1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER, Open CASCADE S.A.S.
28 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_SpinBox.h"
35 #include "SMESHGUI_IdValidator.h"
36 #include "SMESHGUI_FilterDlg.h"
38 #include <SMESH_Actor.h>
39 #include <SMESH_TypeFilter.hxx>
40 #include <SMESH_NumberFilter.hxx>
41 #include <SMESH_LogicalFilter.hxx>
43 #include <SMDS_Mesh.hxx>
45 // SALOME GEOM includes
48 // SALOME GUI includes
49 #include <SUIT_ResourceMgr.h>
50 #include <SUIT_OverrideCursor.h>
51 #include <SUIT_Desktop.h>
52 #include <SUIT_MessageBox.h>
53 #include <SUIT_Session.h>
55 #include <LightApp_Application.h>
56 #include <LightApp_SelectionMgr.h>
58 #include <SVTK_ViewWindow.h>
61 #include <BRep_Tool.hxx>
62 #include <TopoDS_Vertex.hxx>
64 #include <TColStd_MapOfInteger.hxx>
67 #include <QButtonGroup>
71 #include <QPushButton>
72 #include <QToolButton>
73 #include <QRadioButton>
75 #include <QListWidget>
76 #include <QVBoxLayout>
77 #include <QHBoxLayout>
78 #include <QGridLayout>
82 #include <SALOMEconfig.h>
83 #include CORBA_SERVER_HEADER(SMESH_Group)
84 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
89 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
92 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
100 myDlg->myBusy = false;
104 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
107 //=================================================================================
108 // function : SMESHGUI_ExtrusionAlongPathDlg()
109 // purpose : constructor
110 //=================================================================================
111 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
112 : QDialog( SMESH::GetDesktop( theModule ) ),
113 mySMESHGUI( theModule ),
114 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
117 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
118 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
119 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
120 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
121 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
122 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
127 setAttribute( Qt::WA_DeleteOnClose, true );
128 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
129 setSizeGripEnabled(true);
131 QVBoxLayout* topLayout = new QVBoxLayout(this);
132 topLayout->setSpacing(SPACING);
133 topLayout->setMargin(MARGIN);
135 /***************************************************************/
136 // Elements type group box (1d / 2d elements)
137 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
138 GroupConstructors = new QButtonGroup(this);
139 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
140 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
142 Elements1dRB = new QRadioButton(ConstructorsBox);
143 Elements1dRB->setIcon(edgeImage);
144 Elements2dRB = new QRadioButton(ConstructorsBox);
145 Elements2dRB->setIcon(faceImage);
146 Elements1dRB->setChecked(true);
149 ConstructorsBoxLayout->addWidget(Elements1dRB);
150 ConstructorsBoxLayout->addWidget(Elements2dRB);
151 GroupConstructors->addButton(Elements1dRB, 0);
152 GroupConstructors->addButton(Elements2dRB, 1);
154 /***************************************************************/
155 // Arguments group box
156 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
157 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
158 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
160 myIdValidator = new SMESHGUI_IdValidator(this);
162 // Controls for elements selection
163 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
165 SelectElementsButton = new QToolButton(GroupArguments);
166 SelectElementsButton->setIcon(selectImage);
168 ElementsLineEdit = new QLineEdit(GroupArguments);
169 ElementsLineEdit->setValidator(myIdValidator);
170 ElementsLineEdit->setMaxLength(-1);
171 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
172 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
174 // Controls for the whole mesh selection
175 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
177 // Controls for path selection
178 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
179 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
180 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
182 // Controls for path mesh selection
183 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
185 SelectPathMeshButton = new QToolButton(PathGrp);
186 SelectPathMeshButton->setIcon(selectImage);
188 PathMeshLineEdit = new QLineEdit(PathGrp);
189 PathMeshLineEdit->setReadOnly(true);
191 // Controls for path starting point selection
192 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
194 SelectStartPointButton = new QToolButton(PathGrp);
195 SelectStartPointButton->setIcon(selectImage);
197 StartPointLineEdit = new QLineEdit(PathGrp);
198 StartPointLineEdit->setValidator(new QIntValidator(this));
201 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
202 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
203 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
204 PathGrpLayout->addWidget(StartPointLab, 1, 0);
205 PathGrpLayout->addWidget(SelectStartPointButton, 1, 1);
206 PathGrpLayout->addWidget(StartPointLineEdit, 1, 2);
208 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
209 BasePointGrp->setCheckable(true);
210 BasePointGrp->setChecked(false);
