1 // Copyright (C) 2014-20xx CEA/DEN, EDF R&D -->
3 // File: XGUI_Displayer.cpp
4 // Created: 20 Apr 2014
5 // Author: Natalia ERMOLAEVA
7 #include "XGUI_Displayer.h"
8 #include "XGUI_Workshop.h"
9 #include "XGUI_ViewerProxy.h"
10 #include "XGUI_SelectionMgr.h"
11 #include "XGUI_Selection.h"
12 #include "XGUI_CustomPrs.h"
14 #include <AppElements_Viewer.h>
16 #include <ModelAPI_Document.h>
17 #include <ModelAPI_Data.h>
18 #include <ModelAPI_Object.h>
19 #include <ModelAPI_Tools.h>
20 #include <ModelAPI_AttributeIntArray.h>
22 #include <ModuleBase_ResultPrs.h>
24 #include <GeomAPI_Shape.h>
25 #include <GeomAPI_IPresentable.h>
26 #include <GeomAPI_ICustomPrs.h>
28 #include <AIS_InteractiveContext.hxx>
29 #include <AIS_LocalContext.hxx>
30 #include <AIS_ListOfInteractive.hxx>
31 #include <AIS_ListIteratorOfListOfInteractive.hxx>
32 #include <AIS_DimensionSelectionMode.hxx>
33 #include <AIS_Shape.hxx>
34 #include <AIS_Dimension.hxx>
35 #include <TColStd_ListIteratorOfListOfInteger.hxx>
36 #include <SelectMgr_ListOfFilter.hxx>
37 #include <SelectMgr_ListIteratorOfListOfFilter.hxx>
39 #include <TColStd_MapOfTransient.hxx>
40 #include <TColStd_MapIteratorOfMapOfTransient.hxx>
44 const int MOUSE_SENSITIVITY_IN_PIXEL = 10; ///< defines the local context mouse selection sensitivity
46 //#define DEBUG_DISPLAY
47 //#define DEBUG_ACTIVATE
48 //#define DEBUG_FEATURE_REDISPLAY
49 //#define DEBUG_SELECTION_FILTERS
50 //#define DEBUG_USE_CLEAR_OUTDATED_SELECTION
52 // Workaround for bug #25637
53 void displayedObjects(const Handle(AIS_InteractiveContext)& theAIS, AIS_ListOfInteractive& theList)
55 // Get from null point
56 theAIS->DisplayedObjects(theList, true);
57 if (theAIS->HasOpenedContext()) {
58 // get from local context
59 const Handle(AIS_LocalContext)& aLC = theAIS->LocalContext();
60 TColStd_MapOfTransient aMap;
61 int NbDisp = aLC->DisplayedObjects(aMap);
62 TColStd_MapIteratorOfMapOfTransient aIt(aMap);
64 Handle(AIS_InteractiveObject) curIO;
65 Handle(Standard_Transient) Tr;
66 for(; aIt.More(); aIt.Next()){
68 curIO = *((Handle(AIS_InteractiveObject)*) &Tr);
69 theList.Append(curIO);
75 XGUI_Displayer::XGUI_Displayer(XGUI_Workshop* theWorkshop)
76 : myWorkshop(theWorkshop)
78 enableUpdateViewer(true);
79 myCustomPrs = std::shared_ptr<GeomAPI_ICustomPrs>(new XGUI_CustomPrs());
82 XGUI_Displayer::~XGUI_Displayer()
86 bool XGUI_Displayer::isVisible(ObjectPtr theObject) const
88 return myResult2AISObjectMap.contains(theObject);
91 void XGUI_Displayer::display(ObjectPtr theObject, bool isUpdateViewer)
93 if (isVisible(theObject)) {
94 redisplay(theObject, isUpdateViewer);
97 FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
98 if (aFeature.get() != NULL) {
99 qDebug(QString("display feature: %1, displayed: %2").
100 arg(aFeature->data()->name().c_str()).
