4 * Created on: Jun 3, 2010
8 #include "SMDS_Downward.hxx"
9 #include "SMDS_Mesh.hxx"
10 #include "utilities.h"
12 #include <vtkCellType.h>
13 #include <vtkCellLinks.h>
19 // ---------------------------------------------------------------------------
21 vector<int> SMDS_Downward::_cellDimension;
23 /*! get the dimension of a cell (1,2,3 for 1D, 2D 3D) given the vtk cell type
25 * @param cellType vtk cell type @see vtkCellType.h
28 int SMDS_Downward::getCellDimension(unsigned char cellType)
30 if (_cellDimension.empty())
32 _cellDimension.resize(VTK_MAXTYPE + 1, 0);
33 _cellDimension[VTK_LINE] = 1;
34 _cellDimension[VTK_QUADRATIC_EDGE] = 1;
35 _cellDimension[VTK_TRIANGLE] = 2;
36 _cellDimension[VTK_QUADRATIC_TRIANGLE] = 2;
37 _cellDimension[VTK_QUAD] = 2;
38 _cellDimension[VTK_QUADRATIC_QUAD] = 2;
39 _cellDimension[VTK_TETRA] = 3;
40 _cellDimension[VTK_QUADRATIC_TETRA] = 3;
41 _cellDimension[VTK_HEXAHEDRON] = 3;
42 _cellDimension[VTK_QUADRATIC_HEXAHEDRON] = 3;
43 _cellDimension[VTK_WEDGE] = 3;
44 _cellDimension[VTK_QUADRATIC_WEDGE] = 3;
45 _cellDimension[VTK_PYRAMID] = 3;
46 _cellDimension[VTK_QUADRATIC_PYRAMID] = 3;
48 return _cellDimension[cellType];
51 // ---------------------------------------------------------------------------
53 /*! Generic constructor for all the downward connectivity structures (one per vtk cell type).
54 * The static structure for cell dimension is set only once.
55 * @param grid unstructured grid associated to the mesh.
56 * @param nbDownCells number of downward entities associated to this vtk type of cell.
59 SMDS_Downward::SMDS_Downward(SMDS_UnstructuredGrid *grid, int nbDownCells) :
60 _grid(grid), _nbDownCells(nbDownCells)
63 this->_cellIds.clear();
64 this->_cellTypes.clear();
65 if (_cellDimension.empty())
67 _cellDimension.resize(VTK_MAXTYPE + 1, 0);
68 _cellDimension[VTK_LINE] = 1;
69 _cellDimension[VTK_QUADRATIC_EDGE] = 1;
70 _cellDimension[VTK_TRIANGLE] = 2;
71 _cellDimension[VTK_QUADRATIC_TRIANGLE] = 2;
72 _cellDimension[VTK_QUAD] = 2;
73 _cellDimension[VTK_QUADRATIC_QUAD] = 2;
74 _cellDimension[VTK_TETRA] = 3;
75 _cellDimension[VTK_QUADRATIC_TETRA] = 3;
76 _cellDimension[VTK_HEXAHEDRON] = 3;
77 _cellDimension[VTK_QUADRATIC_HEXAHEDRON] = 3;
78 _cellDimension[VTK_WEDGE] = 3;
79 _cellDimension[VTK_QUADRATIC_WEDGE] = 3;
80 _cellDimension[VTK_PYRAMID] = 3;
81 _cellDimension[VTK_QUADRATIC_PYRAMID] = 3;
85 SMDS_Downward::~SMDS_Downward()
89 /*! Give or create an entry for downward connectivity structure relative to a cell.
90 * If the entry already exists, just return its id, otherwise, create it.
91 * The internal storage memory is allocated if needed.
92 * The SMDS_UnstructuredGrid::_cellIdToDownId vector is completed for vtkUnstructuredGrid cells.
93 * @param vtkId for a vtkUnstructuredGrid cell or -1 (default) for a created downward cell.
94 * @return the rank in downward[vtkType] structure.
96 int SMDS_Downward::addCell(int vtkId)
100 localId = _grid->CellIdToDownId(vtkId);
104 localId = this->_maxId;
106 this->allocate(_maxId);
109 this->_vtkCellIds[localId] = vtkId;
110 _grid->setCellIdToDownId(vtkId, localId);
112 this->initCell(localId);
116 /*! generic method do nothing. see derived methods
120 void SMDS_Downward::initCell(int cellId)
124 /*! Get the number of downward entities associated to a cell (always the same for a given vtk type of cell)
126 * @param cellId not used here.
129 int SMDS_Downward::getNumberOfDownCells(int cellId)
134 /*! get a pointer on the downward entities id's associated to a cell.
135 * @see SMDS_Downward::getNumberOfDownCells for the number of downward entities.
136 * @see SMDS_Downward::getDownTypes for the vtk cell types associated to the downward entities.
137 * @param cellId index of the cell in the downward structure relative to a given vtk cell type.
138 * @return table of downward entities id's.
140 const int* SMDS_Downward::getDownCells(int cellId)
142 //ASSERT((cellId >=0) && (cellId < _maxId));
143 return &_cellIds[_nbDownCells * cellId];
146 /*! get a list of vtk cell types associated to downward entities of a given cell, in the same order
147 * than the downward entities id's list (@see SMDS_Downward::getDownCells).
149 * @param cellId index of the cell in the downward structure relative to a vtk cell type.
150 * @return table of downward entities types.
152 const unsigned char* SMDS_Downward::getDownTypes(int cellId)
154 return &_cellTypes[0];
157 /*! add a downward entity of dimension n-1 (cell or node) to a given cell.
158 * Actual implementation is done in derived methods.
159 * @param cellId index of the parent cell (dimension n) in the downward structure relative to a vtk cell type.
160 * @param lowCellId index of the children cell to add (dimension n-1)
161 * @param aType vtk cell type of the cell to add (needed to find the SMDS_Downward structure containing the cell to add).
163 void SMDS_Downward::addDownCell(int cellId, int lowCellId, unsigned char aType)
165 ASSERT(0); // must be re-implemented in derived class
168 /*! add a downward entity of dimension n+1 to a given cell.
169 * Actual implementation is done in derived methods.
170 * @param cellId index of the children cell (dimension n) in the downward structure relative to a vtk cell type.
171 * @param upCellId index of the parent cell to add (dimension n+1)
172 * @param aType vtk cell type of the cell to add (needed to find the SMDS_Downward structure containing the cell to add).
174 void SMDS_Downward::addUpCell(int cellId, int upCellId, unsigned char aType)
176 ASSERT(0); // must be re-implemented in derived class
179 int SMDS_Downward::getNodeSet(int cellId, int* nodeSet)
184 // ---------------------------------------------------------------------------
186 SMDS_Down1D::SMDS_Down1D(SMDS_UnstructuredGrid *grid, int nbDownCells) :
187 SMDS_Downward(grid, nbDownCells)
189 _upCellIdsVector.clear();
190 _upCellTypesVector.clear();
192 _upCellTypes.clear();
193 _upCellIndex.clear();
196 SMDS_Down1D::~SMDS_Down1D()
200 /*! clear vectors used to reference 2D cells containing the edge
204 void SMDS_Down1D::initCell(int cellId)
206 _upCellIdsVector[cellId].clear();
207 _upCellTypesVector[cellId].clear();
210 /*! Resize the downward connectivity storage vector if needed.
212 * @param nbElems total number of elements of the same type required
214 void SMDS_Down1D::allocate(int nbElems)
216 if (nbElems >= _vtkCellIds.size())
218 _vtkCellIds.resize(nbElems + SMDS_Mesh::chunkSize, -1);
219 _cellIds.resize(_nbDownCells * (nbElems + SMDS_Mesh::chunkSize), -1);
220 _upCellIdsVector.resize(nbElems + SMDS_Mesh::chunkSize);
221 _upCellTypesVector.resize(nbElems + SMDS_Mesh::chunkSize);
225 void SMDS_Down1D::compactStorage()
227 _cellIds.resize(_nbDownCells * _maxId);
228 _vtkCellIds.resize(_maxId);
231 for (int i = 0; i < _maxId; i++)
232 sizeUpCells += _upCellIdsVector[i].size();
233 _upCellIds.resize(sizeUpCells, -1);
234 _upCellTypes.resize(sizeUpCells);
235 _upCellIndex.resize(_maxId + 1, -1); // id and types of rank i correspond to [ _upCellIndex[i], _upCellIndex[i+1] [
237 for (int i = 0; i < _maxId; i++)
239 _upCellIndex[i] = current;
240 for (int j = 0; j < _upCellIdsVector[i].size(); j++)
242 _upCellIds[current] = _upCellIdsVector[i][j];
243 _upCellTypes[current] = _upCellTypesVector[i][j];
247 _upCellIndex[_maxId] = current;
249 _upCellIdsVector.clear();
250 _upCellTypesVector.clear();
253 void SMDS_Down1D::addUpCell(int cellId, int upCellId, unsigned char aType)
255 //ASSERT((cellId >=0) && (cellId < _maxId));
256 int nbFaces = _upCellIdsVector[cellId].size();
257 for (int i = 0; i < nbFaces; i++)
259 if ((_upCellIdsVector[cellId][i] == upCellId) && (_upCellTypesVector[cellId][i] == aType))
261 return; // already done
264 _upCellIdsVector[cellId].push_back(upCellId);
265 _upCellTypesVector[cellId].push_back(aType);
268 int SMDS_Down1D::getNumberOfUpCells(int cellId)
270 //ASSERT((cellId >=0) && (cellId < _maxId));
271 return _upCellIndex[cellId + 1] - _upCellIndex[cellId];
274 const int* SMDS_Down1D::getUpCells(int cellId)
276 //ASSERT((cellId >=0) && (cellId < _maxId));
277 return &_upCellIds[_upCellIndex[cellId]];
280 const unsigned char* SMDS_Down1D::getUpTypes(int cellId)
282 //ASSERT((cellId >=0) && (cellId < _maxId));
283 return &_upCellTypes[_upCellIndex[cellId]];
286 void SMDS_Down1D::getNodeIds(int cellId, std::set<int>& nodeSet)
288 for (int i = 0; i < _nbDownCells; i++)
289 nodeSet.insert(_cellIds[_nbDownCells * cellId + i]);
292 int SMDS_Down1D::getNodeSet(int cellId, int* nodeSet)
294 for (int i = 0; i < _nbDownCells; i++)
295 nodeSet[i] = _cellIds[_nbDownCells * cellId + i];
299 void SMDS_Down1D::setNodes(int cellId, int vtkId)
302 vtkIdType *pts; // will refer to the point id's of the face
303 _grid->GetCellPoints(vtkId, npts, pts);
304 // MESSAGE(vtkId << " " << npts << " " << _nbDownCells);
305 //ASSERT(npts == _nbDownCells);
306 for (int i = 0; i < npts; i++)
308 _cellIds[_nbDownCells * cellId + i] = pts[i];
312 void SMDS_Down1D::setNodes(int cellId, const int* nodeIds)
314 //ASSERT(nodeIds.size() == _nbDownCells);
315 for (int i = 0; i < _nbDownCells; i++)
317 _cellIds[_nbDownCells * cellId + i] = nodeIds[i];
321 /*! Build the list of vtkUnstructuredGrid cells containing the edge.
