displayer::getAISObject(
344 FeaturePtr theFeature) const
346 Handle(AIS_InteractiveObject) anIO;
347 if (myFeature2AISObjectMap.find(theFeature) != myFeature2AISObjectMap.end())
348 anIO = (myFeature2AISObjectMap.find(theFeature))->second;
352 FeaturePtr XGUI_Displayer::getFeature(Handle(AIS_InteractiveObject) theIO) const
355 FeatureToAISMap::const_iterator aFIt = myFeature2AISObjectMap.begin(),
356 aFLast = myFeature2AISObjectMap.end();
357 for (; aFIt != aFLast && !aFeature; aFIt++) {
358 Handle(AIS_InteractiveObject) anAIS = (*aFIt).second;
361 aFeature = (*aFIt).first;
366 void XGUI_Displayer::closeAllContexts(const bool isUpdateViewer)
368 Handle(AIS_InteractiveContext) ic = AISContext();
370 ic->CloseAllContexts(false);
376 void XGUI_Displayer::updateViewer()
378 Handle(AIS_InteractiveContext) ic = AISContext();
380 ic->UpdateCurrentViewer();
383 Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const
385 return myWorkshop->viewer()->AISContext();