211 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
212 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
214 SelectBasePointButton = new QToolButton(BasePointGrp);
215 SelectBasePointButton->setIcon(selectImage);
217 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
218 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
219 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
220 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
221 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
222 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 BasePointGrpLayout->addWidget(SelectBasePointButton);
226 BasePointGrpLayout->addWidget(XLab);
227 BasePointGrpLayout->addWidget(XSpin);
228 BasePointGrpLayout->addWidget(YLab);
229 BasePointGrpLayout->addWidget(YSpin);
230 BasePointGrpLayout->addWidget(ZLab);
231 BasePointGrpLayout->addWidget(ZSpin);
233 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
234 AnglesGrp->setCheckable(true);
235 AnglesGrp->setChecked(false);
236 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
237 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
239 AnglesList = new QListWidget(AnglesGrp);
240 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
242 AddAngleButton = new QToolButton(AnglesGrp);
243 AddAngleButton->setIcon(addImage);
245 RemoveAngleButton = new QToolButton(AnglesGrp);
246 RemoveAngleButton->setIcon(removeImage);
248 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
250 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
253 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
254 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
255 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
256 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
257 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
258 AnglesGrpLayout->setRowMinimumHeight(1, 10);
259 AnglesGrpLayout->setRowStretch(3, 10);
261 // CheckBox for groups generation
262 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
263 MakeGroupsCheck->setChecked(true);
266 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
267 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
268 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
269 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
270 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 4);
271 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 4);
272 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 4);
273 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 4);
274 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 4);
276 /***************************************************************/
277 // common buttons group box
278 GroupButtons = new QGroupBox(this);
279 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
280 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
282 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
283 OkButton->setAutoDefault(true);
284 OkButton->setDefault(true);
286 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
287 ApplyButton->setAutoDefault(true);
289 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
290 CloseButton->setAutoDefault(true);
292 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
293 HelpButton->setAutoDefault(true);
296 GroupButtonsLayout->addWidget(OkButton);
297 GroupButtonsLayout->addSpacing(10);
298 GroupButtonsLayout->addWidget(ApplyButton);
299 GroupButtonsLayout->addSpacing(10);
300 GroupButtonsLayout->addStretch();
301 GroupButtonsLayout->addWidget(CloseButton);
302 GroupButtonsLayout->addWidget(HelpButton);
304 /***************************************************************/
306 topLayout->addWidget(ConstructorsBox);
307 topLayout->addWidget(GroupArguments);
308 topLayout->addWidget(GroupButtons);
310 /***************************************************************/
312 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
313 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
314 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
315 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, "angle_precision");
317 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
319 mySMESHGUI->SetActiveDialogBox(this);
321 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
322 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
323 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
325 QList<SUIT_SelectionFilter*> aListOfFilters;
326 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
327 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
329 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
330 //myPathMeshFilter = new SMESH_TypeFilter (MESH);
331 myPathMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
333 myHelpFileName = "extrusion_along_path_page.html";
337 /***************************************************************/
338 // signals-slots connections
339 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
340 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
341 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
342 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
344 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
345 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
347 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
349 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
