1 // Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // SMESH SMESHGUI : GUI for SMESH component
23 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
24 // Author : Vadim SANDLER, Open CASCADE S.A.S.
27 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_SpinBox.h"
34 #include "SMESHGUI_IdValidator.h"
35 #include "SMESHGUI_FilterDlg.h"
36 #include "SMESHGUI_MeshEditPreview.h"
38 #include <SMESH_Actor.h>
39 #include <SMESH_TypeFilter.hxx>
40 #include <SMESH_NumberFilter.hxx>
41 #include <SMESH_LogicalFilter.hxx>
43 #include <SMDS_Mesh.hxx>
45 // SALOME GEOM includes
48 // SALOME GUI includes
49 #include <SUIT_ResourceMgr.h>
50 #include <SUIT_OverrideCursor.h>
51 #include <SUIT_Desktop.h>
52 #include <SUIT_MessageBox.h>
53 #include <SUIT_Session.h>
55 #include <LightApp_Application.h>
56 #include <LightApp_SelectionMgr.h>
58 #include <SVTK_ViewWindow.h>
61 #include <BRep_Tool.hxx>
62 #include <TopoDS_Vertex.hxx>
64 #include <TColStd_MapOfInteger.hxx>
67 #include <QButtonGroup>
71 #include <QPushButton>
72 #include <QToolButton>
73 #include <QRadioButton>
75 #include <QListWidget>
76 #include <QVBoxLayout>
77 #include <QHBoxLayout>
78 #include <QGridLayout>
82 #include <SALOMEconfig.h>
83 #include CORBA_SERVER_HEADER(SMESH_Group)
84 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
89 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
92 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
100 myDlg->myBusy = false;
104 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
107 //=================================================================================
108 // function : SMESHGUI_ExtrusionAlongPathDlg()
109 // purpose : constructor
110 //=================================================================================
111 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
112 : SMESHGUI_PreviewDlg( theModule ),
113 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
116 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
117 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
118 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
119 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
120 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
121 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
126 setAttribute( Qt::WA_DeleteOnClose, true );
127 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
128 setSizeGripEnabled(true);
130 QVBoxLayout* topLayout = new QVBoxLayout(this);
131 topLayout->setSpacing(SPACING);
132 topLayout->setMargin(MARGIN);
134 /***************************************************************/
135 // Elements type group box (1d / 2d elements)
136 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
137 GroupConstructors = new QButtonGroup(this);
138 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
139 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
141 Elements1dRB = new QRadioButton(ConstructorsBox);
142 Elements1dRB->setIcon(edgeImage);
143 Elements2dRB = new QRadioButton(ConstructorsBox);
144 Elements2dRB->setIcon(faceImage);
145 Elements1dRB->setChecked(true);
148 ConstructorsBoxLayout->addWidget(Elements1dRB);
149 ConstructorsBoxLayout->addWidget(Elements2dRB);
150 GroupConstructors->addButton(Elements1dRB, 0);
151 GroupConstructors->addButton(Elements2dRB, 1);
153 /***************************************************************/
154 // Arguments group box
155 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
156 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
157 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
159 myIdValidator = new SMESHGUI_IdValidator(this);
161 // Controls for elements selection
162 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
164 SelectElementsButton = new QToolButton(GroupArguments);
165 SelectElementsButton->setIcon(selectImage);
167 ElementsLineEdit = new QLineEdit(GroupArguments);
168 ElementsLineEdit->setValidator(myIdValidator);
169 ElementsLineEdit->setMaxLength(-1);
170 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
171 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
173 // Controls for the whole mesh selection
174 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
176 // Controls for path selection
177 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
178 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
179 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
181 // Controls for path mesh selection
182 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
184 SelectPathMeshButton = new QToolButton(PathGrp);
185 SelectPathMeshButton->setIcon(selectImage);
187 PathMeshLineEdit = new QLineEdit(PathGrp);
188 PathMeshLineEdit->setReadOnly(true);
190 // Controls for path starting point selection
191 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
193 SelectStartPointButton = new QToolButton(PathGrp);
194 SelectStartPointButton->setIcon(selectImage);
196 StartPointLineEdit = new QLineEdit(PathGrp);
197 StartPointLineEdit->setValidator(new QIntValidator(this));