322 * We keep in the list the cells that contains all the nodes, we keep only volumes and faces.
323 * @param cellId id of the edge in the downward structure
324 * @param vtkIds vector of vtk id's
325 * @return number of vtk cells (size of vector)
327 int SMDS_Down1D::computeVtkCells(int cellId, std::vector<int>& vtkIds)
331 // --- find all the cells the points belong to, and how many of the points belong to a given cell
333 int *pts = &_cellIds[_nbDownCells * cellId];
334 int ncells = this->computeVtkCells(pts, vtkIds);
338 /*! Build the list of vtkUnstructuredGrid cells containing the edge.
340 * @param pts list of points id's defining an edge
341 * @param vtkIds vector of vtk id's
342 * @return number of vtk cells (size of vector)
344 int SMDS_Down1D::computeVtkCells(int *pts, std::vector<int>& vtkIds)
347 // --- find all the cells the points belong to, and how many of the points belong to a given cell
352 for (int i = 0; i < _nbDownCells; i++)
354 vtkIdType point = pts[i];
355 int numCells = _grid->GetLinks()->GetNcells(point);
356 vtkIdType *cells = _grid->GetLinks()->GetCells(point);
357 for (int j = 0; j < numCells; j++)
359 int vtkCellId = cells[j];
361 for (int k = 0; k < cnt; k++)
363 if (cellIds[k] == vtkCellId)
372 cellIds[cnt] = vtkCellId;
374 // TODO ASSERT(cnt<1000);
380 // --- find the face and volume cells: they contains all the points and are of type volume or face
383 for (int i = 0; i < cnt; i++)
385 if (cellCnt[i] == _nbDownCells)
387 int vtkElemId = cellIds[i];
388 int vtkType = _grid->GetCellType(vtkElemId);
389 if (SMDS_Downward::getCellDimension(vtkType) > 1)
391 vtkIds.push_back(vtkElemId);
400 /*! Build the list of downward faces from a list of vtk cells.
402 * @param cellId id of the edge in the downward structure
403 * @param vtkIds vector of vtk id's
404 * @param downFaces vector of face id's in downward structures
405 * @param downTypes vector of face types
406 * @return number of downward faces
408 int SMDS_Down1D::computeFaces(int cellId, int* vtkIds, int nbcells, int* downFaces, unsigned char* downTypes)
410 int *pts = &_cellIds[_nbDownCells * cellId];
411 int nbFaces = this->computeFaces(pts, vtkIds, nbcells, downFaces, downTypes);
415 /*! Build the list of downward faces from a list of vtk cells.
417 * @param pts list of points id's defining an edge
418 * @param vtkIds vector of vtk id's
419 * @param downFaces vector of face id's in downward structures
420 * @param downTypes vector of face types
421 * @return number of downward faces
423 int SMDS_Down1D::computeFaces(int* pts, int* vtkIds, int nbcells, int* downFaces, unsigned char* downTypes)
426 for (int i = 0; i < nbcells; i++)
428 int vtkId = vtkIds[i];
429 int vtkType = _grid->GetCellType(vtkId);
430 if (SMDS_Downward::getCellDimension(vtkType) == 2)
432 int faceId = _grid->CellIdToDownId(vtkId);
433 downFaces[cnt] = faceId;
434 downTypes[cnt] = vtkType;
439 int volId = _grid->CellIdToDownId(vtkId);
440 SMDS_Downward * downvol = _grid->getDownArray(vtkType);
441 //const int *downIds = downvol->getDownCells(volId);
442 const unsigned char* downTypesVol = downvol->getDownTypes(volId);
443 int nbFaces = downvol->getNumberOfDownCells(volId);
444 const int* faceIds = downvol->getDownCells(volId);
445 for (int n = 0; n < nbFaces; n++)
447 SMDS_Down2D *downFace = static_cast<SMDS_Down2D*> (_grid->getDownArray(downTypesVol[n]));
448 bool isInFace = downFace->isInFace(faceIds[n], pts, _nbDownCells);
451 bool alreadySet = false;
452 for (int k = 0; k < cnt; k++)
453 if (faceIds[n] == downFaces[k])
460 downFaces[cnt] = faceIds[n];
461 downTypes[cnt] = downTypesVol[n];
471 // ---------------------------------------------------------------------------
473 SMDS_Down2D::SMDS_Down2D(SMDS_UnstructuredGrid *grid, int nbDownCells) :
474 SMDS_Downward(grid, nbDownCells)
477 _upCellTypes.clear();
482 SMDS_Down2D::~SMDS_Down2D()
486 int SMDS_Down2D::getNumberOfUpCells(int cellId)
489 if (_upCellIds[2 * cellId] >= 0)
491 if (_upCellIds[2 * cellId + 1] >= 0)
496 const int* SMDS_Down2D::getUpCells(int cellId)
498 //ASSERT((cellId >=0) && (cellId < _maxId));
499 return &_upCellIds[2 * cellId];
502 const unsigned char* SMDS_Down2D::getUpTypes(int cellId)
504 //ASSERT((cellId >=0) && (cellId < _maxId));
505 return &_upCellTypes[2 * cellId];
508 void SMDS_Down2D::getNodeIds(int cellId, std::set<int>& nodeSet)
510 for (int i = 0; i < _nbDownCells; i++)
512 int downCellId = _cellIds[_nbDownCells * cellId + i];
513 unsigned char cellType = _cellTypes[i];
514 this->_grid->getDownArray(cellType)->getNodeIds(downCellId, nodeSet);
518 /*! Find in vtkUnstructuredGrid the volumes containing a face already stored in vtkUnstructuredGrid.
519 * Search the volumes containing a face, to store the info in SMDS_Down2D for later uses
520 * with SMDS_Down2D::getUpCells and SMDS_Down2D::getUpTypes.
521 * A face belongs to 0, 1 or 2 volumes, identified by their id in vtkUnstructuredGrid.
522 * @param cellId the face cell id in vkUnstructuredGrid
523 * @param ids a couple of vtkId, initialized at -1 (no parent volume)
524 * @return number of volumes (0, 1 or 2)
526 int SMDS_Down2D::computeVolumeIds(int cellId, int* ids)
528 // --- find point id's of the face
531 vtkIdType *pts; // will refer to the point id's of the face
532 _grid->GetCellPoints(cellId, npts, pts);
534 for (int i = 0; i < npts; i++)
535 nodes.push_back(pts[i]);
536 int nvol = this->computeVolumeIdsFromNodesFace(&nodes[0], npts, ids);
540 /*! Find in vtkUnstructuredGrid the volumes containing a face described by it's nodes
541 * Search the volumes containing a face, to store the info in SMDS_Down2D for later uses
542 * with SMDS_Down2D::getUpCells and SMDS_Down2D::getUpTypes.
543 * A face belongs to 0, 1 or 2 volumes, identified by their id in vtkUnstructuredGrid.
545 * @param ids a couple of vtkId, initialized at -1 (no parent volume)
546 * @return number of volumes (0, 1 or 2)
548 int SMDS_Down2D::computeVolumeIds(ElemByNodesType& faceByNodes, int* ids)
550 int nvol = this->computeVolumeIdsFromNodesFace(&faceByNodes.nodeIds[0], faceByNodes.nbNodes, ids);
554 /*! Find in vtkUnstructuredGrid the volumes containing a face described by it's nodes
555 * Search the volumes containing a face, to store the info in SMDS_Down2D for later uses
556 * with SMDS_Down2D::getUpCells and SMDS_Down2D::getUpTypes.
557 * A face belongs to 0, 1 or 2 volumes, identified by their id in vtkUnstructuredGrid.
