1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH SMESHGUI : GUI for SMESH component
23 // File : SMESHGUI_ExtrusionDlg.cxx
24 // Author : Michael ZORIN, Open CASCADE S.A.S.
27 #include "SMESHGUI_ExtrusionDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_SpinBox.h"
34 #include "SMESHGUI_IdValidator.h"
35 #include "SMESHGUI_FilterDlg.h"
37 #include <SMESH_Actor.h>
38 #include <SMESH_TypeFilter.hxx>
39 #include <SMESH_LogicalFilter.hxx>
41 #include <SMDS_Mesh.hxx>
43 // SALOME GUI includes
44 #include <SUIT_ResourceMgr.h>
45 #include <SUIT_Desktop.h>
46 #include <SUIT_MessageBox.h>
47 #include <SUIT_Session.h>
48 #include <SUIT_OverrideCursor.h>
50 #include <LightApp_Application.h>
51 #include <LightApp_SelectionMgr.h>
53 #include <SVTK_ViewModel.h>
54 #include <SVTK_ViewWindow.h>
57 #include <TColStd_MapOfInteger.hxx>
58 #include <TColStd_IndexedMapOfInteger.hxx>
62 #include <QApplication>
63 #include <QButtonGroup>
67 #include <QPushButton>
68 #include <QRadioButton>
71 #include <QHBoxLayout>
72 #include <QVBoxLayout>
73 #include <QGridLayout>
77 #include <SALOMEconfig.h>
78 #include CORBA_SERVER_HEADER(SMESH_Group)
79 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
84 //=================================================================================
85 // function : SMESHGUI_ExtrusionDlg()
86 // purpose : constructor
87 //=================================================================================
88 SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule)
89 : QDialog( SMESH::GetDesktop( theModule ) ),
90 mySMESHGUI( theModule ),
91 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
94 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
95 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
96 QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
99 setAttribute( Qt::WA_DeleteOnClose, true );
100 setWindowTitle(tr("EXTRUSION_ALONG_LINE"));
101 setSizeGripEnabled(true);
103 QVBoxLayout* SMESHGUI_ExtrusionDlgLayout = new QVBoxLayout(this);
104 SMESHGUI_ExtrusionDlgLayout->setSpacing(SPACING);
105 SMESHGUI_ExtrusionDlgLayout->setMargin(MARGIN);
107 /***************************************************************/
108 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
109 GroupConstructors = new QButtonGroup(this);
110 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
111 ConstructorsBoxLayout->setSpacing(SPACING);
112 ConstructorsBoxLayout->setMargin(MARGIN);
114 RadioButton1= new QRadioButton(ConstructorsBox);
115 RadioButton1->setIcon(image0);
116 RadioButton2= new QRadioButton(ConstructorsBox);
117 RadioButton2->setIcon(image1);
119 ConstructorsBoxLayout->addWidget(RadioButton1);
120 ConstructorsBoxLayout->addWidget(RadioButton2);
122 GroupConstructors->addButton(RadioButton1, 0);
123 GroupConstructors->addButton(RadioButton2, 1);
125 /***************************************************************/
126 GroupButtons = new QGroupBox(this);
127 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
128 GroupButtonsLayout->setSpacing(SPACING);
129 GroupButtonsLayout->setMargin(MARGIN);
131 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
132 buttonOk->setAutoDefault(true);
133 buttonOk->setDefault(true);
134 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
135 buttonApply->setAutoDefault(true);
136 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
137 buttonCancel->setAutoDefault(true);
138 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
139 buttonHelp->setAutoDefault(true);
141 GroupButtonsLayout->addWidget(buttonOk);
142 GroupButtonsLayout->addSpacing(10);
143 GroupButtonsLayout->addWidget(buttonApply);
144 GroupButtonsLayout->addSpacing(10);
145 GroupButtonsLayout->addStretch();
146 GroupButtonsLayout->addWidget(buttonCancel);
147 GroupButtonsLayout->addWidget(buttonHelp);
149 /***************************************************************/
150 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
151 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
152 GroupArgumentsLayout->setSpacing(SPACING);
153 GroupArgumentsLayout->setMargin(MARGIN);
155 myIdValidator = new SMESHGUI_IdValidator(this);
157 // Controls for elements selection
158 TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
160 SelectElementsButton = new QPushButton(GroupArguments);
