1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
23 // Author : Vadim SANDLER, Open CASCADE S.A.S.
27 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_SpinBox.h"
34 #include "SMESHGUI_IdValidator.h"
36 #include <SMESH_Actor.h>
37 #include <SMESH_TypeFilter.hxx>
38 #include <SMESH_NumberFilter.hxx>
39 #include <SMESH_LogicalFilter.hxx>
41 #include <SMDS_Mesh.hxx>
43 // SALOME GEOM includes
46 // SALOME GUI includes
47 #include <SUIT_ResourceMgr.h>
48 #include <SUIT_OverrideCursor.h>
49 #include <SUIT_Desktop.h>
50 #include <SUIT_MessageBox.h>
51 #include <SUIT_Session.h>
53 #include <LightApp_Application.h>
54 #include <LightApp_SelectionMgr.h>
56 #include <SVTK_ViewWindow.h>
59 #include <BRep_Tool.hxx>
60 #include <TopoDS_Vertex.hxx>
62 #include <TColStd_MapOfInteger.hxx>
65 #include <QButtonGroup>
69 #include <QPushButton>
70 #include <QToolButton>
71 #include <QRadioButton>
73 #include <QListWidget>
74 #include <QVBoxLayout>
75 #include <QHBoxLayout>
76 #include <QGridLayout>
80 #include <SALOMEconfig.h>
81 #include CORBA_SERVER_HEADER(SMESH_Group)
82 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
87 class SMESHGUI_ExtrusionAlongPathDlg::SetBusy
90 SetBusy( SMESHGUI_ExtrusionAlongPathDlg* _dlg )
98 myDlg->myBusy = false;
102 SMESHGUI_ExtrusionAlongPathDlg* myDlg;
105 //=================================================================================
106 // function : SMESHGUI_ExtrusionAlongPathDlg()
107 // purpose : constructor
108 //=================================================================================
109 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule )
110 : QDialog( SMESH::GetDesktop( theModule ) ),
111 mySMESHGUI( theModule ),
112 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
114 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
115 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
116 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
117 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
118 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
119 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
124 setAttribute( Qt::WA_DeleteOnClose, true );
125 setWindowTitle(tr("EXTRUSION_ALONG_PATH"));
126 setSizeGripEnabled(true);
128 QVBoxLayout* topLayout = new QVBoxLayout(this);
129 topLayout->setSpacing(SPACING);
130 topLayout->setMargin(MARGIN);
132 /***************************************************************/
133 // Elements type group box (1d / 2d elements)
134 ConstructorsBox = new QGroupBox(tr("SMESH_EXTRUSION"), this);
135 GroupConstructors = new QButtonGroup(this);
136 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
137 ConstructorsBoxLayout->setSpacing(SPACING); ConstructorsBoxLayout->setMargin(MARGIN);
139 Elements1dRB = new QRadioButton(ConstructorsBox);
140 Elements1dRB->setIcon(edgeImage);
141 Elements2dRB = new QRadioButton(ConstructorsBox);
142 Elements2dRB->setIcon(faceImage);
143 Elements1dRB->setChecked(true);
146 ConstructorsBoxLayout->addWidget(Elements1dRB);
147 ConstructorsBoxLayout->addWidget(Elements2dRB);
148 GroupConstructors->addButton(Elements1dRB, 0);
149 GroupConstructors->addButton(Elements2dRB, 1);
151 /***************************************************************/
152 // Arguments group box
153 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
154 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
155 GroupArgumentsLayout->setSpacing(SPACING); GroupArgumentsLayout->setMargin(MARGIN);
157 myIdValidator = new SMESHGUI_IdValidator(this);
159 // Controls for elements selection
160 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
162 SelectElementsButton = new QToolButton(GroupArguments);
163 SelectElementsButton->setIcon(selectImage);
165 ElementsLineEdit = new QLineEdit(GroupArguments);
166 ElementsLineEdit->setValidator(myIdValidator);
168 // Controls for the whole mesh selection
169 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
171 // Controls for path selection
172 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
173 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp);
174 PathGrpLayout->setSpacing(SPACING); PathGrpLayout->setMargin(MARGIN);
176 // Controls for path mesh selection
177 QLabel* PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
179 SelectPathMeshButton = new QToolButton(PathGrp);
180 SelectPathMeshButton->setIcon(selectImage);
182 PathMeshLineEdit = new QLineEdit(PathGrp);
183 PathMeshLineEdit->setReadOnly(true);
