1 // VISU OBJECT : interactive object for VISU entities implementation
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // File : VISU_Gen_s.cc
24 // Author : Alexey PETROV
27 #include "VISU_Gen_s.hh"
29 #include "VISU_Convertor.hxx"
30 #include "VISU_ScalarMapPL.hxx"
31 #include "VISU_ScalarBarActor.hxx"
33 #include <vtkUnstructuredGrid.h>
34 #include <vtkDataSetMapper.h>
36 #include <vtkRenderWindowInteractor.h>
37 #include <vtkRenderWindow.h>
38 #include <vtkRenderer.h>
39 #include <vtkCamera.h>
44 Convertor::Convertor(const char* theFileName) : myConvertor(CreateConvertor(theFileName)){}
47 ScalarMap::ScalarMap(Convertor* theConvertor, const char* theMeshName, int theEntity,
48 const char* theFieldName, int theIteration)
51 if(VISU_Convertor* aConvertor = theConvertor->GetImpl()){
52 VISU::PUnstructuredGridIDMapper anIDMapper =
53 aConvertor->GetTimeStampOnMesh(theMeshName,VISU::TEntity(theEntity),theFieldName,theIteration);
55 myScalarMap = VISU_ScalarMapPL::New();
56 myScalarMap->SetUnstructuredGridIDMapper(anIDMapper);
63 myRen = vtkRenderer::New();
64 myRenWin = vtkRenderWindow::New();
65 myRenWin->AddRenderer(myRen);
66 myRenWin->SetSize(300, 300);
68 myRen->GetActiveCamera()->ParallelProjectionOn();
69 myIRen = vtkRenderWindowInteractor::New();
70 myIRen->SetRenderWindow(myRenWin);
74 void View3D::SetPosition(int theX, int theY) {
75 myRenWin->SetPosition(theX, theY);
82 void View3D::Display(ScalarMap* theScalarMap){
83 if(VISU_ScalarMapPL* aScalarMap = theScalarMap->GetImpl()){
86 myRen->RemoveAllProps();
87 vtkActor* anActor = vtkActor::New();
88 anActor->SetMapper(aScalarMap->GetMapper());
90 VISU_ScalarBarActor * aScalarBar = VISU_ScalarBarActor::New();
91 aScalarBar->SetLookupTable(aScalarMap->GetBarTable());
93 myRen->AddActor(anActor);
94 myRen->AddActor2D(aScalarBar);
95 myRen->ResetCameraClippingRange();