101 arg(displayedObjects().size()).toStdString().c_str());
106 GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
107 bool isShading = false;
108 if (aPrs.get() != NULL) {
109 anAIS = aPrs->getAISObject(anAIS);
111 ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
112 if (aResult.get() != NULL) {
113 std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
114 if (aShapePtr.get() != NULL) {
115 anAIS = AISObjectPtr(new GeomAPI_AISObject());
116 anAIS->setImpl(new Handle(AIS_InteractiveObject)(new ModuleBase_ResultPrs(aResult)));
117 //anAIS->createShape(aShapePtr);
123 display(theObject, anAIS, isShading, isUpdateViewer);
127 bool canBeShaded(Handle(AIS_InteractiveObject) theAIS)
129 Handle(AIS_Shape) aShapePrs = Handle(AIS_Shape)::DownCast(theAIS);
130 if (!aShapePrs.IsNull()) {
131 TopoDS_Shape aShape = aShapePrs->Shape();
132 TopAbs_ShapeEnum aType = aShape.ShapeType();
133 if ((aType == TopAbs_VERTEX) || (aType == TopAbs_EDGE) || (aType == TopAbs_WIRE))
136 // Check that the presentation is not a sketch
137 Handle(ModuleBase_ResultPrs) aPrs = Handle(ModuleBase_ResultPrs)::DownCast(theAIS);
139 return !aPrs->isSketchMode();
146 void XGUI_Displayer::display(ObjectPtr theObject, AISObjectPtr theAIS,
147 bool isShading, bool isUpdateViewer)
149 Handle(AIS_InteractiveContext) aContext = AISContext();
150 if (aContext.IsNull())
153 Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
154 if (!anAISIO.IsNull()) {
155 myResult2AISObjectMap[theObject] = theAIS;
156 bool aCanBeShaded = ::canBeShaded(anAISIO);
157 // In order to avoid extra closing/opening context
158 SelectMgr_IndexedMapOfOwner aSelectedOwners;
160 myWorkshop->selector()->selection()->selectedOwners(aSelectedOwners);
161 closeLocalContexts(false);
163 aContext->Display(anAISIO, false);
164 aContext->SetDisplayMode(anAISIO, isShading? Shading : Wireframe, false);
166 anAISIO->Attributes()->SetFaceBoundaryDraw( Standard_True );
167 emit objectDisplayed(theObject, theAIS);
169 bool isCustomized = customizeObject(theObject);
171 aContext->Redisplay(anAISIO, false);
175 activateObjects(myActiveSelectionModes);
176 myWorkshop->selector()->setSelectedOwners(aSelectedOwners, false);
179 activate(anAISIO, myActiveSelectionModes);
185 void XGUI_Displayer::erase(ObjectPtr theObject, const bool isUpdateViewer)
187 if (!isVisible(theObject))
190 Handle(AIS_InteractiveContext) aContext = AISContext();
191 if (aContext.IsNull())
193 AISObjectPtr anObject = myResult2AISObjectMap[theObject];
195 Handle(AIS_InteractiveObject) anAIS = anObject->impl<Handle(AIS_InteractiveObject)>();
196 if (!anAIS.IsNull()) {
197 emit beforeObjectErase(theObject, anObject);
198 aContext->Remove(anAIS, isUpdateViewer);
201 myResult2AISObjectMap.remove(theObject);
204 void XGUI_Displayer::redisplay(ObjectPtr theObject, bool isUpdateViewer)
206 if (!isVisible(theObject))
209 AISObjectPtr aAISObj = getAISObject(theObject);
210 Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
212 GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
214 AISObjectPtr aAIS_Obj = aPrs->getAISObject(aAISObj);
216 erase(theObject, isUpdateViewer);
219 if (aAIS_Obj != aAISObj) {
220 myResult2AISObjectMap[theObject] = aAIS_Obj;
222 aAISIO = aAIS_Obj->impl<Handle(AIS_InteractiveObject)>();
225 if (!aAISIO.IsNull()) {
226 Handle(AIS_InteractiveContext) aContext = AISContext();
227 if (aContext.IsNull())
229 // Check that the visualized shape is the same and the redisplay is not necessary
230 // Redisplay of AIS object leads to this object selection compute and the selection
231 // in the browser is lost
233 // this check is not necessary anymore because the selection store/restore is realized
234 // before and after the values modification.