185 // Controls for path shape selection
186 QLabel* PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
188 SelectPathShapeButton = new QToolButton(PathGrp);
189 SelectPathShapeButton->setIcon(selectImage);
191 PathShapeLineEdit = new QLineEdit(PathGrp);
192 PathShapeLineEdit->setReadOnly(true);
194 // Controls for path starting point selection
195 QLabel* StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
197 SelectStartPointButton = new QToolButton(PathGrp);
198 SelectStartPointButton->setIcon(selectImage);
200 StartPointLineEdit = new QLineEdit(PathGrp);
201 StartPointLineEdit->setValidator(new QIntValidator(this));
204 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
205 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
206 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
207 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
208 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
209 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
210 PathGrpLayout->addWidget(StartPointLab, 2, 0);
211 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
212 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
214 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
215 BasePointGrp->setCheckable(true);
216 BasePointGrp->setChecked(false);
217 QHBoxLayout* BasePointGrpLayout = new QHBoxLayout(BasePointGrp);
218 BasePointGrpLayout->setSpacing(SPACING); BasePointGrpLayout->setMargin(MARGIN);
220 SelectBasePointButton = new QToolButton(BasePointGrp);
221 SelectBasePointButton->setIcon(selectImage);
223 QLabel* XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
224 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
225 QLabel* YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
226 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
227 QLabel* ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
228 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
231 BasePointGrpLayout->addWidget(SelectBasePointButton);
232 BasePointGrpLayout->addWidget(XLab);
233 BasePointGrpLayout->addWidget(XSpin);
234 BasePointGrpLayout->addWidget(YLab);
235 BasePointGrpLayout->addWidget(YSpin);
236 BasePointGrpLayout->addWidget(ZLab);
237 BasePointGrpLayout->addWidget(ZSpin);
239 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
240 AnglesGrp->setCheckable(true);
241 AnglesGrp->setChecked(false);
242 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp);
243 AnglesGrpLayout->setSpacing(SPACING); AnglesGrpLayout->setMargin(MARGIN);
245 AnglesList = new QListWidget(AnglesGrp);
246 AnglesList->setSelectionMode(QListWidget::ExtendedSelection);
248 AddAngleButton = new QToolButton(AnglesGrp);
249 AddAngleButton->setIcon(addImage);
251 RemoveAngleButton = new QToolButton(AnglesGrp);
252 RemoveAngleButton->setIcon(removeImage);
254 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
256 LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
259 AnglesGrpLayout->addWidget(AnglesList, 0, 0, 4, 1);
260 AnglesGrpLayout->addWidget(AddAngleButton, 0, 1);
261 AnglesGrpLayout->addWidget(RemoveAngleButton, 2, 1);
262 AnglesGrpLayout->addWidget(AngleSpin, 0, 2);
263 AnglesGrpLayout->addWidget(LinearAnglesCheck, 4, 0);
264 AnglesGrpLayout->setRowMinimumHeight(1, 10);
265 AnglesGrpLayout->setRowStretch(3, 10);
267 // CheckBox for groups generation
268 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
269 MakeGroupsCheck->setChecked(true);
272 GroupArgumentsLayout->addWidget(ElementsLab, 0, 0);
273 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
274 GroupArgumentsLayout->addWidget(ElementsLineEdit, 0, 2);
275 GroupArgumentsLayout->addWidget(MeshCheck, 1, 0, 1, 3);
276 GroupArgumentsLayout->addWidget(PathGrp, 2, 0, 1, 3);
277 GroupArgumentsLayout->addWidget(BasePointGrp, 3, 0, 1, 3);
278 GroupArgumentsLayout->addWidget(AnglesGrp, 4, 0, 1, 3);
279 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 3);
281 /***************************************************************/
282 // common buttons group box
283 GroupButtons = new QGroupBox(this);
284 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
285 GroupButtonsLayout->setSpacing(SPACING); GroupButtonsLayout->setMargin(MARGIN);
287 OkButton = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
288 OkButton->setAutoDefault(true);
289 OkButton->setDefault(true);
291 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
292 ApplyButton->setAutoDefault(true);
294 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
295 CloseButton->setAutoDefault(true);
