1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 // File : SMESHGUI_ExtrusionAlongPathDlg.cxx
25 // Author : Vadim SANDLER
29 #include "SMESHGUI_ExtrusionAlongPathDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
47 #include "SUIT_ResourceMgr.h"
48 #include "SUIT_OverrideCursor.h"
49 #include "SUIT_Desktop.h"
50 #include "SUIT_MessageBox.h"
51 #include "SUIT_Session.h"
53 #include "LightApp_Application.h"
55 #include "SVTK_ViewModel.h"
56 #include "SVTK_ViewWindow.h"
57 #include "SVTK_Selector.h"
58 #include "SVTK_Selection.h"
59 #include "SALOME_ListIO.hxx"
61 #include "utilities.h"
64 #include <BRep_Tool.hxx>
65 #include <TopoDS_Shape.hxx>
67 #include <TopoDS_Vertex.hxx>
69 #include <TColStd_MapOfInteger.hxx>
70 #include <TColStd_IndexedMapOfInteger.hxx>
73 #include <qapplication.h>
74 #include <qbuttongroup.h>
75 #include <qgroupbox.h>
77 #include <qlineedit.h>
78 #include <qpushbutton.h>
79 #include <qtoolbutton.h>
80 #include <qradiobutton.h>
81 #include <qcheckbox.h>
84 #include <qvalidator.h>
89 #include "SALOMEconfig.h"
90 #include CORBA_SERVER_HEADER(SMESH_Group)
94 //=================================================================================
95 // function : SMESHGUI_ExtrusionAlongPathDlg()
96 // purpose : constructor
97 //=================================================================================
98 SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theModule,
100 : QDialog( SMESH::GetDesktop( theModule ), "SMESHGUI_ExtrusionAlongPathDlg", modal,
101 WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
102 mySMESHGUI( theModule ),
103 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
105 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
106 QPixmap edgeImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
107 QPixmap faceImage ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
108 QPixmap selectImage ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
109 QPixmap addImage ( mgr->loadPixmap("SMESH", tr("ICON_APPEND")));
110 QPixmap removeImage ( mgr->loadPixmap("SMESH", tr("ICON_REMOVE")));
114 setCaption(tr("EXTRUSION_ALONG_PATH"));
115 setSizeGripEnabled(TRUE);
117 QGridLayout* topLayout = new QGridLayout(this);
118 topLayout->setSpacing(6);
119 topLayout->setMargin(11);
121 /***************************************************************/
122 // Elements type group box (1d / 2d elements)
123 GroupConstructors = new QButtonGroup(tr("SMESH_EXTRUSION"), this);
124 GroupConstructors->setColumnLayout(0, Qt::Vertical);
125 GroupConstructors->layout()->setSpacing(0);
126 GroupConstructors->layout()->setMargin(0);
127 QGridLayout* GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
128 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
129 GroupConstructorsLayout->setSpacing(6); GroupConstructorsLayout->setMargin(11);
131 Elements1dRB = new QRadioButton(GroupConstructors);
132 Elements1dRB->setPixmap(edgeImage);
133 Elements2dRB = new QRadioButton(GroupConstructors);
134 Elements2dRB->setPixmap(faceImage);
135 Elements1dRB->setChecked(true);
138 GroupConstructorsLayout->addWidget(Elements1dRB, 0, 0);
139 GroupConstructorsLayout->addWidget(Elements2dRB, 0, 2);
141 /***************************************************************/
142 // Arguments group box
143 GroupArguments = new QGroupBox(tr("EXTRUSION_1D"), this);
144 GroupArguments->setColumnLayout(0, Qt::Vertical);
145 GroupArguments->layout()->setSpacing(0); GroupArguments->layout()->setMargin(0);
146 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
147 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
148 GroupArgumentsLayout->setSpacing(6); GroupArgumentsLayout->setMargin(11);
150 // Controls for elements selection
151 ElementsLab = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
153 SelectElementsButton = new QToolButton(GroupArguments);
154 SelectElementsButton->setPixmap(selectImage);
156 ElementsLineEdit = new QLineEdit(GroupArguments);
157 ElementsLineEdit->setValidator(new SMESHGUI_IdValidator(this));
159 // Controls for the whole mesh selection
160 MeshCheck = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
162 // Controls for path selection
163 PathGrp = new QGroupBox(tr("SMESH_PATH"), GroupArguments);
164 PathGrp->setColumnLayout(0, Qt::Vertical);
165 PathGrp->layout()->setSpacing(0); PathGrp->layout()->setMargin(0);
166 QGridLayout* PathGrpLayout = new QGridLayout(PathGrp->layout());
167 PathGrpLayout->setAlignment(Qt::AlignTop);
168 PathGrpLayout->setSpacing(6); PathGrpLayout->setMargin(11);
170 // Controls for path mesh selection
171 PathMeshLab = new QLabel(tr("SMESH_PATH_MESH"), PathGrp);
173 SelectPathMeshButton = new QToolButton(PathGrp);
174 SelectPathMeshButton->setPixmap(selectImage);