161 SelectElementsButton->setIcon(image2);
163 LineEditElements = new QLineEdit(GroupArguments);
164 LineEditElements->setValidator(myIdValidator);
165 QPushButton* filterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
166 connect(filterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
168 // Control for the whole mesh selection
169 CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
171 //Control for the Distance selection
172 TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupArguments);
174 TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupArguments);
175 TextLabelDx = new QLabel(tr("SMESH_X"), GroupArguments);
176 SpinBox_Dx = new SMESHGUI_SpinBox(GroupArguments);
178 TextLabelDy = new QLabel(tr("SMESH_Y"), GroupArguments);
179 SpinBox_Dy = new SMESHGUI_SpinBox(GroupArguments);
181 TextLabelDz = new QLabel(tr("SMESH_Z"), GroupArguments);
182 SpinBox_Dz = new SMESHGUI_SpinBox(GroupArguments);
184 // Controls for vector selection
186 SelectVectorButton = new QPushButton(GroupArguments);
187 SelectVectorButton->setIcon(image2);
189 TextLabelVx = new QLabel(tr("SMESH_DX"), GroupArguments);
190 SpinBox_Vx = new SMESHGUI_SpinBox(GroupArguments);
192 TextLabelVy = new QLabel(tr("SMESH_DY"), GroupArguments);
193 SpinBox_Vy = new SMESHGUI_SpinBox(GroupArguments);
195 TextLabelVz = new QLabel(tr("SMESH_DZ"), GroupArguments);
196 SpinBox_Vz = new SMESHGUI_SpinBox(GroupArguments);
198 // Controls for nb. steps defining
199 TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
200 SpinBox_NbSteps = new QSpinBox(GroupArguments);
202 // CheckBox for groups generation
203 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
205 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
206 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
207 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 5);
208 GroupArgumentsLayout->addWidget(filterBtn, 0, 7);
209 GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 8);
210 GroupArgumentsLayout->addWidget(TextLabelDistance, 2, 0);
211 GroupArgumentsLayout->addWidget(TextLabelDx, 2, 2);
212 GroupArgumentsLayout->addWidget(SpinBox_Dx, 2, 3);
213 GroupArgumentsLayout->addWidget(TextLabelDy, 2, 4);
214 GroupArgumentsLayout->addWidget(SpinBox_Dy, 2, 5);
215 GroupArgumentsLayout->addWidget(TextLabelDz, 2, 6);
216 GroupArgumentsLayout->addWidget(SpinBox_Dz, 2, 7);
217 GroupArgumentsLayout->addWidget(TextLabelVector, 3, 0);
218 GroupArgumentsLayout->addWidget(SelectVectorButton, 3, 1);
219 GroupArgumentsLayout->addWidget(TextLabelVx, 3, 2);
220 GroupArgumentsLayout->addWidget(SpinBox_Vx, 3, 3);
221 GroupArgumentsLayout->addWidget(TextLabelVy, 3, 4);
222 GroupArgumentsLayout->addWidget(SpinBox_Vy, 3, 5);
223 GroupArgumentsLayout->addWidget(TextLabelVz, 3, 6);
224 GroupArgumentsLayout->addWidget(SpinBox_Vz, 3, 7);
225 GroupArgumentsLayout->addWidget(TextLabelNbSteps, 4, 0);
226 GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2, 1, 6);
227 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 8);
229 /***************************************************************/
230 SMESHGUI_ExtrusionDlgLayout->addWidget(ConstructorsBox);
231 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupArguments);
232 SMESHGUI_ExtrusionDlgLayout->addWidget(GroupButtons);
234 /* Initialisations */
235 SpinBox_Vx->RangeStepAndValidator(-1, 1, 0.01, 3);
236 SpinBox_Vy->RangeStepAndValidator(-1, 1, 0.01, 3);
237 SpinBox_Vz->RangeStepAndValidator(-1, 1, 0.01, 3);
239 SpinBox_Dx->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
240 SpinBox_Dy->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
241 SpinBox_Dz->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
243 SpinBox_NbSteps->setRange(1, 999999);
245 RadioButton1->setChecked(true);
246 MakeGroupsCheck->setChecked(true);
248 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
250 mySMESHGUI->SetActiveDialogBox(this);
252 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
253 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
254 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
256 QList<SUIT_SelectionFilter*> aListOfFilters;
257 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
258 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
260 myMeshOrSubMeshOrGroupFilter =
261 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
