1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_NodesDlg.cxx
25 // Author : Nicolas REJNERI
29 #include "SMESHGUI_NodesDlg.h"
31 #include <SMESHGUI_SpinBox.h>
33 #include <SUIT_ResourceMgr.h>
36 #include <qbuttongroup.h>
38 #include <qradiobutton.h>
40 //=================================================================================
41 // class : SMESHGUI_NodesDlg()
43 //=================================================================================
44 SMESHGUI_NodesDlg::SMESHGUI_NodesDlg()
45 : SMESHGUI_Dialog( false, false, OK | Apply | Close )
47 QPixmap image0( resMgr()->loadPixmap("SMESH", tr("ICON_DLG_NODE")));
48 setName("SMESHGUI_NodesDlg");
50 setCaption(tr("MESH_NODE_TITLE"));
51 setSizeGripEnabled(TRUE);
52 QGridLayout* SMESHGUI_NodesDlgLayout = new QGridLayout(mainFrame());
53 SMESHGUI_NodesDlgLayout->setSpacing(0);
54 SMESHGUI_NodesDlgLayout->setMargin(0);
56 /***************************************************************/
57 QButtonGroup* GroupConstructors = new QButtonGroup(mainFrame(), "GroupConstructors");
58 GroupConstructors->setTitle(tr("MESH_NODE" ));
59 GroupConstructors->setExclusive(TRUE);
60 GroupConstructors->setColumnLayout(0, Qt::Vertical);
61 GroupConstructors->layout()->setSpacing(0);
62 GroupConstructors->layout()->setMargin(0);
63 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
64 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
65 GroupConstructorsLayout->setSpacing(6);
66 GroupConstructorsLayout->setMargin(11);
67 QRadioButton* Constructor1 = new QRadioButton(GroupConstructors, "Constructor1");
68 Constructor1->setText(tr("" ));
69 Constructor1->setPixmap(image0);
70 Constructor1->setChecked(TRUE);
71 GroupConstructorsLayout->addWidget(Constructor1, 0, 0);
72 QSpacerItem* spacer_2 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
73 GroupConstructorsLayout->addItem(spacer_2, 0, 1);
74 SMESHGUI_NodesDlgLayout->addWidget(GroupConstructors, 0, 0);
76 /***************************************************************/
77 QGroupBox* GroupCoordinates = new QGroupBox(mainFrame(), "GroupCoordinates");
78 GroupCoordinates->setTitle(tr("SMESH_COORDINATES" ));
79 GroupCoordinates->setColumnLayout(0, Qt::Vertical);
80 GroupCoordinates->layout()->setSpacing(0);
81 GroupCoordinates->layout()->setMargin(0);
82 QGridLayout* GroupCoordinatesLayout = new QGridLayout(GroupCoordinates->layout());
83 GroupCoordinatesLayout->setAlignment(Qt::AlignTop);
84 GroupCoordinatesLayout->setSpacing(6);
85 GroupCoordinatesLayout->setMargin(11);
86 QLabel* TextLabel_X = new QLabel(GroupCoordinates, "TextLabel_X");
87 TextLabel_X->setText(tr("SMESH_X" ));
88 GroupCoordinatesLayout->addWidget(TextLabel_X, 0, 0);
89 QLabel* TextLabel_Y = new QLabel(GroupCoordinates, "TextLabel_Y");
90 TextLabel_Y->setText(tr("SMESH_Y" ));
91 GroupCoordinatesLayout->addWidget(TextLabel_Y, 0, 2);
93 QLabel* TextLabel_Z = new QLabel(GroupCoordinates, "TextLabel_Z");
94 TextLabel_Z->setText(tr("SMESH_Z" ));
95 GroupCoordinatesLayout->addWidget(TextLabel_Z, 0, 4);
97 SpinBox_X = new SMESHGUI_SpinBox(GroupCoordinates, "SpinBox_X");
98 GroupCoordinatesLayout->addWidget(SpinBox_X, 0, 1);
100 SpinBox_Y = new SMESHGUI_SpinBox(GroupCoordinates, "SpinBox_Y");
101 GroupCoordinatesLayout->addWidget(SpinBox_Y, 0, 3);
103 SpinBox_Z = new SMESHGUI_SpinBox(GroupCoordinates, "SpinBox_Z");
104 GroupCoordinatesLayout->addWidget(SpinBox_Z, 0, 5);
106 SpinBox_X->RangeStepAndValidator(-999.999, +999.999, 25.0, 3);
107 SpinBox_Y->RangeStepAndValidator(-999.999, +999.999, 25.0, 3);
108 SpinBox_Z->RangeStepAndValidator(-999.999, +999.999, 25.0, 3);
110 connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SIGNAL(valueChanged(double)));
111 connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SIGNAL(valueChanged(double)));
112 connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SIGNAL(valueChanged(double)));
114 SMESHGUI_NodesDlgLayout->addWidget(GroupCoordinates, 1, 0);
116 setFocusProxy( SpinBox_X );
119 //=======================================================================
120 // function : ~SMESHGUI_NodesDlg()
121 // purpose : Destructor
122 //=======================================================================
123 SMESHGUI_NodesDlg::~SMESHGUI_NodesDlg()
127 //=======================================================================
128 // function : coords()
130 //=======================================================================
131 void SMESHGUI_NodesDlg::coords( double& x, double& y, double& z ) const
133 x = SpinBox_X->value();
134 y = SpinBox_Y->value();
135 z = SpinBox_Z->value();
138 //=======================================================================
139 // function : setCoords()
141 //=======================================================================
142 void SMESHGUI_NodesDlg::setCoords( const double x, const double y, const double z )
144 SpinBox_X->setValue( x );
145 SpinBox_Y->setValue( y );
146 SpinBox_Z->setValue( z );