297 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
298 HelpButton->setAutoDefault(true);
301 GroupButtonsLayout->addWidget(OkButton);
302 GroupButtonsLayout->addSpacing(10);
303 GroupButtonsLayout->addWidget(ApplyButton);
304 GroupButtonsLayout->addSpacing(10);
305 GroupButtonsLayout->addStretch();
306 GroupButtonsLayout->addWidget(CloseButton);
307 GroupButtonsLayout->addWidget(HelpButton);
309 /***************************************************************/
311 topLayout->addWidget(ConstructorsBox);
312 topLayout->addWidget(GroupArguments);
313 topLayout->addWidget(GroupButtons);
315 /***************************************************************/
317 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
318 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
319 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
320 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
322 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
324 mySMESHGUI->SetActiveDialogBox(this);
326 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
327 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
328 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
330 QList<SUIT_SelectionFilter*> aListOfFilters;
331 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
332 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
334 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
335 myPathMeshFilter = new SMESH_TypeFilter (MESH);
337 myHelpFileName = "extrusion_along_path_page.html";
341 /***************************************************************/
342 // signals-slots connections
343 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
344 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
345 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
346 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
348 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
349 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
351 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
353 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
354 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
355 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
356 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
357 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
359 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
360 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
361 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
363 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
364 SLOT(onTextChange(const QString&)));
365 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
366 SLOT(onTextChange(const QString&)));
368 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
370 AnglesList->installEventFilter(this);
371 ElementsLineEdit->installEventFilter(this);
372 StartPointLineEdit->installEventFilter(this);
373 XSpin->editor()->installEventFilter(this);
374 YSpin->editor()->installEventFilter(this);
375 ZSpin->editor()->installEventFilter(this);
378 //=================================================================================
379 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
380 // purpose : destructor
381 //=================================================================================
382 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
384 // no need to delete child widgets, Qt does it all for us
387 //=================================================================================
389 // purpose : initialization
390 //=================================================================================
391 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
394 myEditCurrentArgument = 0;
396 myMesh = SMESH::SMESH_Mesh::_nil();
397 myIDSource = SMESH::SMESH_IDSource::_nil();
399 myPathMesh = SMESH::SMESH_Mesh::_nil();
400 myPathShape = GEOM::GEOM_Object::_nil();
402 ElementsLineEdit->clear();
403 PathMeshLineEdit->clear();
404 PathShapeLineEdit->clear();
405 StartPointLineEdit->clear();
408 XSpin->SetValue(0.0);
409 YSpin->SetValue(0.0);
410 ZSpin->SetValue(0.0);
412 AngleSpin->SetValue(45);
413 MeshCheck->setChecked(false);
414 ConstructorsClicked(0);
417 SetEditCurrentArgument(0);
420 //=================================================================================
421 // function : ConstructorsClicked()
422 // purpose : Called when user changes type of elements (1d / 2d)
423 //=================================================================================
