1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH OBJECT : interactive object for SMESH visualization
24 // File : SMESH_ActorDef.h
25 // Author : Nicolas REJNERI
28 #ifndef SMESH_ACTORDEF_H
29 #define SMESH_ACTORDEF_H
31 #include "SMESH_Actor.h"
32 #include "SMESH_Object.h"
34 #include <vtkSmartPointer.h>
37 class TVTKSmartPtr: public vtkSmartPointer<T>
41 TVTKSmartPtr(T* r, bool theIsOwner = false): vtkSmartPointer<T>(r) {
45 TVTKSmartPtr& operator()(T* r, bool theIsOwner = false){
46 vtkSmartPointer<T>::operator=(r);
51 TVTKSmartPtr& operator=(T* r){ vtkSmartPointer<T>::operator=(r); return *this;}
52 T* Get() const { return this->GetPointer();}
57 class vtkShrinkFilter;
58 class vtkPolyDataMapper;
59 class vtkUnstructuredGrid;
65 class vtkLabeledDataMapper;
66 class vtkSelectVisiblePoints;
69 class vtkImplicitBoolean;
72 class VTKViewer_CellCenters;
74 class SMESH_DeviceActor;
75 class SMESH_ScalarBarActor;
78 class SMESH_ActorDef : public SMESH_Actor
80 friend class SMESH_VisualObj;
81 friend class SMESH_Actor;
84 vtkTypeMacro(SMESH_ActorDef,SMESH_Actor);
86 virtual void ReleaseGraphicsResources(vtkWindow *renWin);
87 virtual int RenderOpaqueGeometry(vtkViewport *viewport);
88 virtual int RenderTranslucentGeometry(vtkViewport *viewport);
89 virtual void Render(vtkRenderer *ren);
91 virtual void AddToRender(vtkRenderer* theRenderer);
92 virtual void RemoveFromRender(vtkRenderer* theRenderer);
94 virtual bool hasHighlight() { return true; }
95 virtual void highlight(bool theHighlight);
96 virtual void SetPreSelected(bool thePreselect = false);
98 virtual bool IsInfinitive();
100 virtual void SetOpacity(vtkFloatingPointType theValue);
101 virtual vtkFloatingPointType GetOpacity();
103 virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
104 virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
106 virtual void SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
107 virtual void GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
109 virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
110 virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
112 virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
113 virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
115 virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
116 virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
118 virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
119 virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
121 virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
122 virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
124 virtual vtkFloatingPointType GetLineWidth();
125 virtual void SetLineWidth(vtkFloatingPointType theVal);
127 virtual void Set0DSize(vtkFloatingPointType size);
128 virtual vtkFloatingPointType Get0DSize();
130 virtual int GetNodeObjId(int theVtkID);
131 virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
133 virtual int GetElemObjId(int theVtkID);
134 virtual vtkCell* GetElemCell(int theObjID);
136 virtual int GetObjDimension( const int theObjId );
138 virtual void SetVisibility(int theMode);
139 void SetVisibility(int theMode, bool theIsUpdateRepersentation);
141 virtual void SetRepresentation(int theMode);
143 virtual unsigned int GetEntityMode() const { return myEntityMode;}
144 virtual void SetEntityMode(unsigned int theMode);
146 virtual void SetPointRepresentation(bool theIsPointsVisible);
147 virtual bool GetPointRepresentation();
149 virtual vtkFloatingPointType* GetBounds();
150 virtual void SetTransform(VTKViewer_Transform* theTransform);
152 virtual vtkUnstructuredGrid* GetUnstructuredGrid();
153 virtual vtkDataSet* GetInput();
154 virtual vtkMapper* GetMapper();
156 virtual vtkFloatingPointType GetShrinkFactor();
157 virtual void SetShrinkFactor(vtkFloatingPointType theValue);
159 virtual bool IsShrunkable() { return myIsShrinkable;}
160 virtual bool IsShrunk() { return myIsShrunk;}
161 virtual void SetShrink();
162 virtual void UnShrink();
164 virtual void SetPointsLabeled(bool theIsPointsLabeled);
165 virtual bool GetPointsLabeled(){ return myIsPointsLabeled;}
167 virtual void SetCellsLabeled(bool theIsCellsLabeled);