558 * @param pts array of vtk node id's
559 * @param npts number of nodes
561 * @return number of volumes (0, 1 or 2)
563 int SMDS_Down2D::computeVolumeIdsFromNodesFace(int* pts, int npts, int* ids)
566 // --- find all the cells the points belong to, and how many of the points belong to a given cell
571 for (int i = 0; i < npts; i++)
573 vtkIdType point = pts[i];
574 int numCells = _grid->GetLinks()->GetNcells(point);
575 //MESSAGE("cells pour " << i << " " << numCells);
576 vtkIdType *cells = _grid->GetLinks()->GetCells(point);
577 for (int j = 0; j < numCells; j++)
579 int vtkCellId = cells[j];
581 for (int k = 0; k < cnt; k++)
583 if (cellIds[k] == vtkCellId)
592 cellIds[cnt] = vtkCellId;
594 // TODO ASSERT(cnt<1000);
600 // --- find the volume cells: they contains all the points and are of type volume
603 for (int i = 0; i < cnt; i++)
605 //MESSAGE("cell " << cellIds[i] << " points " << cellCnt[i]);
606 if (cellCnt[i] == npts)
608 int vtkElemId = cellIds[i];
609 int vtkType = _grid->GetCellType(vtkElemId);
610 if (SMDS_Downward::getCellDimension(vtkType) == 3)
612 ids[nvol] = vtkElemId; // store the volume id in given vector
623 void SMDS_Down2D::setTempNodes(int cellId, int vtkId)
626 vtkIdType *pts; // will refer to the point id's of the face
627 _grid->GetCellPoints(vtkId, npts, pts);
628 // MESSAGE(vtkId << " " << npts << " " << _nbNodes);
629 //ASSERT(npts == _nbNodes);
630 for (int i = 0; i < npts; i++)
632 _tempNodes[_nbNodes * cellId + i] = pts[i];
636 void SMDS_Down2D::setTempNodes(int cellId, ElemByNodesType& faceByNodes)
638 for (int i = 0; i < faceByNodes.nbNodes; i++)
639 _tempNodes[_nbNodes * cellId + i] = faceByNodes.nodeIds[i];
642 /*! Find if all the nodes belongs to the face.
644 * @param cellId the face cell Id
645 * @param nodeSet set of node id's to be found in the face list of nodes
648 bool SMDS_Down2D::isInFace(int cellId, int *pts, int npts)
651 int *nodes = &_tempNodes[_nbNodes * cellId];
652 for (int j = 0; j < npts; j++)
655 for (int i = 0; i < _nbNodes; i++)
657 if (nodes[i] == point)
664 return (nbFound == npts);
667 /*! Resize the downward connectivity storage vector if needed.
669 * @param nbElems total number of elements of the same type required
671 void SMDS_Down2D::allocate(int nbElems)
673 if (nbElems >= _vtkCellIds.size())
675 _cellIds.resize(_nbDownCells * (nbElems + SMDS_Mesh::chunkSize), -1);
676 _vtkCellIds.resize(nbElems + SMDS_Mesh::chunkSize, -1);
677 _upCellIds.resize(2 * (nbElems + SMDS_Mesh::chunkSize), -1);
678 _upCellTypes.resize(2 * (nbElems + SMDS_Mesh::chunkSize), -1);
679 _tempNodes.resize(_nbNodes * (nbElems + SMDS_Mesh::chunkSize), -1);
683 void SMDS_Down2D::compactStorage()
685 _cellIds.resize(_nbDownCells * _maxId);
686 _upCellIds.resize(2 * _maxId);
687 _upCellTypes.resize(2 * _maxId);
688 _vtkCellIds.resize(_maxId);
692 void SMDS_Down2D::addUpCell(int cellId, int upCellId, unsigned char aType)
694 //ASSERT((cellId >=0)&& (cellId < _maxId));
695 int *vols = &_upCellIds[2 * cellId];
696 unsigned char *types = &_upCellTypes[2 * cellId];
697 for (int i = 0; i < 2; i++)
701 vols[i] = upCellId; // use non affected volume
705 if ((vols[i] == upCellId) && (types[i] == aType)) // already done
711 int SMDS_Down2D::getNodeSet(int cellId, int* nodeSet)
713 for (int i = 0; i < _nbNodes; i++)
714 nodeSet[i] = _tempNodes[_nbNodes * cellId + i];
718 int SMDS_Down2D::FindEdgeByNodes(int cellId, ElemByNodesType& edgeByNodes)
720 int *edges = &_cellIds[_nbDownCells * cellId];
721 for (int i = 0; i < _nbDownCells; i++)
723 if ((edges[i] >= 0) && (edgeByNodes.vtkType == _cellTypes[i]))
726 int npts = this->_grid->getDownArray(edgeByNodes.vtkType)->getNodeSet(edges[i], nodeSet);
728 for (int j = 0; j < npts; j++)
730 int point = edgeByNodes.nodeIds[j];
732 for (int k = 0; k < npts; k++)
734 if (nodeSet[k] == point)
750 // ---------------------------------------------------------------------------
752 SMDS_Down3D::SMDS_Down3D(SMDS_UnstructuredGrid *grid, int nbDownCells) :
753 SMDS_Downward(grid, nbDownCells)
757 SMDS_Down3D::~SMDS_Down3D()
761 void SMDS_Down3D::allocate(int nbElems)
763 if (nbElems >= _vtkCellIds.size())
765 _cellIds.resize(_nbDownCells * (nbElems + SMDS_Mesh::chunkSize), -1);
766 _vtkCellIds.resize(nbElems + SMDS_Mesh::chunkSize, -1);
770 void SMDS_Down3D::compactStorage()
772 // nothing to do, size was known before
775 int SMDS_Down3D::getNumberOfUpCells(int cellId)
780 const int* SMDS_Down3D::getUpCells(int cellId)
785 const unsigned char* SMDS_Down3D::getUpTypes(int cellId)
790 void SMDS_Down3D::getNodeIds(int cellId, std::set<int>& nodeSet)
792 int vtkId = this->_vtkCellIds[cellId];
794 vtkIdType *nodes; // will refer to the point id's of the volume
795 _grid->GetCellPoints(vtkId, npts, nodes);
796 for (int i = 0; i < npts; i++)
797 nodeSet.insert(nodes[i]);
800 int SMDS_Down3D::FindFaceByNodes(int cellId, ElemByNodesType& faceByNodes)
802 int *faces = &_cellIds[_nbDownCells * cellId];
806 for (int i = 0; i < _nbDownCells; i++)
808 if ((faces[i] >= 0) && (faceByNodes.vtkType == _cellTypes[i]))
812 for (int j = 0; j < faceByNodes.nbNodes; j++)
813 faceNodeSet[j] = faceByNodes.nodeIds[j];
814 npoints = faceByNodes.nbNodes;
818 int npts = this->_grid->getDownArray(faceByNodes.vtkType)->getNodeSet(faces[i], nodeSet);
820 continue; // skip this face
822 for (int j = 0; j < npts; j++)
824 int point = faceByNodes.nodeIds[j];
826 for (int k = 0; k < npts; k++)
828 if (nodeSet[k] == point)
831 break; // point j is in the 2 faces, skip remaining k values
835 break; // point j is not in the 2 faces, skip the remaining tests
844 // ---------------------------------------------------------------------------
846 SMDS_DownEdge::SMDS_DownEdge(SMDS_UnstructuredGrid *grid) :
849 _cellTypes.push_back(VTK_VERTEX);
850 _cellTypes.push_back(VTK_VERTEX);
853 SMDS_DownEdge::~SMDS_DownEdge()
857 // ---------------------------------------------------------------------------
859 SMDS_DownQuadEdge::SMDS_DownQuadEdge(SMDS_UnstructuredGrid *grid) :
862 _cellTypes.push_back(VTK_VERTEX);
863 _cellTypes.push_back(VTK_VERTEX);
864 _cellTypes.push_back(VTK_VERTEX);
867 SMDS_DownQuadEdge::~SMDS_DownQuadEdge()
871 // ---------------------------------------------------------------------------
873 SMDS_DownTriangle::SMDS_DownTriangle(SMDS_UnstructuredGrid *grid) :
876 _cellTypes.push_back(VTK_LINE);
877 _cellTypes.push_back(VTK_LINE);
878 _cellTypes.push_back(VTK_LINE);
882 SMDS_DownTriangle::~SMDS_DownTriangle()
886 void SMDS_DownTriangle::computeEdgesWithNodes(int cellId, ListElemByNodesType& edgesWithNodes)
888 int *nodes = &_tempNodes[_nbNodes * cellId];
889 edgesWithNodes.nbElems = 3;
891 edgesWithNodes.elems[0].nodeIds[0] = nodes[0];
892 edgesWithNodes.elems[0].nodeIds[1] = nodes[1];
893 edgesWithNodes.elems[0].nbNodes = 2;
894 edgesWithNodes.elems[0].vtkType = VTK_LINE;
896 edgesWithNodes.elems[1].nodeIds[0] = nodes[1];
897 edgesWithNodes.elems[1].nodeIds[1] = nodes[2];
898 edgesWithNodes.elems[1].nbNodes = 2;
899 edgesWithNodes.elems[1].vtkType = VTK_LINE;
901 edgesWithNodes.elems[2].nodeIds[0] = nodes[2];
902 edgesWithNodes.elems[2].nodeIds[1] = nodes[0];
903 edgesWithNodes.elems[2].nbNodes = 2;
904 edgesWithNodes.elems[2].vtkType = VTK_LINE;
907 void SMDS_DownTriangle::addDownCell(int cellId, int lowCellId, unsigned char aType)