350 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
351 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
352 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
354 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
355 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
356 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
358 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
359 SLOT(onTextChange(const QString&)));
360 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
361 SLOT(onTextChange(const QString&)));
363 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
365 AnglesList->installEventFilter(this);
366 ElementsLineEdit->installEventFilter(this);
367 StartPointLineEdit->installEventFilter(this);
368 XSpin->editor()->installEventFilter(this);
369 YSpin->editor()->installEventFilter(this);
370 ZSpin->editor()->installEventFilter(this);
373 //=================================================================================
374 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
375 // purpose : destructor
376 //=================================================================================
377 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
379 // no need to delete child widgets, Qt does it all for us
380 if ( myFilterDlg != 0 ) {
381 myFilterDlg->setParent( 0 );
386 //=================================================================================
388 // purpose : initialization
389 //=================================================================================
390 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
393 myEditCurrentArgument = 0;
395 myMesh = SMESH::SMESH_Mesh::_nil();
396 myIDSource = SMESH::SMESH_IDSource::_nil();
398 myPath = SMESH::SMESH_IDSource::_nil();
400 ElementsLineEdit->clear();
401 PathMeshLineEdit->clear();
402 StartPointLineEdit->clear();
405 XSpin->SetValue(0.0);
406 YSpin->SetValue(0.0);
407 ZSpin->SetValue(0.0);
409 AngleSpin->SetValue(45);
410 MeshCheck->setChecked(false);
411 ConstructorsClicked(0);
414 SetEditCurrentArgument(0);
417 //=================================================================================
418 // function : ConstructorsClicked()
419 // purpose : Called when user changes type of elements (1d / 2d)
420 //=================================================================================
421 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
423 if (myType == type) return;
425 disconnect(mySelectionMgr, 0, this, 0);
428 GroupArguments->setTitle(tr("EXTRUSION_1D"));
430 GroupArguments->setTitle(tr("EXTRUSION_2D"));
432 // clear elements ID list
433 if (!MeshCheck->isChecked()) {
434 ElementsLineEdit->clear();
436 // set selection mode if necessary
437 if (myEditCurrentArgument == ElementsLineEdit) {
438 mySelectionMgr->clearSelected();
439 mySelectionMgr->clearFilters();
440 SMESH::SetPickable();
442 SMESH::SetPointRepresentation(false);
443 if (MeshCheck->isChecked()) {
444 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
445 aViewWindow->SetSelectionMode(ActorSelection);
446 mySelectionMgr->installFilter(myElementsFilter);
450 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
451 aViewWindow->SetSelectionMode(EdgeSelection);
455 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
456 aViewWindow->SetSelectionMode(FaceSelection);
460 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
465 //=================================================================================
466 // function : ClickOnApply()
467 // purpose : Called when user presses <Apply> button
468 //=================================================================================
469 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
471 if (mySMESHGUI->isActiveStudyLocked())
474 //if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
475 // !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
476 if ( myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
477 /*!myMeshActor ||*/ myPath->_is_nil() )
483 SMESH::long_array_var anElementsId = new SMESH::long_array;
485 if (!MeshCheck->isChecked()) {
486 // If "Select whole mesh, submesh or group" check box is off ->
487 // use only elements of given type selected by user
491 aMesh = myMeshActor->GetObject()->GetMesh();
494 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
495 anElementsId = new SMESH::long_array;
496 anElementsId->length(aListElementsId.count());
499 for (int i = 0; i < aListElementsId.count(); i++) {
500 long ind = aListElementsId[ i ].toLong(&bOk);
502 const SMDS_MeshElement* e = aMesh->FindElement(ind);
504 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
505 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
507 anElementsId[ j++ ] = ind;
511 anElementsId->length(j);
514 if (anElementsId->length() <= 0) {
519 if (StartPointLineEdit->text().trimmed().isEmpty()) {
524 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
529 QStringList aParameters;
532 SMESH::double_array_var anAngles = new SMESH::double_array;
533 if (AnglesGrp->isChecked()) {
534 anAngles->length(myAnglesList.count());
536 for (int i = 0; i < myAnglesList.count(); i++) {
537 double angle = myAnglesList[i];
538 anAngles[ j++ ] = angle*PI/180;
539 aParameters << AnglesList->item(i)->text();
545 SMESH::PointStruct aBasePoint;
546 if (BasePointGrp->isChecked()) {
547 aBasePoint.x = XSpin->GetValue();
