1 // SALOME VTKViewer : build VTK viewer into Salome desktop
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
22 // File : VTKViewer_CellRectPicker.h
23 // Author : Natalia KOPNOVA
27 #ifndef __VTKViewer_CellRectPicker_h
28 #define __VTKViewer_CellRectPicker_h
30 #include "VTKViewer_RectPicker.h"
34 /*! \brief Cell data structure*/
43 typedef std::vector<VTKViewer_CellData> VTKViewer_CellDataSet;
44 typedef std::map<vtkActor*, VTKViewer_CellDataSet> VTKViewer_ActorDataMap;
49 /*! \class VTKViewer_CellRectPicker
50 * \brief Rectangular cell picker class.
52 class VTK_EXPORT VTKViewer_CellRectPicker : public VTKViewer_RectPicker
55 static VTKViewer_CellRectPicker *New();
56 /*! \fn vtkTypeMacro(VTKViewer_CellRectPicker,VTKViewer_RectPicker);
57 * \brief VTK type macros.
59 vtkTypeMacro(VTKViewer_CellRectPicker,VTKViewer_RectPicker);
61 /*! \fn VTKViewer_CellDataSet GetCellData(vtkActor* actor)
62 * \brief Get the id of the picked cells.
63 * \brief (Notes: use GetActors() to get picked actors list)
64 * \param actor - vtkActor pointer
66 VTKViewer_CellDataSet GetCellData(vtkActor* actor)
67 { return this->ActorData[actor]; }
69 /*! \fn static int IntersectCells(vtkCell* c1, float d1, vtkCell* c2, float d2, float dir[3]);
70 * \brief The method returns a non-zero value, if the cells intersect each other
71 * in the direction dir[3].
72 * \param c1 - first vtkCell pointer
74 * \param c2 - second vtkCell pointer
76 * \param dir[3] - direction
77 * \retval integer - Returned value is 1 if the first cell is top of
78 * the second one according to direction and 2 if the second cell is top.
80 static int IntersectCells(vtkCell* c1, float d1, vtkCell* c2, float d2, float dir[3]);
82 /*! \fn static char PointInside(float point[3], vtkPoints* list);
83 * \brief Check point position.
84 * \param point[3] - point
85 * \param list - point data set
86 * \retval 0 or 1 - The method returns a non-zero value, if the point is inlide point data set
88 static char PointInside(float point[3], vtkPoints* list);
92 VTKViewer_CellRectPicker();
93 ~VTKViewer_CellRectPicker();
95 VTKViewer_ActorDataMap ActorData;
97 /*! \fn virtual float IntersectWithHex(float p1[4][4], float p2[4][4], float tol,
98 * vtkAssemblyPath *path, vtkProp3D *p,
99 * vtkAbstractMapper3D *m);
101 virtual float IntersectWithHex(float p1[4][4], float p2[4][4], float tol,
102 vtkAssemblyPath *path, vtkProp3D *p,
103 vtkAbstractMapper3D *m);
104 /*! \fn void Initialize();
105 * \brief Clear \a ActorData and call VTKViewer_RectPicker::Initialize() method
110 void IncludeCell(vtkDataSet* input, VTKViewer_CellData cellData, VTKViewer_CellDataSet& dalaList);
111 void IncludeActor(vtkProp3D* prop, vtkDataSet* input, VTKViewer_CellDataSet& dataList);
114 vtkGenericCell *Cell;