1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER
29 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
47 #include "SUIT_ResourceMgr.h"
48 #include "SUIT_OverrideCursor.h"
49 #include "SUIT_Desktop.h"
50 #include "SUIT_MessageBox.h"
51 #include "SUIT_Session.h"
53 #include "LightApp_Application.h"
55 #include "SVTK_ViewModel.h"
56 #include "SVTK_ViewWindow.h"
57 #include "SVTK_Selector.h"
58 #include "SVTK_Selection.h"
59 #include "SALOME_ListIO.hxx"
61 #include "utilities.h"
64 #include <BRep_Tool.hxx>
65 #include <TopoDS_Shape.hxx>
67 #include <TopoDS_Vertex.hxx>
69 #include <TColStd_MapOfInteger.hxx>
70 #include <TColStd_IndexedMapOfInteger.hxx>
73 #include <qapplication.h>
74 #include <qbuttongroup.h>
75 #include <qgroupbox.h>
77 #include <qlineedit.h>
78 #include <qpushbutton.h>
79 #include <qtoolbutton.h>
80 #include <qradiobutton.h>
81 #include <qcheckbox.h>
84 #include <qvalidator.h>
89 #include "SALOMEconfig.h"
90 #include CORBA_SERVER_HEADER(SMESH_Group)
94 //=================================================================================
95 // function : SMESHGUI_ExtrusionAlongPathDlg()
96 // purpose : constructor
97 //=================================================================================
98 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule,
100 : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionAlongPathDlg", modal,
101 WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
102 mySMESHGUI( theModule ),
103 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
105 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
106 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
107 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
108 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
109 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
110 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
114 setCaption(tr("EXTRUSION_ALONG_PATH"));
115 setSizeGripEnabled(TRUE);
117 QGridLayout* topLayout = new QGridLayout(this);
118 topLayout->setSpacing(6);
119 topLayout->setMargin(11);
121 /***************************************************************/
122 // Elements type group box (1d / 2d elements)
123 GroupConstructors = new QButtonGroup(tr("SMESH_EXTRUSION"), this);
124 GroupConstructors->setColumnLayout(0, Qt::Vertical);
125 GroupConstructors->layout()->setSpacing(0);
126 GroupConstructors->layout()->setMargin(0);
127 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
128 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
129 GroupConstructorsLayout->setSpacing(6); GroupConstructorsLayout->setMargin(11);
131 Elements1dRB = new QRadioButton(GroupConstructors);
132 Elements1dRB->setPixmap(edgeImage);
133 Elements2dRB = new QRadioButton(GroupConstructors);
134 Elements2dRB->setPixmap(faceImage);
135 Elements1dRB->setChecked(true);
138 GroupConstructorsLayout->addWidget(Elements1dRB, 0, 0);
139 GroupConstructorsLayout->addWidget(Elements2dRB, 0, 2);
141 /***************************************************************/
142 // Arguments group box
143 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
144 GroupArguments->setColumnLayout(0, Qt::Vertical);
145 GroupArguments->layout()->setSpacing(0); GroupArguments->layout()->setMargin(0);
146 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
147 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
148 GroupArgumentsLayout->setSpacing(6); GroupArgumentsLayout->setMargin(11);
150 // Controls for elements selection
151 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
153 SelectElementsButton = new QToolButton(GroupArguments);
154 SelectElementsButton->setPixmap(selectImage);
156 ElementsLineEdit = new QLineEdit(GroupArguments);
157 ElementsLineEdit->setValidator(new SMESHGUI_IdValidator(this));
159 // Controls for the whole mesh selection
160 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
162 // Controls for path selection
163 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
164 PathGrp->setColumnLayout(0, Qt::Vertical);
165 PathGrp->layout()->setSpacing(0); PathGrp->layout()->setMargin(0);
166 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp->layout());
167 PathGrpLayout->setAlignment(Qt::AlignTop);
168 PathGrpLayout->setSpacing(6); PathGrpLayout->setMargin(11);
170 // Controls for path mesh selection
171 PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
173 SelectPathMeshButton = new QToolButton(PathGrp);
174 SelectPathMeshButton->setPixmap(selectImage);
176 PathMeshLineEdit = new QLineEdit(PathGrp);
177 PathMeshLineEdit->setReadOnly(true);