909 //ASSERT((cellId >=0)&& (cellId < _maxId));
910 //ASSERT(aType == VTK_LINE);
911 int *faces = &_cellIds[_nbDownCells * cellId];
912 for (int i = 0; i < _nbDownCells; i++)
916 faces[i] = lowCellId;
919 if (faces[i] == lowCellId)
925 // ---------------------------------------------------------------------------
927 SMDS_DownQuadTriangle::SMDS_DownQuadTriangle(SMDS_UnstructuredGrid *grid) :
930 _cellTypes.push_back(VTK_QUADRATIC_EDGE);
931 _cellTypes.push_back(VTK_QUADRATIC_EDGE);
932 _cellTypes.push_back(VTK_QUADRATIC_EDGE);
936 SMDS_DownQuadTriangle::~SMDS_DownQuadTriangle()
940 void SMDS_DownQuadTriangle::computeEdgesWithNodes(int cellId, ListElemByNodesType& edgesWithNodes)
942 int *nodes = &_tempNodes[_nbNodes * cellId];
943 edgesWithNodes.nbElems = 3;
945 edgesWithNodes.elems[0].nodeIds[0] = nodes[0];
946 edgesWithNodes.elems[0].nodeIds[1] = nodes[1];
947 edgesWithNodes.elems[0].nodeIds[2] = nodes[3];
948 edgesWithNodes.elems[0].nbNodes = 3;
949 edgesWithNodes.elems[0].vtkType = VTK_QUADRATIC_EDGE;
951 edgesWithNodes.elems[1].nodeIds[0] = nodes[1];
952 edgesWithNodes.elems[1].nodeIds[1] = nodes[2];
953 edgesWithNodes.elems[1].nodeIds[2] = nodes[4];
954 edgesWithNodes.elems[1].nbNodes = 3;
955 edgesWithNodes.elems[1].vtkType = VTK_QUADRATIC_EDGE;
957 edgesWithNodes.elems[2].nodeIds[0] = nodes[2];
958 edgesWithNodes.elems[2].nodeIds[1] = nodes[0];
959 edgesWithNodes.elems[2].nodeIds[2] = nodes[5];
960 edgesWithNodes.elems[2].nbNodes = 3;
961 edgesWithNodes.elems[2].vtkType = VTK_QUADRATIC_EDGE;
964 void SMDS_DownQuadTriangle::addDownCell(int cellId, int lowCellId, unsigned char aType)
966 //ASSERT((cellId >=0)&& (cellId < _maxId));
967 //ASSERT(aType == VTK_QUADRATIC_EDGE);
968 int *faces = &_cellIds[_nbDownCells * cellId];
969 for (int i = 0; i < _nbDownCells; i++)
973 faces[i] = lowCellId;
976 if (faces[i] == lowCellId)
982 // ---------------------------------------------------------------------------
984 SMDS_DownQuadrangle::SMDS_DownQuadrangle(SMDS_UnstructuredGrid *grid) :
987 _cellTypes.push_back(VTK_LINE);
988 _cellTypes.push_back(VTK_LINE);
989 _cellTypes.push_back(VTK_LINE);
990 _cellTypes.push_back(VTK_LINE);
994 SMDS_DownQuadrangle::~SMDS_DownQuadrangle()
998 void SMDS_DownQuadrangle::computeEdgesWithNodes(int cellId, ListElemByNodesType& edgesWithNodes)
1000 int *nodes = &_tempNodes[_nbNodes * cellId];
1001 edgesWithNodes.nbElems = 4;
1003 edgesWithNodes.elems[0].nodeIds[0] = nodes[0];
1004 edgesWithNodes.elems[0].nodeIds[1] = nodes[1];
1005 edgesWithNodes.elems[0].nbNodes = 2;
1006 edgesWithNodes.elems[0].vtkType = VTK_LINE;
1008 edgesWithNodes.elems[1].nodeIds[0] = nodes[1];
1009 edgesWithNodes.elems[1].nodeIds[1] = nodes[2];
1010 edgesWithNodes.elems[1].nbNodes = 2;
1011 edgesWithNodes.elems[1].vtkType = VTK_LINE;
1013 edgesWithNodes.elems[2].nodeIds[0] = nodes[2];
1014 edgesWithNodes.elems[2].nodeIds[1] = nodes[3];
1015 edgesWithNodes.elems[2].nbNodes = 2;
1016 edgesWithNodes.elems[2].vtkType = VTK_LINE;
1018 edgesWithNodes.elems[3].nodeIds[0] = nodes[3];
1019 edgesWithNodes.elems[3].nodeIds[1] = nodes[0];
1020 edgesWithNodes.elems[3].nbNodes = 2;
1021 edgesWithNodes.elems[3].vtkType = VTK_LINE;
1024 void SMDS_DownQuadrangle::addDownCell(int cellId, int lowCellId, unsigned char aType)
1026 //ASSERT((cellId >=0)&& (cellId < _maxId));
1027 //ASSERT(aType == VTK_LINE);
1028 int *faces = &_cellIds[_nbDownCells * cellId];
1029 for (int i = 0; i < _nbDownCells; i++)
1033 faces[i] = lowCellId;
1036 if (faces[i] == lowCellId)
1042 // ---------------------------------------------------------------------------
1044 SMDS_DownQuadQuadrangle::SMDS_DownQuadQuadrangle(SMDS_UnstructuredGrid *grid) :
1045 SMDS_Down2D(grid, 4)
1047 _cellTypes.push_back(VTK_QUADRATIC_EDGE);
1048 _cellTypes.push_back(VTK_QUADRATIC_EDGE);
1049 _cellTypes.push_back(VTK_QUADRATIC_EDGE);
1050 _cellTypes.push_back(VTK_QUADRATIC_EDGE);
1054 SMDS_DownQuadQuadrangle::~SMDS_DownQuadQuadrangle()
1058 void SMDS_DownQuadQuadrangle::computeEdgesWithNodes(int cellId, ListElemByNodesType& edgesWithNodes)
1060 int *nodes = &_tempNodes[_nbNodes * cellId];
1061 edgesWithNodes.nbElems = 4;
1063 edgesWithNodes.elems[0].nodeIds[0] = nodes[0];
1064 edgesWithNodes.elems[0].nodeIds[1] = nodes[1];
1065 edgesWithNodes.elems[0].nodeIds[2] = nodes[4];
1066 edgesWithNodes.elems[0].nbNodes = 3;
1067 edgesWithNodes.elems[0].vtkType = VTK_QUADRATIC_EDGE;
1069 edgesWithNodes.elems[1].nodeIds[0] = nodes[1];
1070 edgesWithNodes.elems[1].nodeIds[1] = nodes[2];
1071 edgesWithNodes.elems[1].nodeIds[2] = nodes[5];
1072 edgesWithNodes.elems[1].nbNodes = 3;
1073 edgesWithNodes.elems[1].vtkType = VTK_QUADRATIC_EDGE;
1075 edgesWithNodes.elems[2].nodeIds[0] = nodes[2];
1076 edgesWithNodes.elems[2].nodeIds[1] = nodes[3];
1077 edgesWithNodes.elems[2].nodeIds[2] = nodes[6];
1078 edgesWithNodes.elems[2].nbNodes = 3;
1079 edgesWithNodes.elems[2].vtkType = VTK_QUADRATIC_EDGE;
1081 edgesWithNodes.elems[3].nodeIds[0] = nodes[3];
1082 edgesWithNodes.elems[3].nodeIds[1] = nodes[0];
1083 edgesWithNodes.elems[3].nodeIds[2] = nodes[7];
1084 edgesWithNodes.elems[3].nbNodes = 3;
1085 edgesWithNodes.elems[3].vtkType = VTK_QUADRATIC_EDGE;
1088 void SMDS_DownQuadQuadrangle::addDownCell(int cellId, int lowCellId, unsigned char aType)
1090 //ASSERT((cellId >=0)&& (cellId < _maxId));
1091 //ASSERT(aType == VTK_QUADRATIC_EDGE);
1092 int *faces = &_cellIds[_nbDownCells * cellId];
1093 for (int i = 0; i < _nbDownCells; i++)
1097 faces[i] = lowCellId;
1100 if (faces[i] == lowCellId)
1106 // ---------------------------------------------------------------------------
1108 SMDS_DownTetra::SMDS_DownTetra(SMDS_UnstructuredGrid *grid) :
1109 SMDS_Down3D(grid, 4)
1111 _cellTypes.push_back(VTK_TRIANGLE);
1112 _cellTypes.push_back(VTK_TRIANGLE);
1113 _cellTypes.push_back(VTK_TRIANGLE);
1114 _cellTypes.push_back(VTK_TRIANGLE);
1117 SMDS_DownTetra::~SMDS_DownTetra()
1121 void SMDS_DownTetra::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1125 for (int i = 0; i < orderedNodes.size(); i++)
1126 setNodes.insert(orderedNodes[i]);
1127 //MESSAGE("cellId = " << cellId);
1130 vtkIdType *nodes; // will refer to the point id's of the volume
1131 _grid->GetCellPoints(this->_vtkCellIds[cellId], npts, nodes);
1134 int ids[12] = { 0, 1, 2, 0, 3, 1, 2, 3, 0, 1, 3, 2 };
1135 //int ids[12] = { 2, 1, 0, 1, 3, 0, 0, 3, 2, 2, 3, 1 };
1136 for (int k = 0; k < 4; k++)
1139 for (int i = 0; i < 3; i++)
1140 tofind.insert(nodes[ids[3 * k + i]]);
1141 if (setNodes == tofind)
1143 for (int i = 0; i < 3; i++)
1144 orderedNodes[i] = nodes[ids[3 * k + i]];
1148 MESSAGE("=== Problem volume " << _vtkCellIds[cellId] << " " << _grid->_mesh->fromVtkToSmds(_vtkCellIds[cellId]));
1149 MESSAGE(orderedNodes[0] << " " << orderedNodes[1] << " " << orderedNodes[2]);
1150 MESSAGE(nodes[0] << " " << nodes[1] << " " << nodes[2] << " " << nodes[3]);
1153 void SMDS_DownTetra::addDownCell(int cellId, int lowCellId, unsigned char aType)
1155 //ASSERT((cellId >=0)&& (cellId < _maxId));
1156 //ASSERT(aType == VTK_TRIANGLE);
1157 int *faces = &_cellIds[_nbDownCells * cellId];
1158 for (int i = 0; i < _nbDownCells; i++)
1162 faces[i] = lowCellId;
1165 if (faces[i] == lowCellId)
1171 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's
1172 * The linear tetrahedron is defined by four points.