200 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
201 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
202 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
203 PathGrpLayout->addWidget(StartPointLab, 1, 0);
204 PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
205 PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
207 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
208 BasePointGrp->setCheckable(true);
209 BasePointGrp->setChecked(false);
210 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
211 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
213 SelectBasePointButton = new QToolButton(BasePointGrp);
214 SelectBasePointButton->setIcon(selectImage);
216 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
217 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
218 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
219 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
220 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
221 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
224 BasePointGrpLayout->addWidget(SelectBasePointButton);
225 BasePointGrpLayout->addWidget(XLab);
226 BasePointGrpLayout->addWidget(XSpin);
227 BasePointGrpLayout->addWidget(YLab);
228 BasePointGrpLayout->addWidget(YSpin);
229 BasePointGrpLayout->addWidget(ZLab);
230 BasePointGrpLayout->addWidget(ZSpin);
232 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
233 AnglesGrp->setCheckable(true);
234 AnglesGrp->setChecked(false);
235 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
236 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
238 AnglesList = new QListWidget(AnglesGrp);
239 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
241 AddAngleButton = new QToolButton(AnglesGrp);
242 AddAngleButton->setIcon(addImage);
244 RemoveAngleButton = new QToolButton(AnglesGrp);
245 RemoveAngleButton->setIcon(removeImage);
247 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
249 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
252 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
253 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
254 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
255 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
256 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
257 AnglesGrpLayout->setRowMinimumHeight(1, 10);
258 AnglesGrpLayout->setRowStretch(3, 10);
260 // CheckBox for groups generation
261 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
262 MakeGroupsCheck->setChecked(true);
265 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
268 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
269 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
270 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
271 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
272 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 4);
273 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4);
274 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4);
275 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4);
276 GroupArgumentsLayout->addWidget(myPreviewCheckBox, 5, 0, 1, 4);
277 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 4);
279 /***************************************************************/
280 // common buttons group box
281 GroupButtons = new QGroupBox(this);
282 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
283 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
285 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
286 OkButton->setAutoDefault(true);
287 OkButton->setDefault(true);
289 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
290 ApplyButton->setAutoDefault(true);
292 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
293 CloseButton->setAutoDefault(true);
295 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
296 HelpButton->setAutoDefault(true);
299 GroupButtonsLayout->addWidget(OkButton);
300 GroupButtonsLayout->addSpacing(10);
301 GroupButtonsLayout->addWidget(ApplyButton);
302 GroupButtonsLayout->addSpacing(10);
303 GroupButtonsLayout->addStretch();
304 GroupButtonsLayout->addWidget(CloseButton);
305 GroupButtonsLayout->addWidget(HelpButton);
307 /***************************************************************/
309 topLayout->addWidget(ConstructorsBox);
310 topLayout->addWidget(GroupArguments);
311 topLayout->addWidget(GroupButtons);
313 /***************************************************************/
315 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
316 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
317 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
318 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
320 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
322 mySMESHGUI->SetActiveDialogBox(this);
324 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
325 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
326 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