179 // Controls for path shape selection
180 PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
182 SelectPathShapeButton = new QToolButton(PathGrp);
183 SelectPathShapeButton->setPixmap(selectImage);
185 PathShapeLineEdit = new QLineEdit(PathGrp);
186 PathShapeLineEdit->setReadOnly(true);
188 // Controls for path starting point selection
189 StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
191 SelectStartPointButton = new QToolButton(PathGrp);
192 SelectStartPointButton->setPixmap(selectImage);
194 StartPointLineEdit = new QLineEdit(PathGrp);
195 StartPointLineEdit->setValidator(new QIntValidator(this));
198 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
199 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
200 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
201 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
202 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
203 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
204 PathGrpLayout->addWidget(StartPointLab, 2, 0);
205 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
206 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
208 // Controls for base point defining
209 BasePointCheck = new QCheckBox(tr("SMESH_USE_BASE_POINT"), GroupArguments);
211 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
212 BasePointGrp->setColumnLayout(0, Qt::Vertical);
213 BasePointGrp->layout()->setSpacing(0); BasePointGrp->layout()->setMargin(0);
214 QGridLayout* BasePointGrpLayout = new QGridLayout(BasePointGrp->layout());
215 BasePointGrpLayout->setAlignment(Qt::AlignTop);
216 BasePointGrpLayout->setSpacing(6); BasePointGrpLayout->setMargin(11);
218 SelectBasePointButton = new QToolButton(BasePointGrp);
219 SelectBasePointButton->setPixmap(selectImage);
221 XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
222 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
223 YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
224 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
226 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
229 BasePointGrpLayout->addWidget(SelectBasePointButton, 0, 0);
230 BasePointGrpLayout->addWidget(XLab, 0, 1);
231 BasePointGrpLayout->addWidget(XSpin, 0, 2);
232 BasePointGrpLayout->addWidget(YLab, 0, 3);
233 BasePointGrpLayout->addWidget(YSpin, 0, 4);
234 BasePointGrpLayout->addWidget(ZLab, 0, 5);
235 BasePointGrpLayout->addWidget(ZSpin, 0, 6);
237 // Controls for angles defining
238 AnglesCheck = new QCheckBox(tr("SMESH_USE_ANGLES"), GroupArguments);
240 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
241 AnglesGrp->setColumnLayout(0, Qt::Vertical);
242 AnglesGrp->layout()->setSpacing(0); AnglesGrp->layout()->setMargin(0);
243 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp->layout());
244 AnglesGrpLayout->setAlignment(Qt::AlignTop);
245 AnglesGrpLayout->setSpacing(6); AnglesGrpLayout->setMargin(11);
247 AnglesList = new QListBox(AnglesGrp);
248 AnglesList->setSelectionMode(QListBox::Extended);
250 AddAngleButton = new QToolButton(AnglesGrp);
251 AddAngleButton->setPixmap(addImage);
253 RemoveAngleButton = new QToolButton(AnglesGrp);
254 RemoveAngleButton->setPixmap(removeImage);
256 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
259 QVBoxLayout* bLayout = new QVBoxLayout();
260 bLayout->addWidget(AddAngleButton);
261 bLayout->addSpacing(6);
262 bLayout->addWidget(RemoveAngleButton);
263 bLayout->addStretch();
264 AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0);
265 AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1);
266 AnglesGrpLayout->addWidget( AngleSpin, 0, 2 );
267 AnglesGrpLayout->setRowStretch(1, 10);
270 GroupArgumentsLayout->addWidget( ElementsLab, 0, 0 );
271 GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
272 GroupArgumentsLayout->addWidget( ElementsLineEdit, 0, 2 );
273 GroupArgumentsLayout->addMultiCellWidget(MeshCheck, 1, 1, 0, 2);
274 GroupArgumentsLayout->addMultiCellWidget(PathGrp, 2, 2, 0, 2);
275 GroupArgumentsLayout->addWidget( BasePointCheck, 3, 0 );
276 GroupArgumentsLayout->addMultiCellWidget(BasePointGrp, 3, 4, 1, 2);
277 GroupArgumentsLayout->addWidget( AnglesCheck, 5, 0 );
278 GroupArgumentsLayout->addMultiCellWidget(AnglesGrp, 5, 6, 1, 2);
279 GroupArgumentsLayout->setRowStretch(6, 10);
281 /***************************************************************/
282 // common buttons group box
283 GroupButtons = new QGroupBox(this);
284 GroupButtons->setColumnLayout(0, Qt::Vertical);
285 GroupButtons->layout()->setSpacing(0);
286 GroupButtons->layout()->setMargin(0);
