1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_VTKUtils.cxx
25 // Author : Open CASCADE S.A.S.
28 #include "SMESHGUI_VTKUtils.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_Filter.h"
34 #include <SMESH_Actor.h>
35 #include <SMESH_ActorUtils.h>
36 #include <SMESH_ObjectDef.h>
37 #include <SMDS_Mesh.hxx>
39 // SALOME GUI includes
40 #include <SUIT_Desktop.h>
41 #include <SUIT_Session.h>
42 #include <SUIT_MessageBox.h>
43 #include <SUIT_ViewManager.h>
44 #include <SUIT_ResourceMgr.h>
46 #include <SALOME_ListIO.hxx>
47 #include <SALOME_ListIteratorOfListIO.hxx>
49 #include <SVTK_Selector.h>
50 #include <SVTK_ViewModel.h>
51 #include <SVTK_ViewWindow.h>
53 #include <VTKViewer_Algorithm.h>
55 #include <LightApp_SelectionMgr.h>
56 #include <SalomeApp_Application.h>
57 #include <SalomeApp_Study.h>
59 // SALOME KERNEL includes
60 #include <utilities.h>
63 #include <SALOMEconfig.h>
64 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
65 #include CORBA_CLIENT_HEADER(SMESH_Group)
68 #include <vtkRenderer.h>
69 #include <vtkActorCollection.h>
70 #include <vtkUnstructuredGrid.h>
73 #include <TColStd_IndexedMapOfInteger.hxx>
74 #include <Standard_ErrorHandler.hxx>
78 typedef std::map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
79 static TVisualObjCont VISUAL_OBJ_CONT;
81 //=============================================================================
83 * \brief Allocate some memory at construction and release it at destruction.
84 * Is used to be able to continue working after mesh generation or visualization
85 * break due to lack of memory
87 //=============================================================================
92 MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
93 void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
94 ~MemoryReserve() { Free(); }
96 static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
98 //================================================================================
100 * \brief Remove VisualObj and its actor from all views
102 //================================================================================
104 void RemoveVisualObjectWithActors( const char* theEntry )
106 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
107 ( SUIT_Session::session()->activeApplication() );
108 SUIT_ViewManager* aViewManager =
109 app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
110 if ( aViewManager ) {
111 QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
112 for ( int iV = 0; iV < views.count(); ++iV ) {
113 if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
114 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV]))
115 vtkWnd->RemoveActor(actor);
119 int aStudyId = aViewManager->study()->id();
120 TVisualObjCont::key_type aKey(aStudyId,theEntry);
121 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
122 if(anIter != VISUAL_OBJ_CONT.end()) {
123 // for unknown reason, object destructor is not called, so clear object manually
124 anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
125 anIter->second->GetUnstructuredGrid()->SetPoints(0);
127 VISUAL_OBJ_CONT.erase(aKey);
130 //================================================================================
132 * \brief Remove all VisualObjs and their actors from all views
134 //================================================================================
136 void RemoveAllObjectsWithActors()
138 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
139 ( SUIT_Session::session()->activeApplication() );
141 ViewManagerList viewMgrs = app->viewManagers();
142 for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
143 SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
144 if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
145 QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
146 for ( int iV = 0; iV < views.count(); ++iV ) {
147 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
148 vtkRenderer *aRenderer = vtkWnd->getRenderer();
149 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
150 vtkActorCollection *actors = aCopy.GetActors();
151 for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
152 // size of actors changes inside the loop
153 if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
155 vtkWnd->RemoveActor(actor);
163 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
164 for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
165 // for unknown reason, object destructor is not called, so clear object manually
166 anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
167 anIter->second->GetUnstructuredGrid()->SetPoints(0);
169 VISUAL_OBJ_CONT.clear();
172 //================================================================================
174 * \brief Remove all VisualObjs of a study
176 //================================================================================
178 void RemoveVisuData(int studyID)
180 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
181 ( SUIT_Session::session()->activeApplication() );
183 ViewManagerList viewMgrs = app->viewManagers();
184 for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
185 SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