1173 * @see vtkTetra.h in Filtering.
1174 * @param cellId volumeId in vtkUnstructuredGrid
1175 * @param facesWithNodes vector of face descriptors to be filled
1177 void SMDS_DownTetra::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1179 // --- find point id's of the volume
1182 vtkIdType *nodes; // will refer to the point id's of the volume
1183 _grid->GetCellPoints(cellId, npts, nodes);
1185 // --- create all the ordered list of node id's for each face
1187 facesWithNodes.nbElems = 4;
1189 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1190 facesWithNodes.elems[0].nodeIds[1] = nodes[1];
1191 facesWithNodes.elems[0].nodeIds[2] = nodes[2];
1192 facesWithNodes.elems[0].nbNodes = 3;
1193 facesWithNodes.elems[0].vtkType = VTK_TRIANGLE;
1195 facesWithNodes.elems[1].nodeIds[0] = nodes[0];
1196 facesWithNodes.elems[1].nodeIds[1] = nodes[1];
1197 facesWithNodes.elems[1].nodeIds[2] = nodes[3];
1198 facesWithNodes.elems[1].nbNodes = 3;
1199 facesWithNodes.elems[1].vtkType = VTK_TRIANGLE;
1201 facesWithNodes.elems[2].nodeIds[0] = nodes[0];
1202 facesWithNodes.elems[2].nodeIds[1] = nodes[2];
1203 facesWithNodes.elems[2].nodeIds[2] = nodes[3];
1204 facesWithNodes.elems[2].nbNodes = 3;
1205 facesWithNodes.elems[2].vtkType = VTK_TRIANGLE;
1207 facesWithNodes.elems[3].nodeIds[0] = nodes[1];
1208 facesWithNodes.elems[3].nodeIds[1] = nodes[2];
1209 facesWithNodes.elems[3].nodeIds[2] = nodes[3];
1210 facesWithNodes.elems[3].nbNodes = 3;
1211 facesWithNodes.elems[3].vtkType = VTK_TRIANGLE;
1214 // ---------------------------------------------------------------------------
1216 SMDS_DownQuadTetra::SMDS_DownQuadTetra(SMDS_UnstructuredGrid *grid) :
1217 SMDS_Down3D(grid, 4)
1219 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1220 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1221 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1222 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1225 SMDS_DownQuadTetra::~SMDS_DownQuadTetra()
1229 void SMDS_DownQuadTetra::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1234 void SMDS_DownQuadTetra::addDownCell(int cellId, int lowCellId, unsigned char aType)
1236 //ASSERT((cellId >=0)&& (cellId < _maxId));
1237 //ASSERT(aType == VTK_QUADRATIC_TRIANGLE);
1238 int *faces = &_cellIds[_nbDownCells * cellId];
1239 for (int i = 0; i < _nbDownCells; i++)
1243 faces[i] = lowCellId;
1246 if (faces[i] == lowCellId)
1252 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's
1253 * The ordering of the ten points defining the quadratic tetrahedron cell is point id's (0-3,4-9)
1254 * where id's 0-3 are the four tetrahedron vertices;
1255 * and point id's 4-9 are the mid-edge nodes between (0,1), (1,2), (2,0), (0,3), (1,3), and (2,3).
1256 * @see vtkQuadraticTetra.h in Filtering.
1257 * @param cellId volumeId in vtkUnstructuredGrid
1258 * @param facesWithNodes vector of face descriptors to be filled
1260 void SMDS_DownQuadTetra::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1262 // --- find point id's of the volume
1265 vtkIdType *nodes; // will refer to the point id's of the volume
1266 _grid->GetCellPoints(cellId, npts, nodes);
1268 // --- create all the ordered list of node id's for each face
1270 facesWithNodes.nbElems = 4;
1272 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1273 facesWithNodes.elems[0].nodeIds[1] = nodes[1];
1274 facesWithNodes.elems[0].nodeIds[2] = nodes[2];
1275 facesWithNodes.elems[0].nodeIds[3] = nodes[4];
1276 facesWithNodes.elems[0].nodeIds[4] = nodes[5];
1277 facesWithNodes.elems[0].nodeIds[5] = nodes[6];
1278 facesWithNodes.elems[0].nbNodes = 6;
1279 facesWithNodes.elems[0].vtkType = VTK_QUADRATIC_TRIANGLE;
1281 facesWithNodes.elems[1].nodeIds[0] = nodes[0];
1282 facesWithNodes.elems[1].nodeIds[1] = nodes[1];
1283 facesWithNodes.elems[1].nodeIds[2] = nodes[3];
1284 facesWithNodes.elems[1].nodeIds[3] = nodes[4];
1285 facesWithNodes.elems[1].nodeIds[4] = nodes[7];
1286 facesWithNodes.elems[1].nodeIds[5] = nodes[8];
1287 facesWithNodes.elems[1].nbNodes = 6;
1288 facesWithNodes.elems[1].vtkType = VTK_QUADRATIC_TRIANGLE;
1290 facesWithNodes.elems[2].nodeIds[0] = nodes[0];
1291 facesWithNodes.elems[2].nodeIds[1] = nodes[2];
1292 facesWithNodes.elems[2].nodeIds[2] = nodes[3];
1293 facesWithNodes.elems[2].nodeIds[3] = nodes[6];
1294 facesWithNodes.elems[2].nodeIds[4] = nodes[7];
1295 facesWithNodes.elems[2].nodeIds[5] = nodes[9];
1296 facesWithNodes.elems[2].nbNodes = 6;
1297 facesWithNodes.elems[2].vtkType = VTK_QUADRATIC_TRIANGLE;
1299 facesWithNodes.elems[3].nodeIds[0] = nodes[1];
1300 facesWithNodes.elems[3].nodeIds[1] = nodes[2];
1301 facesWithNodes.elems[3].nodeIds[2] = nodes[3];
1302 facesWithNodes.elems[3].nodeIds[3] = nodes[5];
1303 facesWithNodes.elems[3].nodeIds[4] = nodes[8];
1304 facesWithNodes.elems[3].nodeIds[5] = nodes[9];
1305 facesWithNodes.elems[3].nbNodes = 6;
1306 facesWithNodes.elems[3].vtkType = VTK_QUADRATIC_TRIANGLE;
1309 // ---------------------------------------------------------------------------
1311 SMDS_DownPyramid::SMDS_DownPyramid(SMDS_UnstructuredGrid *grid) :
1312 SMDS_Down3D(grid, 5)
1314 _cellTypes.push_back(VTK_QUAD);
1315 _cellTypes.push_back(VTK_TRIANGLE);
1316 _cellTypes.push_back(VTK_TRIANGLE);
1317 _cellTypes.push_back(VTK_TRIANGLE);
1318 _cellTypes.push_back(VTK_TRIANGLE);
1321 SMDS_DownPyramid::~SMDS_DownPyramid()
1325 void SMDS_DownPyramid::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1330 void SMDS_DownPyramid::addDownCell(int cellId, int lowCellId, unsigned char aType)
1332 //ASSERT((cellId >=0) && (cellId < _maxId));
1333 int *faces = &_cellIds[_nbDownCells * cellId];
1334 if (aType == VTK_QUAD)
1338 faces[0] = lowCellId;
1341 if (faces[0] == lowCellId)
1346 //ASSERT(aType == VTK_TRIANGLE);
1347 for (int i = 1; i < _nbDownCells; i++)
1351 faces[i] = lowCellId;
1354 if (faces[i] == lowCellId)
1361 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's
1362 * The pyramid is defined by the five points (0-4) where (0,1,2,3) is the base of the pyramid which,
1363 * using the right hand rule, forms a quadrilateral whose normal points in the direction of the
1364 * pyramid apex at vertex #4.
1365 * @see vtkPyramid.h in Filtering.