263 myHelpFileName = "extrusion_page.html";
267 /***************************************************************/
268 // signals and slots connections
269 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
270 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
271 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
272 connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
274 // to update state of the Ok & Apply buttons
275 connect(SpinBox_Vx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
276 connect(SpinBox_Vy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
277 connect(SpinBox_Vz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
278 connect(SpinBox_Dx, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
279 connect(SpinBox_Dy, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
280 connect(SpinBox_Dz, SIGNAL(valueChanged(double)), SLOT(CheckIsEnable()));
282 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
283 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
284 connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
285 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
286 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
287 /* to close dialog if study change */
288 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
289 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
290 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
292 /***************************************************************/
294 ConstructorsClicked(0);
295 SelectionIntoArgument();
298 //=================================================================================
299 // function : ~SMESHGUI_ExtrusionDlg()
300 // purpose : destructor
301 //=================================================================================
302 SMESHGUI_ExtrusionDlg::~SMESHGUI_ExtrusionDlg()
304 if ( myFilterDlg != 0 ) {
305 myFilterDlg->setParent( 0 );
310 //=================================================================================
312 // purpose : initialization
313 //=================================================================================
314 void SMESHGUI_ExtrusionDlg::Init (bool ResetControls)
318 LineEditElements->clear();
322 myMesh = SMESH::SMESH_Mesh::_nil();
325 SpinBox_NbSteps->setValue(1);
326 SpinBox_Dx->SetValue(0);
327 SpinBox_Dy->SetValue(0);
328 SpinBox_Dz->SetValue(0);
329 SpinBox_Vx->SetValue(0);
330 SpinBox_Vy->SetValue(0);
331 SpinBox_Vz->SetValue(0);
333 CheckBoxMesh->setChecked(false);
340 //=================================================================================
341 // function : CheckIsEnable()
342 // purpose : Check whether the Ok and Apply buttons should be enabled or not
343 //=================================================================================
344 void SMESHGUI_ExtrusionDlg::CheckIsEnable()
347 double aX = SpinBox_Vx->GetValue()*SpinBox_Dx->GetValue();
348 double aY = SpinBox_Vy->GetValue()*SpinBox_Dy->GetValue();
349 double aZ = SpinBox_Vz->GetValue()*SpinBox_Dz->GetValue();
350 double aModule = sqrt(aX*aX + aY*aY + aZ*aZ);
352 bool anIsEnable = myNbOkElements > 0 && aModule > 1.0E-38;
354 buttonOk->setEnabled(anIsEnable);
355 buttonApply->setEnabled(anIsEnable);
358 //=================================================================================
359 // function : ConstructorsClicked()
360 // purpose : Radio button management
361 //=================================================================================
362 void SMESHGUI_ExtrusionDlg::ConstructorsClicked (int constructorId)
364 disconnect(mySelectionMgr, 0, this, 0);
366 switch (constructorId) {
369 GroupArguments->setTitle(tr("EXTRUSION_1D"));
370 if (!CheckBoxMesh->isChecked())
372 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
373 aViewWindow->SetSelectionMode(EdgeSelection);
379 GroupArguments->setTitle(tr("EXTRUSION_2D"));
380 if (!CheckBoxMesh->isChecked())
382 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
383 aViewWindow->SetSelectionMode(FaceSelection);
389 myEditCurrentArgument = (QWidget*)LineEditElements;
390 LineEditElements->setFocus();
392 if (CheckBoxMesh->isChecked())
395 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
398 //=================================================================================
399 // function : ClickOnApply()