186 if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
187 aViewManager->study()->id() == studyID ) {
188 QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
189 for ( int iV = 0; iV < views.count(); ++iV ) {
190 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
191 vtkRenderer *aRenderer = vtkWnd->getRenderer();
192 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
193 vtkActorCollection *actors = aCopy.GetActors();
194 for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
195 // size of actors changes inside the loop
196 if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
198 vtkWnd->RemoveActor(actor);
206 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
207 for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
208 int curId = anIter->first.first;
209 if ( curId == studyID ) {
210 // for unknown reason, object destructor is not called, so clear object manually
211 anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
212 anIter->second->GetUnstructuredGrid()->SetPoints(0);
213 VISUAL_OBJ_CONT.erase( anIter-- ); // dercement occures before erase()
218 //================================================================================
220 * \brief Notify the user on problems during visualization
222 //================================================================================
224 void OnVisuException()
227 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
230 // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
231 // after or at showing this message, so we do an additional check of available memory
232 // char* buf = new char[100*1024];
234 SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
235 QObject::tr("SMESH_VISU_PROBLEM"));
237 // no more memory at all: last resort
238 MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
239 std::endl << "Try to remove all visual data..." );
240 if (theVISU_MemoryReserve) {
241 delete theVISU_MemoryReserve;
242 theVISU_MemoryReserve = 0;
244 RemoveAllObjectsWithActors();
245 SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
246 QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
247 MESSAGE_END ( "...done" );
250 //================================================================================
252 * \brief Returns an updated visual object
254 //================================================================================
256 TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
257 TVisualObjPtr aVisualObj;
258 TVisualObjCont::key_type aKey(theStudyId,theEntry);
260 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
263 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
264 if(anIter != VISUAL_OBJ_CONT.end()){
265 aVisualObj = anIter->second;
267 SalomeApp_Application* app =
268 dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
269 _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
270 _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
272 _PTR(GenericAttribute) anAttr;
273 if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
274 _PTR(AttributeIOR) anIOR = anAttr;
275 CORBA::String_var aVal = anIOR->Value().c_str();
276 CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
277 if(!CORBA::is_nil(anObj)){
278 //Try narrow to SMESH_Mesh interface
279 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
280 if(!aMesh->_is_nil()){
281 aVisualObj.reset(new SMESH_MeshObj(aMesh));
282 TVisualObjCont::value_type aValue(aKey,aVisualObj);
283 VISUAL_OBJ_CONT.insert(aValue);
285 //Try narrow to SMESH_Group interface
286 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
287 if(!aGroup->_is_nil()){
288 _PTR(SObject) aFatherSObj = aSObj->GetFather();
289 if(!aFatherSObj) return aVisualObj;
290 aFatherSObj = aFatherSObj->GetFather();
291 if(!aFatherSObj) return aVisualObj;
292 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
293 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
294 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
295 aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
296 TVisualObjCont::value_type aValue(aKey,aVisualObj);
297 VISUAL_OBJ_CONT.insert(aValue);
300 //Try narrow to SMESH_subMesh interface
301 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
302 if(!aSubMesh->_is_nil()){
303 _PTR(SObject) aFatherSObj = aSObj->GetFather();
304 if(!aFatherSObj) return aVisualObj;
305 aFatherSObj = aFatherSObj->GetFather();
306 if(!aFatherSObj) return aVisualObj;
307 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
308 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
309 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
310 aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
311 TVisualObjCont::value_type aValue(aKey,aVisualObj);
312 VISUAL_OBJ_CONT.insert(aValue);
320 INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
321 return TVisualObjPtr();
324 bool objModified = false;
327 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
330 objModified = aVisualObj->Update();
334 MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
336 RemoveVisualObjectWithActors( theEntry ); // remove this object
343 // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
344 // ~10 times more memory is used than it occupies.