235 // Moreother, this check avoids customize and redisplay presentation if the presentable
236 // parameter is changed.
237 bool isEqualShapes = false;
238 ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
239 if (aResult.get() != NULL) {
240 Handle(AIS_Shape) aShapePrs = Handle(AIS_Shape)::DownCast(aAISIO);
241 if (!aShapePrs.IsNull()) {
242 std::shared_ptr<GeomAPI_Shape> aShapePtr = ModelAPI_Tools::shape(aResult);
243 if (aShapePtr.get()) {
244 const TopoDS_Shape& aOldShape = aShapePrs->Shape();
245 isEqualShapes = aOldShape.IsEqual(aShapePtr->impl<TopoDS_Shape>());
249 // Customization of presentation
250 bool isCustomized = customizeObject(theObject);
251 #ifdef DEBUG_FEATURE_REDISPLAY
252 //qDebug(QString("Redisplay: %1, isEqualShapes=%2, isCustomized=%3").
253 // arg(!isEqualShapes || isCustomized).arg(isEqualShapes).arg(isCustomized).toStdString().c_str());
255 if (!isEqualShapes || isCustomized) {
256 aContext->Redisplay(aAISIO, false);
257 #ifdef DEBUG_FEATURE_REDISPLAY
258 //qDebug(" Redisplay happens");
266 void XGUI_Displayer::deactivate(ObjectPtr theObject)
268 if (isVisible(theObject)) {
269 Handle(AIS_InteractiveContext) aContext = AISContext();
270 if (aContext.IsNull())
273 AISObjectPtr anObj = myResult2AISObjectMap[theObject];
274 Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
275 aContext->Deactivate(anAIS);
276 #ifdef DEBUG_USE_CLEAR_OUTDATED_SELECTION
277 aContext->LocalContext()->ClearOutdatedSelection(anAIS, true);
283 /*void XGUI_Displayer::activate(ObjectPtr theFeature)
285 activate(theFeature, myActiveSelectionModes);
288 void XGUI_Displayer::activate(ObjectPtr theObject, const QIntList& theModes)
290 #ifdef DEBUG_ACTIVATE
291 FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
293 if (aFeature.get() != NULL) {
295 getModesOfActivation(theObject, aModes);
298 qDebug(QString("activate feature: %1, theModes: %2, myActiveSelectionModes: %3, getModesOf: %4").
299 arg(aFeature->data()->name().c_str()).
300 arg(theModes.size()).
301 arg(myActiveSelectionModes.size()).
302 arg(aModes.size()).toStdString().c_str());
306 if (isVisible(theObject)) {
307 Handle(AIS_InteractiveContext) aContext = AISContext();
308 if (aContext.IsNull())
311 AISObjectPtr anObj = myResult2AISObjectMap[theObject];
312 Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
314 activate(anAIS, theModes);
318 void XGUI_Displayer::getModesOfActivation(ObjectPtr theObject, QIntList& theModes)
320 if (!isVisible(theObject))
323 Handle(AIS_InteractiveContext) aContext = AISContext();
324 if (aContext.IsNull())
327 AISObjectPtr aAISObj = getAISObject(theObject);
329 if (aAISObj.get() != NULL) {
330 Handle(AIS_InteractiveObject) anAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
331 TColStd_ListOfInteger aTColModes;
332 aContext->ActivatedModes(anAISIO, aTColModes);
333 TColStd_ListIteratorOfListOfInteger itr( aTColModes );
334 for (; itr.More(); itr.Next() ) {
335 theModes.append(itr.Value());
340 void XGUI_Displayer::activateObjects(const QIntList& theModes)
342 #ifdef DEBUG_ACTIVATE
343 qDebug(QString("activate all features: theModes: %2, myActiveSelectionModes: %3").