176 PathMeshLineEdit = new QLineEdit(PathGrp);
177 PathMeshLineEdit->setReadOnly(true);
179 // Controls for path shape selection
180 PathShapeLab = new QLabel(tr("SMESH_PATH_SHAPE"), PathGrp);
182 SelectPathShapeButton = new QToolButton(PathGrp);
183 SelectPathShapeButton->setPixmap(selectImage);
185 PathShapeLineEdit = new QLineEdit(PathGrp);
186 PathShapeLineEdit->setReadOnly(true);
188 // Controls for path starting point selection
189 StartPointLab = new QLabel(tr("SMESH_PATH_START"), PathGrp);
191 SelectStartPointButton = new QToolButton(PathGrp);
192 SelectStartPointButton->setPixmap(selectImage);
194 StartPointLineEdit = new QLineEdit(PathGrp);
195 StartPointLineEdit->setValidator(new QIntValidator(this));
198 PathGrpLayout->addWidget(PathMeshLab, 0, 0);
199 PathGrpLayout->addWidget(SelectPathMeshButton, 0, 1);
200 PathGrpLayout->addWidget(PathMeshLineEdit, 0, 2);
201 PathGrpLayout->addWidget(PathShapeLab, 1, 0);
202 PathGrpLayout->addWidget(SelectPathShapeButton, 1, 1);
203 PathGrpLayout->addWidget(PathShapeLineEdit, 1, 2);
204 PathGrpLayout->addWidget(StartPointLab, 2, 0);
205 PathGrpLayout->addWidget(SelectStartPointButton, 2, 1);
206 PathGrpLayout->addWidget(StartPointLineEdit, 2, 2);
208 // Controls for base point defining
209 BasePointCheck = new QCheckBox(tr("SMESH_USE_BASE_POINT"), GroupArguments);
211 BasePointGrp = new QGroupBox(tr("SMESH_BASE_POINT"), GroupArguments);
212 BasePointGrp->setColumnLayout(0, Qt::Vertical);
213 BasePointGrp->layout()->setSpacing(0); BasePointGrp->layout()->setMargin(0);
214 QGridLayout* BasePointGrpLayout = new QGridLayout(BasePointGrp->layout());
215 BasePointGrpLayout->setAlignment(Qt::AlignTop);
216 BasePointGrpLayout->setSpacing(6); BasePointGrpLayout->setMargin(11);
218 SelectBasePointButton = new QToolButton(BasePointGrp);
219 SelectBasePointButton->setPixmap(selectImage);
221 XLab = new QLabel(tr("SMESH_X"), BasePointGrp);
222 XLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
223 XSpin = new SMESHGUI_SpinBox(BasePointGrp);
224 YLab = new QLabel(tr("SMESH_Y"), BasePointGrp);
225 YLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
226 YSpin = new SMESHGUI_SpinBox(BasePointGrp);
227 ZLab = new QLabel(tr("SMESH_Z"), BasePointGrp);
228 ZLab->setAlignment( Qt::AlignRight | Qt::AlignVCenter | Qt::ExpandTabs );
229 ZSpin = new SMESHGUI_SpinBox(BasePointGrp);
232 BasePointGrpLayout->addWidget(SelectBasePointButton, 0, 0);
233 BasePointGrpLayout->addWidget(XLab, 0, 1);
234 BasePointGrpLayout->addWidget(XSpin, 0, 2);
235 BasePointGrpLayout->addWidget(YLab, 0, 3);
236 BasePointGrpLayout->addWidget(YSpin, 0, 4);
237 BasePointGrpLayout->addWidget(ZLab, 0, 5);
238 BasePointGrpLayout->addWidget(ZSpin, 0, 6);
240 // Controls for angles defining
241 AnglesCheck = new QCheckBox(tr("SMESH_USE_ANGLES"), GroupArguments);
243 AnglesGrp = new QGroupBox(tr("SMESH_ANGLES"), GroupArguments);
244 AnglesGrp->setColumnLayout(0, Qt::Vertical);
245 AnglesGrp->layout()->setSpacing(0); AnglesGrp->layout()->setMargin(0);
246 QGridLayout* AnglesGrpLayout = new QGridLayout(AnglesGrp->layout());
247 AnglesGrpLayout->setAlignment(Qt::AlignTop);
248 AnglesGrpLayout->setSpacing(6); AnglesGrpLayout->setMargin(11);
250 AnglesList = new QListBox(AnglesGrp);
251 AnglesList->setSelectionMode(QListBox::Extended);
253 AddAngleButton = new QToolButton(AnglesGrp);
254 AddAngleButton->setPixmap(addImage);
256 RemoveAngleButton = new QToolButton(AnglesGrp);
257 RemoveAngleButton->setPixmap(removeImage);
259 AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
262 QVBoxLayout* bLayout = new QVBoxLayout();
263 bLayout->addWidget(AddAngleButton);
264 bLayout->addSpacing(6);
265 bLayout->addWidget(RemoveAngleButton);
266 bLayout->addStretch();
267 AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0);
268 AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1);
269 AnglesGrpLayout->addWidget( AngleSpin, 0, 2 );
270 AnglesGrpLayout->setRowStretch(1, 10);
273 GroupArgumentsLayout->addWidget( ElementsLab, 0, 0 );
274 GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
275 GroupArgumentsLayout->addWidget( ElementsLineEdit, 0, 2 );
276 GroupArgumentsLayout->addMultiCellWidget(MeshCheck, 1, 1, 0, 2);
277 GroupArgumentsLayout->addMultiCellWidget(PathGrp, 2, 2, 0, 2);
278 GroupArgumentsLayout->addWidget( BasePointCheck, 3, 0 );
279 GroupArgumentsLayout->addMultiCellWidget(BasePointGrp, 3, 4, 1, 2);
280 GroupArgumentsLayout->addWidget( AnglesCheck, 5, 0 );
281 GroupArgumentsLayout->addMultiCellWidget(AnglesGrp, 5, 6, 1, 2);
282 GroupArgumentsLayout->setRowStretch(6, 10);
284 /***************************************************************/
285 // common buttons group box
286 GroupButtons = new QGroupBox(this);