287 QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
288 GroupButtonsLayout->setAlignment(Qt::AlignTop);
289 GroupButtonsLayout->setSpacing(6); GroupButtonsLayout->setMargin(11);
291 OkButton = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
292 OkButton->setAutoDefault(true);
293 OkButton->setDefault(true);
295 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
296 ApplyButton->setAutoDefault(true);
298 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
299 CloseButton->setAutoDefault(true);
301 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
302 HelpButton->setAutoDefault(true);
305 GroupButtonsLayout->addWidget(OkButton, 0, 0);
306 GroupButtonsLayout->addWidget(ApplyButton, 0, 1);
307 GroupButtonsLayout->addWidget(CloseButton, 0, 3);
308 GroupButtonsLayout->addWidget(HelpButton, 0, 4);
309 GroupButtonsLayout->addColSpacing(2, 10);
310 GroupButtonsLayout->setColStretch(2, 10);
312 /***************************************************************/
314 topLayout->addWidget(GroupConstructors, 0, 0);
315 topLayout->addWidget(GroupArguments, 1, 0);
316 topLayout->addWidget(GroupButtons, 2, 0);
318 /***************************************************************/
320 XSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
321 YSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
322 ZSpin->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
323 AngleSpin->RangeStepAndValidator(-999999.999, +999999.999, 5.0, 3);
325 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
327 mySMESHGUI->SetActiveDialogBox(this);
329 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
330 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
331 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
333 QPtrList<SUIT_SelectionFilter> aListOfFilters;
334 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
335 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
337 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
338 myPathMeshFilter = new SMESH_TypeFilter (MESH);
340 myHelpFileName = "extrusion_along_a_path.htm";
344 /***************************************************************/
345 // signals-slots connections
346 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
347 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
348 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
349 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
351 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
352 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
354 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
356 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
357 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
358 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
359 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
360 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
362 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
363 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
364 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
366 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
367 SLOT(onTextChange(const QString&)));
368 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
369 SLOT(onTextChange(const QString&)));
371 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
372 connect(AnglesCheck, SIGNAL(toggled(bool)), SLOT(onAnglesCheck()));
373 connect(BasePointCheck, SIGNAL(toggled(bool)), SLOT(onBasePointCheck()));
375 AnglesList->installEventFilter(this);
376 ElementsLineEdit->installEventFilter(this);
377 StartPointLineEdit->installEventFilter(this);
378 XSpin->editor()->installEventFilter(this);
379 YSpin->editor()->installEventFilter(this);
380 ZSpin->editor()->installEventFilter(this);
382 /***************************************************************/
384 this->show(); // displays Dialog
387 //=================================================================================
388 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
389 // purpose : destructor
390 //=================================================================================
391 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
393 // no need to delete child widgets, Qt does it all for us
396 //=================================================================================
398 // purpose : initialization
399 //=================================================================================
400 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
403 myEditCurrentArgument = 0;
405 myMesh = SMESH::SMESH_Mesh::_nil();
