1 // SALOME VTKViewer : build VTK viewer into Salome desktop
3 // Copyright (C) 2004 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
24 // File : VTKViewer_Prs.cxx
25 // Author : Sergey ANIKIN
29 #include "VTKViewer_Prs.h"
32 //==========================================================
34 * VTKViewer_Prs::VTKViewer_Prs
37 //==========================================================
38 VTKViewer_Prs::VTKViewer_Prs() : myObjects( 0 )
42 //==========================================================
44 * VTKViewer_Prs::VTKViewer_Prs
45 * tandard constructora
47 //==========================================================
48 VTKViewer_Prs::VTKViewer_Prs( const vtkActor* obj )
53 //==========================================================
55 * VTKViewer_Prs::~VTKViewer_Prs
58 //==========================================================
59 VTKViewer_Prs:: ~VTKViewer_Prs()
61 if ( myObjects ) myObjects->Delete();
64 //==========================================================
66 * VTKViewer_Prs::GetObjects
69 //==========================================================
70 vtkActorCollection* VTKViewer_Prs::GetObjects() const
75 //==========================================================
77 * VTKViewer_Prs::AddObject
80 //==========================================================
81 void VTKViewer_Prs::AddObject( const vtkActor* obj )
84 myObjects = vtkActorCollection::New();
85 myObjects->AddItem( (vtkActor*)obj );
88 //==========================================================
90 * VTKViewer_Prs::IsNull
91 * Return 0 if list of the actors is empty
92 * [ Reimplemented from SALOME_Prs ]
94 //==========================================================
95 bool VTKViewer_Prs::IsNull() const
97 return !myObjects || myObjects->GetNumberOfItems() <= 0;