287 GroupButtons->setColumnLayout(0, Qt::Vertical);
288 GroupButtons->layout()->setSpacing(0);
289 GroupButtons->layout()->setMargin(0);
290 QGridLayout* GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
291 GroupButtonsLayout->setAlignment(Qt::AlignTop);
292 GroupButtonsLayout->setSpacing(6); GroupButtonsLayout->setMargin(11);
294 OkButton = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
295 OkButton->setAutoDefault(true);
296 OkButton->setDefault(true);
298 ApplyButton = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
299 ApplyButton->setAutoDefault(true);
301 CloseButton = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
302 CloseButton->setAutoDefault(true);
304 HelpButton = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
305 HelpButton->setAutoDefault(true);
308 GroupButtonsLayout->addWidget(OkButton, 0, 0);
309 GroupButtonsLayout->addWidget(ApplyButton, 0, 1);
310 GroupButtonsLayout->addWidget(CloseButton, 0, 3);
311 GroupButtonsLayout->addWidget(HelpButton, 0, 4);
312 GroupButtonsLayout->addColSpacing(2, 10);
313 GroupButtonsLayout->setColStretch(2, 10);
315 /***************************************************************/
317 topLayout->addWidget(GroupConstructors, 0, 0);
318 topLayout->addWidget(GroupArguments, 1, 0);
319 topLayout->addWidget(GroupButtons, 2, 0);
321 /***************************************************************/
323 XSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
324 YSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
325 ZSpin->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
326 AngleSpin->RangeStepAndValidator(-180.0, 180.0, 5.0, 3);
328 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
330 mySMESHGUI->SetActiveDialogBox(this);
332 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
333 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
334 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
336 QPtrList<SUIT_SelectionFilter> aListOfFilters;
337 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
338 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
340 myElementsFilter = new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
341 myPathMeshFilter = new SMESH_TypeFilter (MESH);
343 myHelpFileName = "extrusion_along_a_path.htm";
347 /***************************************************************/
348 // signals-slots connections
349 connect(OkButton, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
350 connect(CloseButton, SIGNAL(clicked()), this, SLOT(reject()));
351 connect(ApplyButton, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
352 connect(HelpButton, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
354 connect(AddAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleAdded()));
355 connect(RemoveAngleButton, SIGNAL(clicked()), this, SLOT(OnAngleRemoved()));
357 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
359 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
360 connect(SelectPathMeshButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
361 connect(SelectPathShapeButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
362 connect(SelectStartPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
363 connect(SelectBasePointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
365 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
366 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
367 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
369 connect(ElementsLineEdit, SIGNAL(textChanged(const QString&)),
370 SLOT(onTextChange(const QString&)));
371 connect(StartPointLineEdit, SIGNAL(textChanged(const QString&)),
372 SLOT(onTextChange(const QString&)));
374 connect(MeshCheck, SIGNAL(toggled(bool)), SLOT(onSelectMesh()));
375 connect(AnglesCheck, SIGNAL(toggled(bool)), SLOT(onAnglesCheck()));
376 connect(BasePointCheck, SIGNAL(toggled(bool)), SLOT(onBasePointCheck()));
378 AnglesList->installEventFilter(this);
379 ElementsLineEdit->installEventFilter(this);
380 StartPointLineEdit->installEventFilter(this);
381 XSpin->editor()->installEventFilter(this);
382 YSpin->editor()->installEventFilter(this);
383 ZSpin->editor()->installEventFilter(this);
385 /***************************************************************/
387 this->show(); // displays Dialog
390 //=================================================================================
391 // function : ~SMESHGUI_ExtrusionAlongPathDlg()
392 // purpose : destructor
393 //=================================================================================
394 SMESHGUI_ExtrusionAlongPathDlg::~SMESHGUI_ExtrusionAlongPathDlg()
396 // no need to delete child widgets, Qt does it all for us
399 //=================================================================================