548 aBasePoint.y = YSpin->GetValue();
549 aBasePoint.z = ZSpin->GetValue();
552 aParameters << XSpin->text();
553 aParameters << YSpin->text();
554 aParameters << ZSpin->text();
557 SUIT_OverrideCursor wc;
558 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
559 //if ( LinearAnglesCheck->isChecked() ) {
560 // anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
563 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
565 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
566 if( MeshCheck->isChecked() ) {
567 if( GetConstructorId() == 0 )
568 SMESH::ListOfGroups_var groups =
569 aMeshEditor->ExtrusionAlongPathObject1DMakeGroups(myIDSource, myPathMesh,
570 myPathShape, aNodeStart,
571 AnglesGrp->isChecked(), anAngles,
572 BasePointGrp->isChecked(), aBasePoint, retVal);
574 SMESH::ListOfGroups_var groups =
575 aMeshEditor->ExtrusionAlongPathObject2DMakeGroups(myIDSource, myPathMesh,
576 myPathShape, aNodeStart,
577 AnglesGrp->isChecked(), anAngles,
578 BasePointGrp->isChecked(), aBasePoint, retVal);
581 SMESH::ListOfGroups_var groups =
582 aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
583 myPathShape, aNodeStart,
584 AnglesGrp->isChecked(), anAngles,
585 BasePointGrp->isChecked(), aBasePoint, retVal);
588 if( MeshCheck->isChecked() ) {
589 if( GetConstructorId() == 0 )
590 retVal = aMeshEditor->ExtrusionAlongPathObject1D(myIDSource, myPathMesh,
591 myPathShape, aNodeStart,
592 AnglesGrp->isChecked(), anAngles,
593 BasePointGrp->isChecked(), aBasePoint);
595 retVal = aMeshEditor->ExtrusionAlongPathObject2D(myIDSource, myPathMesh,
596 myPathShape, aNodeStart,
597 AnglesGrp->isChecked(), anAngles,
598 BasePointGrp->isChecked(), aBasePoint);
601 retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
602 myPathShape, aNodeStart,
603 AnglesGrp->isChecked(), anAngles,
604 BasePointGrp->isChecked(), aBasePoint);
608 bool NeedGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
609 SMESH::ElementType ElemType = SMESH::FACE;
610 if( GetConstructorId() == 0 )
611 ElemType = SMESH::EDGE;
612 if( !MeshCheck->isChecked() ) {
613 SMESH::ListOfGroups_var groups =
614 aMeshEditor->ExtrusionAlongPathX(anElementsId, myPath, aNodeStart, AnglesGrp->isChecked(),
615 anAngles, LinearAnglesCheck->isChecked(),
616 BasePointGrp->isChecked(), aBasePoint,
617 NeedGroups, ElemType, retVal);
620 SMESH::ListOfGroups_var groups =
621 aMeshEditor->ExtrusionAlongPathObjX(myIDSource, myPath, aNodeStart, AnglesGrp->isChecked(),
622 anAngles, LinearAnglesCheck->isChecked(),
623 BasePointGrp->isChecked(), aBasePoint,
624 NeedGroups, ElemType, retVal);
628 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK )
629 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
634 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
635 SUIT_MessageBox::warning(this,
637 tr("NO_ELEMENTS_SELECTED"));
639 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
640 SUIT_MessageBox::warning(this,
642 tr("SELECTED_PATH_IS_NOT_EDGE"));
644 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
645 SUIT_MessageBox::warning(this,
647 tr("BAD_SHAPE_TYPE"));
649 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
650 SUIT_MessageBox::warning(this,
652 tr("EXTR_BAD_STARTING_NODE"));
654 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
655 SUIT_MessageBox::warning(this,
657 tr("WRONG_ANGLES_NUMBER"));
659 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
660 SUIT_MessageBox::warning(this,
662 tr("CANT_GET_TANGENT"));
664 case SMESH::SMESH_MeshEditor::EXTR_OK:
671 //mySelectionMgr->clearSelected();
673 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
675 SMESHGUI::Modified();
677 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
678 mySMESHGUI->updateObjBrowser(true); // new groups may appear
679 //SMESH::UpdateView();
681 ConstructorsClicked(GetConstructorId());
685 //=================================================================================
686 // function : ClickOnOk()
687 // purpose : Called when user presses <OK> button
688 //=================================================================================
689 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
695 //=================================================================================
696 // function : ClickOnHelp()
698 //=================================================================================
699 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
701 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
703 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
707 platform = "winapplication";
709 platform = "application";
711 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
712 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
713 arg(app->resourceMgr()->stringValue("ExternalBrowser",
715 arg(myHelpFileName));
719 //=================================================================================
720 // function : reject()
721 // purpose : Called when dialog box is closed
722 //=================================================================================
723 void SMESHGUI_ExtrusionAlongPathDlg::reject()
725 disconnect(mySelectionMgr, 0, this, 0);
726 mySelectionMgr->clearFilters();
727 //mySelectionMgr->clearSelected();
728 if (SMESH::GetCurrentVtkView()) {
729 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
730 SMESH::SetPointRepresentation(false);