406 myIDSource = SMESH::SMESH_IDSource::_nil();
408 myPathMesh = SMESH::SMESH_Mesh::_nil();
409 myPathShape = GEOM::GEOM_Object::_nil();
411 ElementsLineEdit->clear();
412 PathMeshLineEdit->clear();
413 PathShapeLineEdit->clear();
414 StartPointLineEdit->clear();
417 XSpin->SetValue(0.0);
418 YSpin->SetValue(0.0);
419 ZSpin->SetValue(0.0);
421 AngleSpin->SetValue(45);
422 MeshCheck->setChecked(false);
423 ConstructorsClicked(0);
428 SetEditCurrentArgument(0);
431 //=================================================================================
432 // function : ConstructorsClicked()
433 // purpose : Called when user changes type of elements (1d / 2d)
434 //=================================================================================
435 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
437 if (myType == type) return;
439 disconnect(mySelectionMgr, 0, this, 0);
442 GroupArguments->setTitle(tr("EXTRUSION_1D"));
444 GroupArguments->setTitle(tr("EXTRUSION_2D"));
446 // clear elements ID list
447 if (!MeshCheck->isChecked()) {
448 ElementsLineEdit->clear();
450 // set selection mode if necessary
451 if (myEditCurrentArgument == ElementsLineEdit) {
452 mySelectionMgr->clearSelected();
453 mySelectionMgr->clearFilters();
454 SMESH::SetPickable();
456 SMESH::SetPointRepresentation(false);
457 if (MeshCheck->isChecked()) {
458 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
459 aViewWindow->SetSelectionMode(ActorSelection);
460 mySelectionMgr->installFilter(myElementsFilter);
464 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
465 aViewWindow->SetSelectionMode(EdgeSelection);
469 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
470 aViewWindow->SetSelectionMode(FaceSelection);
474 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
479 //=================================================================================
480 // function : ClickOnApply()
481 // purpose : Called when user presses <Apply> button
482 //=================================================================================
483 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
485 if (mySMESHGUI->isActiveStudyLocked())
488 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
489 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
492 SMESH::long_array_var anElementsId = new SMESH::long_array;
494 if (MeshCheck->isChecked()) {
495 // If "Select whole mesh, submesh or group" check box is on ->
496 // get all elements of the required type from the object selected
498 // if MESH object is selected
499 if (!CORBA::is_nil(SMESH::SMESH_Mesh::_narrow(myIDSource))) {
501 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(myIDSource);
502 // get IDs from mesh...
503 if (Elements1dRB->isChecked())
505 anElementsId = aMesh->GetElementsByType(SMESH::EDGE);
506 else if (Elements2dRB->isChecked()) {
507 anElementsId = aMesh->GetElementsByType(SMESH::FACE);
510 // SUBMESH is selected
511 if (!CORBA::is_nil(SMESH::SMESH_subMesh::_narrow(myIDSource))) {
513 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(myIDSource);
514 // get IDs from submesh
515 if (Elements1dRB->isChecked())
517 anElementsId = aSubMesh->GetElementsByType(SMESH::EDGE);
518 else if (Elements2dRB->isChecked())
520 anElementsId = aSubMesh->GetElementsByType(SMESH::FACE);
523 if (!CORBA::is_nil(SMESH::SMESH_GroupBase::_narrow(myIDSource))) {
525 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(myIDSource);
526 // get IDs from group
527 // 1d elements or 2d elements
528 if (Elements1dRB->isChecked() && aGroup->GetType() == SMESH::EDGE ||
529 Elements2dRB->isChecked() && aGroup->GetType() == SMESH::FACE)
530 anElementsId = aGroup->GetListOfID();
533 // If "Select whole mesh, submesh or group" check box is off ->
534 // use only elements of given type selected by user
536 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
538 QStringList aListElementsId = QStringList::split(" ", ElementsLineEdit->text(), false);
539 anElementsId = new SMESH::long_array;
540 anElementsId->length(aListElementsId.count());
543 for (int i = 0; i < aListElementsId.count(); i++) {
544 long ind = aListElementsId[ i ].toLong(&bOk);
546 const SMDS_MeshElement* e = aMesh->FindElement(ind);
548 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
549 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
551 anElementsId[ j++ ] = ind;
555 anElementsId->length(j);
559 if (anElementsId->length() <= 0) {
563 if (StartPointLineEdit->text().stripWhiteSpace().isEmpty()) {
568 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