401 // purpose : initialization
402 //=================================================================================
403 void SMESHGUI_ExtrusionAlongPathDlg::Init (bool ResetControls)
406 myEditCurrentArgument = 0;
408 myMesh = SMESH::SMESH_Mesh::_nil();
409 myIDSource = SMESH::SMESH_IDSource::_nil();
411 myPathMesh = SMESH::SMESH_Mesh::_nil();
412 myPathShape = GEOM::GEOM_Object::_nil();
414 ElementsLineEdit->clear();
415 PathMeshLineEdit->clear();
416 PathShapeLineEdit->clear();
417 StartPointLineEdit->clear();
420 XSpin->SetValue(0.0);
421 YSpin->SetValue(0.0);
422 ZSpin->SetValue(0.0);
424 AngleSpin->SetValue(45);
425 MeshCheck->setChecked(false);
426 ConstructorsClicked(0);
431 SetEditCurrentArgument(0);
434 //=================================================================================
435 // function : ConstructorsClicked()
436 // purpose : Called when user changes type of elements (1d / 2d)
437 //=================================================================================
438 void SMESHGUI_ExtrusionAlongPathDlg::ConstructorsClicked (int type)
440 if (myType == type) return;
442 disconnect(mySelectionMgr, 0, this, 0);
445 GroupArguments->setTitle(tr("EXTRUSION_1D"));
447 GroupArguments->setTitle(tr("EXTRUSION_2D"));
449 // clear elements ID list
450 if (!MeshCheck->isChecked()) {
451 ElementsLineEdit->clear();
453 // set selection mode if necessary
454 if (myEditCurrentArgument == ElementsLineEdit) {
455 mySelectionMgr->clearSelected();
456 mySelectionMgr->clearFilters();
457 SMESH::SetPickable();
459 SMESH::SetPointRepresentation(false);
460 if (MeshCheck->isChecked()) {
461 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
462 aViewWindow->SetSelectionMode(ActorSelection);
463 mySelectionMgr->installFilter(myElementsFilter);
467 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
468 aViewWindow->SetSelectionMode(EdgeSelection);
472 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
473 aViewWindow->SetSelectionMode(FaceSelection);
477 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
482 //=================================================================================
483 // function : ClickOnApply()
484 // purpose : Called when user presses <Apply> button
485 //=================================================================================
486 bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
488 if (mySMESHGUI->isActiveStudyLocked())
491 if (myMesh->_is_nil() || MeshCheck->isChecked() && myIDSource->_is_nil() ||
492 !myMeshActor || myPathMesh->_is_nil() || myPathShape->_is_nil())
495 SMESH::long_array_var anElementsId = new SMESH::long_array;
497 if (MeshCheck->isChecked()) {
498 // If "Select whole mesh, submesh or group" check box is on ->
499 // get all elements of the required type from the object selected
501 // if MESH object is selected
502 if (!CORBA::is_nil(SMESH::SMESH_Mesh::_narrow(myIDSource))) {
504 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(myIDSource);
505 // get IDs from mesh...
506 if (Elements1dRB->isChecked())
508 anElementsId = aMesh->GetElementsByType(SMESH::EDGE);
509 else if (Elements2dRB->isChecked()) {
510 anElementsId = aMesh->GetElementsByType(SMESH::FACE);
513 // SUBMESH is selected
514 if (!CORBA::is_nil(SMESH::SMESH_subMesh::_narrow(myIDSource))) {
516 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(myIDSource);
517 // get IDs from submesh
518 if (Elements1dRB->isChecked())
520 anElementsId = aSubMesh->GetElementsByType(SMESH::EDGE);
521 else if (Elements2dRB->isChecked())
523 anElementsId = aSubMesh->GetElementsByType(SMESH::FACE);
526 if (!CORBA::is_nil(SMESH::SMESH_GroupBase::_narrow(myIDSource))) {
528 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(myIDSource);
529 // get IDs from group
530 // 1d elements or 2d elements
531 if (Elements1dRB->isChecked() && aGroup->GetType() == SMESH::EDGE ||
532 Elements2dRB->isChecked() && aGroup->GetType() == SMESH::FACE)
533 anElementsId = aGroup->GetListOfID();
536 // If "Select whole mesh, submesh or group" check box is off ->
537 // use only elements of given type selected by user
539 SMDS_Mesh* aMesh = myMeshActor->GetObject()->GetMesh();
541 QStringList aListElementsId = QStringList::split(" ", ElementsLineEdit->text(), false);
542 anElementsId = new SMESH::long_array;
543 anElementsId->length(aListElementsId.count());
546 for (int i = 0; i < aListElementsId.count(); i++) {
547 long ind = aListElementsId[ i ].toLong(&bOk);
549 const SMDS_MeshElement* e = aMesh->FindElement(ind);
551 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
552 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
554 anElementsId[ j++ ] = ind;
558 anElementsId->length(j);
562 if (anElementsId->length() <= 0) {