424 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
426 if (myType == type) return;
428 disconnect(mySelectionMgr, 0, this, 0);
431 GroupArguments->setTitle(tr("EXTRUSION_1D"));
433 GroupArguments->setTitle(tr("EXTRUSION_2D"));
435 // clear elements ID list
436 if (!MeshCheck->isChecked()) {
437 ElementsLineEdit->clear();
439 // set selection mode if necessary
440 if (myEditCurrentArgument == ElementsLineEdit) {
441 mySelectionMgr->clearSelected();
442 mySelectionMgr->clearFilters();
443 SMESH::SetPickable();
445 SMESH::SetPointRepresentation(false);
446 if (MeshCheck->isChecked()) {
447 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
448 aViewWindow->SetSelectionMode(ActorSelection);
449 mySelectionMgr->installFilter(myElementsFilter);
453 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
454 aViewWindow->SetSelectionMode(EdgeSelection);
458 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
459 aViewWindow->SetSelectionMode(FaceSelection);
463 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
468 //=================================================================================
469 // function : ClickOnApply()
470 // purpose : Called when user presses <Apply> button
471 //=================================================================================
472 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
474 if (mySMESHGUI->isActiveStudyLocked())
477 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
478 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
484 SMESH::long_array_var anElementsId = new SMESH::long_array;
486 if (!MeshCheck->isChecked()) {
487 // If "Select whole mesh, submesh or group" check box is off ->
488 // use only elements of given type selected by user
490 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
492 QStringList aListElementsId = ElementsLineEdit->text().split(" ", QString::SkipEmptyParts);
493 anElementsId = new SMESH::long_array;
494 anElementsId->length(aListElementsId.count());
497 for (int i = 0; i < aListElementsId.count(); i++) {
498 long ind = aListElementsId[ i ].toLong(&bOk);
500 const SMDS_MeshElement* e = aMesh->FindElement(ind);
502 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
503 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
505 anElementsId[ j++ ] = ind;
509 anElementsId->length(j);
512 if (anElementsId->length() <= 0) {
517 if (StartPointLineEdit->text().trimmed().isEmpty()) {
522 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
527 QStringList aParameters;
530 SMESH::double_array_var anAngles = new SMESH::double_array;
531 if (AnglesGrp->isChecked()) {
532 anAngles->length(myAnglesList.count());
534 for (int i = 0; i < myAnglesList.count(); i++) {
535 double angle = myAnglesList[i];
536 anAngles[ j++ ] = angle*PI/180;
537 aParameters << AnglesList->item(i)->text();
543 SMESH::PointStruct aBasePoint;
544 if (BasePointGrp->isChecked()) {
545 aBasePoint.x = XSpin->GetValue();
546 aBasePoint.y = YSpin->GetValue();
547 aBasePoint.z = ZSpin->GetValue();
550 aParameters << XSpin->text();
551 aParameters << YSpin->text();
552 aParameters << ZSpin->text();
555 SUIT_OverrideCursor wc;
556 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
557 if ( LinearAnglesCheck->isChecked() )
558 anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
560 SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
561 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
562 if( MeshCheck->isChecked() ) {
563 if( GetConstructorId() == 0 )
564 SMESH::ListOfGroups_var groups =
565 aMeshEditor->ExtrusionAlongPathObject1DMakeGroups(myIDSource, myPathMesh,
566 myPathShape, aNodeStart,
567 AnglesGrp->isChecked(), anAngles,
568 BasePointGrp->isChecked(), aBasePoint, retVal);
570 SMESH::ListOfGroups_var groups =
571 aMeshEditor->ExtrusionAlongPathObject2DMakeGroups(myIDSource, myPathMesh,
572 myPathShape, aNodeStart,
573 AnglesGrp->isChecked(), anAngles,
574 BasePointGrp->isChecked(), aBasePoint, retVal);
577 SMESH::ListOfGroups_var groups =
578 aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
579 myPathShape, aNodeStart,
580 AnglesGrp->isChecked(), anAngles,
581 BasePointGrp->isChecked(), aBasePoint, retVal);
584 if( MeshCheck->isChecked() ) {
585 if( GetConstructorId() == 0 )
586 retVal = aMeshEditor->ExtrusionAlongPathObject1D(myIDSource, myPathMesh,
587 myPathShape, aNodeStart,
588 AnglesGrp->isChecked(), anAngles,
589 BasePointGrp->isChecked(), aBasePoint);
