1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // VISU VISUGUI : GUI of VISU component
24 // File : VisuGUI_Tools.cxx
25 // Author : Sergey Anikin
28 #include "VisuGUI_ViewTools.h"
30 #include "VISU_Actor.h"
32 #include "SVTK_ViewModel.h"
33 #include "SVTK_ViewWindow.h"
35 #include <SUIT_Desktop.h>
39 //----------------------------------------------------------------------------
41 PublishInView(VisuGUI* theModule,
43 SVTK_ViewWindow* theViewWindow,
47 QApplication::setOverrideCursor( Qt::WaitCursor );
49 if (VISU_Actor* anActor = thePrs->CreateActor()) {
50 theViewWindow->AddActor(anActor);
52 theViewWindow->highlight(anActor->getIO(),true);
53 theViewWindow->getRenderer()->ResetCameraClippingRange();
54 theViewWindow->Repaint();
55 QApplication::restoreOverrideCursor();
58 } catch(std::exception& exc) {
59 thePrs->RemoveActors();
61 QApplication::restoreOverrideCursor();
63 SUIT_MessageBox::warning
64 (GetDesktop(theModule), QObject::tr("WRN_VISU"),
65 QObject::tr("ERR_CANT_CREATE_ACTOR") + ": " + QObject::tr(exc.what()));
72 //---------------------------------------------------------------
74 UpdateViewer(VisuGUI* theModule,
75 VISU::Prs3d_i* thePrs,
77 const bool theIsHighlight)
79 if (SVTK_ViewWindow* aViewWindow = GetActiveViewWindow<SVTK_ViewWindow>(theModule)) {
80 vtkRenderer *aRen = aViewWindow->getRenderer();
81 VTK::ActorCollectionCopy aCopy(aRen->GetActors());
82 vtkActorCollection *anActColl = aCopy.GetActors();
83 anActColl->InitTraversal();
84 VISU_Actor* aResActor = NULL;
86 while (vtkActor *anAct = anActColl->GetNextActor()) {
87 if (VISU_Actor* anActor = dynamic_cast<VISU_Actor*>(anAct)) {
88 if (VISU::Prs3d_i* aPrs3d = anActor->GetPrs3d()) {
89 if (thePrs == aPrs3d) {
92 thePrs->UpdateActors();
93 aResActor->VisibilityOn();
94 } catch (std::runtime_error& exc) {
95 thePrs->RemoveActors();
99 SUIT_MessageBox::warning
100 (GetDesktop(theModule), QObject::tr("WRN_VISU"),
101 QObject::tr("ERR_CANT_BUILD_PRESENTATION") + ": " + QObject::tr(exc.what()) );
103 } else if (theDispOnly) {
104 anActor->VisibilityOff();
106 } else if (theDispOnly && anActor->GetVisibility()) {
107 anActor->VisibilityOff();
112 if (theIsHighlight && isOk)
113 aViewWindow->highlight(aResActor->getIO(), true);
114 aViewWindow->getRenderer()->ResetCameraClippingRange();
115 aViewWindow->Repaint();
118 return PublishInView(theModule, thePrs, aViewWindow, theIsHighlight);
124 //---------------------------------------------------------------
126 ErasePrs3d(VisuGUI* theModule,
127 VISU::Prs3d_i* thePrs,
130 if(SVTK_ViewWindow* aViewWindow = GetActiveViewWindow<SVTK_ViewWindow>(theModule)){
131 if(VISU_Actor* anActor = FindActor(aViewWindow, thePrs)){
132 anActor->VisibilityOff();
134 aViewWindow->Repaint();
139 //----------------------------------------------------------------------------
141 ErasePrs(VisuGUI* theModule,
148 switch (theBase->GetType()) {
150 if (VISU::Curve_i* aCurve = dynamic_cast<VISU::Curve_i*>(theBase))
151 PlotCurve(theModule, aCurve, VISU::eErase );
154 case VISU::TCONTAINER: {
155 if (VISU::Container_i* aContainer = dynamic_cast<VISU::Container_i*>(theBase))
156 PlotContainer(theModule, aContainer, VISU::eErase );
160 if (VISU::Table_i* aTable = dynamic_cast<VISU::Table_i*>(theBase))
161 PlotTable(theModule, aTable, VISU::eErase );
164 case VISU::TPOINTMAP3D: {
165 if (VISU::PointMap3d_i* aTable3d = dynamic_cast<VISU::PointMap3d_i*>(theBase)) {
166 if (SVTK_ViewWindow* aViewWindow = GetActiveViewWindow<SVTK_ViewWindow>(theModule)) {
167 if(VISU_ActorBase* anActor = FindActorBase(aViewWindow, aTable3d)){
168 anActor->VisibilityOff();
170 aViewWindow->Repaint();
173 if (VISU::Table_i* aTable = dynamic_cast<VISU::Table_i*>(theBase))
174 PlotTable(theModule, aTable, VISU::eErase );
180 if(VISU::Prs3d_i* aPrs3d = VISU::GetPrs3dFromBase(theBase)){
181 if(SVTK_ViewWindow* aViewWindow = GetActiveViewWindow<SVTK_ViewWindow>(theModule)){
182 RemoveScalarBarPosition(theModule, aViewWindow, aPrs3d);
183 ErasePrs3d(theModule, aPrs3d, theDoRepaint);