566 if (StartPointLineEdit->text().stripWhiteSpace().isEmpty()) {
571 long aNodeStart = StartPointLineEdit->text().toLong(&bOk);
577 SMESH::double_array_var anAngles = new SMESH::double_array;
578 if (AnglesCheck->isChecked()) {
579 anAngles->length(AnglesList->count());
582 for (int i = 0; i < AnglesList->count(); i++) {
583 double angle = AnglesList->text(i).toDouble(&bOk);
585 anAngles[ j++ ] = angle*PI/180;
591 SMESH::PointStruct aBasePoint;
592 if (BasePointCheck->isChecked()) {
593 aBasePoint.x = XSpin->GetValue();
594 aBasePoint.y = YSpin->GetValue();
595 aBasePoint.z = ZSpin->GetValue();
599 SUIT_OverrideCursor wc;
600 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
601 SMESH::SMESH_MeshEditor::Extrusion_Error retVal =
602 aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh, myPathShape, aNodeStart,
603 AnglesCheck->isChecked(), anAngles.inout(),
604 BasePointCheck->isChecked(), aBasePoint);
609 case SMESH::SMESH_MeshEditor::EXTR_NO_ELEMENTS:
610 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
612 tr("NO_ELEMENTS_SELECTED"),
615 case SMESH::SMESH_MeshEditor::EXTR_PATH_NOT_EDGE:
616 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
618 tr("SELECTED_PATH_IS_NOT_EDGE"),
621 case SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE:
622 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
624 tr("BAD_SHAPE_TYPE"),
627 case SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE:
628 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
630 tr("EXTR_BAD_STARTING_NODE"),
633 case SMESH::SMESH_MeshEditor::EXTR_BAD_ANGLES_NUMBER:
634 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
636 tr("WRONG_ANGLES_NUMBER"),
639 case SMESH::SMESH_MeshEditor::EXTR_CANT_GET_TANGENT:
640 SUIT_MessageBox::warn1(SMESHGUI::desktop(),
642 tr("CANT_GET_TANGENT"),
645 case SMESH::SMESH_MeshEditor::EXTR_OK:
652 //mySelectionMgr->clearSelected();
653 SMESH::Update( myMeshActor->getIO(), myMeshActor->GetVisibility() );
654 //SMESH::UpdateView();
656 ConstructorsClicked(GetConstructorId());
660 //=================================================================================
661 // function : ClickOnOk()
662 // purpose : Called when user presses <OK> button
663 //=================================================================================
664 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnOk()
670 //=================================================================================
671 // function : ClickOnHelp()
673 //=================================================================================
674 void SMESHGUI_ExtrusionAlongPathDlg::ClickOnHelp()
676 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
678 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
680 SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
681 QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
682 arg(app->resourceMgr()->stringValue("ExternalBrowser", "application")).arg(myHelpFileName),
683 QObject::tr("BUT_OK"));
687 //=================================================================================
688 // function : reject()
689 // purpose : Called when dialog box is closed
690 //=================================================================================
691 void SMESHGUI_ExtrusionAlongPathDlg::reject()
693 disconnect(mySelectionMgr, 0, this, 0);
694 mySelectionMgr->clearFilters();
695 //mySelectionMgr->clearSelected();
696 SMESH::SetPickable(); // ???
697 SMESH::SetPointRepresentation(false);
698 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
699 aViewWindow->SetSelectionMode(ActorSelection);
700 mySMESHGUI->ResetState();
704 //=======================================================================
705 // function : onTextChange()
707 //=======================================================================
708 void SMESHGUI_ExtrusionAlongPathDlg::onTextChange (const QString& theNewText)
710 QLineEdit* send = (QLineEdit*)sender();
718 if (send != StartPointLineEdit && send != ElementsLineEdit)
719 send = ElementsLineEdit;
721 if (send == ElementsLineEdit && myEditCurrentArgument == ElementsLineEdit) {
722 // hilight entered elements
723 SMDS_Mesh* aMesh = 0;
725 aMesh = myMeshActor->GetObject()->GetMesh();
728 //mySelectionMgr->clearSelected();
729 //mySelectionMgr->AddIObject(myMeshActor->getIO());
731 aList.Append(myMeshActor->getIO());
732 mySelectionMgr->setSelectedObjects(aList, false);
734 QStringList aListId = QStringList::split(" ", theNewText, false);
736 const Handle(SALOME_InteractiveObject)& anIO = myMeshActor->getIO();
737 TColStd_MapOfInteger newIndices;
738 for (int i = 0; i < aListId.count(); i++) {
739 long ind = aListId[ i ].toLong(&bOk);
741 const SMDS_MeshElement* e = aMesh->FindElement(ind);