328 QList<SUIT_SelectionFilter*> aListOfFilters;
329 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
330 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
332 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
333 //myPathMeshFilter = new SMESH_TypeFilter (MESH);
334 myPathMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
336 myHelpFileName = "extrusion_along_path_page.html";
340 /***************************************************************/
341 // signals-slots connections
342 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
343 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
344 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
345 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
347 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
348 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
350 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
352 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
353 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
354 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
355 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
357 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
358 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
359 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
361 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
362 SLOT(onTextChange(const QString&)));
363 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
364 SLOT(onTextChange(const QString&)));
366 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
368 connect(XSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
369 connect(YSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
370 connect(ZSpin, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
371 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
372 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(toDisplaySimulation()));
373 connect(LinearAnglesCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
376 //To Connect preview check box
377 connectPreviewControl();
379 AnglesList->installEventFilter(this);
380 ElementsLineEdit->installEventFilter(this);
381 StartPointLineEdit->installEventFilter(this);
382 XSpin->editor()->installEventFilter(this);
383 YSpin->editor()->installEventFilter(this);
384 ZSpin->editor()->installEventFilter(this);
387 //=================================================================================
388 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
389 // purpose : destructor
390 //=================================================================================
391 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
393 // no need to delete child widgets, Qt does it all for us
394 if ( myFilterDlg != 0 ) {
395 myFilterDlg->setParent( 0 );
400 //=================================================================================
402 // purpose : initialization
403 //=================================================================================
404 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
407 myEditCurrentArgument = 0;
409 myMesh = SMESH::SMESH_Mesh::_nil();
410 myIDSource = SMESH::SMESH_IDSource::_nil();
412 myPath = SMESH::SMESH_IDSource::_nil();
414 ElementsLineEdit->clear();
415 PathMeshLineEdit->clear();
416 StartPointLineEdit->clear();
419 XSpin->SetValue(0.0);
420 YSpin->SetValue(0.0);
421 ZSpin->SetValue(0.0);
423 AngleSpin->SetValue(45);
424 MeshCheck->setChecked(false);
425 ConstructorsClicked(0);
427 myPreviewCheckBox->setChecked(false);
428 onDisplaySimulation(false);
430 SetEditCurrentArgument(0);
433 //=================================================================================
434 // function : ConstructorsClicked()
435 // purpose : Called when user changes type of elements (1d / 2d)
436 //=================================================================================
437 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
439 if (myType == type) return;
441 disconnect(mySelectionMgr, 0, this, 0);
446 GroupArguments->setTitle(tr("EXTRUSION_1D"));
448 GroupArguments->setTitle(tr("EXTRUSION_2D"));
450 // clear elements ID list
451 if (!MeshCheck->isChecked()) {
452 ElementsLineEdit->clear();
454 // set selection mode if necessary
455 if (myEditCurrentArgument == ElementsLineEdit) {
456 mySelectionMgr->clearSelected();
457 mySelectionMgr->clearFilters();
458 SMESH::SetPickable();
460 SMESH::SetPointRepresentation(false);
461 if (MeshCheck->isChecked()) {
462 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
463 aViewWindow->SetSelectionMode(ActorSelection);
464 mySelectionMgr->installFilter(myElementsFilter);
468 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
469 aViewWindow->SetSelectionMode(EdgeSelection);
473 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
474 aViewWindow->SetSelectionMode(FaceSelection);
478 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
483 //=================================================================================