591 retVal = aMeshEditor->ExtrusionAlongPathObject2D(myIDSource, myPathMesh,
592 myPathShape, aNodeStart,
593 AnglesGrp->isChecked(), anAngles,
594 BasePointGrp->isChecked(), aBasePoint);
597 retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
598 myPathShape, aNodeStart,
599 AnglesGrp->isChecked(), anAngles,
600 BasePointGrp->isChecked(), aBasePoint);
603 if( retVal == SMESH::SMESH_MeshEditor::EXTR_OK )
604 myMesh->SetParameters( SMESHGUI::JoinObjectParameters(aParameters) );
609 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
610 SUIT_MessageBox::warning(this,
612 tr("NO_ELEMENTS_SELECTED"));
614 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
615 SUIT_MessageBox::warning(this,
617 tr("SELECTED_PATH_IS_NOT_EDGE"));
619 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
620 SUIT_MessageBox::warning(this,
622 tr("BAD_SHAPE_TYPE"));
624 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
625 SUIT_MessageBox::warning(this,
627 tr("EXTR_BAD_STARTING_NODE"));
629 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
630 SUIT_MessageBox::warning(this,
632 tr("WRONG_ANGLES_NUMBER"));
634 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
635 SUIT_MessageBox::warning(this,
637 tr("CANT_GET_TANGENT"));
639 case SMESH::SMESH_MeshEditor::EXTR_OK:
646 //mySelectionMgr->clearSelected();
647 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
648 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
649 mySMESHGUI->updateObjBrowser(true); // new groups may appear
650 //SMESH::UpdateView();
652 ConstructorsClicked(GetConstructorId());
656 //=================================================================================
657 // function : ClickOnOk()
658 // purpose : Called when user presses <OK> button
659 //=================================================================================
660 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
666 //=================================================================================
667 // function : ClickOnHelp()
669 //=================================================================================
670 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
672 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
674 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
678 platform = "winapplication";
680 platform = "application";
682 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
683 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
684 arg(app->resourceMgr()->stringValue("ExternalBrowser",
686 arg(myHelpFileName));
690 //=================================================================================
691 // function : reject()
692 // purpose : Called when dialog box is closed
693 //=================================================================================
694 void SMESHGUI_ExtrusionAlongPathDlg::reject()
696 disconnect(mySelectionMgr, 0, this, 0);
697 mySelectionMgr->clearFilters();
698 //mySelectionMgr->clearSelected();
699 SMESH::SetPickable(); // ???
700 SMESH::SetPointRepresentation(false);
701 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
702 aViewWindow->SetSelectionMode(ActorSelection);
703 mySMESHGUI->ResetState();
707 //=======================================================================
708 // function : onTextChange()
710 //=======================================================================
711 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
713 QLineEdit* send = (QLineEdit*)sender();
721 if (send != StartPointLineEdit && send != ElementsLineEdit)
722 send = ElementsLineEdit;
724 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
725 // hilight entered elements
726 SMDS_Mesh* aMesh = 0;
728 aMesh = myMeshActor->GetObject()->GetMesh();
731 //mySelectionMgr->clearSelected();
732 //mySelectionMgr->AddIObject(myMeshActor->getIO());
734 aList.Append(myMeshActor->getIO());
735 mySelectionMgr->setSelectedObjects(aList, false);
737 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
739 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
740 TColStd_MapOfInteger newIndices;
741 for (int i = 0; i < aListId.count(); i++) {
742 long ind = aListId[ i ].toLong(&bOk);
744 const SMDS_MeshElement* e = aMesh->FindElement(ind);
746 // check also type of element
747 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
748 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
750 newIndices.Add(e->GetID());
754 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
755 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