574 SMESH::double_array_var anAngles = new SMESH::double_array;
575 if (AnglesCheck->isChecked()) {
576 anAngles->length(AnglesList->count());
579 for (int i = 0; i < AnglesList->count(); i++) {
580 double angle = AnglesList->text(i).toDouble(&bOk);
582 anAngles[ j++ ] = angle*PI/180;
588 SMESH::PointStruct aBasePoint;
589 if (BasePointCheck->isChecked()) {
590 aBasePoint.x = XSpin->GetValue();
591 aBasePoint.y = YSpin->GetValue();
592 aBasePoint.z = ZSpin->GetValue();
596 SUIT_OverrideCursor wc;
597 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
598 SMESH::SMESH_MeshEditor::Extrusion_Error retVal =
599 aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh, myPathShape, aNodeStart,
600 AnglesCheck->isChecked(), anAngles.inout(),
601 BasePointCheck->isChecked(), aBasePoint);
606 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
607 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
609 tr("NO_ELEMENTS_SELECTED"),
612 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
613 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
615 tr("SELECTED_PATH_IS_NOT_EDGE"),
618 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
619 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
621 tr("BAD_SHAPE_TYPE"),
624 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
625 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
627 tr("EXTR_BAD_STARTING_NODE"),
630 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
631 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
633 tr("WRONG_ANGLES_NUMBER"),
636 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
637 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
639 tr("CANT_GET_TANGENT"),
642 case SMESH::SMESH_MeshEditor::EXTR_OK:
649 //mySelectionMgr->clearSelected();
650 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
651 //SMESH::UpdateView();
653 ConstructorsClicked(GetConstructorId());
657 //=================================================================================
658 // function : ClickOnOk()
659 // purpose : Called when user presses <OK> button
660 //=================================================================================
661 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
667 //=================================================================================
668 // function : ClickOnHelp()
670 //=================================================================================
671 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
673 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
675 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
679 platform = "winapplication";
681 platform = "application";
683 SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
684 QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
685 arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
686 QObject::tr("BUT_OK"));
690 //=================================================================================
691 // function : reject()
692 // purpose : Called when dialog box is closed
693 //=================================================================================
694 void SMESHGUI_ExtrusionAlongPathDlg::reject()
696 disconnect(mySelectionMgr, 0, this, 0);
697 mySelectionMgr->clearFilters();
698 //mySelectionMgr->clearSelected();
699 SMESH::SetPickable(); // ???
700 SMESH::SetPointRepresentation(false);
701 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
702 aViewWindow->SetSelectionMode(ActorSelection);
703 mySMESHGUI->ResetState();
707 //=======================================================================
708 // function : onTextChange()
710 //=======================================================================
711 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
713 QLineEdit* send = (QLineEdit*)sender();
721 if (send != StartPointLineEdit && send != ElementsLineEdit)
722 send = ElementsLineEdit;
724 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
725 // hilight entered elements
726 SMDS_Mesh* aMesh = 0;
728 aMesh = myMeshActor->GetObject()->GetMesh();
731 //mySelectionMgr->clearSelected();
732 //mySelectionMgr->AddIObject(myMeshActor->getIO());
734 aList.Append(myMeshActor->getIO());
735 mySelectionMgr->setSelectedObjects(aList, false);
737 QStringList aListId = QStringList::split(" ", theNewText, false);
739 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
740 TColStd_MapOfInteger newIndices;
741 for (int i = 0; i < aListId.count(); i++) {
742 long ind = aListId[ i ].toLong(&bOk);
744 const SMDS_MeshElement* e = aMesh->FindElement(ind);
746 // check also type of element