484 // function : ClickOnApply()
485 // purpose : Called when user presses <Apply> button
486 //=================================================================================
487 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
489 if (mySMESHGUI->isActiveStudyLocked())
492 //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
493 // !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
494 if ( myMesh->_is_nil() || (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
495 /*!myMeshActor ||*/ myPath->_is_nil() )
501 SMESH::long_array_var anElementsId = getSelectedElements();
503 if (StartPointLineEdit->text().trimmed().isEmpty()) {
508 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
513 QStringList aParameters;
516 SMESH::double_array_var anAngles = getAngles();
518 for (int i = 0; i < myAnglesList.count(); i++)
519 aParameters << AnglesList->item(i)->text();
523 SMESH::PointStruct aBasePoint;
524 if (BasePointGrp->isChecked()) {
525 aBasePoint.x = XSpin->GetValue();
526 aBasePoint.y = YSpin->GetValue();
527 aBasePoint.z = ZSpin->GetValue();
530 aParameters << XSpin->text();
531 aParameters << YSpin->text();
532 aParameters << ZSpin->text();
535 SUIT_OverrideCursor wc;
537 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
538 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
540 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
542 bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
543 SMESH::ElementType ElemType = SMESH::FACE;
544 if( GetConstructorId() == 0 )
545 ElemType = SMESH::EDGE;
546 if( !MeshCheck->isChecked() ) {
547 SMESH::ListOfGroups_var groups =
548 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
549 anAngles, LinearAnglesCheck->isChecked(),
550 BasePointGrp->isChecked(), aBasePoint,
551 NeedGroups, ElemType, retVal);
554 SMESH::ListOfGroups_var groups =
555 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
556 anAngles, LinearAnglesCheck->isChecked(),
557 BasePointGrp->isChecked(), aBasePoint,
558 NeedGroups, ElemType, retVal);
564 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
565 SUIT_MessageBox::warning(this,
567 tr("NO_ELEMENTS_SELECTED"));
569 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
570 SUIT_MessageBox::warning(this,
572 tr("SELECTED_PATH_IS_NOT_EDGE"));
574 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
575 SUIT_MessageBox::warning(this,
577 tr("BAD_SHAPE_TYPE"));
579 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
580 SUIT_MessageBox::warning(this,
582 tr("EXTR_BAD_STARTING_NODE"));
584 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
585 SUIT_MessageBox::warning(this,
587 tr("WRONG_ANGLES_NUMBER"));
589 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
590 SUIT_MessageBox::warning(this,
592 tr("CANT_GET_TANGENT"));
594 case SMESH::SMESH_MeshEditor::EXTR_OK:
601 //mySelectionMgr->clearSelected();
603 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
605 SMESHGUI::Modified();
607 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
608 mySMESHGUI->updateObjBrowser(true); // new groups may appear
609 //SMESH::UpdateView();
611 ConstructorsClicked(GetConstructorId());
615 //=================================================================================
616 // function : ClickOnOk()
617 // purpose : Called when user presses <OK> button
618 //=================================================================================
619 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
625 //=================================================================================
626 // function : ClickOnHelp()
628 //=================================================================================
629 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
631 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
633 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
637 platform = "winapplication";
639 platform = "application";
641 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
642 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
643 arg(app->resourceMgr()->stringValue("ExternalBrowser",
645 arg(myHelpFileName));
649 //=================================================================================
650 // function : reject()
651 // purpose : Called when dialog box is closed
652 //=================================================================================
653 void SMESHGUI_ExtrusionAlongPathDlg::reject()
655 disconnect(mySelectionMgr, 0, this, 0);
656 mySelectionMgr->clearFilters();
657 //mySelectionMgr->clearSelected();
658 if (SMESH::GetCurrentVtkView()) {
659 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
660 SMESH::SetPointRepresentation(false);
661 SMESH::SetPickable();
663 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
664 aViewWindow->SetSelectionMode(ActorSelection);
665 mySMESHGUI->ResetState();
669 //=======================================================================
670 // function : onTextChange()
672 //=======================================================================