756 aViewWindow->highlight( anIO, true, true );
758 } else if (send == StartPointLineEdit &&
759 myEditCurrentArgument == StartPointLineEdit) {
760 if (!myPathMesh->_is_nil()) {
761 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
762 SMDS_Mesh* aMesh = 0;
764 aMesh = aPathActor->GetObject()->GetMesh();
766 //mySelectionMgr->clearSelected();
767 //mySelectionMgr->AddIObject(aPathActor->getIO());
769 aList.Append(aPathActor->getIO());
770 mySelectionMgr->setSelectedObjects(aList, false);
773 long ind = theNewText.toLong(&bOk);
775 const SMDS_MeshNode* n = aMesh->FindNode(ind);
777 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
778 TColStd_MapOfInteger newIndices;
779 newIndices.Add(n->GetID());
780 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
781 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
782 aViewWindow->highlight( aPathActor->getIO(), true, true );
790 //=================================================================================
791 // function : SelectionIntoArgument()
792 // purpose : Called when selection as changed or other case
793 //=================================================================================
794 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
798 // return if dialog box is inactive
799 if (!GroupButtons->isEnabled())
802 // selected objects count
803 const SALOME_ListIO& aList = mySelector->StoredIObjects();
804 int nbSel = aList.Extent();
811 if (myEditCurrentArgument == ElementsLineEdit) {
812 // we are now selecting mesh elements (or whole mesh/submesh/group)
814 ElementsLineEdit->clear();
815 myMesh = SMESH::SMESH_Mesh::_nil();
816 myIDSource = SMESH::SMESH_IDSource::_nil();
819 // try to get mesh from selection
820 Handle(SALOME_InteractiveObject) IO = aList.First();
821 myMesh = SMESH::GetMeshByIO(IO);
822 if (myMesh->_is_nil())
825 // MakeGroups is available if there are groups
826 if ( myMesh->NbGroups() == 0 ) {
827 MakeGroupsCheck->setChecked(false);
828 MakeGroupsCheck->setEnabled(false);
830 MakeGroupsCheck->setEnabled(true);
833 myMeshActor = SMESH::FindActorByObject(myMesh);
837 if (MeshCheck->isChecked()) {
838 // If "Select whole mesh, submesh or group" check box is on ->
839 // get ID source and put it's name to the edit box
841 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
843 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
844 ElementsLineEdit->setText(aString);
846 // If "Select whole mesh, submesh or group" check box is off ->
847 // try to get selected elements IDs
849 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
850 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
851 ElementsLineEdit->setText(aString);
853 } else if (myEditCurrentArgument == PathMeshLineEdit) {
854 // we are now selecting path mesh
856 PathMeshLineEdit->clear();
857 myPathMesh = SMESH::SMESH_Mesh::_nil();
858 PathShapeLineEdit->clear();
859 myPathShape = GEOM::GEOM_Object::_nil();
860 StartPointLineEdit->clear();
862 // try to get mesh from selection
863 Handle(SALOME_InteractiveObject) IO = aList.First();
864 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
865 if(myPathMesh->_is_nil())
869 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
870 PathMeshLineEdit->setText(aString);
871 } else if (myEditCurrentArgument == PathShapeLineEdit) {
872 // we are now selecting path mesh
874 PathShapeLineEdit->clear();
875 myPathShape = GEOM::GEOM_Object::_nil();
876 StartPointLineEdit->clear();
878 // return if path mesh is not yet selected
879 if (myPathMesh->_is_nil())
882 // try to get shape from selection
883 Handle(SALOME_InteractiveObject) IO = aList.First();
884 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
885 if (myPathShape->_is_nil())
889 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
890 PathShapeLineEdit->setText(aString);
891 } else if (myEditCurrentArgument == StartPointLineEdit) {
892 // we are now selecting start point of path
894 StartPointLineEdit->clear();
896 // return if path mesh or path shape is not yet selected
897 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
900 // try to get shape from selection
901 Handle(SALOME_InteractiveObject) IO = aList.First();
903 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
908 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
910 StartPointLineEdit->setText(aString.trimmed());
912 } else if (myEditCurrentArgument == XSpin) {
913 // we are now selecting base point
914 // reset is not performed here!