743 // check also type of element
744 bool typeMatch = Elements1dRB->isChecked() && e->GetType() == SMDSAbs_Edge ||
745 Elements2dRB->isChecked() && e->GetType() == SMDSAbs_Face;
747 newIndices.Add(e->GetID());
751 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
752 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
753 aViewWindow->highlight( anIO, true, true );
755 } else if (send == StartPointLineEdit &&
756 myEditCurrentArgument == StartPointLineEdit) {
757 if (!myPathMesh->_is_nil()) {
758 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
759 SMDS_Mesh* aMesh = 0;
761 aMesh = aPathActor->GetObject()->GetMesh();
763 //mySelectionMgr->clearSelected();
764 //mySelectionMgr->AddIObject(aPathActor->getIO());
766 aList.Append(aPathActor->getIO());
767 mySelectionMgr->setSelectedObjects(aList, false);
770 long ind = theNewText.toLong(&bOk);
772 const SMDS_MeshNode* n = aMesh->FindNode(ind);
774 //if (!mySelectionMgr->IsIndexSelected(aPathActor->getIO(), n->GetID())) {
775 TColStd_MapOfInteger newIndices;
776 newIndices.Add(n->GetID());
777 mySelector->AddOrRemoveIndex( aPathActor->getIO(), newIndices, false );
778 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
779 aViewWindow->highlight( aPathActor->getIO(), true, true );
787 //=================================================================================
788 // function : SelectionIntoArgument()
789 // purpose : Called when selection as changed or other case
790 //=================================================================================
791 void SMESHGUI_ExtrusionAlongPathDlg::SelectionIntoArgument()
795 // return if dialog box is inactive
796 if (!GroupButtons->isEnabled())
799 // selected objects count
800 const SALOME_ListIO& aList = mySelector->StoredIObjects();
801 int nbSel = aList.Extent();
808 if (myEditCurrentArgument == ElementsLineEdit) {
809 // we are now selecting mesh elements (or whole mesh/submesh/group)
811 ElementsLineEdit->clear();
812 myMesh = SMESH::SMESH_Mesh::_nil();
813 myIDSource = SMESH::SMESH_IDSource::_nil();
816 // try to get mesh from selection
817 Handle(SALOME_InteractiveObject) IO = aList.First();
818 myMesh = SMESH::GetMeshByIO(IO);
819 if (myMesh->_is_nil())
822 myMeshActor = SMESH::FindActorByObject(myMesh);
826 if (MeshCheck->isChecked()) {
827 // If "Select whole mesh, submesh or group" check box is on ->
828 // get ID source and put it's name to the edit box
830 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
832 myIDSource = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
833 ElementsLineEdit->setText(aString);
835 // If "Select whole mesh, submesh or group" check box is off ->
836 // try to get selected elements IDs
838 //int aNbUnits = SMESH::GetNameOfSelectedElements(mySelectionMgr, aString);
839 SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
840 ElementsLineEdit->setText(aString);
842 } else if (myEditCurrentArgument == PathMeshLineEdit) {
843 // we are now selecting path mesh
845 PathMeshLineEdit->clear();
846 myPathMesh = SMESH::SMESH_Mesh::_nil();
847 PathShapeLineEdit->clear();
848 myPathShape = GEOM::GEOM_Object::_nil();
849 StartPointLineEdit->clear();
851 // try to get mesh from selection
852 Handle(SALOME_InteractiveObject) IO = aList.First();
853 myPathMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
854 if(myPathMesh->_is_nil())
858 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
859 PathMeshLineEdit->setText(aString);
860 } else if (myEditCurrentArgument == PathShapeLineEdit) {
861 // we are now selecting path mesh
863 PathShapeLineEdit->clear();
864 myPathShape = GEOM::GEOM_Object::_nil();
865 StartPointLineEdit->clear();
867 // return if path mesh is not yet selected
868 if (myPathMesh->_is_nil())
871 // try to get shape from selection
872 Handle(SALOME_InteractiveObject) IO = aList.First();
873 myPathShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
874 if (myPathShape->_is_nil())
878 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
879 PathShapeLineEdit->setText(aString);
880 } else if (myEditCurrentArgument == StartPointLineEdit) {
881 // we are now selecting start point of path
883 StartPointLineEdit->clear();
885 // return if path mesh or path shape is not yet selected
886 if (myPathMesh->_is_nil() || myPathShape->_is_nil())
889 // try to get shape from selection
890 Handle(SALOME_InteractiveObject) IO = aList.First();
892 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
897 int aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, aPathActor->getIO(), aString);
899 StartPointLineEdit->setText(aString.stripWhiteSpace());
901 } else if (myEditCurrentArgument == XSpin) {
902 // we are now selecting base point
903 // reset is not performed here!