345 // Warn the user if there is less free memory than 30 sizes of a grid
346 // TODO: estimate memory usage in other modes and take current mode into account
347 int freeMB = SMDS_Mesh::CheckMemory(true);
348 int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
349 if ( freeMB > 0 && usedMB * 30 > freeMB ) {
351 MESSAGE ( "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
352 << ", usedMB=" << usedMB );
354 bool continu = false;
355 if ( usedMB * 10 > freeMB )
356 // even dont try to show
357 SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
358 QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
360 // there is a chance to succeed
361 continu = SUIT_MessageBox::warning
362 (SMESHGUI::desktop(),
363 QObject::tr("SMESH_WRN_WARNING"),
364 QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
365 SUIT_MessageBox::Yes | SUIT_MessageBox::No,
366 SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
368 // remove the corresponding actors from all views
369 RemoveVisualObjectWithActors( theEntry );
379 /*! Return active view window, if it instantiates SVTK_ViewWindow class,
380 * overwise find or create corresponding view window, make it active and return it.
381 * \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
383 SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
384 bool createIfNotFound)
386 SalomeApp_Application* anApp;
388 anApp = theModule->getApp();
390 anApp = dynamic_cast<SalomeApp_Application*>
391 (SUIT_Session::session()->activeApplication());
394 if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
397 SUIT_ViewManager* aViewManager =
398 anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
400 if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
401 if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
402 aViewWindow->raise();
403 aViewWindow->setFocus();
412 SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
413 SUIT_ViewWindow * theWindow)
418 QVector<SUIT_ViewWindow*> views = theMgr->getViews();
419 if( views.contains( theWindow ) )
420 return GetVtkViewWindow( theWindow );
425 SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
426 return dynamic_cast<SVTK_ViewWindow*>(theWindow);
429 /* SUIT_ViewWindow* GetActiveWindow()
431 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
434 SUIT_ViewManager* mgr = app->activeViewManager();
436 return mgr->getActiveView();
441 SVTK_ViewWindow* GetCurrentVtkView(){
442 return GetVtkViewWindow( GetActiveWindow() );
446 void RepaintCurrentView()
448 if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
451 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
454 wnd->getRenderer()->Render();
459 MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
466 void RepaintViewWindow(SVTK_ViewWindow* theWindow)
469 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
472 theWindow->getRenderer()->Render();
473 theWindow->Repaint();
477 MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
483 void RenderViewWindow(SVTK_ViewWindow* theWindow)
486 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
489 theWindow->getRenderer()->Render();
490 theWindow->Repaint();
494 MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
501 if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
503 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
511 MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
519 SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
520 const char* theEntry)
522 if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
523 vtkRenderer *aRenderer = aViewWindow->getRenderer();
524 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
525 vtkActorCollection *aCollection = aCopy.GetActors();
526 aCollection->InitTraversal();
527 while(vtkActor *anAct = aCollection->GetNextActor()){
528 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
529 if(anActor->hasIO()){
530 Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
531 if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
542 SMESH_Actor* FindActorByEntry(const char* theEntry){
543 return FindActorByEntry(GetActiveWindow(),theEntry);
547 SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
548 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
552 if(!CORBA::is_nil(theObject)){
553 _PTR(Study) aStudy = GetActiveStudyDocument();
554 CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
555 _PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
557 CORBA::String_var anEntry = aSObject->GetID().c_str();
558 return FindActorByEntry(anEntry.in());
565 SMESH_Actor* CreateActor(_PTR(Study) theStudy,
566 const char* theEntry,
569 SMESH_Actor *anActor = NULL;
570 CORBA::Long anId = theStudy->StudyId();
571 if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
572 _PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
574 _PTR(GenericAttribute) anAttr;
575 if(aSObj->FindAttribute(anAttr,"AttributeName")){
576 _PTR(AttributeName) aName = anAttr;