344 arg(theModes.size()).
345 arg(myActiveSelectionModes.size()).
346 toStdString().c_str());
348 // In order to avoid doblications of selection modes
350 foreach (int aMode, theModes) {
351 if (!aNewModes.contains(aMode))
352 aNewModes.append(aMode);
354 myActiveSelectionModes = aNewModes;
355 Handle(AIS_InteractiveContext) aContext = AISContext();
356 if (aContext.IsNull())
358 // Open local context if there is no one
359 if (!aContext->HasOpenedContext())
362 //aContext->UseDisplayedObjects();
363 //myUseExternalObjects = true;
365 AIS_ListOfInteractive aPrsList;
366 ::displayedObjects(aContext, aPrsList);
368 Handle(AIS_Trihedron) aTrihedron;
369 AIS_ListIteratorOfListOfInteractive aLIt(aPrsList);
370 Handle(AIS_InteractiveObject) anAISIO;
371 for(aLIt.Initialize(aPrsList); aLIt.More(); aLIt.Next()){
372 anAISIO = aLIt.Value();
373 activate(anAISIO, myActiveSelectionModes);
378 void XGUI_Displayer::deactivateObjects()
380 myActiveSelectionModes.clear();
381 Handle(AIS_InteractiveContext) aContext = AISContext();
382 // Open local context if there is no one
383 if (!aContext->HasOpenedContext())
386 //aContext->NotUseDisplayedObjects();
387 AIS_ListOfInteractive aPrsList;
388 ::displayedObjects(aContext, aPrsList);
390 AIS_ListIteratorOfListOfInteractive aLIt;
391 //Handle(AIS_Trihedron) aTrihedron;
392 Handle(AIS_InteractiveObject) anAISIO;
393 for(aLIt.Initialize(aPrsList); aLIt.More(); aLIt.Next()){
394 anAISIO = aLIt.Value();
395 aContext->Deactivate(anAISIO);
396 #ifdef DEBUG_USE_CLEAR_OUTDATED_SELECTION
397 aContext->LocalContext()->ClearOutdatedSelection(anAISIO, true);
403 bool XGUI_Displayer::isActive(ObjectPtr theObject) const
405 Handle(AIS_InteractiveContext) aContext = AISContext();
406 if (aContext.IsNull())
408 if (!isVisible(theObject))
411 AISObjectPtr anObj = myResult2AISObjectMap[theObject];
412 Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
414 TColStd_ListOfInteger aModes;
415 aContext->ActivatedModes(anAIS, aModes);
416 return aModes.Extent() > 0;
419 void XGUI_Displayer::setSelected(const QObjectPtrList& theResults, const bool isUpdateViewer)
421 Handle(AIS_InteractiveContext) aContext = AISContext();
422 if (aContext.IsNull())
424 if (aContext->HasOpenedContext()) {
425 aContext->UnhilightSelected();
426 aContext->ClearSelected();
427 foreach(ObjectPtr aResult, theResults) {
428 if (isVisible(aResult)) {
429 AISObjectPtr anObj = myResult2AISObjectMap[aResult];
430 Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
431 if (!anAIS.IsNull()) {
432 // The methods are replaced in order to provide multi-selection, e.g. restore selection
433 // by activating multi selector widget. It also gives an advantage that the multi
434 // selection in OB gives multi-selection in the viewer
435 //aContext->SetSelected(anAIS, false);
436 aContext->AddOrRemoveSelected(anAIS, false);
441 aContext->UnhilightCurrents();
442 aContext->ClearCurrents();
443 foreach(ObjectPtr aResult, theResults) {
444 if (isVisible(aResult)) {
445 AISObjectPtr anObj = myResult2AISObjectMap[aResult];
446 Handle(AIS_InteractiveObject) anAIS = anObj->impl<Handle(AIS_InteractiveObject)>();
448 aContext->SetCurrentObject(anAIS, false);
457 void XGUI_Displayer::clearSelected()
