1 // VISU OBJECT : interactive object for VISU entities implementation
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : VISU_VectorsAct.cxx
25 // Author : Laurent CORNABE with help of Nicolas REJNERI
29 #include "VISU_VectorsAct.h"
30 #include "VISU_VectorsPL.hxx"
31 #include "VTKViewer_PassThroughFilter.h"
34 #include <vtkObjectFactory.h>
35 #include <vtkDataSetMapper.h>
36 #include <vtkPolyDataMapper.h>
37 #include <vtkPolyData.h>
40 //----------------------------------------------------------------------------
41 vtkStandardNewMacro(VISU_VectorsAct);
44 //----------------------------------------------------------------------------
51 //----------------------------------------------------------------------------
57 //----------------------------------------------------------------------------
60 ::SetPipeLine(VISU_PipeLine* thePipeLine)
62 myVectorsPL = dynamic_cast<VISU_VectorsPL*>(thePipeLine);
63 VISU_Actor::SetPipeLine(myVectorsPL);
64 myVectorsPL->Delete();
68 //----------------------------------------------------------------------------
73 return GetCurrentPL()->GetOutput();
77 //----------------------------------------------------------------------------
80 ::SetTransform(VTKViewer_Transform* theTransform)
82 Superclass::SetTransform(theTransform);
83 myVectorsPL->SetTransform(theTransform);
87 //----------------------------------------------------------------------------
90 ::SetMapper(vtkMapper* theMapper)
93 myPassFilter[0]->SetInput(theMapper->GetInput());
95 myPassFilter[1]->SetInput(myPassFilter[0]->GetPolyDataOutput());
97 myPassFilter[2]->SetInput(myPassFilter[1]->GetPolyDataOutput());
99 myPassFilter[3]->SetInput(myPassFilter[2]->GetPolyDataOutput());
101 if(vtkDataSetMapper* aMapper = dynamic_cast<vtkDataSetMapper*>(theMapper))
102 aMapper->SetInput(myPassFilter[3]->GetPolyDataOutput());
103 else if(vtkPolyDataMapper* aMapper = dynamic_cast<vtkPolyDataMapper*>(theMapper))
104 aMapper->SetInput(myPassFilter[3]->GetPolyDataOutput());
106 vtkLODActor::SetMapper(theMapper);