1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SALOME OCCViewer : build OCC Viewer into Salome desktop
25 // Author : Sergey ANIKIN
32 #include <SALOME_Prs.h>
34 #include <AIS_ListOfInteractive.hxx>
36 class Handle(AIS_InteractiveObject);
38 class SOCC_EXPORT SOCC_Prs : public SALOME_OCCPrs
42 // Default constructor
43 SOCC_Prs( const Handle(AIS_InteractiveObject)& obj );
44 // Standard constructor
48 void GetObjects( AIS_ListOfInteractive& list ) const;
49 // Get interactive objects list
50 void AddObject( const Handle(AIS_InteractiveObject)& obj );
51 // Add interactive object
52 void PrependObject( const Handle(AIS_InteractiveObject)& obj );
53 // Prepend interactive object
56 // Remove first interactive object
58 // Remove all interactive objects
61 // Reimplemented from SALOME_Prs
63 /* This method is used for activisation/deactivisation of
64 objects in the moment of displaying */
65 void SetToActivate( const bool );
66 bool ToActivate() const;
69 AIS_ListOfInteractive myObjects; // list of interactive objects