459 Handle(AIS_InteractiveContext) aContext = AISContext();
461 aContext->UnhilightCurrents(false);
462 aContext->ClearSelected();
466 void XGUI_Displayer::eraseAll(const bool isUpdateViewer)
468 Handle(AIS_InteractiveContext) aContext = AISContext();
469 if (!aContext.IsNull()) {
470 foreach (ObjectPtr aObj, myResult2AISObjectMap.keys()) {
471 AISObjectPtr aAISObj = myResult2AISObjectMap[aObj];
473 Handle(AIS_InteractiveObject) anIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
474 if (!anIO.IsNull()) {
475 emit beforeObjectErase(aObj, aAISObj);
476 aContext->Remove(anIO, false);
482 myResult2AISObjectMap.clear();
485 void XGUI_Displayer::openLocalContext()
487 Handle(AIS_InteractiveContext) aContext = myWorkshop->viewer()->AISContext();
488 if (aContext.IsNull())
490 // Open local context if there is no one
491 if (!aContext->HasOpenedContext()) {
492 // Preserve selected objects
493 //AIS_ListOfInteractive aAisList;
494 //for (aContext->InitCurrent(); aContext->MoreCurrent(); aContext->NextCurrent())
495 // aAisList.Append(aContext->Current());
497 // get the filters from the global context and append them to the local context
498 // a list of filters in the global context is not cleared and should be cleared here
499 SelectMgr_ListOfFilter aFilters;
500 aFilters.Assign(aContext->Filters());
501 // it is important to remove the filters in the global context, because there is a code
502 // in the closeLocalContex, which restore the global context filters
503 aContext->RemoveFilters();
505 //aContext->ClearCurrents();
506 aContext->OpenLocalContext();
507 //aContext->NotUseDisplayedObjects();
509 //myUseExternalObjects = false;
511 SelectMgr_ListIteratorOfListOfFilter aIt(aFilters);
512 for (;aIt.More(); aIt.Next()) {
513 aContext->AddFilter(aIt.Value());
516 //AIS_ListIteratorOfListOfInteractive aIt2(aAisList);
517 //for(; aIt2.More(); aIt2.Next()) {
518 // aContext->SetSelected(aIt2.Value(), false);
523 void XGUI_Displayer::closeLocalContexts(const bool isUpdateViewer)
525 Handle(AIS_InteractiveContext) aContext = AISContext();
526 if ( (!aContext.IsNull()) && (aContext->HasOpenedContext()) ) {
527 // Preserve selected objects
528 //AIS_ListOfInteractive aAisList;
529 //for (aContext->InitSelected(); aContext->MoreSelected(); aContext->NextSelected())
530 // aAisList.Append(aContext->SelectedInteractive());
532 // get the filters from the local context and append them to the global context
533 // a list of filters in the local context is cleared
534 SelectMgr_ListOfFilter aFilters;
535 aFilters.Assign(aContext->Filters());
537 //aContext->ClearSelected();
538 aContext->CloseAllContexts(false);
540 // Redisplay all object if they were displayed in localContext
541 Handle(AIS_InteractiveObject) aAISIO;
542 foreach (AISObjectPtr aAIS, myResult2AISObjectMap) {
543 aAISIO = aAIS->impl<Handle(AIS_InteractiveObject)>();
544 if (aContext->DisplayStatus(aAISIO) != AIS_DS_Displayed) {
545 aContext->Display(aAISIO, false);
546 aContext->SetDisplayMode(aAISIO, Shading, false);
550 // Append the filters from the local selection in the global selection context
551 SelectMgr_ListIteratorOfListOfFilter aIt(aFilters);
552 for (;aIt.More(); aIt.Next()) {
553 Handle(SelectMgr_Filter) aFilter = aIt.Value();