577 std::string aNameVal = aName->Value();
578 anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
581 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
582 if(!CORBA::is_nil(aGroup))
584 SALOMEDS::Color aColor = aGroup->GetColor();
585 if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
587 int r = 0, g = 0, b = 0;
588 SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
589 aColor.R = (float)r / 255.0;
590 aColor.G = (float)g / 255.0;
591 aColor.B = (float)b / 255.0;
592 aGroup->SetColor( aColor );
594 if( aGroup->GetType() == SMESH::NODE )
595 anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
596 else if( aGroup->GetType() == SMESH::EDGE )
597 anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
598 else if( aGroup->GetType() == SMESH::ELEM0D )
599 anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
601 anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
609 void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
610 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
612 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
615 vtkWnd->AddActor(theActor);
620 MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
628 void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
629 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
630 vtkWnd->RemoveActor(theActor);
631 if(theActor->hasIO()){
632 Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
633 if(anIO->hasEntry()){
634 std::string anEntry = anIO->getEntry();
635 SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
636 int aStudyId = aStudy->id();
637 TVisualObjCont::key_type aKey(aStudyId,anEntry);
638 VISUAL_OBJ_CONT.erase(aKey);
646 //================================================================================
648 * \brief Return true if there are no SMESH actors in a view
650 //================================================================================
652 bool noSmeshActors(SUIT_ViewWindow *theWnd)
654 if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
655 vtkRenderer *aRenderer = aViewWindow->getRenderer();
656 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
657 vtkActorCollection *aCollection = aCopy.GetActors();
658 aCollection->InitTraversal();
659 while(vtkActor *anAct = aCollection->GetNextActor())
660 if(dynamic_cast<SMESH_Actor*>(anAct))
666 bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
669 SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
675 vtkRenderer *aRenderer = aViewWnd->getRenderer();
676 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
677 vtkActorCollection *aCollection = aCopy.GetActors();
678 aCollection->InitTraversal();
682 while (vtkActor *anAct = aCollection->GetNextActor()) {
683 if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
684 anActor->SetVisibility(true);
691 while (vtkActor *anAct = aCollection->GetNextActor()) {
692 if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
693 anActor->SetVisibility(false);
698 if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
702 anActor->SetVisibility(true);
703 if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
706 anActor->SetVisibility(false);
714 SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
715 _PTR(Study) aDocument = aStudy->studyDS();
716 // Pass non-visual objects (hypotheses, etc.), return true in this case
717 CORBA::Long anId = aDocument->StudyId();
718 TVisualObjPtr aVisualObj;
719 if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
721 if ((anActor = CreateActor(aDocument,theEntry,true))) {
722 bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
723 DisplayActor(theWnd,anActor);
724 // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
725 if (needFitAll) FitAll();
741 bool UpdateView(EDisplaing theAction, const char* theEntry){
742 SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
743 SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
744 SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
745 return UpdateView(aWnd,theAction,theEntry);
749 if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
750 LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
751 SALOME_ListIO selected; mgr->selectedObjects( selected );
753 if( selected.Extent() == 0){
754 vtkRenderer* aRenderer = aWnd->getRenderer();
755 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
756 vtkActorCollection *aCollection = aCopy.GetActors();
757 aCollection->InitTraversal();
758 while(vtkActor *anAct = aCollection->GetNextActor()){
759 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
761 if (!Update(anActor->getIO(),anActor->GetVisibility()))
762 break; // avoid multiple warinings if visu failed
766 SALOME_ListIteratorOfListIO anIter( selected );
767 for( ; anIter.More(); anIter.Next()){
768 Handle(SALOME_InteractiveObject) anIO = anIter.Value();
769 if ( !Update(anIO,true) )
770 break; // avoid multiple warinings if visu failed
773 RepaintCurrentView();