673 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
675 QLineEdit* send = (QLineEdit*)sender();
683 if (send != StartPointLineEdit && send != ElementsLineEdit)
684 send = ElementsLineEdit;
686 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
687 // hilight entered elements
688 SMDS_Mesh* aMesh = 0;
690 aMesh = myMeshActor->GetObject()->GetMesh();
693 //mySelectionMgr->clearSelected();
694 //mySelectionMgr->AddIObject(myMeshActor->getIO());
696 aList.Append(myMeshActor->getIO());
697 mySelectionMgr->setSelectedObjects(aList, false);
699 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
701 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
702 TColStd_MapOfInteger newIndices;
703 for (int i = 0; i < aListId.count(); i++) {
704 long ind = aListId[ i ].toLong(&bOk);
706 const SMDS_MeshElement* e = aMesh->FindElement(ind);
708 // check also type of element
709 bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
710 (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
712 newIndices.Add(e->GetID());
716 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
717 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
718 aViewWindow->highlight( anIO, true, true );
721 else if (send == StartPointLineEdit &&
722 myEditCurrentArgument == StartPointLineEdit) {
723 if (!myPath->_is_nil()) {
724 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
725 SMDS_Mesh* aMesh = 0;
727 aMesh = aPathActor->GetObject()->GetMesh();
729 //mySelectionMgr->clearSelected();
730 //mySelectionMgr->AddIObject(aPathActor->getIO());
732 aList.Append(aPathActor->getIO());
733 mySelectionMgr->setSelectedObjects(aList, false);
736 long ind = theNewText.toLong(&bOk);
738 const SMDS_MeshNode* n = aMesh->FindNode(ind);
740 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
741 TColStd_MapOfInteger newIndices;
742 newIndices.Add(n->GetID());
743 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
744 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
745 aViewWindow->highlight( aPathActor->getIO(), true, true );
753 //=================================================================================
754 // function : SelectionIntoArgument()
755 // purpose : Called when selection as changed or other case
756 //=================================================================================
757 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
761 // return if dialog box is inactive
762 if (!GroupButtons->isEnabled())
765 // selected objects count
766 const SALOME_ListIO& aList = mySelector->StoredIObjects();
767 int nbSel = aList.Extent();
774 if (myEditCurrentArgument == ElementsLineEdit) {
775 // we are now selecting mesh elements (or whole mesh/submesh/group)
777 ElementsLineEdit->clear();
778 myMesh = SMESH::SMESH_Mesh::_nil();
779 myIDSource = SMESH::SMESH_IDSource::_nil();
782 // try to get mesh from selection
783 Handle(SALOME_InteractiveObject) IO = aList.First();
784 myMesh = SMESH::GetMeshByIO(IO);
785 if (myMesh->_is_nil())
788 // MakeGroups is available if there are groups
789 if ( myMesh->NbGroups() == 0 ) {
790 MakeGroupsCheck->setChecked(false);
791 MakeGroupsCheck->setEnabled(false);
793 MakeGroupsCheck->setEnabled(true);
796 myMeshActor = SMESH::FindActorByObject(myMesh);
797 if (!myMeshActor && !MeshCheck->isChecked())
800 if (MeshCheck->isChecked()) {
801 // If "Select whole mesh, submesh or group" check box is on ->
802 // get ID source and put it's name to the edit box
804 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
806 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
807 ElementsLineEdit->setText(aString);
809 // If "Select whole mesh, submesh or group" check box is off ->
810 // try to get selected elements IDs
812 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
813 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
814 ElementsLineEdit->setText(aString);
817 else if (myEditCurrentArgument == PathMeshLineEdit) {
818 // we are now selecting path mesh
820 PathMeshLineEdit->clear();
821 myPath = SMESH::SMESH_IDSource::_nil();
822 StartPointLineEdit->clear();
824 // try to get mesh from selection
825 Handle(SALOME_InteractiveObject) IO = aList.First();
826 myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
827 if( myPath->_is_nil() )
831 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
832 PathMeshLineEdit->setText(aString);
834 else if (myEditCurrentArgument == StartPointLineEdit) {
835 // we are now selecting start point of path
837 StartPointLineEdit->clear();
839 // return if path mesh or path shape is not yet selected
840 if( myPath->_is_nil() )
843 // try to get shape from selection
844 Handle(SALOME_InteractiveObject) IO = aList.First();
846 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
851 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
853 StartPointLineEdit->setText(aString.trimmed());
855 } else if (myEditCurrentArgument == XSpin) {
856 // we are now selecting base point
857 // reset is not performed here!