554 aContext->AddFilter(aFilter);
559 //myUseExternalObjects = false;
562 //AIS_ListIteratorOfListOfInteractive aIt2(aAisList);
563 //for(; aIt2.More(); aIt2.Next()) {
564 // if (aContext->IsDisplayed(aIt2.Value()))
565 // aContext->SetCurrentObject(aIt2.Value(), false);
570 AISObjectPtr XGUI_Displayer::getAISObject(ObjectPtr theObject) const
573 if (myResult2AISObjectMap.contains(theObject))
574 anIO = myResult2AISObjectMap[theObject];
578 ObjectPtr XGUI_Displayer::getObject(const AISObjectPtr& theIO) const
580 Handle(AIS_InteractiveObject) aRefAIS = theIO->impl<Handle(AIS_InteractiveObject)>();
581 return getObject(aRefAIS);
584 ObjectPtr XGUI_Displayer::getObject(const Handle(AIS_InteractiveObject)& theIO) const
587 foreach (ObjectPtr anObj, myResult2AISObjectMap.keys()) {
588 AISObjectPtr aAIS = myResult2AISObjectMap[anObj];
589 Handle(AIS_InteractiveObject) anAIS = aAIS->impl<Handle(AIS_InteractiveObject)>();
596 bool XGUI_Displayer::enableUpdateViewer(const bool isEnabled)
598 bool aWasEnabled = myEnableUpdateViewer;
600 myEnableUpdateViewer = isEnabled;
605 void XGUI_Displayer::updateViewer() const
607 Handle(AIS_InteractiveContext) aContext = AISContext();
608 if (!aContext.IsNull() && myEnableUpdateViewer)
609 aContext->UpdateCurrentViewer();
612 Handle(AIS_InteractiveContext) XGUI_Displayer::AISContext() const
614 Handle(AIS_InteractiveContext) aContext = myWorkshop->viewer()->AISContext();
615 if ((!aContext.IsNull()) && (!aContext->HasOpenedContext())) {
616 aContext->OpenLocalContext();
621 Handle(SelectMgr_AndFilter) XGUI_Displayer::GetFilter()
623 Handle(AIS_InteractiveContext) aContext = AISContext();
624 if (myAndFilter.IsNull() && !aContext.IsNull()) {
625 myAndFilter = new SelectMgr_AndFilter();
626 aContext->AddFilter(myAndFilter);
631 void XGUI_Displayer::displayAIS(AISObjectPtr theAIS, bool isUpdate)
633 Handle(AIS_InteractiveContext) aContext = AISContext();
634 if (aContext.IsNull())
636 Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
637 if (!anAISIO.IsNull()) {
638 aContext->Display(anAISIO, isUpdate);
639 if (aContext->HasOpenedContext()) {
640 //if (myUseExternalObjects) {
641 if (myActiveSelectionModes.size() == 0)
642 aContext->Activate(anAISIO);
644 foreach(int aMode, myActiveSelectionModes) {
645 aContext->Activate(anAISIO, aMode);
653 void XGUI_Displayer::eraseAIS(AISObjectPtr theAIS, const bool isUpdate)
655 Handle(AIS_InteractiveContext) aContext = AISContext();
656 if (aContext.IsNull())
658 Handle(AIS_InteractiveObject) anAISIO = theAIS->impl<Handle(AIS_InteractiveObject)>();
659 if (!anAISIO.IsNull()) {
660 aContext->Remove(anAISIO, isUpdate);
665 void XGUI_Displayer::setDisplayMode(ObjectPtr theObject, DisplayMode theMode, bool toUpdate)
667 if (theMode == NoMode)
670 Handle(AIS_InteractiveContext) aContext = AISContext();
671 if (aContext.IsNull())
674 AISObjectPtr aAISObj = getAISObject(theObject);
678 Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
679 bool aCanBeShaded = ::canBeShaded(aAISIO);
680 // In order to avoid extra closing/opening context
681 SelectMgr_IndexedMapOfOwner aSelectedOwners;
683 myWorkshop->selector()->selection()->selectedOwners(aSelectedOwners);
684 closeLocalContexts(false);
686 aContext->SetDisplayMode(aAISIO, theMode, false);