916 // return if is not enabled
917 if (!BasePointGrp->isChecked())
920 // try to get shape from selection
921 Handle(SALOME_InteractiveObject) IO = aList.First();
923 // check if geom vertex is selected
924 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
925 TopoDS_Vertex aVertex;
926 if (!aGeomObj->_is_nil()) {
927 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
928 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
929 XSpin->SetValue(aPnt.X());
930 YSpin->SetValue(aPnt.Y());
931 ZSpin->SetValue(aPnt.Z());
936 // check if smesh node is selected
937 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
938 if (aMesh->_is_nil())
942 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
943 // return if more than one node is selected
947 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
951 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
955 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
959 XSpin->SetValue(n->X());
960 YSpin->SetValue(n->Y());
961 ZSpin->SetValue(n->Z());
965 //=================================================================================
966 // function : SetEditCurrentArgument()
968 //=================================================================================
969 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
971 QToolButton* send = (QToolButton*)sender();
972 if (send != SelectElementsButton &&
973 send != SelectPathMeshButton &&
974 send != SelectPathShapeButton &&
975 send != SelectStartPointButton &&
976 send != SelectBasePointButton)
978 SetEditCurrentArgument(send);
981 //=================================================================================
982 // function : SetEditCurrentArgument()
984 //=================================================================================
985 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
987 disconnect(mySelectionMgr, 0, this, 0);
988 mySelectionMgr->clearSelected();
989 mySelectionMgr->clearFilters();
990 SMESH::SetPickable();
992 if (button == SelectElementsButton) {
993 myEditCurrentArgument = ElementsLineEdit;
994 SMESH::SetPointRepresentation(false);
995 if (MeshCheck->isChecked()) {
996 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
997 aViewWindow->SetSelectionMode(ActorSelection);
998 mySelectionMgr->installFilter(myElementsFilter);
1000 if (Elements1dRB->isChecked())
1002 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1003 aViewWindow->SetSelectionMode(EdgeSelection);
1005 else if (Elements2dRB->isChecked())
1007 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1008 aViewWindow->SetSelectionMode(FaceSelection);
1011 } else if (button == SelectPathMeshButton) {
1012 myEditCurrentArgument = PathMeshLineEdit;
1013 SMESH::SetPointRepresentation(false);
1014 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1015 aViewWindow->SetSelectionMode(ActorSelection);
1016 mySelectionMgr->installFilter(myPathMeshFilter);
1018 else if (button == SelectPathShapeButton) {
1019 myEditCurrentArgument = PathShapeLineEdit;
1020 SMESH::SetPointRepresentation(false);
1021 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1022 aViewWindow->SetSelectionMode(ActorSelection);
1024 if (!myPathMesh->_is_nil()) {
1025 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
1026 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1028 if (!aMainShape->_is_nil() && aPathActor)
1029 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
1030 TopAbs_EDGE, aMainShape));
1031 //SMESH::SetPickable(aPathActor);
1034 else if (button == SelectStartPointButton) {
1035 myEditCurrentArgument = StartPointLineEdit;
1036 if (!myPathMesh->_is_nil()) {
1037 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1039 SMESH::SetPointRepresentation(true);
1040 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1041 aViewWindow->SetSelectionMode(NodeSelection);
1042 SMESH::SetPickable(aPathActor);
1046 else if (button == SelectBasePointButton) {
1047 myEditCurrentArgument = XSpin;
1048 SMESH::SetPointRepresentation(true);
1049 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1050 aViewWindow->SetSelectionMode(NodeSelection);
1052 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1053 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1054 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1056 QList<SUIT_SelectionFilter*> aListOfFilters;
1057 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1058 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1059 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1061 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1062 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1065 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1066 myEditCurrentArgument->setFocus();
1068 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1069 SelectionIntoArgument();
1072 //=================================================================================
1073 // function : DeactivateActiveDialog()
1074 // purpose : Deactivates this dialog
1075 //=================================================================================
1076 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1078 if (ConstructorsBox->isEnabled()) {
1079 ConstructorsBox->setEnabled(false);
1080 GroupArguments->setEnabled(false);
1081 GroupButtons->setEnabled(false);
1082 mySMESHGUI->ResetState();
1083 mySMESHGUI->SetActiveDialogBox(0);
1087 //=================================================================================