905 // return if is not enabled
906 if (!BasePointGrp->isEnabled())
909 // try to get shape from selection
910 Handle(SALOME_InteractiveObject) IO = aList.First();
912 // check if geom vertex is selected
913 GEOM::GEOM_Object_var aGeomObj = SMESH::IObjectToInterface<GEOM::GEOM_Object>(IO);
914 TopoDS_Vertex aVertex;
915 if (!aGeomObj->_is_nil()) {
916 if (aGeomObj->IsShape() && GEOMBase::GetShape(aGeomObj, aVertex) && !aVertex.IsNull()) {
917 gp_Pnt aPnt = BRep_Tool::Pnt(aVertex);
918 XSpin->SetValue(aPnt.X());
919 YSpin->SetValue(aPnt.Y());
920 ZSpin->SetValue(aPnt.Z());
925 // check if smesh node is selected
926 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(IO);
927 if (aMesh->_is_nil())
931 int aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myMeshActor->getIO(), aString);
932 // return if more than one node is selected
936 SMESH_Actor* aMeshActor = SMESH::FindActorByObject(aMesh);
940 SMDS_Mesh* mesh = aMeshActor->GetObject()->GetMesh();
944 const SMDS_MeshNode* n = mesh->FindNode(aString.toLong());
948 XSpin->SetValue(n->X());
949 YSpin->SetValue(n->Y());
950 ZSpin->SetValue(n->Z());
954 //=================================================================================
955 // function : SetEditCurrentArgument()
957 //=================================================================================
958 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument()
960 QToolButton* send = (QToolButton*)sender();
961 if (send != SelectElementsButton &&
962 send != SelectPathMeshButton &&
963 send != SelectPathShapeButton &&
964 send != SelectStartPointButton &&
965 send != SelectBasePointButton)
967 SetEditCurrentArgument(send);
970 //=================================================================================
971 // function : SetEditCurrentArgument()
973 //=================================================================================
974 void SMESHGUI_ExtrusionAlongPathDlg::SetEditCurrentArgument (QToolButton* button)
976 disconnect(mySelectionMgr, 0, this, 0);
977 mySelectionMgr->clearSelected();
978 mySelectionMgr->clearFilters();
979 SMESH::SetPickable();
981 if (button == SelectElementsButton) {
982 myEditCurrentArgument = ElementsLineEdit;
983 SMESH::SetPointRepresentation(false);
984 if (MeshCheck->isChecked()) {
985 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
986 aViewWindow->SetSelectionMode(ActorSelection);
987 mySelectionMgr->installFilter(myElementsFilter);
989 if (Elements1dRB->isChecked())
991 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
992 aViewWindow->SetSelectionMode(EdgeSelection);
994 else if (Elements2dRB->isChecked())
996 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
997 aViewWindow->SetSelectionMode(FaceSelection);
1000 } else if (button == SelectPathMeshButton) {
1001 myEditCurrentArgument = PathMeshLineEdit;
1002 SMESH::SetPointRepresentation(false);
1003 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1004 aViewWindow->SetSelectionMode(ActorSelection);
1005 mySelectionMgr->installFilter(myPathMeshFilter);
1007 else if (button == SelectPathShapeButton) {
1008 myEditCurrentArgument = PathShapeLineEdit;
1009 SMESH::SetPointRepresentation(false);
1010 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1011 aViewWindow->SetSelectionMode(ActorSelection);
1013 if (!myPathMesh->_is_nil()) {
1014 GEOM::GEOM_Object_var aMainShape = myPathMesh->GetShapeToMesh();
1015 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1017 if (!aMainShape->_is_nil() && aPathActor)
1018 mySelectionMgr->installFilter(new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE, -1,
1019 TopAbs_EDGE, aMainShape));
1020 //SMESH::SetPickable(aPathActor);
1023 else if (button == SelectStartPointButton) {
1024 myEditCurrentArgument = StartPointLineEdit;
1025 if (!myPathMesh->_is_nil()) {
1026 SMESH_Actor* aPathActor = SMESH::FindActorByObject(myPathMesh);
1028 SMESH::SetPointRepresentation(true);
1029 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1030 aViewWindow->SetSelectionMode(NodeSelection);
1031 SMESH::SetPickable(aPathActor);
1035 else if (button == SelectBasePointButton) {
1036 myEditCurrentArgument = XSpin;
1037 SMESH::SetPointRepresentation(true);
1038 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1039 aViewWindow->SetSelectionMode(NodeSelection);
1041 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter(MESHorSUBMESH);
1042 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter(GROUP);
1043 SMESH_NumberFilter* aVertexFilter = new SMESH_NumberFilter ("GEOM", TopAbs_SHAPE,
1045 QPtrList<SUIT_SelectionFilter> aListOfFilters;
1046 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
1047 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
1048 if (aVertexFilter) aListOfFilters.append(aVertexFilter);
1050 mySelectionMgr->installFilter(new SMESH_LogicalFilter
1051 (aListOfFilters, SMESH_LogicalFilter::LO_OR));
1054 if (myEditCurrentArgument && !myEditCurrentArgument->hasFocus())
1055 myEditCurrentArgument->setFocus();
1057 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1058 SelectionIntoArgument();
1061 //=================================================================================
1062 // function : DeactivateActiveDialog()
1063 // purpose : Deactivates this dialog
1064 //=================================================================================
1065 void SMESHGUI_ExtrusionAlongPathDlg::DeactivateActiveDialog()