687 // Redisplay in order to update new mode because it could be not computed before
688 aContext->Redisplay(aAISIO, false);
691 activateObjects(myActiveSelectionModes);
692 myWorkshop->selector()->setSelectedOwners(aSelectedOwners, false);
698 XGUI_Displayer::DisplayMode XGUI_Displayer::displayMode(ObjectPtr theObject) const
700 Handle(AIS_InteractiveContext) aContext = AISContext();
701 if (aContext.IsNull())
704 AISObjectPtr aAISObj = getAISObject(theObject);
708 Handle(AIS_InteractiveObject) aAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
709 return (XGUI_Displayer::DisplayMode) aAISIO->DisplayMode();
712 void XGUI_Displayer::addSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
714 Handle(AIS_InteractiveContext) aContext = AISContext();
715 if (aContext.IsNull())
717 const SelectMgr_ListOfFilter& aFilters = aContext->Filters();
718 SelectMgr_ListIteratorOfListOfFilter aIt(aFilters);
719 for (; aIt.More(); aIt.Next()) {
720 if (theFilter.Access() == aIt.Value().Access())
723 Handle(SelectMgr_CompositionFilter) aCompFilter = GetFilter();
724 const SelectMgr_ListOfFilter& aStoredFilters = aCompFilter->StoredFilters();
725 for (aIt.Initialize(aStoredFilters); aIt.More(); aIt.Next()) {
726 if (theFilter.Access() == aIt.Value().Access())
729 aCompFilter->Add(theFilter);
730 #ifdef DEBUG_SELECTION_FILTERS
731 int aCount = GetFilter()->StoredFilters().Extent();
732 qDebug(QString("addSelectionFilter: filters.count() = %1").arg(aCount).toStdString().c_str());
736 void XGUI_Displayer::removeSelectionFilter(const Handle(SelectMgr_Filter)& theFilter)
738 Handle(AIS_InteractiveContext) aContext = AISContext();
739 if (aContext.IsNull())
741 Handle(SelectMgr_AndFilter) aCompositeFilter = GetFilter();
742 if (aCompositeFilter->IsIn(theFilter))
743 aCompositeFilter->Remove(theFilter);
744 #ifdef DEBUG_SELECTION_FILTERS
745 int aCount = GetFilter()->StoredFilters().Extent();
746 qDebug(QString("removeSelectionFilter: filters.count() = %1").arg(aCount).toStdString().c_str());
750 void XGUI_Displayer::removeFilters()
752 Handle(AIS_InteractiveContext) aContext = AISContext();
753 if (aContext.IsNull())
755 GetFilter()->Clear();
758 void XGUI_Displayer::showOnly(const QObjectPtrList& theList)
760 QObjectPtrList aDispList = myResult2AISObjectMap.keys();
761 foreach(ObjectPtr aObj, aDispList) {
762 if (!theList.contains(aObj))
765 foreach(ObjectPtr aObj, theList) {
766 if (!isVisible(aObj))
767 display(aObj, false);
772 bool XGUI_Displayer::canBeShaded(ObjectPtr theObject) const
774 if (!isVisible(theObject))
777 AISObjectPtr aAISObj = getAISObject(theObject);
778 if (aAISObj.get() == NULL)
781 Handle(AIS_InteractiveObject) anAIS = aAISObj->impl<Handle(AIS_InteractiveObject)>();
782 return ::canBeShaded(anAIS);
785 void XGUI_Displayer::activate(const Handle(AIS_InteractiveObject)& theIO,
786 const QIntList& theModes) const
788 Handle(AIS_InteractiveContext) aContext = AISContext();
789 if (aContext.IsNull() || theIO.IsNull())
792 // deactivate object in all modes, which are not in the list of activation
793 // It seems that after the IO deactivation the selected state of the IO's owners
794 // is modified in OCC(version: 6.8.0) and the selection of the object later is lost.
