1 # -*- coding: iso-8859-1 -*-
2 # Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
4 # Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
5 # CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
7 # This library is free software; you can redistribute it and/or
8 # modify it under the terms of the GNU Lesser General Public
9 # License as published by the Free Software Foundation; either
10 # version 2.1 of the License.
12 # This library is distributed in the hope that it will be useful,
13 # but WITHOUT ANY WARRANTY; without even the implied warranty of
14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 # Lesser General Public License for more details.
17 # You should have received a copy of the GNU Lesser General Public
18 # License along with this library; if not, write to the Free Software
19 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 # See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 # File : examplevtk1.py
31 from vtkRenderingCorePython import *
32 from vtkFiltersSourcesPython import *
34 # get the "vtkRenderer": an OpenGL rendering context
35 ren = libSalomePy.getRenderer()
37 # create an actor and give it cone geometry
38 cone = vtkConeSource()
40 coneMapper = vtkPolyDataMapper()
41 coneMapper.SetInputConnection(cone.GetOutputPort(0))
42 coneActor = vtkActor()
43 coneActor.SetMapper(coneMapper)
45 # assign our actor to the renderer
46 ren.AddActor(coneActor)