1 // SALOME OCCViewer : build OCC Viewer into Salome desktop
3 // Copyright (C) 2004 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
25 // Author : Sergey ANIKIN
34 #include <SALOME_Prs.h>
36 #include <AIS_InteractiveObject.hxx>
37 #include <AIS_ListOfInteractive.hxx>
39 class SOCC_EXPORT SOCC_Prs : public SALOME_OCCPrs
43 // Default constructor
44 SOCC_Prs( const Handle(AIS_InteractiveObject)& obj );
45 // Standard constructor
49 void GetObjects( AIS_ListOfInteractive& list ) const;
50 // Get interactive objects list
51 void AddObject( const Handle(AIS_InteractiveObject)& obj );
52 // Add interactive object
55 // Reimplemented from SALOME_Prs
57 /* This method is used for activisation/deactivisation of
58 objects in the moment of displaying */
59 void SetToActivate( const bool );
60 bool ToActivate() const;
63 AIS_ListOfInteractive myObjects; // list of interactive objects