1088 // function : ActivateThisDialog()
1089 // purpose : Activates this dialog
1090 //=================================================================================
1091 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1093 // Emit a signal to deactivate the active dialog
1094 mySMESHGUI->EmitSignalDeactivateDialog();
1095 ConstructorsBox->setEnabled(true);
1096 GroupArguments->setEnabled(true);
1097 GroupButtons->setEnabled(true);
1099 mySMESHGUI->SetActiveDialogBox(this);
1101 ConstructorsClicked(GetConstructorId());
1102 SelectionIntoArgument();
1105 //=================================================================================
1106 // function : enterEvent()
1107 // purpose : Mouse enter event
1108 //=================================================================================
1109 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1111 if (!ConstructorsBox->isEnabled())
1112 ActivateThisDialog();
1115 //=======================================================================
1116 // function : onSelectMesh()
1118 //=======================================================================
1119 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1121 bool toSelectMesh = MeshCheck->isChecked();
1123 ElementsLineEdit->setReadOnly(toSelectMesh);
1124 ElementsLineEdit->setValidator(toSelectMesh ? 0 : myIdValidator);
1125 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1126 ElementsLineEdit->clear();
1128 SetEditCurrentArgument(SelectElementsButton);
1131 //=================================================================================
1132 // function : GetConstructorId()
1134 //=================================================================================
1135 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1137 return GroupConstructors->checkedId();
1140 //=======================================================================
1141 // function : OnAngleAdded()
1142 // purpose : Called when user adds angle to the list
1143 //=======================================================================
1144 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1147 if( !AngleSpin->isValid( msg, true ) ) {
1148 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1149 if ( !msg.isEmpty() )
1151 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1154 AnglesList->addItem(AngleSpin->text());
1155 myAnglesList.append(AngleSpin->GetValue());
1157 updateLinearAngles();
1160 //=======================================================================
1161 // function : OnAngleRemoved()
1162 // purpose : Called when user removes angle(s) from the list
1163 //=======================================================================
1164 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1166 QList<QListWidgetItem*> aList = AnglesList->selectedItems();
1167 QListWidgetItem* anItem;
1168 foreach(anItem, aList) {
1169 myAnglesList.removeAt(AnglesList->row(anItem));
1173 updateLinearAngles();
1176 //=================================================================================
1177 // function : eventFilter()
1178 // purpose : event filter ???
1179 //=================================================================================
1180 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1182 if (event->type() == QEvent::KeyPress) {
1183 QKeyEvent* ke = (QKeyEvent*)event;
1184 if (object == AnglesList) {
1185 if (ke->key() == Qt::Key_Delete)
1189 else if (event->type() == QEvent::FocusIn) {
1190 if (object == ElementsLineEdit) {
1191 if (myEditCurrentArgument != ElementsLineEdit)
1192 SetEditCurrentArgument(SelectElementsButton);
1194 else if (object == StartPointLineEdit) {
1195 if (myEditCurrentArgument != StartPointLineEdit)
1196 SetEditCurrentArgument(SelectStartPointButton);
1198 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1199 if (myEditCurrentArgument != XSpin)
1200 SetEditCurrentArgument(SelectBasePointButton);
1203 return QDialog::eventFilter(object, event);
1206 //=================================================================================
1207 // function : keyPressEvent()
1209 //=================================================================================
1210 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1212 QDialog::keyPressEvent( e );
1213 if ( e->isAccepted() )
1216 if ( e->key() == Qt::Key_F1 ) {
1222 //=================================================================================
1223 // function : isValid
1225 //=================================================================================
1226 bool SMESHGUI_ExtrusionAlongPathDlg::isValid()
1230 ok = XSpin->isValid( msg, true ) && ok;
1231 ok = YSpin->isValid( msg, true ) && ok;
1232 ok = ZSpin->isValid( msg, true ) && ok;
1235 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1236 if ( !msg.isEmpty() )
1238 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1244 //=================================================================================
1245 // function : updateLinearAngles
1247 //=================================================================================
1248 void SMESHGUI_ExtrusionAlongPathDlg::updateLinearAngles()
1250 bool enableLinear = true;
1251 for( int row = 0, nbRows = AnglesList->count(); row < nbRows; row++ ) {
1252 if( QListWidgetItem* anItem = AnglesList->item( row ) ) {
1253 enableLinear = false;
1254 anItem->text().toDouble(&enableLinear);
1260 LinearAnglesCheck->setChecked( false );
1261 LinearAnglesCheck->setEnabled( enableLinear );