1366 * @param cellId volumeId in vtkUnstructuredGrid
1367 * @param facesWithNodes vector of face descriptors to be filled
1369 void SMDS_DownPyramid::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1371 // --- find point id's of the volume
1374 vtkIdType *nodes; // will refer to the point id's of the volume
1375 _grid->GetCellPoints(cellId, npts, nodes);
1377 // --- create all the ordered list of node id's for each face
1379 facesWithNodes.nbElems = 5;
1381 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1382 facesWithNodes.elems[0].nodeIds[1] = nodes[1];
1383 facesWithNodes.elems[0].nodeIds[2] = nodes[2];
1384 facesWithNodes.elems[0].nodeIds[3] = nodes[3];
1385 facesWithNodes.elems[0].nbNodes = 4;
1386 facesWithNodes.elems[0].vtkType = VTK_QUAD;
1388 facesWithNodes.elems[1].nodeIds[0] = nodes[0];
1389 facesWithNodes.elems[1].nodeIds[1] = nodes[1];
1390 facesWithNodes.elems[1].nodeIds[2] = nodes[4];
1391 facesWithNodes.elems[1].nbNodes = 3;
1392 facesWithNodes.elems[1].vtkType = VTK_TRIANGLE;
1394 facesWithNodes.elems[2].nodeIds[0] = nodes[1];
1395 facesWithNodes.elems[2].nodeIds[1] = nodes[2];
1396 facesWithNodes.elems[2].nodeIds[2] = nodes[4];
1397 facesWithNodes.elems[2].nbNodes = 3;
1398 facesWithNodes.elems[2].vtkType = VTK_TRIANGLE;
1400 facesWithNodes.elems[3].nodeIds[0] = nodes[2];
1401 facesWithNodes.elems[3].nodeIds[1] = nodes[3];
1402 facesWithNodes.elems[3].nodeIds[2] = nodes[4];
1403 facesWithNodes.elems[3].nbNodes = 3;
1404 facesWithNodes.elems[3].vtkType = VTK_TRIANGLE;
1406 facesWithNodes.elems[4].nodeIds[0] = nodes[3];
1407 facesWithNodes.elems[4].nodeIds[1] = nodes[0];
1408 facesWithNodes.elems[4].nodeIds[2] = nodes[4];
1409 facesWithNodes.elems[4].nbNodes = 3;
1410 facesWithNodes.elems[4].vtkType = VTK_TRIANGLE;
1413 // ---------------------------------------------------------------------------
1415 SMDS_DownQuadPyramid::SMDS_DownQuadPyramid(SMDS_UnstructuredGrid *grid) :
1416 SMDS_Down3D(grid, 5)
1418 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1419 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1420 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1421 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1422 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1425 SMDS_DownQuadPyramid::~SMDS_DownQuadPyramid()
1429 void SMDS_DownQuadPyramid::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1434 void SMDS_DownQuadPyramid::addDownCell(int cellId, int lowCellId, unsigned char aType)
1436 //ASSERT((cellId >=0) && (cellId < _maxId));
1437 int *faces = &_cellIds[_nbDownCells * cellId];
1438 if (aType == VTK_QUADRATIC_QUAD)
1442 faces[0] = lowCellId;
1445 if (faces[0] == lowCellId)
1450 //ASSERT(aType == VTK_QUADRATIC_TRIANGLE);
1451 for (int i = 1; i < _nbDownCells; i++)
1455 faces[i] = lowCellId;
1458 if (faces[i] == lowCellId)
1465 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's
1466 * The ordering of the thirteen points defining the quadratic pyramid cell is point id's (0-4,5-12)
1467 * where point id's 0-4 are the five corner vertices of the pyramid; followed
1468 * by eight mid-edge nodes (5-12). Note that these mid-edge nodes lie on the edges defined by
1469 * 5(0,1), 6(1,2), 7(2,3), 8(3,0), 9(0,4), 10(1,4), 11(2,4), 12(3,4).
1470 * @see vtkQuadraticPyramid.h in Filtering.
1471 * @param cellId volumeId in vtkUnstructuredGrid
1472 * @param facesWithNodes vector of face descriptors to be filled
1474 void SMDS_DownQuadPyramid::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1476 // --- find point id's of the volume
1479 vtkIdType *nodes; // will refer to the point id's of the volume
1480 _grid->GetCellPoints(cellId, npts, nodes);
1482 // --- create all the ordered list of node id's for each face
1484 facesWithNodes.nbElems = 5;
1486 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1487 facesWithNodes.elems[0].nodeIds[1] = nodes[1];
1488 facesWithNodes.elems[0].nodeIds[2] = nodes[2];
1489 facesWithNodes.elems[0].nodeIds[3] = nodes[3];
1490 facesWithNodes.elems[0].nodeIds[4] = nodes[5];
1491 facesWithNodes.elems[0].nodeIds[5] = nodes[6];
1492 facesWithNodes.elems[0].nodeIds[6] = nodes[7];
1493 facesWithNodes.elems[0].nodeIds[7] = nodes[8];
1494 facesWithNodes.elems[0].nbNodes = 8;
1495 facesWithNodes.elems[0].vtkType = VTK_QUADRATIC_QUAD;
1497 facesWithNodes.elems[1].nodeIds[0] = nodes[0];
1498 facesWithNodes.elems[1].nodeIds[1] = nodes[1];
1499 facesWithNodes.elems[1].nodeIds[2] = nodes[4];
1500 facesWithNodes.elems[1].nodeIds[3] = nodes[5];
1501 facesWithNodes.elems[1].nodeIds[4] = nodes[9];
1502 facesWithNodes.elems[1].nodeIds[5] = nodes[10];
1503 facesWithNodes.elems[1].nbNodes = 6;
1504 facesWithNodes.elems[1].vtkType = VTK_QUADRATIC_TRIANGLE;
1506 facesWithNodes.elems[2].nodeIds[0] = nodes[1];
1507 facesWithNodes.elems[2].nodeIds[1] = nodes[2];
1508 facesWithNodes.elems[2].nodeIds[2] = nodes[4];
1509 facesWithNodes.elems[2].nodeIds[3] = nodes[6];
1510 facesWithNodes.elems[2].nodeIds[4] = nodes[10];
1511 facesWithNodes.elems[2].nodeIds[5] = nodes[11];
1512 facesWithNodes.elems[2].nbNodes = 6;
1513 facesWithNodes.elems[2].vtkType = VTK_QUADRATIC_TRIANGLE;
1515 facesWithNodes.elems[3].nodeIds[0] = nodes[2];
1516 facesWithNodes.elems[3].nodeIds[1] = nodes[3];
1517 facesWithNodes.elems[3].nodeIds[2] = nodes[4];
1518 facesWithNodes.elems[3].nodeIds[3] = nodes[7];
1519 facesWithNodes.elems[3].nodeIds[4] = nodes[11];
1520 facesWithNodes.elems[3].nodeIds[5] = nodes[12];
1521 facesWithNodes.elems[3].nbNodes = 6;
1522 facesWithNodes.elems[3].vtkType = VTK_QUADRATIC_TRIANGLE;
1524 facesWithNodes.elems[4].nodeIds[0] = nodes[3];
1525 facesWithNodes.elems[4].nodeIds[1] = nodes[0];
1526 facesWithNodes.elems[4].nodeIds[2] = nodes[4];
1527 facesWithNodes.elems[4].nodeIds[3] = nodes[8];
1528 facesWithNodes.elems[4].nodeIds[4] = nodes[9];
1529 facesWithNodes.elems[4].nodeIds[5] = nodes[12];
1530 facesWithNodes.elems[4].nbNodes = 6;
1531 facesWithNodes.elems[4].vtkType = VTK_QUADRATIC_TRIANGLE;
1534 // ---------------------------------------------------------------------------
1536 SMDS_DownPenta::SMDS_DownPenta(SMDS_UnstructuredGrid *grid) :
1537 SMDS_Down3D(grid, 5)
1539 _cellTypes.push_back(VTK_QUAD);
1540 _cellTypes.push_back(VTK_QUAD);
1541 _cellTypes.push_back(VTK_QUAD);
1542 _cellTypes.push_back(VTK_TRIANGLE);
1543 _cellTypes.push_back(VTK_TRIANGLE);
1546 SMDS_DownPenta::~SMDS_DownPenta()
1550 void SMDS_DownPenta::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1555 void SMDS_DownPenta::addDownCell(int cellId, int lowCellId, unsigned char aType)
1557 //ASSERT((cellId >=0) && (cellId < _maxId));
1558 int *faces = &_cellIds[_nbDownCells * cellId];
1559 if (aType == VTK_QUAD)
1560 for (int i = 0; i < 2; i++)
1564 faces[i] = lowCellId;
1567 if (faces[i] == lowCellId)
1572 //ASSERT(aType == VTK_TRIANGLE);
1573 for (int i = 2; i < _nbDownCells; i++)
1577 faces[i] = lowCellId;
1580 if (faces[i] == lowCellId)
1587 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's.
1588 * A wedge or pentahedron consists of two triangular and three quadrilateral faces
1589 * and is defined by the six points (0-5) where (0,1,2) is the base of the wedge which,
1590 * using the right hand rule, forms a triangle whose normal points outward
1591 * (away from the triangular face (3,4,5)).
1592 * @see vtkWedge.h in Filtering
1593 * @param cellId volumeId in vtkUnstructuredGrid
1594 * @param facesWithNodes vector of face descriptors to be filled
1596 void SMDS_DownPenta::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1598 // --- find point id's of the volume
1601 vtkIdType *nodes; // will refer to the point id's of the volume
1602 _grid->GetCellPoints(cellId, npts, nodes);
1604 // --- create all the ordered list of node id's for each face
1606 facesWithNodes.nbElems = 5;
1608 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1609 facesWithNodes.elems[0].nodeIds[1] = nodes[2];
1610 facesWithNodes.elems[0].nodeIds[2] = nodes[5];
1611 facesWithNodes.elems[0].nodeIds[3] = nodes[3];
1612 facesWithNodes.elems[0].nbNodes = 4;
1613 facesWithNodes.elems[0].vtkType = VTK_QUAD;
1615 facesWithNodes.elems[1].nodeIds[0] = nodes[1];
1616 facesWithNodes.elems[1].nodeIds[1] = nodes[2];
1617 facesWithNodes.elems[1].nodeIds[2] = nodes[5];
1618 facesWithNodes.elems[1].nodeIds[3] = nodes[4];
1619 facesWithNodes.elems[1].nbNodes = 4;
1620 facesWithNodes.elems[1].vtkType = VTK_QUAD;
1622 facesWithNodes.elems[2].nodeIds[0] = nodes[0];
1623 facesWithNodes.elems[2].nodeIds[1] = nodes[1];
1624 facesWithNodes.elems[2].nodeIds[2] = nodes[4];
1625 facesWithNodes.elems[2].nodeIds[3] = nodes[3];
1626 facesWithNodes.elems[2].nbNodes = 4;
1627 facesWithNodes.elems[2].vtkType = VTK_QUAD;
1629 facesWithNodes.elems[3].nodeIds[0] = nodes[0];
1630 facesWithNodes.elems[3].nodeIds[1] = nodes[1];
1631 facesWithNodes.elems[3].nodeIds[2] = nodes[2];
1632 facesWithNodes.elems[3].nbNodes = 3;
1633 facesWithNodes.elems[3].vtkType = VTK_TRIANGLE;
1635 facesWithNodes.elems[4].nodeIds[0] = nodes[3];
1636 facesWithNodes.elems[4].nodeIds[1] = nodes[4];
1637 facesWithNodes.elems[4].nodeIds[2] = nodes[5];
1638 facesWithNodes.elems[4].nbNodes = 3;
1639 facesWithNodes.elems[4].vtkType = VTK_TRIANGLE;
1642 // ---------------------------------------------------------------------------
1644 SMDS_DownQuadPenta::SMDS_DownQuadPenta(SMDS_UnstructuredGrid *grid) :
1645 SMDS_Down3D(grid, 5)
1647 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1648 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1649 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1650 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1651 _cellTypes.push_back(VTK_QUADRATIC_TRIANGLE);
1654 SMDS_DownQuadPenta::~SMDS_DownQuadPenta()
1658 void SMDS_DownQuadPenta::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1663 void SMDS_DownQuadPenta::addDownCell(int cellId, int lowCellId, unsigned char aType)
1665 //ASSERT((cellId >=0) && (cellId < _maxId));
1666 int *faces = &_cellIds[_nbDownCells * cellId];
1667 if (aType == VTK_QUADRATIC_QUAD)
1668 for (int i = 0; i < 2; i++)
1672 faces[i] = lowCellId;
1675 if (faces[i] == lowCellId)
1680 //ASSERT(aType == VTK_QUADRATIC_TRIANGLE);
1681 for (int i = 2; i < _nbDownCells; i++)
1685 faces[i] = lowCellId;
1688 if (faces[i] == lowCellId)
1695 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's
1696 * The quadratic wedge (or pentahedron) is defined by fifteen points.