400 // purpose : Called when user presses <Apply> button
401 //=================================================================================
402 bool SMESHGUI_ExtrusionDlg::ClickOnApply()
404 if (mySMESHGUI->isActiveStudyLocked())
407 if (myNbOkElements) {
409 gp_XYZ aNormale(SpinBox_Vx->GetValue(),
410 SpinBox_Vy->GetValue(),
411 SpinBox_Vz->GetValue());
413 aNormale /= aNormale.Modulus();
415 SMESH::DirStruct aVector;
416 aVector.PS.x = SpinBox_Dx->GetValue()*aNormale.X();
417 aVector.PS.y = SpinBox_Dy->GetValue()*aNormale.Y();
418 aVector.PS.z = SpinBox_Dz->GetValue()*aNormale.Z();
420 long aNbSteps = (long)SpinBox_NbSteps->value();
423 SUIT_OverrideCursor aWaitCursor;
424 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
426 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
427 SMESH::ListOfGroups_var groups =
428 aMeshEditor->ExtrusionSweepMakeGroups(myElementsId.inout(), aVector, aNbSteps);
430 aMeshEditor->ExtrusionSweep(myElementsId.inout(), aVector, aNbSteps);
436 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
437 mySMESHGUI->updateObjBrowser(true); // new groups may appear
439 ConstructorsClicked(GetConstructorId());
440 SelectionIntoArgument();
445 //=================================================================================
446 // function : ClickOnOk()
447 // purpose : Called when user presses <OK> button
448 //=================================================================================
449 void SMESHGUI_ExtrusionDlg::ClickOnOk()
455 //=================================================================================
456 // function : ClickOnCancel()
457 // purpose : Called when dialog box is closed
458 //=================================================================================
459 void SMESHGUI_ExtrusionDlg::ClickOnCancel()
461 disconnect(mySelectionMgr, 0, this, 0);
462 mySelectionMgr->clearFilters();
463 //mySelectionMgr->clearSelected();
464 if (SMESH::GetCurrentVtkView()) {
465 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
466 SMESH::SetPointRepresentation(false);
467 SMESH::SetPickable();
469 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
470 aViewWindow->SetSelectionMode(ActorSelection);
471 mySMESHGUI->ResetState();
475 //=================================================================================
476 // function : ClickOnHelp()
478 //=================================================================================
479 void SMESHGUI_ExtrusionDlg::ClickOnHelp()
481 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
483 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
487 platform = "winapplication";
489 platform = "application";
491 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
492 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
493 arg(app->resourceMgr()->stringValue("ExternalBrowser",
495 arg(myHelpFileName));
499 //=================================================================================
500 // function : onTextChange()
502 //=================================================================================
503 void SMESHGUI_ExtrusionDlg::onTextChange (const QString& theNewText)
505 QLineEdit* send = (QLineEdit*)sender();
513 if (send == LineEditElements)
516 // hilight entered elements/nodes
518 if (!myIO.IsNull()) {
519 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
521 if (send == LineEditElements)
523 SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
524 SMESH::ElementType SMESHType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
525 SMDSAbs_ElementType SMDSType = GetConstructorId() ? SMDSAbs_Face: SMDSAbs_Edge;
527 myElementsId = new SMESH::long_array;
528 myElementsId->length( aListId.count() );
529 TColStd_MapOfInteger newIndices;
530 for (int i = 0; i < aListId.count(); i++) {
531 int id = aListId[ i ].toInt();
532 bool validId = false;
535 const SMDS_MeshElement * e = aMesh->FindElement( id );
536 validId = ( e && e->GetType() == SMDSType );
538 validId = ( myMesh->GetElementType( id, true ) == SMESHType );
541 if ( validId && newIndices.Add( id ))
542 myElementsId[ newIndices.Extent()-1 ] = id;
544 myElementsId->length( myNbOkElements = newIndices.Extent() );
545 mySelector->AddOrRemoveIndex(myIO, newIndices, false);
546 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
