1 // VISU OBJECT : interactive object for VISU entities implementation
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
23 // File : VISU_PrsObject_i.hxx
24 // Author : Alexey PETROV
27 #ifndef VISU_ScalarMap_i_HeaderFile
28 #define VISU_ScalarMap_i_HeaderFile
30 #include "VISU_ColoredPrs3d_i.hh"
35 //============================================================================
36 class ScalarMap_i : public virtual POA_VISU::ScalarMap,
37 public virtual ColoredPrs3d_i
39 static int myNbPresent;
41 ScalarMap_i(const ScalarMap_i&);
44 //----------------------------------------------------------------------------
45 typedef ColoredPrs3d_i TSuperClass;
48 ScalarMap_i(Result_i* theResult,
51 ScalarMap_i(Result_i* theResult,
52 SALOMEDS::SObject_ptr theSObject);
60 return VISU::TSCALARMAP;
69 SetScaling(VISU::Scaling theScaling);
73 SetRange(CORBA::Double theMin, CORBA::Double theMax);
75 // To provide backward compatibility
78 SetBarOrientation(VISU::ScalarMap::Orientation theOrientation);
81 VISU::ScalarMap::Orientation
84 typedef VISU::ScalarMap TInterface;
89 DoSetInput(Result_i* theResult);
94 IsPossible(Result_i* theResult,
95 const char* theMeshName,
96 VISU::Entity theEntity,
97 const char* theFieldName,
99 int isMemoryCheck = true);
102 Create(const char* theMeshName,
103 VISU::Entity theEntity,
104 const char* theFieldName,
109 ToStream(std::ostringstream& theStr);
111 static const std::string myComment;
123 Restore(const Storable::TRestoringMap& theMap);
127 Restore(SALOMEDS::SObject_ptr theSObject,
128 const std::string& thePrefix,
129 const Storable::TRestoringMap& theMap);
137 SetMapScale(double theMapScale = 1.0);
149 SameAs(const Prs3d_i* theOrigin);
153 CreateActor(const Handle(SALOME_InteractiveObject)& theIO = NULL);
157 UpdateActor(VISU_Actor* theActor);