731 SMESH::SetPickable();
733 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
734 aViewWindow->SetSelectionMode(ActorSelection);
735 mySMESHGUI->ResetState();
739 //=======================================================================
740 // function : onTextChange()
742 //=======================================================================
743 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
745 QLineEdit* send = (QLineEdit*)sender();
753 if (send != StartPointLineEdit && send != ElementsLineEdit)
754 send = ElementsLineEdit;
756 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
757 // hilight entered elements
758 SMDS_Mesh* aMesh = 0;
760 aMesh = myMeshActor->GetObject()->GetMesh();
763 //mySelectionMgr->clearSelected();
764 //mySelectionMgr->AddIObject(myMeshActor->getIO());
766 aList.Append(myMeshActor->getIO());
767 mySelectionMgr->setSelectedObjects(aList, false);
769 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
771 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
772 TColStd_MapOfInteger newIndices;
773 for (int i = 0; i < aListId.count(); i++) {
774 long ind = aListId[ i ].toLong(&bOk);
776 const SMDS_MeshElement* e = aMesh->FindElement(ind);
778 // check also type of element
779 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
780 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
782 newIndices.Add(e->GetID());
786 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
787 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
788 aViewWindow->highlight( anIO, true, true );
791 else if (send == StartPointLineEdit &&
792 myEditCurrentArgument == StartPointLineEdit) {
793 if (!myPath->_is_nil()) {
794 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
795 SMDS_Mesh* aMesh = 0;
797 aMesh = aPathActor->GetObject()->GetMesh();
799 //mySelectionMgr->clearSelected();
800 //mySelectionMgr->AddIObject(aPathActor->getIO());
802 aList.Append(aPathActor->getIO());
803 mySelectionMgr->setSelectedObjects(aList, false);
806 long ind = theNewText.toLong(&bOk);
808 const SMDS_MeshNode* n = aMesh->FindNode(ind);
810 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
811 TColStd_MapOfInteger newIndices;
812 newIndices.Add(n->GetID());
813 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
814 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
815 aViewWindow->highlight( aPathActor->getIO(), true, true );
823 //=================================================================================
824 // function : SelectionIntoArgument()
825 // purpose : Called when selection as changed or other case
826 //=================================================================================
827 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
831 // return if dialog box is inactive
832 if (!GroupButtons->isEnabled())
835 // selected objects count
836 const SALOME_ListIO& aList = mySelector->StoredIObjects();
837 int nbSel = aList.Extent();
844 if (myEditCurrentArgument == ElementsLineEdit) {
845 // we are now selecting mesh elements (or whole mesh/submesh/group)
847 ElementsLineEdit->clear();
848 myMesh = SMESH::SMESH_Mesh::_nil();
849 myIDSource = SMESH::SMESH_IDSource::_nil();
852 // try to get mesh from selection
853 Handle(SALOME_InteractiveObject) IO = aList.First();
854 myMesh = SMESH::GetMeshByIO(IO);
855 if (myMesh->_is_nil())
858 // MakeGroups is available if there are groups
859 if ( myMesh->NbGroups() == 0 ) {
860 MakeGroupsCheck->setChecked(false);
861 MakeGroupsCheck->setEnabled(false);
863 MakeGroupsCheck->setEnabled(true);
866 myMeshActor = SMESH::FindActorByObject(myMesh);
867 if (!myMeshActor && !MeshCheck->isChecked())
870 if (MeshCheck->isChecked()) {
871 // If "Select whole mesh, submesh or group" check box is on ->
872 // get ID source and put it's name to the edit box
874 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
876 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
877 ElementsLineEdit->setText(aString);
879 // If "Select whole mesh, submesh or group" check box is off ->
880 // try to get selected elements IDs
882 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
883 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
884 ElementsLineEdit->setText(aString);
887 else if (myEditCurrentArgument == PathMeshLineEdit) {
888 // we are now selecting path mesh
890 PathMeshLineEdit->clear();
891 myPath = SMESH::SMESH_IDSource::_nil();
892 StartPointLineEdit->clear();
894 // try to get mesh from selection
895 Handle(SALOME_InteractiveObject) IO = aList.First();
896 myPath = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
897 if( myPath->_is_nil() )
901 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
902 PathMeshLineEdit->setText(aString);
904 else if (myEditCurrentArgument == StartPointLineEdit) {
905 // we are now selecting start point of path
907 StartPointLineEdit->clear();
909 // return if path mesh or path shape is not yet selected
910 if( myPath->_is_nil() )
913 // try to get shape from selection
914 Handle(SALOME_InteractiveObject) IO = aList.First();
916 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
921 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
923 StartPointLineEdit->setText(aString.trimmed());
925 } else if (myEditCurrentArgument == XSpin) {
926 // we are now selecting base point
927 // reset is not performed here!