547 aViewWindow->highlight( myIO, true, true );
556 //=================================================================================
557 // function : SelectionIntoArgument()
558 // purpose : Called when selection as changed or other case
559 //=================================================================================
560 void SMESHGUI_ExtrusionDlg::SelectionIntoArgument()
564 // return if dialog box is inactive
565 if (!GroupButtons->isEnabled())
572 QString aString = "";
574 if(myEditCurrentArgument == (QWidget*)LineEditElements) {
576 LineEditElements->setText(aString);
582 mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
583 int nbSel = SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
587 Handle(SALOME_InteractiveObject) IO = aList.First();
588 myMesh = SMESH::GetMeshByIO(IO);
589 if (myMesh->_is_nil())
592 myActor = SMESH::FindActorByObject(myMesh);
594 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
597 // MakeGroups is available if there are groups
598 if ( myMesh->NbGroups() == 0 ) {
599 MakeGroupsCheck->setChecked(false);
600 MakeGroupsCheck->setEnabled(false);
602 MakeGroupsCheck->setEnabled(true);
605 if (CheckBoxMesh->isChecked()) {
606 SMESH::ElementType neededType = GetConstructorId() ? SMESH::FACE : SMESH::EDGE;
608 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
610 SMESH::SMESH_Mesh_var mesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
612 if (!mesh->_is_nil()) { //MESH
613 // get elements from mesh
614 myElementsId = mesh->GetElementsByType(neededType);
615 aNbElements = myElementsId->length();
617 SMESH::SMESH_subMesh_var aSubMesh =
618 SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
620 if (!aSubMesh->_is_nil()) { //SUBMESH
621 // get IDs from submesh
622 myElementsId = aSubMesh->GetElementsByType(neededType);
623 aNbElements = myElementsId->length();
625 SMESH::SMESH_GroupBase_var aGroup =
626 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
628 if (!aGroup->_is_nil() && aGroup->GetType() == neededType) { // GROUP
629 // get IDs from smesh group
630 myElementsId = aGroup->GetListOfID();
631 aNbElements = myElementsId->length();
636 // get indices of selcted elements
637 TColStd_IndexedMapOfInteger aMapIndex;
638 mySelector->GetIndex(IO,aMapIndex);
639 aNbElements = aMapIndex.Extent();
641 myElementsId = new SMESH::long_array;
642 myElementsId->length( aNbElements );
644 for ( int i = 0; i < aNbElements; ++i )
645 aString += QString(" %1").arg( myElementsId[ i ] = aMapIndex( i+1 ) );
651 myNbOkElements = true;
654 ((QLineEdit*)myEditCurrentArgument)->setText(aString);
657 else if(myEditCurrentArgument == (QWidget*)SpinBox_Vx){
658 TColStd_IndexedMapOfInteger aMapIndex;
659 mySelector->GetIndex(IO,aMapIndex);
660 int aNbElements = aMapIndex.Extent();
661 SMDS_Mesh* aMesh = myActor ? myActor->GetObject()->GetMesh() : 0;
663 if(aNbElements != 1 || !aMesh)
666 const SMDS_MeshFace* face = dynamic_cast<const SMDS_MeshFace*>(aMesh->FindElement(aMapIndex(aNbElements)));
671 gp_XYZ aNormale = SMESH::getNormale(face);
672 SpinBox_Vx->SetValue(aNormale.X());
673 SpinBox_Vy->SetValue(aNormale.Y());
674 SpinBox_Vz->SetValue(aNormale.Z());
682 //=================================================================================
683 // function : SetEditCurrentArgument()
685 //=================================================================================
686 void SMESHGUI_ExtrusionDlg::SetEditCurrentArgument()
688 QPushButton* send = (QPushButton*)sender();
690 disconnect(mySelectionMgr, 0, this, 0);
691 mySelectionMgr->clearSelected();
692 mySelectionMgr->clearFilters();
694 if (send == SelectElementsButton) {
695 myEditCurrentArgument = (QWidget*)LineEditElements;
696 if (CheckBoxMesh->isChecked()) {
697 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
698 aViewWindow->SetSelectionMode(ActorSelection);
699 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
701 int aConstructorId = GetConstructorId();
702 if (aConstructorId == 0)
704 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
705 aViewWindow->SetSelectionMode(EdgeSelection);
707 else if (aConstructorId == 1)
709 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
710 aViewWindow->SetSelectionMode(FaceSelection);
714 else if (send == SelectVectorButton){
715 myEditCurrentArgument = (QWidget*)SpinBox_Vx;
