1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH OBJECT : interactive object for SMESH visualization
24 // File : SMESH_ActorDef.h
25 // Author : Nicolas REJNERI
28 #ifndef SMESH_ACTORDEF_H
29 #define SMESH_ACTORDEF_H
31 #include "SMESH_Actor.h"
32 #include "SMESH_Object.h"
34 #include <vtkSmartPointer.h>
37 class TVTKSmartPtr: public vtkSmartPointer<T>
41 TVTKSmartPtr(T* r, bool theIsOwner = false): vtkSmartPointer<T>(r) {
45 TVTKSmartPtr& operator()(T* r, bool theIsOwner = false){
46 vtkSmartPointer<T>::operator=(r);
51 TVTKSmartPtr& operator=(T* r){ vtkSmartPointer<T>::operator=(r); return *this;}
52 T* Get() const { return this->GetPointer();}
57 class vtkShrinkFilter;
58 class vtkPolyDataMapper;
59 class vtkUnstructuredGrid;
66 class vtkImplicitBoolean;
69 class SMESH_DeviceActor;
70 class SMESH_NodeLabelActor;
71 class SMESH_CellLabelActor;
72 class SMESH_ScalarBarActor;
74 #ifndef DISABLE_PLOT2DVIEWER
75 class SPlot2d_Histogram;
79 class SMESH_ActorDef : public SMESH_Actor
81 friend class SMESH_VisualObj;
82 friend class SMESH_Actor;
85 vtkTypeMacro(SMESH_ActorDef,SMESH_Actor);
87 virtual void Delete();
89 virtual void ReleaseGraphicsResources(vtkWindow *renWin);
90 virtual int RenderOpaqueGeometry(vtkViewport *viewport);
91 virtual int RenderTranslucentGeometry(vtkViewport *viewport);
92 virtual void Render(vtkRenderer *ren);
94 virtual void AddToRender(vtkRenderer* theRenderer);
95 virtual void RemoveFromRender(vtkRenderer* theRenderer);
97 virtual bool hasHighlight() { return true; }
98 virtual void highlight(bool theHighlight);
99 virtual void SetPreSelected(bool thePreselect = false);
101 virtual bool IsInfinitive();
103 virtual void SetOpacity(vtkFloatingPointType theValue);
104 virtual vtkFloatingPointType GetOpacity();
106 virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
107 virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
109 virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
110 virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
112 virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
113 virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
115 virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
116 virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
119 virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
120 virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
122 virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
123 virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
125 virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
126 virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
128 virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
129 virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
131 virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
132 virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
134 virtual vtkFloatingPointType GetLineWidth();
135 virtual void SetLineWidth(vtkFloatingPointType theVal);
137 virtual vtkFloatingPointType GetOutlineWidth();
138 virtual void SetOutlineWidth(vtkFloatingPointType theVal);
140 virtual void Set0DSize(vtkFloatingPointType size);
141 virtual vtkFloatingPointType Get0DSize();
143 virtual void SetBallSize(vtkFloatingPointType size);
144 virtual vtkFloatingPointType GetBallSize();
146 virtual int GetNodeObjId(int theVtkID);
147 virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
149 virtual int GetElemObjId(int theVtkID);
150 virtual vtkCell* GetElemCell(int theObjID);
152 virtual int GetObjDimension( const int theObjId );
154 virtual void SetVisibility(int theMode);
155 void SetVisibility(int theMode, bool theIsUpdateRepersentation);
157 virtual void SetRepresentation(int theMode);
159 virtual unsigned int GetEntityMode() const { return myEntityMode;}
160 virtual void SetEntityMode(unsigned int theMode);
162 virtual void SetPointRepresentation(bool theIsPointsVisible);
163 virtual bool GetPointRepresentation();
165 virtual vtkFloatingPointType* GetBounds();
166 virtual void SetTransform(VTKViewer_Transform* theTransform);
168 virtual vtkUnstructuredGrid* GetUnstructuredGrid();
169 virtual vtkDataSet* GetInput();
170 virtual vtkMapper* GetMapper();
172 virtual vtkFloatingPointType GetShrinkFactor();
173 virtual void SetShrinkFactor(vtkFloatingPointType theValue);
175 virtual bool IsShrunkable() { return myIsShrinkable;}
176 virtual bool IsShrunk() { return myIsShrunk;}
177 virtual void SetShrink();
178 virtual void UnShrink();