859 // return if is not enabled
860 if (!BasePointGrp->isChecked())
863 // try to get shape from selection
864 Handle(SALOME_InteractiveObject) IO = aList.First();
866 // check if geom vertex is selected
867 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
868 TopoDS_Vertex aVertex;
869 if (!aGeomObj->_is_nil()) {
870 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
871 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
872 XSpin->SetValue(aPnt.X());
873 YSpin->SetValue(aPnt.Y());
874 ZSpin->SetValue(aPnt.Z());
879 // check if smesh node is selected
880 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
881 if (aMesh->_is_nil())
885 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
886 // return if more than one node is selected
890 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
894 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
898 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
902 XSpin->SetValue(n->X());
903 YSpin->SetValue(n->Y());
904 ZSpin->SetValue(n->Z());
906 onDisplaySimulation(true);
909 //=================================================================================
910 // function : SetEditCurrentArgument()
912 //=================================================================================
913 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
915 QToolButton* send = (QToolButton*)sender();
916 if (send != SelectElementsButton &&
917 send != SelectPathMeshButton &&
918 send != SelectStartPointButton &&
919 send != SelectBasePointButton)
921 SetEditCurrentArgument(send);
924 //=================================================================================
925 // function : SetEditCurrentArgument()
927 //=================================================================================
928 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
930 disconnect(mySelectionMgr, 0, this, 0);
931 // mySelectionMgr->clearSelected();
932 mySelectionMgr->clearFilters();
933 SMESH::SetPickable();
935 if (button == SelectElementsButton) {
936 myEditCurrentArgument = ElementsLineEdit;
937 SMESH::SetPointRepresentation(false);
938 if (MeshCheck->isChecked()) {
939 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
940 aViewWindow->SetSelectionMode(ActorSelection);
941 mySelectionMgr->installFilter(myElementsFilter);
943 if (Elements1dRB->isChecked())
945 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
946 aViewWindow->SetSelectionMode(EdgeSelection);
948 else if (Elements2dRB->isChecked())
950 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
951 aViewWindow->SetSelectionMode(FaceSelection);
954 } else if (button == SelectPathMeshButton) {
955 myEditCurrentArgument = PathMeshLineEdit;
956 SMESH::SetPointRepresentation(false);
957 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
958 aViewWindow->SetSelectionMode(ActorSelection);
959 mySelectionMgr->installFilter(myPathMeshFilter);
961 else if (button == SelectStartPointButton) {
962 myEditCurrentArgument = StartPointLineEdit;
963 //if (!myPathMesh->_is_nil()) {
964 if (!myPath->_is_nil()) {
965 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
967 SMESH::SetPointRepresentation(true);
968 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
969 aViewWindow->SetSelectionMode(NodeSelection);
970 SMESH::SetPickable(aPathActor);
974 else if (button == SelectBasePointButton) {
975 myEditCurrentArgument = XSpin;
976 SMESH::SetPointRepresentation(true);
977 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
978 aViewWindow->SetSelectionMode(NodeSelection);
980 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
981 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
982 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
984 QList<SUIT_SelectionFilter*> aListOfFilters;
985 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
986 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
987 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
989 mySelectionMgr->installFilter(new SMESH_LogicalFilter
990 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
993 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
994 myEditCurrentArgument->setFocus();
996 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
997 SelectionIntoArgument();
1000 //=================================================================================
1001 // function : DeactivateActiveDialog()
1002 // purpose : Deactivates this dialog
1003 //=================================================================================
1004 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1006 if (ConstructorsBox->isEnabled()) {
1007 ConstructorsBox->setEnabled(false);
1008 GroupArguments->setEnabled(false);
1009 GroupButtons->setEnabled(false);
1010 mySMESHGUI->ResetState();
1011 mySMESHGUI->SetActiveDialogBox(0);
1015 //=================================================================================
1016 // function : ActivateThisDialog()
1017 // purpose : Activates this dialog
1018 //=================================================================================
