1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 #include "SVTK_Trihedron.h"
23 #include "SALOME_Actor.h"
25 #include <vtkObjectFactory.h>
26 #include <vtkActorCollection.h>
27 #include <vtkRenderer.h>
29 vtkStandardNewMacro(SVTK_Trihedron);
40 \return count of visible actors
41 \param theRenderer - renderer to be checked
45 ::GetVisibleActorCount(vtkRenderer* theRenderer)
47 vtkActorCollection* aCollection = theRenderer->GetActors();
48 aCollection->InitTraversal();
50 while(vtkActor* aProp = aCollection->GetNextActor()) {
51 if(aProp->GetVisibility())
52 if(SALOME_Actor* anActor = SALOME_Actor::SafeDownCast(aProp)) {
53 if(!anActor->IsInfinitive())
56 else if ( !OwnActor( anActor ) ) {