180 virtual void SetPointsLabeled(bool theIsPointsLabeled);
181 virtual bool GetPointsLabeled();
183 virtual void SetCellsLabeled(bool theIsCellsLabeled);
184 virtual bool GetCellsLabeled();
186 virtual void SetFacesOriented(bool theIsFacesOriented);
187 virtual bool GetFacesOriented();
189 virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
190 virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
192 virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
193 virtual vtkFloatingPointType GetFacesOrientationScale();
195 virtual void SetFacesOrientation3DVectors(bool theState);
196 virtual bool GetFacesOrientation3DVectors();
198 virtual void SetControlMode(eControl theMode);
199 virtual eControl GetControlMode(){ return myControlMode;}
200 virtual SMESH::Controls::FunctorPtr GetFunctor() { return myFunctor; }
202 virtual SMESH_ScalarBarActor* GetScalarBarActor(){ return myScalarBarActor;}
204 virtual void RemoveAllClippingPlanes();
205 virtual vtkIdType GetNumberOfClippingPlanes();
206 virtual vtkPlane* GetClippingPlane(vtkIdType theID);
207 virtual vtkIdType AddClippingPlane(vtkPlane* thePlane);
209 virtual TVisualObjPtr GetObject() { return myVisualObj;}
211 virtual void SetControlsPrecision( const long p ) { myControlsPrecision = p; }
212 virtual long GetControlsPrecision() const { return myControlsPrecision; }
214 virtual void UpdateScalarBar();
215 virtual void UpdateDistribution();
217 #ifndef DISABLE_PLOT2DVIEWER
218 virtual SPlot2d_Histogram* GetPlot2Histogram() { return my2dHistogram; }
219 virtual SPlot2d_Histogram* UpdatePlot2Histogram();
223 virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation);
224 virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation();
226 virtual void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
227 virtual void SetMarkerTexture( int, VTK::MarkerTexture );
230 void SetControlMode(eControl theMode, bool theCheckEntityMode);
231 void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
232 bool IsImplicitFunctionUsed() const;
234 TVisualObjPtr myVisualObj;
235 vtkTimeStamp* myTimeStamp;
237 SMESH_ScalarBarActor* myScalarBarActor;
238 vtkLookupTable* myLookupTable;
240 vtkProperty* mySurfaceProp;
241 vtkProperty* myBackSurfaceProp;
242 vtkProperty* myNormalVProp;
243 vtkProperty* myReversedVProp;
244 vtkProperty* myEdgeProp;
245 vtkProperty* myNodeProp;
247 SMESH_DeviceActor* myBaseActor;
248 SMESH_NodeLabelActor* myNodeActor;
249 SMESH_DeviceActor* myPickableActor;
251 vtkProperty* myHighlightProp;
252 vtkProperty* myOutLineProp;
253 vtkProperty* myPreselectProp;
255 vtkProperty* myBallHighlightProp;
256 vtkProperty* myBallPreselectProp;
258 SMESH_DeviceActor* myHighlitableActor;
260 eControl myControlMode;
261 SMESH::Controls::FunctorPtr myFunctor;
262 vtkProperty* my2DExtProp;
263 vtkProperty* my3DExtProp;
264 SMESH_CellLabelActor* my2DActor;
265 SMESH_DeviceActor* my2DExtActor;
266 SMESH_CellLabelActor* my3DActor;
267 SMESH_DeviceActor* my3DExtActor;
268 SMESH_DeviceActor* myControlActor;
270 vtkProperty* myNodeExtProp;
271 SMESH_DeviceActor* myNodeExtActor;
273 vtkProperty* my1DProp;
274 SMESH_CellLabelActor* my1DActor;
275 vtkProperty* my1DExtProp;
276 SMESH_DeviceActor* my1DExtActor;
278 vtkProperty* my0DProp;
279 SMESH_CellLabelActor* my0DActor;
280 vtkProperty* myBallProp;
281 SMESH_CellLabelActor* myBallActor;
282 vtkProperty* my0DExtProp;
283 SMESH_DeviceActor* my0DExtActor;
285 unsigned int myEntityMode;
286 unsigned int myEntityState;
287 unsigned int myEntityModeCache;
288 bool myIsEntityModeCache;
289 bool myIsPointsVisible;
294 vtkImplicitBoolean* myImplicitBoolean;
295 typedef TVTKSmartPtr<vtkPlane> TPlanePtr;
296 typedef std::vector<TPlanePtr> TCippingPlaneCont;
297 TCippingPlaneCont myCippingPlaneCont;
298 long myControlsPrecision;
300 #ifndef DISABLE_PLOT2DVIEWER
301 SPlot2d_Histogram* my2dHistogram;
304 bool myIsFacesOriented;
306 int myDeltaBrightness;
307 int myDeltaVBrightness;
309 VTK::MarkerTexture myMarkerTexture;
314 bool Init(TVisualObjPtr theVisualObj,
315 const char* theEntry,
319 void SetIsShrunkable(bool theShrunkable);
320 void UpdateHighlight();
324 // hide the two parameter Render() method from the user and the compiler.
325 virtual void Render(vtkRenderer *, vtkMapper *) {};
326 virtual void ShallowCopy(vtkProp *prop);
327 virtual void SetMapper(vtkMapper *);
328 static SMESH_ActorDef* New();
331 SMESH_ActorDef(const SMESH_ActorDef&);
332 void operator=(const SMESH_ActorDef&);
336 #endif //SMESH_ACTORDEF_H