1697 * The ordering of the fifteen points defining the cell is point id's (0-5,6-14)
1698 * where point id's 0-5 are the six corner vertices of the wedge, followed by
1699 * nine mid-edge nodes (6-14). Note that these mid-edge nodes lie on the edges defined by
1700 * (0,1), (1,2), (2,0), (3,4), (4,5), (5,3), (0,3), (1,4), (2,5).
1701 * @see vtkQuadraticWedge.h in Filtering
1702 * @param cellId volumeId in vtkUnstructuredGrid
1703 * @param facesWithNodes vector of face descriptors to be filled
1705 void SMDS_DownQuadPenta::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1707 // --- find point id's of the volume
1710 vtkIdType *nodes; // will refer to the point id's of the volume
1711 _grid->GetCellPoints(cellId, npts, nodes);
1713 // --- create all the ordered list of node id's for each face
1715 facesWithNodes.nbElems = 5;
1717 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1718 facesWithNodes.elems[0].nodeIds[1] = nodes[2];
1719 facesWithNodes.elems[0].nodeIds[2] = nodes[5];
1720 facesWithNodes.elems[0].nodeIds[3] = nodes[3];
1721 facesWithNodes.elems[0].nodeIds[4] = nodes[8];
1722 facesWithNodes.elems[0].nodeIds[5] = nodes[14];
1723 facesWithNodes.elems[0].nodeIds[6] = nodes[11];
1724 facesWithNodes.elems[0].nodeIds[7] = nodes[12];
1725 facesWithNodes.elems[0].nbNodes = 8;
1726 facesWithNodes.elems[0].vtkType = VTK_QUADRATIC_QUAD;
1728 facesWithNodes.elems[1].nodeIds[0] = nodes[1];
1729 facesWithNodes.elems[1].nodeIds[1] = nodes[2];
1730 facesWithNodes.elems[1].nodeIds[2] = nodes[5];
1731 facesWithNodes.elems[1].nodeIds[3] = nodes[4];
1732 facesWithNodes.elems[1].nodeIds[4] = nodes[7];
1733 facesWithNodes.elems[1].nodeIds[5] = nodes[14];
1734 facesWithNodes.elems[1].nodeIds[6] = nodes[10];
1735 facesWithNodes.elems[1].nodeIds[7] = nodes[13];
1736 facesWithNodes.elems[1].nbNodes = 8;
1737 facesWithNodes.elems[1].vtkType = VTK_QUADRATIC_QUAD;
1739 facesWithNodes.elems[2].nodeIds[0] = nodes[0];
1740 facesWithNodes.elems[2].nodeIds[1] = nodes[1];
1741 facesWithNodes.elems[2].nodeIds[2] = nodes[4];
1742 facesWithNodes.elems[2].nodeIds[3] = nodes[3];
1743 facesWithNodes.elems[2].nodeIds[4] = nodes[6];
1744 facesWithNodes.elems[2].nodeIds[5] = nodes[13];
1745 facesWithNodes.elems[2].nodeIds[6] = nodes[9];
1746 facesWithNodes.elems[2].nodeIds[7] = nodes[12];
1747 facesWithNodes.elems[2].nbNodes = 8;
1748 facesWithNodes.elems[2].vtkType = VTK_QUADRATIC_QUAD;
1750 facesWithNodes.elems[3].nodeIds[0] = nodes[0];
1751 facesWithNodes.elems[3].nodeIds[1] = nodes[1];
1752 facesWithNodes.elems[3].nodeIds[2] = nodes[2];
1753 facesWithNodes.elems[3].nodeIds[3] = nodes[6];
1754 facesWithNodes.elems[3].nodeIds[4] = nodes[7];
1755 facesWithNodes.elems[3].nodeIds[5] = nodes[8];
1756 facesWithNodes.elems[3].nbNodes = 6;
1757 facesWithNodes.elems[3].vtkType = VTK_QUADRATIC_TRIANGLE;
1759 facesWithNodes.elems[4].nodeIds[0] = nodes[3];
1760 facesWithNodes.elems[4].nodeIds[1] = nodes[4];
1761 facesWithNodes.elems[4].nodeIds[2] = nodes[5];
1762 facesWithNodes.elems[4].nodeIds[3] = nodes[9];
1763 facesWithNodes.elems[4].nodeIds[4] = nodes[10];
1764 facesWithNodes.elems[4].nodeIds[5] = nodes[11];
1765 facesWithNodes.elems[4].nbNodes = 6;
1766 facesWithNodes.elems[4].vtkType = VTK_QUADRATIC_TRIANGLE;
1769 // ---------------------------------------------------------------------------
1771 SMDS_DownHexa::SMDS_DownHexa(SMDS_UnstructuredGrid *grid) :
1772 SMDS_Down3D(grid, 6)
1774 _cellTypes.push_back(VTK_QUAD);
1775 _cellTypes.push_back(VTK_QUAD);
1776 _cellTypes.push_back(VTK_QUAD);
1777 _cellTypes.push_back(VTK_QUAD);
1778 _cellTypes.push_back(VTK_QUAD);
1779 _cellTypes.push_back(VTK_QUAD);
1782 SMDS_DownHexa::~SMDS_DownHexa()
1786 void SMDS_DownHexa::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1790 for (int i = 0; i < orderedNodes.size(); i++)
1791 setNodes.insert(orderedNodes[i]);
1792 //MESSAGE("cellId = " << cellId);
1795 vtkIdType *nodes; // will refer to the point id's of the volume
1796 _grid->GetCellPoints(this->_vtkCellIds[cellId], npts, nodes);
1799 //int ids[24] = { 0, 1, 2, 3, 7, 6, 5, 4, 4, 0, 3, 7, 5, 1, 0, 4, 6, 2, 1, 5, 7, 3, 2, 6};
1800 int ids[24] = { 3, 2, 1, 0, 4, 5, 6, 7, 7, 3, 0, 4, 4, 0, 1, 5, 5, 1, 2, 6, 6, 2, 3, 7};
1801 for (int k = 0; k < 6; k++) // loop on the 6 faces
1804 for (int i = 0; i < 4; i++)
1805 tofind.insert(nodes[ids[4 * k + i]]); // node ids of the face i
1806 if (setNodes == tofind)
1808 for (int i = 0; i < 4; i++)
1809 orderedNodes[i] = nodes[ids[4 * k + i]];
1813 MESSAGE("=== Problem volume " << _vtkCellIds[cellId] << " " << _grid->_mesh->fromVtkToSmds(_vtkCellIds[cellId]));
1814 MESSAGE(orderedNodes[0] << " " << orderedNodes[1] << " " << orderedNodes[2] << " " << orderedNodes[3]);
1815 MESSAGE(nodes[0] << " " << nodes[1] << " " << nodes[2] << " " << nodes[3]);
1816 MESSAGE(nodes[4] << " " << nodes[5] << " " << nodes[6] << " " << nodes[7]);
1819 void SMDS_DownHexa::addDownCell(int cellId, int lowCellId, unsigned char aType)
1821 //ASSERT((cellId >=0)&& (cellId < _maxId));
1822 int *faces = &_cellIds[_nbDownCells * cellId];
1823 for (int i = 0; i < _nbDownCells; i++)
1827 faces[i] = lowCellId;
1830 if (faces[i] == lowCellId)
1834 // MESSAGE("-------------------------------------> trop de faces ! " << cellId << " " << lowCellId);
1837 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's
1838 * The hexahedron is defined by the eight points (0-7), where (0,1,2,3) is the base
1839 * of the hexahedron which, using the right hand rule, forms a quadrilateral whose normal
1840 * points in the direction of the opposite face (4,5,6,7).