1019 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1021 // Emit a signal to deactivate the active dialog
1022 mySMESHGUI->EmitSignalDeactivateDialog();
1023 ConstructorsBox->setEnabled(true);
1024 GroupArguments->setEnabled(true);
1025 GroupButtons->setEnabled(true);
1027 mySMESHGUI->SetActiveDialogBox(this);
1029 ConstructorsClicked(GetConstructorId());
1030 SelectionIntoArgument();
1033 //=================================================================================
1034 // function : enterEvent()
1035 // purpose : Mouse enter event
1036 //=================================================================================
1037 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1039 if (!ConstructorsBox->isEnabled())
1040 ActivateThisDialog();
1043 //=======================================================================
1044 // function : onSelectMesh()
1046 //=======================================================================
1047 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1049 bool toSelectMesh = MeshCheck->isChecked();
1051 ElementsLineEdit->setReadOnly(toSelectMesh);
1052 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1053 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1054 ElementsLineEdit->clear();
1055 myFilterBtn->setEnabled(!toSelectMesh);
1057 SetEditCurrentArgument(SelectElementsButton);
1060 //=================================================================================
1061 // function : GetConstructorId()
1063 //=================================================================================
1064 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1066 return GroupConstructors->checkedId();
1069 //=======================================================================
1070 // function : OnAngleAdded()
1071 // purpose : Called when user adds angle to the list
1072 //=======================================================================
1073 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1076 if( !AngleSpin->isValid( msg, true ) ) {
1077 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1078 if ( !msg.isEmpty() )
1080 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1083 AnglesList->addItem(AngleSpin->text());
1084 myAnglesList.append(AngleSpin->GetValue());
1086 updateLinearAngles();
1089 //=======================================================================
1090 // function : OnAngleRemoved()
1091 // purpose : Called when user removes angle(s) from the list
1092 //=======================================================================
1093 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1095 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1096 QListWidgetItem* anItem;
1097 foreach(anItem, aList) {
1098 myAnglesList.removeAt(AnglesList->row(anItem));
1102 updateLinearAngles();
1105 //=================================================================================
1106 // function : eventFilter()
1107 // purpose : event filter ???
1108 //=================================================================================
1109 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1111 if (event->type() == QEvent::KeyPress) {
1112 QKeyEvent* ke = (QKeyEvent*)event;
1113 if (object == AnglesList) {
1114 if (ke->key() == Qt::Key_Delete)
1118 else if (event->type() == QEvent::FocusIn) {
1119 if (object == ElementsLineEdit) {
1120 if (myEditCurrentArgument != ElementsLineEdit)
1121 SetEditCurrentArgument(SelectElementsButton);
1123 else if (object == StartPointLineEdit) {
1124 if (myEditCurrentArgument != StartPointLineEdit)
1125 SetEditCurrentArgument(SelectStartPointButton);
1127 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1128 if (myEditCurrentArgument != XSpin)
1129 SetEditCurrentArgument(SelectBasePointButton);
1132 return QDialog::eventFilter(object, event);
1135 //=================================================================================
1136 // function : keyPressEvent()
1138 //=================================================================================
1139 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1141 QDialog::keyPressEvent( e );
1142 if ( e->isAccepted() )
1145 if ( e->key() == Qt::Key_F1 ) {
1151 //=================================================================================
1152 // function : setFilters()
1153 // purpose : SLOT. Called when "Filter" button pressed.
1154 //=================================================================================
1155 void SMESHGUI_ExtrusionAlongPathDlg::setFilters()
1157 if(myMesh->_is_nil()) {
1158 SUIT_MessageBox::critical(this,
1160 tr("NO_MESH_SELECTED"));
1166 types.append( SMESH::EDGE );
1167 types.append( SMESH::FACE );
1168 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1170 myFilterDlg->Init( Elements1dRB->isChecked() ? SMESH::EDGE : SMESH::FACE );
1172 myFilterDlg->SetSelection();
1173 myFilterDlg->SetMesh( myMesh );
1174 myFilterDlg->SetSourceWg( ElementsLineEdit );
1176 myFilterDlg->show();