716 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
717 aViewWindow->SetSelectionMode(FaceSelection);
720 myEditCurrentArgument->setFocus();
721 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
722 SelectionIntoArgument();
725 //=================================================================================
726 // function : DeactivateActiveDialog()
727 // purpose : Deactivates this dialog
728 //=================================================================================
729 void SMESHGUI_ExtrusionDlg::DeactivateActiveDialog()
731 if (ConstructorsBox->isEnabled()) {
732 ConstructorsBox->setEnabled(false);
733 GroupArguments->setEnabled(false);
734 GroupButtons->setEnabled(false);
735 mySMESHGUI->ResetState();
736 mySMESHGUI->SetActiveDialogBox(0);
740 //=================================================================================
741 // function : ActivateThisDialog()
742 // purpose : Activates this dialog
743 //=================================================================================
744 void SMESHGUI_ExtrusionDlg::ActivateThisDialog()
746 // Emit a signal to deactivate the active dialog
747 mySMESHGUI->EmitSignalDeactivateDialog();
748 ConstructorsBox->setEnabled(true);
749 GroupArguments->setEnabled(true);
750 GroupButtons->setEnabled(true);
752 mySMESHGUI->SetActiveDialogBox(this);
754 ConstructorsClicked(GetConstructorId());
755 SelectionIntoArgument();
758 //=================================================================================
759 // function : enterEvent()
760 // purpose : Mouse enter event
761 //=================================================================================
762 void SMESHGUI_ExtrusionDlg::enterEvent (QEvent*)
764 if (!ConstructorsBox->isEnabled())
765 ActivateThisDialog();
768 //=================================================================================
769 // function : onSelectMesh()
771 //=================================================================================
772 void SMESHGUI_ExtrusionDlg::onSelectMesh (bool toSelectMesh)
775 TextLabelElements->setText(tr("SMESH_NAME"));
777 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
779 if (myEditCurrentArgument != LineEditElements) {
780 LineEditElements->clear();
784 mySelectionMgr->clearFilters();
787 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
788 aViewWindow->SetSelectionMode(ActorSelection);
789 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
790 LineEditElements->setReadOnly(true);
791 LineEditElements->setValidator(0);
793 int aConstructorId = GetConstructorId();
794 if (aConstructorId == 0)
796 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
797 aViewWindow->SetSelectionMode(EdgeSelection);
799 else if (aConstructorId == 0)
801 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
802 aViewWindow->SetSelectionMode(FaceSelection);
805 LineEditElements->setReadOnly(false);
806 LineEditElements->setValidator(myIdValidator);
807 onTextChange(LineEditElements->text());
810 SelectionIntoArgument();
813 //=================================================================================
814 // function : GetConstructorId()
816 //=================================================================================
817 int SMESHGUI_ExtrusionDlg::GetConstructorId()
819 return GroupConstructors->checkedId();
822 //=================================================================================
823 // function : keyPressEvent()
825 //=================================================================================
826 void SMESHGUI_ExtrusionDlg::keyPressEvent( QKeyEvent* e )
828 QDialog::keyPressEvent( e );
829 if ( e->isAccepted() )
832 if ( e->key() == Qt::Key_F1 ) {
838 //=================================================================================
839 // function : setFilters()
840 // purpose : SLOT. Called when "Filter" button pressed.
841 //=================================================================================
842 void SMESHGUI_ExtrusionDlg::setFilters()
847 types.append( SMESH::EDGE );
848 types.append( SMESH::FACE );
849 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
851 myFilterDlg->Init( GetConstructorId() ? SMESH::FACE : SMESH::EDGE );
853 myFilterDlg->SetSelection();
854 myFilterDlg->SetMesh( myMesh );
855 myFilterDlg->SetSourceWg( LineEditElements );