747 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
748 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
750 newIndices.Add(e->GetID());
754 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
755 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
756 aViewWindow->highlight( anIO, true, true );
758 } else if (send == StartPointLineEdit &&
759 myEditCurrentArgument == StartPointLineEdit) {
760 if (!myPathMesh->_is_nil()) {
761 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
762 SMDS_Mesh* aMesh = 0;
764 aMesh = aPathActor->GetObject()->GetMesh();
766 //mySelectionMgr->clearSelected();
767 //mySelectionMgr->AddIObject(aPathActor->getIO());
769 aList.Append(aPathActor->getIO());
770 mySelectionMgr->setSelectedObjects(aList, false);
773 long ind = theNewText.toLong(&bOk);
775 const SMDS_MeshNode* n = aMesh->FindNode(ind);
777 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
778 TColStd_MapOfInteger newIndices;
779 newIndices.Add(n->GetID());
780 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
781 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
782 aViewWindow->highlight( aPathActor->getIO(), true, true );
790 //=================================================================================
791 // function : SelectionIntoArgument()
792 // purpose : Called when selection as changed or other case
793 //=================================================================================
794 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
798 // return if dialog box is inactive
799 if (!GroupButtons->isEnabled())
802 // selected objects count
803 const SALOME_ListIO& aList = mySelector->StoredIObjects();
804 int nbSel = aList.Extent();
811 if (myEditCurrentArgument == ElementsLineEdit) {
812 // we are now selecting mesh elements (or whole mesh/submesh/group)
814 ElementsLineEdit->clear();
815 myMesh = SMESH::SMESH_Mesh::_nil();
816 myIDSource = SMESH::SMESH_IDSource::_nil();
819 // try to get mesh from selection
820 Handle(SALOME_InteractiveObject) IO = aList.First();
821 myMesh = SMESH::GetMeshByIO(IO);
822 if (myMesh->_is_nil())
825 myMeshActor = SMESH::FindActorByObject(myMesh);
829 if (MeshCheck->isChecked()) {
830 // If "Select whole mesh, submesh or group" check box is on ->
831 // get ID source and put it's name to the edit box
833 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
835 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
836 ElementsLineEdit->setText(aString);
838 // If "Select whole mesh, submesh or group" check box is off ->
839 // try to get selected elements IDs
841 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
842 SMESH::GetNameOfSelectedElements(mySelector, myMeshActor->getIO(), aString);
843 ElementsLineEdit->setText(aString);
845 } else if (myEditCurrentArgument == PathMeshLineEdit) {
846 // we are now selecting path mesh
848 PathMeshLineEdit->clear();
849 myPathMesh = SMESH::SMESH_Mesh::_nil();
850 PathShapeLineEdit->clear();
851 myPathShape = GEOM::GEOM_Object::_nil();
852 StartPointLineEdit->clear();
854 // try to get mesh from selection
855 Handle(SALOME_InteractiveObject) IO = aList.First();
856 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
857 if(myPathMesh->_is_nil())
861 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
862 PathMeshLineEdit->setText(aString);
863 } else if (myEditCurrentArgument == PathShapeLineEdit) {
864 // we are now selecting path mesh
866 PathShapeLineEdit->clear();
867 myPathShape = GEOM::GEOM_Object::_nil();
868 StartPointLineEdit->clear();
870 // return if path mesh is not yet selected
871 if (myPathMesh->_is_nil())
874 // try to get shape from selection
875 Handle(SALOME_InteractiveObject) IO = aList.First();
876 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
877 if (myPathShape->_is_nil())
881 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
882 PathShapeLineEdit->setText(aString);
883 } else if (myEditCurrentArgument == StartPointLineEdit) {
884 // we are now selecting start point of path
886 StartPointLineEdit->clear();
888 // return if path mesh or path shape is not yet selected
889 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
892 // try to get shape from selection
893 Handle(SALOME_InteractiveObject) IO = aList.First();
895 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
900 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
902 StartPointLineEdit->setText(aString.stripWhiteSpace());
904 } else if (myEditCurrentArgument == XSpin) {
905 // we are now selecting base point
906 // reset is not performed here!