1179 //=================================================================================
1180 // function : isValid
1182 //=================================================================================
1183 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1187 ok = XSpin->isValid( msg, true ) && ok;
1188 ok = YSpin->isValid( msg, true ) && ok;
1189 ok = ZSpin->isValid( msg, true ) && ok;
1192 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1193 if ( !msg.isEmpty() )
1195 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1201 //=================================================================================
1202 // function : updateLinearAngles
1204 //=================================================================================
1205 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1207 bool enableLinear = true;
1208 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1209 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1210 enableLinear = false;
1211 anItem->text().toDouble(&enableLinear);
1217 LinearAnglesCheck->setChecked( false );
1218 LinearAnglesCheck->setEnabled( enableLinear );
1221 //=================================================================================
1222 // function : isValuesValid()
1223 // purpose : Return true in case if values entered into dialog are valid
1224 //=================================================================================
1225 bool SMESHGUI_ExtrusionAlongPathDlg::isValuesValid() {
1227 if ( (MeshCheck->isChecked() && myIDSource->_is_nil()) ||
1228 myMesh->_is_nil() ||
1232 if(!MeshCheck->isChecked()) {
1233 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
1234 if(aListElementsId.count() <= 0)
1239 StartPointLineEdit->text().toLong(&bOk);
1248 //=================================================================================
1249 // function : onDisplaySimulation
1250 // purpose : Show/Hide preview
1251 //=================================================================================
1252 void SMESHGUI_ExtrusionAlongPathDlg::onDisplaySimulation( bool toDisplayPreview ) {
1253 if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
1254 if(isValid() && isValuesValid()) {
1256 //Get selected elements:
1257 SMESH::long_array_var anElementsId = getSelectedElements();
1260 SMESH::double_array_var anAngles = getAngles();
1263 SMESH::PointStruct aBasePoint;
1264 if (BasePointGrp->isChecked()) {
1265 aBasePoint.x = XSpin->GetValue();
1266 aBasePoint.y = YSpin->GetValue();
1267 aBasePoint.z = ZSpin->GetValue();
1270 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
1274 SUIT_OverrideCursor wc;
1276 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
1277 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
1278 bool NeedGroups = false;
1279 SMESH::ElementType ElemType = SMESH::FACE;
1280 if( GetConstructorId() == 0 )
1281 ElemType = SMESH::EDGE;
1282 if( !MeshCheck->isChecked() ) {
1283 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
1284 anAngles, LinearAnglesCheck->isChecked(),
1285 BasePointGrp->isChecked(), aBasePoint,
1286 NeedGroups, ElemType, retVal);
1289 SMESH::ListOfGroups_var groups =
1290 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
1291 anAngles, LinearAnglesCheck->isChecked(),
1292 BasePointGrp->isChecked(), aBasePoint,
1293 NeedGroups, ElemType, retVal);
1297 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK ) {
1298 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
1299 mySimulation->SetData(aMeshPreviewStruct._retn());
1320 //=================================================================================
1321 // function : getSelectedElements
1322 // purpose : return list of the selected elements
1323 //=================================================================================
1324 SMESH::long_array_var SMESHGUI_ExtrusionAlongPathDlg::getSelectedElements() {
1326 // If "Select whole mesh, submesh or group" check box is off ->
1327 // use only elements of given type selected by user
1328 SMESH::long_array_var anElementsId = new SMESH::long_array;
1329 if (!MeshCheck->isChecked()) {
1333 aMesh = myMeshActor->GetObject()->GetMesh();
1336 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
1337 anElementsId = new SMESH::long_array;
1338 anElementsId->length(aListElementsId.count());
1341 for (int i = 0; i < aListElementsId.count(); i++) {
1342 long ind = aListElementsId[ i ].toLong(&bOk);
1344 const SMDS_MeshElement* e = aMesh->FindElement(ind);
1346 bool typeMatch = (Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge) ||
1347 (Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face);
1349 anElementsId[ j++ ] = ind;
1353 anElementsId->length(j);
1356 return anElementsId;
1359 SMESH::double_array_var SMESHGUI_ExtrusionAlongPathDlg::getAngles() {
1360 SMESH::double_array_var anAngles = new SMESH::double_array;
1361 if (AnglesGrp->isChecked()) {
1362 anAngles->length(myAnglesList.count());
1364 for (int i = 0; i < myAnglesList.count(); i++) {
1365 double angle = myAnglesList[i];
1366 anAngles[ j++ ] = angle*M_PI/180.;
1368 anAngles->length(j);