795 // By this reason, the number of the IO deactivate is decreased and the object is deactivated
796 // only if there is a difference in the current modes and the parameters modes.
797 // If the selection problem happens again, it is possible to write a test scenario and create
798 // a bug. The bug steps are the following:
799 // Create two IO, activate them in 5 modes, select the first IO, deactivate 3 modes for both,
800 // with clicked SHIFT select the second object. The result is the selection of the first IO is lost.
801 TColStd_ListOfInteger aTColModes;
802 aContext->ActivatedModes(theIO, aTColModes);
803 TColStd_ListIteratorOfListOfInteger itr( aTColModes );
804 QIntList aModesActivatedForIO;
805 //bool isDeactivated = false;
806 for (; itr.More(); itr.Next() ) {
807 Standard_Integer aMode = itr.Value();
808 if (!theModes.contains(aMode)) {
809 #ifdef DEBUG_ACTIVATE
810 qDebug(QString("deactivate: %1").arg(aMode).toStdString().c_str());
812 aContext->Deactivate(theIO, aMode);
813 //isDeactivated = true;
816 aModesActivatedForIO.append(aMode);
817 #ifdef DEBUG_ACTIVATE
818 qDebug(QString(" active: %1").arg(aMode).toStdString().c_str());
822 #ifdef DEBUG_USE_CLEAR_OUTDATED_SELECTION
824 aContext->LocalContext()->ClearOutdatedSelection(theIO, true);
828 // loading the interactive object allowing the decomposition
829 if (aTColModes.IsEmpty())
830 aContext->Load(theIO, -1, true);
832 Handle(AIS_Trihedron) aTrihedron = Handle(AIS_Trihedron)::DownCast(theIO);
833 //Deactivate trihedron which can be activated in local selector
834 if (aTrihedron.IsNull()) {
835 //aContext->Load(anAISIO, -1, true);
836 // In order to clear active modes list
837 if (theModes.size() == 0) {
838 //aContext->Load(anAISIO, 0, true);
839 aContext->Activate(theIO);
840 #ifdef DEBUG_ACTIVATE
841 qDebug("activate in all modes");
844 foreach(int aMode, theModes) {
845 //aContext->Load(anAISIO, aMode, true);
846 if (!aModesActivatedForIO.contains(aMode)) {
847 aContext->Activate(theIO, aMode);
848 #ifdef DEBUG_ACTIVATE
849 qDebug(QString("activate: %1").arg(aMode).toStdString().c_str());
857 bool XGUI_Displayer::customizeObject(ObjectPtr theObject)
859 AISObjectPtr anAISObj = getAISObject(theObject);
860 // correct the result's color it it has the attribute
861 ResultPtr aResult = std::dynamic_pointer_cast<ModelAPI_Result>(theObject);
863 // Customization of presentation
864 GeomCustomPrsPtr aCustomPrs;
865 FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
866 if (aFeature.get() != NULL) {
867 GeomCustomPrsPtr aCustPrs = std::dynamic_pointer_cast<GeomAPI_ICustomPrs>(aFeature);
868 if (aCustPrs.get() != NULL)
869 aCustomPrs = aCustPrs;
871 if (aCustomPrs.get() == NULL) {
872 // we ignore presentable not customized objects
873 GeomPresentablePtr aPrs = std::dynamic_pointer_cast<GeomAPI_IPresentable>(theObject);
874 if (aPrs.get() != NULL)
876 aCustomPrs = myCustomPrs;
878 return aCustomPrs->customisePresentation(aResult, anAISObj, myCustomPrs);
882 QColor XGUI_Displayer::setObjectColor(ObjectPtr theObject, const QColor& theColor, bool toUpdate)
884 if (!isVisible(theObject))
887 AISObjectPtr anAISObj = getAISObject(theObject);
889 anAISObj->getColor(aR, aG, aB);
890 anAISObj->setColor(theColor.red(), theColor.green(), theColor.blue());
893 return QColor(aR, aG, aB);