908 // return if is not enabled
909 if (!BasePointGrp->isEnabled())
912 // try to get shape from selection
913 Handle(SALOME_InteractiveObject) IO = aList.First();
915 // check if geom vertex is selected
916 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
917 TopoDS_Vertex aVertex;
918 if (!aGeomObj->_is_nil()) {
919 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
920 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
921 XSpin->SetValue(aPnt.X());
922 YSpin->SetValue(aPnt.Y());
923 ZSpin->SetValue(aPnt.Z());
928 // check if smesh node is selected
929 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
930 if (aMesh->_is_nil())
934 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
935 // return if more than one node is selected
939 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
943 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
947 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
951 XSpin->SetValue(n->X());
952 YSpin->SetValue(n->Y());
953 ZSpin->SetValue(n->Z());
957 //=================================================================================
958 // function : SetEditCurrentArgument()
960 //=================================================================================
961 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
963 QToolButton* send = (QToolButton*)sender();
964 if (send != SelectElementsButton &&
965 send != SelectPathMeshButton &&
966 send != SelectPathShapeButton &&
967 send != SelectStartPointButton &&
968 send != SelectBasePointButton)
970 SetEditCurrentArgument(send);
973 //=================================================================================
974 // function : SetEditCurrentArgument()
976 //=================================================================================
977 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
979 disconnect(mySelectionMgr, 0, this, 0);
980 mySelectionMgr->clearSelected();
981 mySelectionMgr->clearFilters();
982 SMESH::SetPickable();
984 if (button == SelectElementsButton) {
985 myEditCurrentArgument = ElementsLineEdit;
986 SMESH::SetPointRepresentation(false);
987 if (MeshCheck->isChecked()) {
988 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
989 aViewWindow->SetSelectionMode(ActorSelection);
990 mySelectionMgr->installFilter(myElementsFilter);
992 if (Elements1dRB->isChecked())
994 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
995 aViewWindow->SetSelectionMode(EdgeSelection);
997 else if (Elements2dRB->isChecked())
999 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1000 aViewWindow->SetSelectionMode(FaceSelection);
1003 } else if (button == SelectPathMeshButton) {
1004 myEditCurrentArgument = PathMeshLineEdit;
1005 SMESH::SetPointRepresentation(false);
1006 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1007 aViewWindow->SetSelectionMode(ActorSelection);
1008 mySelectionMgr->installFilter(myPathMeshFilter);
1010 else if (button == SelectPathShapeButton) {
1011 myEditCurrentArgument = PathShapeLineEdit;
1012 SMESH::SetPointRepresentation(false);
1013 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1014 aViewWindow->SetSelectionMode(ActorSelection);
1016 if (!myPathMesh->_is_nil()) {
1017 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
1018 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1020 if (!aMainShape->_is_nil() && aPathActor)
1021 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
1022 TopAbs_EDGE, aMainShape));
1023 //SMESH::SetPickable(aPathActor);
1026 else if (button == SelectStartPointButton) {
1027 myEditCurrentArgument = StartPointLineEdit;
1028 if (!myPathMesh->_is_nil()) {
1029 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1031 SMESH::SetPointRepresentation(true);
1032 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1033 aViewWindow->SetSelectionMode(NodeSelection);
1034 SMESH::SetPickable(aPathActor);
1038 else if (button == SelectBasePointButton) {
1039 myEditCurrentArgument = XSpin;
1040 SMESH::SetPointRepresentation(true);
1041 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1042 aViewWindow->SetSelectionMode(NodeSelection);
1044 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1045 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1046 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1048 QPtrList<SUIT_SelectionFilter> aListOfFilters;
1049 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1050 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1051 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1053 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1054 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1057 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1058 myEditCurrentArgument->setFocus();
1060 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1061 SelectionIntoArgument();
1064 //=================================================================================
1065 // function : DeactivateActiveDialog()
1066 // purpose : Deactivates this dialog