1067 if (GroupConstructors->isEnabled()) {
1068 GroupConstructors->setEnabled(false);
1069 GroupArguments->setEnabled(false);
1070 GroupButtons->setEnabled(false);
1071 mySMESHGUI->ResetState();
1072 mySMESHGUI->SetActiveDialogBox(0);
1076 //=================================================================================
1077 // function : ActivateThisDialog()
1078 // purpose : Activates this dialog
1079 //=================================================================================
1080 void SMESHGUI_ExtrusionAlongPathDlg::ActivateThisDialog()
1082 // Emit a signal to deactivate the active dialog
1083 mySMESHGUI->EmitSignalDeactivateDialog();
1084 GroupConstructors->setEnabled(true);
1085 GroupArguments->setEnabled(true);
1086 GroupButtons->setEnabled(true);
1088 mySMESHGUI->SetActiveDialogBox(this);
1090 ConstructorsClicked(GetConstructorId());
1091 SelectionIntoArgument();
1094 //=================================================================================
1095 // function : enterEvent()
1096 // purpose : Mouse enter event
1097 //=================================================================================
1098 void SMESHGUI_ExtrusionAlongPathDlg::enterEvent (QEvent*)
1100 if (!GroupConstructors->isEnabled())
1101 ActivateThisDialog();
1104 //=======================================================================
1105 // function : onSelectMesh()
1107 //=======================================================================
1108 void SMESHGUI_ExtrusionAlongPathDlg::onSelectMesh()
1110 bool toSelectMesh = MeshCheck->isChecked();
1112 ElementsLineEdit->setReadOnly(toSelectMesh);
1113 ElementsLab->setText(toSelectMesh ? tr("SMESH_NAME") : tr("SMESH_ID_ELEMENTS"));
1114 ElementsLineEdit->clear();
1116 SetEditCurrentArgument(SelectElementsButton);
1119 //=================================================================================
1120 // function : GetConstructorId()
1122 //=================================================================================
1123 int SMESHGUI_ExtrusionAlongPathDlg::GetConstructorId()
1125 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
1126 return GroupConstructors->id(GroupConstructors->selected());
1130 //=======================================================================
1131 // function : onAnglesCheck()
1132 // purpose : called when "Use Angles" check box is switched
1133 //=======================================================================
1134 void SMESHGUI_ExtrusionAlongPathDlg::onAnglesCheck()
1136 AnglesGrp->setEnabled(AnglesCheck->isChecked());
1139 //=======================================================================
1140 // function : onBasePointCheck()
1141 // purpose : called when "Use Base Point" check box is switched
1142 //=======================================================================
1143 void SMESHGUI_ExtrusionAlongPathDlg::onBasePointCheck()
1145 BasePointGrp->setEnabled(BasePointCheck->isChecked());
1148 //=======================================================================
1149 // function : OnAngleAdded()
1150 // purpose : Called when user adds angle to the list
1151 //=======================================================================
1152 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleAdded()
1154 AnglesList->insertItem(QString::number(AngleSpin->GetValue()));
1157 //=======================================================================
1158 // function : OnAngleRemoved()
1159 // purpose : Called when user removes angle(s) from the list
1160 //=======================================================================
1161 void SMESHGUI_ExtrusionAlongPathDlg::OnAngleRemoved()
1163 QList<QListBoxItem> aList;
1164 aList.setAutoDelete(false);
1165 for (int i = 0; i < AnglesList->count(); i++)
1166 if (AnglesList->isSelected(i))
1167 aList.append(AnglesList->item(i));
1169 for (int i = 0; i < aList.count(); i++)
1173 //=================================================================================
1174 // function : eventFilter()
1175 // purpose : event filter ???
1176 //=================================================================================
1177 bool SMESHGUI_ExtrusionAlongPathDlg::eventFilter (QObject* object, QEvent* event)
1179 if (event->type() == QEvent::KeyPress) {
1180 QKeyEvent* ke = (QKeyEvent*)event;
1181 if (object == AnglesList) {
1182 if (ke->key() == Key_Delete)
1186 else if (event->type() == QEvent::FocusIn) {
1187 if (object == ElementsLineEdit) {
1188 if (myEditCurrentArgument != ElementsLineEdit)
1189 SetEditCurrentArgument(SelectElementsButton);
1191 else if (object == StartPointLineEdit) {
1192 if (myEditCurrentArgument != StartPointLineEdit)
1193 SetEditCurrentArgument(SelectStartPointButton);
1195 else if (object == XSpin->editor() || object == YSpin->editor() || object == ZSpin->editor()) {
1196 if (myEditCurrentArgument != XSpin)
1197 SetEditCurrentArgument(SelectBasePointButton);
1200 return QDialog::eventFilter(object, event);
1203 //=================================================================================
1204 // function : keyPressEvent()
1206 //=================================================================================
1207 void SMESHGUI_ExtrusionAlongPathDlg::keyPressEvent( QKeyEvent* e )
1209 QDialog::keyPressEvent( e );
1210 if ( e->isAccepted() )
1213 if ( e->key() == Key_F1 )