929 // return if is not enabled
930 if (!BasePointGrp->isChecked())
933 // try to get shape from selection
934 Handle(SALOME_InteractiveObject) IO = aList.First();
936 // check if geom vertex is selected
937 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
938 TopoDS_Vertex aVertex;
939 if (!aGeomObj->_is_nil()) {
940 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
941 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
942 XSpin->SetValue(aPnt.X());
943 YSpin->SetValue(aPnt.Y());
944 ZSpin->SetValue(aPnt.Z());
949 // check if smesh node is selected
950 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
951 if (aMesh->_is_nil())
955 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
956 // return if more than one node is selected
960 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
964 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
968 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
972 XSpin->SetValue(n->X());
973 YSpin->SetValue(n->Y());
974 ZSpin->SetValue(n->Z());
978 //=================================================================================
979 // function : SetEditCurrentArgument()
981 //=================================================================================
982 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
984 QToolButton* send = (QToolButton*)sender();
985 if (send != SelectElementsButton &&
986 send != SelectPathMeshButton &&
987 send != SelectStartPointButton &&
988 send != SelectBasePointButton)
990 SetEditCurrentArgument(send);
993 //=================================================================================
994 // function : SetEditCurrentArgument()
996 //=================================================================================
997 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
999 disconnect(mySelectionMgr, 0, this, 0);
1000 // mySelectionMgr->clearSelected();
1001 mySelectionMgr->clearFilters();
1002 SMESH::SetPickable();
1004 if (button == SelectElementsButton) {
1005 myEditCurrentArgument = ElementsLineEdit;
1006 SMESH::SetPointRepresentation(false);
1007 if (MeshCheck->isChecked()) {
1008 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1009 aViewWindow->SetSelectionMode(ActorSelection);
1010 mySelectionMgr->installFilter(myElementsFilter);
1012 if (Elements1dRB->isChecked())
1014 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1015 aViewWindow->SetSelectionMode(EdgeSelection);
1017 else if (Elements2dRB->isChecked())
1019 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1020 aViewWindow->SetSelectionMode(FaceSelection);
1023 } else if (button == SelectPathMeshButton) {
1024 myEditCurrentArgument = PathMeshLineEdit;
1025 SMESH::SetPointRepresentation(false);
1026 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1027 aViewWindow->SetSelectionMode(ActorSelection);
1028 mySelectionMgr->installFilter(myPathMeshFilter);
1030 else if (button == SelectStartPointButton) {
1031 myEditCurrentArgument = StartPointLineEdit;
1032 //if (!myPathMesh->_is_nil()) {
1033 if (!myPath->_is_nil()) {
1034 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPath);
1036 SMESH::SetPointRepresentation(true);
1037 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1038 aViewWindow->SetSelectionMode(NodeSelection);
1039 SMESH::SetPickable(aPathActor);
1043 else if (button == SelectBasePointButton) {
1044 myEditCurrentArgument = XSpin;
1045 SMESH::SetPointRepresentation(true);
1046 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1047 aViewWindow->SetSelectionMode(NodeSelection);
1049 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1050 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1051 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1053 QList<SUIT_SelectionFilter*> aListOfFilters;
1054 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1055 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1056 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1058 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1059 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1062 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1063 myEditCurrentArgument->setFocus();
1065 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1066 SelectionIntoArgument();
1069 //=================================================================================
1070 // function : DeactivateActiveDialog()
1071 // purpose : Deactivates this dialog
1072 //=================================================================================
1073 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1075 if (ConstructorsBox->isEnabled()) {
1076 ConstructorsBox->setEnabled(false);
1077 GroupArguments->setEnabled(false);
1078 GroupButtons->setEnabled(false);
1079 mySMESHGUI->ResetState();
1080 mySMESHGUI->SetActiveDialogBox(0);
1084 //=================================================================================
1085 // function : ActivateThisDialog()
1086 // purpose : Activates this dialog
1087 //=================================================================================
1088 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1090 // Emit a signal to deactivate the active dialog
1091 mySMESHGUI->EmitSignalDeactivateDialog();
1092 ConstructorsBox->setEnabled(true);
1093 GroupArguments->setEnabled(true);
1094 GroupButtons->setEnabled(true);
1096 mySMESHGUI->SetActiveDialogBox(this);
1098 ConstructorsClicked(GetConstructorId());
1099 SelectionIntoArgument();
1102 //=================================================================================
1103 // function : enterEvent()
