1 // SALOME VTKViewer : build VTK viewer into Salome desktop
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : VTKViewer_CellRectPicker.h
25 // Author : Natalia KOPNOVA
28 #ifndef __VTKViewer_CellRectPicker_h
29 #define __VTKViewer_CellRectPicker_h
31 #include "VTKViewer_RectPicker.h"
43 typedef std::vector<VTKViewer_CellData> VTKViewer_CellDataSet;
44 typedef std::map<vtkActor*, VTKViewer_CellDataSet> VTKViewer_ActorDataMap;
50 class VTK_EXPORT VTKViewer_CellRectPicker : public VTKViewer_RectPicker
53 static VTKViewer_CellRectPicker *New();
54 vtkTypeMacro(VTKViewer_CellRectPicker,VTKViewer_RectPicker);
57 // Get the id of the picked cells.
58 // (Notes: use GetActors() to get picked actors list)
59 VTKViewer_CellDataSet GetCellData(vtkActor* actor)
60 { return this->ActorData[actor]; }
63 // The method returns a non-zero value if the cells intersect each other
64 // in the direction dir[3]. Returned value is 1 if the first cell is top of
65 // the second one according to direction and 2 if the second cell is top.
66 static int IntersectCells(vtkCell* c1, float d1, vtkCell* c2, float d2, float dir[3]);
69 // The method returns a non-zero value if the point is inlide point data set
70 static char PointInside(float point[3], vtkPoints* list);
73 VTKViewer_CellRectPicker();
74 ~VTKViewer_CellRectPicker();
76 VTKViewer_ActorDataMap ActorData;
78 virtual float IntersectWithHex(float p1[4][4], float p2[4][4], float tol,
79 vtkAssemblyPath *path, vtkProp3D *p,
80 vtkAbstractMapper3D *m);
83 void IncludeCell(vtkDataSet* input, VTKViewer_CellData cellData, VTKViewer_CellDataSet& dalaList);
84 void IncludeActor(vtkProp3D* prop, vtkDataSet* input, VTKViewer_CellDataSet& dataList);