1067 //=================================================================================
1068 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1070 if (GroupConstructors->isEnabled()) {
1071 GroupConstructors->setEnabled(false);
1072 GroupArguments->setEnabled(false);
1073 GroupButtons->setEnabled(false);
1074 mySMESHGUI->ResetState();
1075 mySMESHGUI->SetActiveDialogBox(0);
1079 //=================================================================================
1080 // function : ActivateThisDialog()
1081 // purpose : Activates this dialog
1082 //=================================================================================
1083 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1085 // Emit a signal to deactivate the active dialog
1086 mySMESHGUI->EmitSignalDeactivateDialog();
1087 GroupConstructors->setEnabled(true);
1088 GroupArguments->setEnabled(true);
1089 GroupButtons->setEnabled(true);
1091 mySMESHGUI->SetActiveDialogBox(this);
1093 ConstructorsClicked(GetConstructorId());
1094 SelectionIntoArgument();
1097 //=================================================================================
1098 // function : enterEvent()
1099 // purpose : Mouse enter event
1100 //=================================================================================
1101 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1103 if (!GroupConstructors->isEnabled())
1104 ActivateThisDialog();
1107 //=======================================================================
1108 // function : onSelectMesh()
1110 //=======================================================================
1111 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1113 bool toSelectMesh = MeshCheck->isChecked();
1115 ElementsLineEdit->setReadOnly(toSelectMesh);
1116 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1117 ElementsLineEdit->clear();
1119 SetEditCurrentArgument(SelectElementsButton);
1122 //=================================================================================
1123 // function : GetConstructorId()
1125 //=================================================================================
1126 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1128 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
1129 return GroupConstructors->id(GroupConstructors->selected());
1133 //=======================================================================
1134 // function : onAnglesCheck()
1135 // purpose : called when "Use Angles" check box is switched
1136 //=======================================================================
1137 void SMESHGUI_ExtrusionAlongPathDlg::onAnglesCheck()
1139 AnglesGrp->setEnabled(AnglesCheck->isChecked());
1142 //=======================================================================
1143 // function : onBasePointCheck()
1144 // purpose : called when "Use Base Point" check box is switched
1145 //=======================================================================
1146 void SMESHGUI_ExtrusionAlongPathDlg::onBasePointCheck()
1148 BasePointGrp->setEnabled(BasePointCheck->isChecked());
1151 //=======================================================================
1152 // function : OnAngleAdded()
1153 // purpose : Called when user adds angle to the list
1154 //=======================================================================
1155 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1157 AnglesList->insertItem(QString::number(AngleSpin->GetValue()));
1160 //=======================================================================
1161 // function : OnAngleRemoved()
1162 // purpose : Called when user removes angle(s) from the list
1163 //=======================================================================
1164 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1166 QList<QListBoxItem> aList;
1167 aList.setAutoDelete(false);
1168 for (int i = 0; i < AnglesList->count(); i++)
1169 if (AnglesList->isSelected(i))
1170 aList.append(AnglesList->item(i));
1172 for (int i = 0; i < aList.count(); i++)
1176 //=================================================================================
1177 // function : eventFilter()
1178 // purpose : event filter ???
1179 //=================================================================================
1180 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1182 if (event->type() == QEvent::KeyPress) {
1183 QKeyEvent* ke = (QKeyEvent*)event;
1184 if (object == AnglesList) {
1185 if (ke->key() == Key_Delete)
1189 else if (event->type() == QEvent::FocusIn) {
1190 if (object == ElementsLineEdit) {
1191 if (myEditCurrentArgument != ElementsLineEdit)
1192 SetEditCurrentArgument(SelectElementsButton);
1194 else if (object == StartPointLineEdit) {
1195 if (myEditCurrentArgument != StartPointLineEdit)
1196 SetEditCurrentArgument(SelectStartPointButton);
1198 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1199 if (myEditCurrentArgument != XSpin)
1200 SetEditCurrentArgument(SelectBasePointButton);
1203 return QDialog::eventFilter(object, event);