778 bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
780 _PTR(Study) aStudy = GetActiveStudyDocument();
781 CORBA::Long anId = aStudy->StudyId();
782 if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
784 UpdateView(SMESH::eDisplay,theIO->getEntry());
791 void UpdateSelectionProp( SMESHGUI* theModule ) {
795 SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
798 MESSAGE( "UpdateSelectionProp: Application is null" );
802 SUIT_ViewManager* vm = app->activeViewManager();
805 MESSAGE( "UpdateSelectionProp: View manager is null" );
809 QVector<SUIT_ViewWindow*> views = vm->getViews();
811 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
814 MESSAGE( "UpdateSelectionProp: Resource manager is null" );
818 QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
819 aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
820 aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
822 int SW = mgr->integerValue( "SMESH", "selection_width", 5 ),
823 PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
825 // adjust highlight_width to the width of mesh entities
826 int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
827 int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
828 int maxSize = aElem0DSize;
829 if (aElem0DSize > maxSize) maxSize = aElem0DSize;
830 if (aLineWidth > maxSize) maxSize = aLineWidth;
831 if (PW < maxSize + 2) PW = maxSize + 2;
833 double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
834 SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
835 SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
837 for ( int i=0, n=views.count(); i<n; i++ ){
838 // update VTK viewer properties
839 if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
840 // mesh element selection
841 aVtkView->SetSelectionProp(aSelColor.red()/255.,
842 aSelColor.green()/255.,
843 aSelColor.blue()/255.,
846 aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
849 aVtkView->SetPreselectionProp(aPreColor.red()/255.,
850 aPreColor.green()/255.,
851 aPreColor.blue()/255.,
854 vtkRenderer* aRenderer = aVtkView->getRenderer();
855 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
856 vtkActorCollection *aCollection = aCopy.GetActors();
857 aCollection->InitTraversal();
858 while(vtkActor *anAct = aCollection->GetNextActor()){
859 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
860 anActor->SetHighlightColor(aHiColor.red()/255.,
861 aHiColor.green()/255.,
862 aHiColor.blue()/255.);
863 anActor->SetPreHighlightColor(aPreColor.red()/255.,
864 aPreColor.green()/255.,
865 aPreColor.blue()/255.);
873 //----------------------------------------------------------------------------
875 GetSelector(SUIT_ViewWindow *theWindow)
877 if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
878 return aWnd->GetSelector();
883 void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
884 SVTK_Selector* theSelector)
887 theSelector->SetFilter(theFilter);
890 Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
892 return theSelector->GetFilter(theId);
895 bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
897 return theSelector->IsFilterPresent(theId);
900 void RemoveFilter(int theId, SVTK_Selector* theSelector)
902 theSelector->RemoveFilter(theId);
905 void RemoveFilters(SVTK_Selector* theSelector)
907 for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
908 theSelector->RemoveFilter( id );
911 bool IsValid(SALOME_Actor* theActor, int theCellId,
912 SVTK_Selector* theSelector)
914 return theSelector->IsValid(theActor,theCellId);
918 //----------------------------------------------------------------------------
919 void SetPointRepresentation(bool theIsVisible){
920 if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
921 vtkRenderer *aRenderer = aViewWindow->getRenderer();
922 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
923 vtkActorCollection *aCollection = aCopy.GetActors();
924 aCollection->InitTraversal();
925 while(vtkActor *anAct = aCollection->GetNextActor()){
926 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
927 if(anActor->GetVisibility()){
928 anActor->SetPointRepresentation(theIsVisible);
932 RepaintCurrentView();
937 void SetPickable(SMESH_Actor* theActor){
938 if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
939 int anIsAllPickable = (theActor == NULL);
940 vtkRenderer *aRenderer = aWnd->getRenderer();
941 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
942 vtkActorCollection *aCollection = aCopy.GetActors();
943 aCollection->InitTraversal();
944 while(vtkActor *anAct = aCollection->GetNextActor()){
945 if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
946 if(anActor->GetVisibility()){
947 anActor->SetPickable(anIsAllPickable);
952 theActor->SetPickable(!anIsAllPickable);
953 RepaintCurrentView();
958 //----------------------------------------------------------------------------
959 int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