168 virtual bool GetCellsLabeled(){ return myIsCellsLabeled;}
170 virtual void SetFacesOriented(bool theIsFacesOriented);
171 virtual bool GetFacesOriented();
173 virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
174 virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
176 virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
177 virtual vtkFloatingPointType GetFacesOrientationScale();
179 virtual void SetFacesOrientation3DVectors(bool theState);
180 virtual bool GetFacesOrientation3DVectors();
182 virtual void SetControlMode(eControl theMode);
183 virtual eControl GetControlMode(){ return myControlMode;}
184 virtual SMESH::Controls::FunctorPtr GetFunctor() { return myFunctor; }
186 virtual SMESH_ScalarBarActor* GetScalarBarActor(){ return myScalarBarActor;}
188 virtual void RemoveAllClippingPlanes();
189 virtual vtkIdType GetNumberOfClippingPlanes();
190 virtual vtkPlane* GetClippingPlane(vtkIdType theID);
191 virtual vtkIdType AddClippingPlane(vtkPlane* thePlane);
193 virtual TVisualObjPtr GetObject() { return myVisualObj;}
195 virtual void SetControlsPrecision( const long p ) { myControlsPrecision = p; }
196 virtual long GetControlsPrecision() const { return myControlsPrecision; }
198 virtual void UpdateScalarBar();
201 virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation);
202 virtual EQuadratic2DRepresentation GetQuadratic2DRepresentation();
204 virtual void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
205 virtual void SetMarkerTexture( int, VTK::MarkerTexture );
208 void SetControlMode(eControl theMode, bool theCheckEntityMode);
209 void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
210 bool IsImplicitFunctionUsed() const;
212 TVisualObjPtr myVisualObj;
213 vtkTimeStamp* myTimeStamp;
215 SMESH_ScalarBarActor* myScalarBarActor;
216 vtkLookupTable* myLookupTable;
218 vtkProperty* mySurfaceProp;
219 vtkProperty* myBackSurfaceProp;
220 vtkProperty* myEdgeProp;
221 vtkProperty* myNodeProp;
223 SMESH_DeviceActor* myBaseActor;
224 SMESH_DeviceActor* myNodeActor;
225 SMESH_DeviceActor* myPickableActor;
227 vtkProperty* myHighlightProp;
228 vtkProperty* myPreselectProp;
229 SMESH_DeviceActor* myHighlitableActor;
231 eControl myControlMode;
232 SMESH::Controls::FunctorPtr myFunctor;
233 vtkProperty* my2DExtProp;
234 SMESH_DeviceActor* my2DActor;
235 SMESH_DeviceActor* my2DExtActor;
236 SMESH_DeviceActor* my3DActor;
237 SMESH_DeviceActor* myControlActor;
239 vtkProperty* myNodeExtProp;
240 SMESH_DeviceActor* myNodeExtActor;
242 vtkProperty* my1DProp;
243 SMESH_DeviceActor* my1DActor;
244 vtkProperty* my1DExtProp;
245 SMESH_DeviceActor* my1DExtActor;
247 vtkProperty* my0DProp;
248 SMESH_DeviceActor* my0DActor;
249 vtkProperty* my0DExtProp;
250 SMESH_DeviceActor* my0DExtActor;
252 unsigned int myEntityMode;
253 unsigned int myEntityState;
254 bool myIsPointsVisible;
259 bool myIsPointsLabeled;
260 vtkUnstructuredGrid* myPointsNumDataSet;
261 vtkActor2D *myPointLabels;
262 vtkMaskPoints* myPtsMaskPoints;
263 vtkLabeledDataMapper* myPtsLabeledDataMapper;
264 vtkSelectVisiblePoints* myPtsSelectVisiblePoints;
266 bool myIsCellsLabeled;
267 vtkUnstructuredGrid* myCellsNumDataSet;
268 vtkActor2D *myCellsLabels;
269 vtkMaskPoints* myClsMaskPoints;
270 VTKViewer_CellCenters* myCellCenters;
271 vtkLabeledDataMapper* myClsLabeledDataMapper;
272 vtkSelectVisiblePoints* myClsSelectVisiblePoints;
274 vtkImplicitBoolean* myImplicitBoolean;
275 typedef TVTKSmartPtr<vtkPlane> TPlanePtr;
276 typedef std::vector<TPlanePtr> TCippingPlaneCont;
277 TCippingPlaneCont myCippingPlaneCont;
278 long myControlsPrecision;
280 bool myIsFacesOriented;
282 VTK::MarkerTexture myMarkerTexture;
287 bool Init(TVisualObjPtr theVisualObj,
288 const char* theEntry,
292 void SetIsShrunkable(bool theShrunkable);
293 void UpdateHighlight();
297 // hide the two parameter Render() method from the user and the compiler.
298 virtual void Render(vtkRenderer *, vtkMapper *) {};
299 virtual void ShallowCopy(vtkProp *prop);
300 virtual void SetMapper(vtkMapper *);
301 static SMESH_ActorDef* New();
304 SMESH_ActorDef(const SMESH_ActorDef&);
305 void operator=(const SMESH_ActorDef&);
309 #endif //SMESH_ACTORDEF_H