1841 * @see vtkHexahedron.h in Filtering
1842 * @param cellId volumeId in vtkUnstructuredGrid
1843 * @param facesWithNodes vector of face descriptors to be filled
1845 void SMDS_DownHexa::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1847 // --- find point id's of the volume
1850 vtkIdType *nodes; // will refer to the point id's of the volume
1851 _grid->GetCellPoints(cellId, npts, nodes);
1853 // --- create all the ordered list of node id's for each face
1855 facesWithNodes.nbElems = 6;
1857 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1858 facesWithNodes.elems[0].nodeIds[1] = nodes[1];
1859 facesWithNodes.elems[0].nodeIds[2] = nodes[2];
1860 facesWithNodes.elems[0].nodeIds[3] = nodes[3];
1861 facesWithNodes.elems[0].nbNodes = 4;
1862 facesWithNodes.elems[0].vtkType = VTK_QUAD;
1864 facesWithNodes.elems[1].nodeIds[0] = nodes[4];
1865 facesWithNodes.elems[1].nodeIds[1] = nodes[5];
1866 facesWithNodes.elems[1].nodeIds[2] = nodes[6];
1867 facesWithNodes.elems[1].nodeIds[3] = nodes[7];
1868 facesWithNodes.elems[1].nbNodes = 4;
1869 facesWithNodes.elems[1].vtkType = VTK_QUAD;
1871 facesWithNodes.elems[2].nodeIds[0] = nodes[0];
1872 facesWithNodes.elems[2].nodeIds[1] = nodes[1];
1873 facesWithNodes.elems[2].nodeIds[2] = nodes[5];
1874 facesWithNodes.elems[2].nodeIds[3] = nodes[4];
1875 facesWithNodes.elems[2].nbNodes = 4;
1876 facesWithNodes.elems[2].vtkType = VTK_QUAD;
1878 facesWithNodes.elems[3].nodeIds[0] = nodes[1];
1879 facesWithNodes.elems[3].nodeIds[1] = nodes[2];
1880 facesWithNodes.elems[3].nodeIds[2] = nodes[6];
1881 facesWithNodes.elems[3].nodeIds[3] = nodes[5];
1882 facesWithNodes.elems[3].nbNodes = 4;
1883 facesWithNodes.elems[3].vtkType = VTK_QUAD;
1885 facesWithNodes.elems[4].nodeIds[0] = nodes[2];
1886 facesWithNodes.elems[4].nodeIds[1] = nodes[6];
1887 facesWithNodes.elems[4].nodeIds[2] = nodes[7];
1888 facesWithNodes.elems[4].nodeIds[3] = nodes[3];
1889 facesWithNodes.elems[4].nbNodes = 4;
1890 facesWithNodes.elems[4].vtkType = VTK_QUAD;
1892 facesWithNodes.elems[5].nodeIds[0] = nodes[3];
1893 facesWithNodes.elems[5].nodeIds[1] = nodes[7];
1894 facesWithNodes.elems[5].nodeIds[2] = nodes[4];
1895 facesWithNodes.elems[5].nodeIds[3] = nodes[0];
1896 facesWithNodes.elems[5].nbNodes = 4;
1897 facesWithNodes.elems[5].vtkType = VTK_QUAD;
1900 // ---------------------------------------------------------------------------
1902 SMDS_DownQuadHexa::SMDS_DownQuadHexa(SMDS_UnstructuredGrid *grid) :
1903 SMDS_Down3D(grid, 6)
1905 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1906 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1907 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1908 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1909 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1910 _cellTypes.push_back(VTK_QUADRATIC_QUAD);
1913 SMDS_DownQuadHexa::~SMDS_DownQuadHexa()
1917 void SMDS_DownQuadHexa::getOrderedNodesOfFace(int cellId, std::vector<vtkIdType>& orderedNodes)
1922 void SMDS_DownQuadHexa::addDownCell(int cellId, int lowCellId, unsigned char aType)
1924 //ASSERT((cellId >=0)&& (cellId < _maxId));
1925 int *faces = &_cellIds[_nbDownCells * cellId];
1926 for (int i = 0; i < _nbDownCells; i++)
1930 faces[i] = lowCellId;
1933 if (faces[i] == lowCellId)
1939 /*! Create a list of faces described by a vtk Type and an ordered set of Node Id's
1940 * The ordering of the twenty points defining the quadratic hexahedron cell is point id's (0-7,8-19)
1941 * where point id's 0-7 are the eight corner vertices of the cube, followed by twelve mid-edge nodes (8-19).
1942 * Note that these mid-edge nodes lie on the edges defined by
1943 * (0,1), (1,2), (2,3), (3,0), (4,5), (5,6), (6,7), (7,4), (0,4), (1,5), (2,6), (3,7).
1944 * @see vtkQuadraticHexahedron.h in Filtering
1945 * @param cellId volumeId in vtkUnstructuredGrid
1946 * @param facesWithNodes vector of face descriptors to be filled
1948 void SMDS_DownQuadHexa::computeFacesWithNodes(int cellId, ListElemByNodesType& facesWithNodes)
1950 // --- find point id's of the volume
1953 vtkIdType *nodes; // will refer to the point id's of the volume
1954 _grid->GetCellPoints(cellId, npts, nodes);
1956 // --- create all the ordered list of node id's for each face
1958 facesWithNodes.nbElems = 6;
1960 facesWithNodes.elems[0].nodeIds[0] = nodes[0];
1961 facesWithNodes.elems[0].nodeIds[1] = nodes[1];
1962 facesWithNodes.elems[0].nodeIds[2] = nodes[2];
1963 facesWithNodes.elems[0].nodeIds[3] = nodes[3];
1964 facesWithNodes.elems[0].nodeIds[4] = nodes[8];
1965 facesWithNodes.elems[0].nodeIds[5] = nodes[9];
1966 facesWithNodes.elems[0].nodeIds[6] = nodes[10];
1967 facesWithNodes.elems[0].nodeIds[7] = nodes[11];
1968 facesWithNodes.elems[0].nbNodes = 8;
1969 facesWithNodes.elems[0].vtkType = VTK_QUADRATIC_QUAD;
1971 facesWithNodes.elems[1].nodeIds[0] = nodes[4];
1972 facesWithNodes.elems[1].nodeIds[1] = nodes[5];
1973 facesWithNodes.elems[1].nodeIds[2] = nodes[6];
1974 facesWithNodes.elems[1].nodeIds[3] = nodes[7];
1975 facesWithNodes.elems[1].nodeIds[4] = nodes[12];
1976 facesWithNodes.elems[1].nodeIds[5] = nodes[13];
1977 facesWithNodes.elems[1].nodeIds[6] = nodes[14];
1978 facesWithNodes.elems[1].nodeIds[7] = nodes[15];
1979 facesWithNodes.elems[1].nbNodes = 8;
1980 facesWithNodes.elems[1].vtkType = VTK_QUADRATIC_QUAD;
1982 facesWithNodes.elems[2].nodeIds[0] = nodes[0];
1983 facesWithNodes.elems[2].nodeIds[1] = nodes[1];
1984 facesWithNodes.elems[2].nodeIds[2] = nodes[5];
1985 facesWithNodes.elems[2].nodeIds[3] = nodes[4];
1986 facesWithNodes.elems[2].nodeIds[4] = nodes[8];
1987 facesWithNodes.elems[2].nodeIds[5] = nodes[17];
1988 facesWithNodes.elems[2].nodeIds[6] = nodes[12];
1989 facesWithNodes.elems[2].nodeIds[7] = nodes[16];
1990 facesWithNodes.elems[2].nbNodes = 8;
1991 facesWithNodes.elems[2].vtkType = VTK_QUADRATIC_QUAD;
1993 facesWithNodes.elems[3].nodeIds[0] = nodes[1];
1994 facesWithNodes.elems[3].nodeIds[1] = nodes[2];
1995 facesWithNodes.elems[3].nodeIds[2] = nodes[6];
1996 facesWithNodes.elems[3].nodeIds[3] = nodes[5];
1997 facesWithNodes.elems[3].nodeIds[4] = nodes[9];
1998 facesWithNodes.elems[3].nodeIds[5] = nodes[18];
1999 facesWithNodes.elems[3].nodeIds[6] = nodes[13];
2000 facesWithNodes.elems[3].nodeIds[7] = nodes[17];
2001 facesWithNodes.elems[3].nbNodes = 8;
2002 facesWithNodes.elems[3].vtkType = VTK_QUADRATIC_QUAD;
2004 facesWithNodes.elems[4].nodeIds[0] = nodes[2];
2005 facesWithNodes.elems[4].nodeIds[1] = nodes[6];
2006 facesWithNodes.elems[4].nodeIds[2] = nodes[7];
2007 facesWithNodes.elems[4].nodeIds[3] = nodes[3];
2008 facesWithNodes.elems[4].nodeIds[4] = nodes[18];
2009 facesWithNodes.elems[4].nodeIds[5] = nodes[14];
2010 facesWithNodes.elems[4].nodeIds[6] = nodes[19];
2011 facesWithNodes.elems[4].nodeIds[7] = nodes[10];
2012 facesWithNodes.elems[4].nbNodes = 8;
2013 facesWithNodes.elems[4].vtkType = VTK_QUADRATIC_QUAD;
2015 facesWithNodes.elems[5].nodeIds[0] = nodes[3];
2016 facesWithNodes.elems[5].nodeIds[1] = nodes[7];
2017 facesWithNodes.elems[5].nodeIds[2] = nodes[4];
2018 facesWithNodes.elems[5].nodeIds[3] = nodes[0];
2019 facesWithNodes.elems[5].nodeIds[4] = nodes[19];
2020 facesWithNodes.elems[5].nodeIds[5] = nodes[15];
2021 facesWithNodes.elems[5].nodeIds[6] = nodes[16];
2022 facesWithNodes.elems[5].nodeIds[7] = nodes[11];
2023 facesWithNodes.elems[5].nbNodes = 8;
2024 facesWithNodes.elems[5].vtkType = VTK_QUADRATIC_QUAD;
2027 // ---------------------------------------------------------------------------