1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // VISU OBJECT : interactive object for VISU entities implementation
23 // File : VISU_PrsObject_i.hxx
24 // Author : Alexey PETROV
27 #ifndef VISU_Vectors_i_HeaderFile
28 #define VISU_Vectors_i_HeaderFile
30 #include "VISU_DeformedShape_i.hh"
36 //----------------------------------------------------------------------------
37 class VISU_I_EXPORT Vectors_i : public virtual POA_VISU::Vectors,
38 public virtual DeformedShape_i
40 static int myNbPresent;
41 Vectors_i(const Vectors_i&);
44 //----------------------------------------------------------------------------
45 typedef DeformedShape_i TSuperClass;
46 typedef VISU::Vectors TInterface;
49 Vectors_i(EPublishInStudyMode thePublishInStudyModep);
53 SameAs(const Prs3d_i* theOrigin);
62 return VISU::TVECTORS;
67 SetLineWidth(CORBA::Double theWidth);
75 SetGlyphType(VISU::Vectors::GlyphType theType);
78 VISU::Vectors::GlyphType
83 SetGlyphPos(VISU::Vectors::GlyphPos thePos);
86 VISU::Vectors::GlyphPos
96 //! Redefines VISU_ColoredPrs3d_i::CreatePipeLine
99 CreatePipeLine(VISU_PipeLine* thePipeLine);
101 //! Redefines VISU_ColoredPrs3d_i::CheckIsPossible
110 VISU_VectorsPL *myVectorsPL;
114 //! Redefines VISU_ColoredPrs3d_i::IsPossible
117 IsPossible(Result_i* theResult,
118 const std::string& theMeshName,
119 VISU::Entity theEntity,
120 const std::string& theFieldName,
121 CORBA::Long theTimeStampNumber,
122 bool theIsMemoryCheck);
124 //! Redefines VISU_ColoredPrs3d_i::Create
127 Create(const std::string& theMeshName,
128 VISU::Entity theEntity,
129 const std::string& theFieldName,
130 CORBA::Long theTimeStampNumber);
132 //! Redefines VISU_ColoredPrs3d_i::ToStream
135 ToStream(std::ostringstream& theStr);
137 //! Redefines VISU_ColoredPrs3d_i::Restore
140 Restore(SALOMEDS::SObject_ptr theSObject,
141 const Storable::TRestoringMap& theMap);
143 static const std::string myComment;
145 //! Redefines VISU_ColoredPrs3d_i::GetComment
150 //! Redefines VISU_ColoredPrs3d_i::GenerateName
159 //! Redefines VISU_ColoredPrs3d_i::CreateActor
164 //! Redefines VISU_ColoredPrs3d_i::UpdateActor
167 UpdateActor(VISU_ActorBase* theActor) ;