1 // SMESH SMESH : implementaion of SMESH idl descriptions
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : StdMeshers_Quadrangle_2D.hxx
25 // Moved here from SMESH_Quadrangle_2D.hxx
26 // Author : Paul RASCLE, EDF
30 #ifndef _SMESH_QUADRANGLE_2D_HXX_
31 #define _SMESH_QUADRANGLE_2D_HXX_
33 #include "SMESH_2D_Algo.hxx"
34 #include "SMESH_Mesh.hxx"
35 #include "Utils_SALOME_Exception.hxx"
39 #include "StdMeshers_Helper.hxx"
41 //class SMDS_MeshNode;
43 typedef struct uvPtStruct
47 double u; // original 2d parameter
49 double x; // 2d parameter, normalized [0,1]
51 const SMDS_MeshNode * node;
54 typedef struct faceQuadStruct
60 bool isEdgeForward[4];
61 bool isEdgeOut[4]; // true, if an edge has more nodes, than the opposite
62 UVPtStruct* uv_edges[4];
66 class StdMeshers_Quadrangle_2D:
70 StdMeshers_Quadrangle_2D(int hypId, int studyId, SMESH_Gen* gen);
71 virtual ~StdMeshers_Quadrangle_2D();
73 virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
74 const TopoDS_Shape& aShape,
75 SMESH_Hypothesis::Hypothesis_Status& aStatus);
77 virtual bool Compute(SMESH_Mesh& aMesh,
78 const TopoDS_Shape& aShape)
79 throw (SALOME_Exception);
81 FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh,
82 const TopoDS_Shape& aShape)
83 throw (SALOME_Exception);
85 FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh,
86 const TopoDS_Shape& aShape,
87 const bool CreateQuadratic)
88 throw (SALOME_Exception);
90 static void QuadDelete(FaceQuadStruct* quad);
93 * Returns NLinkNodeMap from myTool
95 const NLinkNodeMap& GetNLinkNodeMap() { return myTool->GetNLinkNodeMap(); }
97 ostream & SaveTo(ostream & save);
98 istream & LoadFrom(istream & load);
99 friend ostream & operator << (ostream & save, StdMeshers_Quadrangle_2D & hyp);
100 friend istream & operator >> (istream & load, StdMeshers_Quadrangle_2D & hyp);
104 FaceQuadStruct* CheckNbEdges(SMESH_Mesh& aMesh,
105 const TopoDS_Shape& aShape)
106 throw (SALOME_Exception);
108 void SetNormalizedGrid(SMESH_Mesh& aMesh,
109 const TopoDS_Shape& aShape,
110 FaceQuadStruct* quad)
111 throw (SALOME_Exception);
114 * Special function for creation only quandrangle faces
116 bool ComputeQuadPref(SMESH_Mesh& aMesh,
117 const TopoDS_Shape& aShape,
118 FaceQuadStruct* quad)
119 throw (SALOME_Exception);
121 UVPtStruct* LoadEdgePoints2(SMESH_Mesh& aMesh,
122 const TopoDS_Face& F, const TopoDS_Edge& E,
125 UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh,
126 const TopoDS_Face& F, const TopoDS_Edge& E,
127 double first, double last);
129 UVPtStruct* MakeEdgePoints(SMESH_Mesh& aMesh,
130 const TopoDS_Face& F, const TopoDS_Edge& E,
131 double first, double last, int nb_segm);
133 // true if QuadranglePreference hypothesis is assigned that forces
134 // construction of quadrangles if the number of nodes on opposite edges
135 // is not the same in the case where the global number of nodes on edges is even
136 bool myQuadranglePreference;
138 StdMeshers_Helper* myTool; // toll for working with quadratic elements