960 const Handle(SALOME_InteractiveObject)& theIO,
964 TColStd_IndexedMapOfInteger aMapIndex;
965 theSelector->GetIndex(theIO,aMapIndex);
967 for(int i = 1; i <= aMapIndex.Extent(); i++)
968 theName += QString(" %1").arg(aMapIndex(i));
970 return aMapIndex.Extent();
973 int GetNameOfSelectedElements(SVTK_Selector* theSelector,
974 const Handle(SALOME_InteractiveObject)& theIO,
978 TColStd_IndexedMapOfInteger aMapIndex;
979 theSelector->GetIndex(theIO,aMapIndex);
981 typedef std::set<int> TIdContainer;
982 TIdContainer anIdContainer;
983 for( int i = 1; i <= aMapIndex.Extent(); i++)
984 anIdContainer.insert(aMapIndex(i));
986 TIdContainer::const_iterator anIter = anIdContainer.begin();
987 for( ; anIter != anIdContainer.end(); anIter++)
988 theName += QString(" %1").arg(*anIter);
990 return aMapIndex.Extent();
994 int GetEdgeNodes(SVTK_Selector* theSelector,
995 const TVisualObjPtr& theVisualObject,
999 const SALOME_ListIO& selected = theSelector->StoredIObjects();
1001 if ( selected.Extent() != 1 )
1004 Handle(SALOME_InteractiveObject) anIO = selected.First();
1005 if ( anIO.IsNull() || !anIO->hasEntry() )
1008 TColStd_IndexedMapOfInteger aMapIndex;
1009 theSelector->GetIndex( anIO, aMapIndex );
1010 if ( aMapIndex.Extent() != 2 )
1013 int anObjId = -1, anEdgeNum = -1;
1014 for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
1015 int aVal = aMapIndex( i );
1019 anEdgeNum = abs( aVal ) - 1;
1022 if ( anObjId == -1 || anEdgeNum == -1 )
1025 return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
1028 //----------------------------------------------------------------------------
1029 int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
1030 const Handle(SALOME_InteractiveObject)& theIO,
1034 if(theIO->hasEntry()){
1035 if(FindActorByEntry(theIO->getEntry())){
1036 TColStd_IndexedMapOfInteger aMapIndex;
1037 theMgr->GetIndexes(theIO,aMapIndex);
1038 for(int i = 1; i <= aMapIndex.Extent(); i++){
1039 theName += QString(" %1").arg(aMapIndex(i));
1041 return aMapIndex.Extent();
1047 int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
1049 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1050 if(selected.Extent() == 1){
1051 Handle(SALOME_InteractiveObject) anIO = selected.First();
1052 return GetNameOfSelectedNodes(theMgr,anIO,theName);
1058 int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
1059 const Handle(SALOME_InteractiveObject)& theIO,
1063 if(theIO->hasEntry()){
1064 if(FindActorByEntry(theIO->getEntry())){
1065 TColStd_IndexedMapOfInteger aMapIndex;
1066 theMgr->GetIndexes(theIO,aMapIndex);
1067 typedef std::set<int> TIdContainer;
1068 TIdContainer anIdContainer;
1069 for( int i = 1; i <= aMapIndex.Extent(); i++)
1070 anIdContainer.insert(aMapIndex(i));
1071 TIdContainer::const_iterator anIter = anIdContainer.begin();
1072 for( ; anIter != anIdContainer.end(); anIter++){
1073 theName += QString(" %1").arg(*anIter);
1075 return aMapIndex.Extent();
1082 int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
1085 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1087 if( selected.Extent() == 1){
1088 Handle(SALOME_InteractiveObject) anIO = selected.First();
1089 return GetNameOfSelectedElements(theMgr,anIO,theName);
1094 int GetSelected(LightApp_SelectionMgr* theMgr,
1095 TColStd_IndexedMapOfInteger& theMap,
1096 const bool theIsElement)
1099 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1101 if ( selected.Extent() == 1 )
1103 Handle(SALOME_InteractiveObject) anIO = selected.First();
1104 if ( anIO->hasEntry() ) {
1105 theMgr->GetIndexes( anIO, theMap );
1108 return theMap.Extent();
1112 int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
1114 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1116 if ( selected.Extent() != 1 )
1119 Handle(SALOME_InteractiveObject) anIO = selected.First();
1120 if ( anIO.IsNull() || !anIO->hasEntry() )
1123 SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
1127 TColStd_IndexedMapOfInteger aMapIndex;
1128 theMgr->GetIndexes( anIO, aMapIndex );
1129 if ( aMapIndex.Extent() != 2 )
1132 int anObjId = -1, anEdgeNum = -1;
1133 for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
1134 int aVal = aMapIndex( i );
1138 anEdgeNum = abs( aVal );
1141 if ( anObjId == -1 || anEdgeNum == -1 )
1144 return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
1147 void SetControlsPrecision( const long theVal )
1149 if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
1151 vtkRenderer *aRenderer = aWnd->getRenderer();
1152 VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
1153 vtkActorCollection *aCollection = aCopy.GetActors();
1154 aCollection->InitTraversal();
1156 while ( vtkActor *anAct = aCollection->GetNextActor())
1158 if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
1160 anActor->SetControlsPrecision( theVal );
1161 anActor->SetControlMode( anActor->GetControlMode() );
1167 } // end of namespace SMESH