1104 // purpose : Mouse enter event
1105 //=================================================================================
1106 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1108 if (!ConstructorsBox->isEnabled())
1109 ActivateThisDialog();
1112 //=======================================================================
1113 // function : onSelectMesh()
1115 //=======================================================================
1116 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1118 bool toSelectMesh = MeshCheck->isChecked();
1120 ElementsLineEdit->setReadOnly(toSelectMesh);
1121 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1122 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1123 ElementsLineEdit->clear();
1124 myFilterBtn->setEnabled(!toSelectMesh);
1126 SetEditCurrentArgument(SelectElementsButton);
1129 //=================================================================================
1130 // function : GetConstructorId()
1132 //=================================================================================
1133 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1135 return GroupConstructors->checkedId();
1138 //=======================================================================
1139 // function : OnAngleAdded()
1140 // purpose : Called when user adds angle to the list
1141 //=======================================================================
1142 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1145 if( !AngleSpin->isValid( msg, true ) ) {
1146 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1147 if ( !msg.isEmpty() )
1149 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1152 AnglesList->addItem(AngleSpin->text());
1153 myAnglesList.append(AngleSpin->GetValue());
1155 updateLinearAngles();
1158 //=======================================================================
1159 // function : OnAngleRemoved()
1160 // purpose : Called when user removes angle(s) from the list
1161 //=======================================================================
1162 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1164 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1165 QListWidgetItem* anItem;
1166 foreach(anItem, aList) {
1167 myAnglesList.removeAt(AnglesList->row(anItem));
1171 updateLinearAngles();
1174 //=================================================================================
1175 // function : eventFilter()
1176 // purpose : event filter ???
1177 //=================================================================================
1178 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1180 if (event->type() == QEvent::KeyPress) {
1181 QKeyEvent* ke = (QKeyEvent*)event;
1182 if (object == AnglesList) {
1183 if (ke->key() == Qt::Key_Delete)
1187 else if (event->type() == QEvent::FocusIn) {
1188 if (object == ElementsLineEdit) {
1189 if (myEditCurrentArgument != ElementsLineEdit)
1190 SetEditCurrentArgument(SelectElementsButton);
1192 else if (object == StartPointLineEdit) {
1193 if (myEditCurrentArgument != StartPointLineEdit)
1194 SetEditCurrentArgument(SelectStartPointButton);
1196 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1197 if (myEditCurrentArgument != XSpin)
1198 SetEditCurrentArgument(SelectBasePointButton);
1201 return QDialog::eventFilter(object, event);
1204 //=================================================================================
1205 // function : keyPressEvent()
1207 //=================================================================================
1208 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1210 QDialog::keyPressEvent( e );
1211 if ( e->isAccepted() )
1214 if ( e->key() == Qt::Key_F1 ) {
1220 //=================================================================================
1221 // function : setFilters()
1222 // purpose : SLOT. Called when "Filter" button pressed.
1223 //=================================================================================
1224 void SMESHGUI_ExtrusionAlongPathDlg::setFilters()
1226 if(myMesh->_is_nil()) {
1227 SUIT_MessageBox::critical(this,
1229 tr("NO_MESH_SELECTED"));
1235 types.append( SMESH::EDGE );
1236 types.append( SMESH::FACE );
1237 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1239 myFilterDlg->Init( Elements1dRB->isChecked() ? SMESH::EDGE : SMESH::FACE );
1241 myFilterDlg->SetSelection();
1242 myFilterDlg->SetMesh( myMesh );
1243 myFilterDlg->SetSourceWg( ElementsLineEdit );
1245 myFilterDlg->show();
1248 //=================================================================================
1249 // function : isValid
1251 //=================================================================================
1252 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1256 ok = XSpin->isValid( msg, true ) && ok;
1257 ok = YSpin->isValid( msg, true ) && ok;
1258 ok = ZSpin->isValid( msg, true ) && ok;
1261 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1262 if ( !msg.isEmpty() )
1264 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1270 //=================================================================================
1271 // function : updateLinearAngles
1273 //=================================================================================
1274 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1276 bool enableLinear = true;
1277 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1278 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1279 enableLinear = false;
1280 anItem->text().toDouble(&enableLinear);
1286 LinearAnglesCheck->setChecked( false );
1287 LinearAnglesCheck->setEnabled( enableLinear );