1 // Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH OBJECT : interactive object for SMESH visualization
24 // File : SMESH_Actor.cxx
25 // Author : Nicolas REJNERI
28 #include "SMESH_ActorDef.h"
29 #include "SMESH_ActorUtils.h"
30 #include "SMESH_DeviceActor.h"
31 #include "SMESH_NodeLabelActor.h"
32 #include "SMESH_CellLabelActor.h"
33 #include "SMESH_ObjectDef.h"
34 #include "SMESH_ControlsDef.hxx"
35 #include "SMDS_UnstructuredGrid.hxx"
36 #include "SMESH_ScalarBarActor.h"
37 #include "VTKViewer_ExtractUnstructuredGrid.h"
38 #include "VTKViewer_FramedTextActor.h"
39 #include "SALOME_InteractiveObject.hxx"
40 #include "SMESH_SVTKActor.h"
42 #include "SUIT_Session.h"
43 #include "SUIT_ResourceMgr.h"
47 #ifndef DISABLE_PLOT2DVIEWER
48 #include <SPlot2d_Histogram.h>
51 #include <vtkProperty.h>
52 #include <vtkTimeStamp.h>
53 #include <vtkObjectFactory.h>
54 #include <vtkShrinkPolyData.h>
55 #include <vtkMergeFilter.h>
57 #include <vtkMatrix4x4.h>
58 #include <vtkUnstructuredGrid.h>
59 #include <vtkPointData.h>
60 #include <vtkCellData.h>
62 #include <vtkMapper.h>
63 #include <vtkRenderer.h>
66 #include <vtkIdList.h>
67 #include <vtkIntArray.h>
69 #include <vtkActor2D.h>
70 #include <vtkProperty2D.h>
71 #include <vtkPolyData.h>
72 #include <vtkTextProperty.h>
74 #include <vtkLookupTable.h>
78 #include <vtkPlaneCollection.h>
79 #include <vtkImplicitBoolean.h>
80 #include <vtkImplicitFunctionCollection.h>
82 #include "utilities.h"
85 static int MYDEBUG = 1;
87 static int MYDEBUG = 1;
90 static int aLineWidthInc = 2;
93 SMESH_ActorDef* SMESH_ActorDef::New(){
94 return new SMESH_ActorDef();
98 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
103 SMESH_ActorDef* anActor = NULL;
104 if(theVisualObj->IsValid() ) {
105 anActor = SMESH_ActorDef::New();
106 if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
111 anActor->UpdateScalarBar();
117 SMESH_ActorDef::SMESH_ActorDef()
119 if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
120 myBaseActor = SMESH_DeviceActor::New();
122 myTimeStamp = vtkTimeStamp::New();
124 myIsPointsVisible = false;
125 myIsEntityModeCache = false;
127 myHighlightActor = SMESH_SVTKActor::New();
128 myHighlightActor->Delete(); // vtkSmartPointer!
129 myHighlightActor->Initialize();
131 myPreHighlightActor = SMESH_SVTKActor::New();
132 myPreHighlightActor->Delete();
133 myPreHighlightActor->Initialize();
135 myIsShrinkable = false;
138 myIsFacesOriented = false;
140 myControlsPrecision = -1;
141 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
143 if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
144 myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
146 double aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
147 double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
148 double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
149 double aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
151 SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
153 bool anItalicNd = false;
154 bool aShadowNd = false;
156 if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
157 QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
158 if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
159 else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
160 else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
162 anItalicNd = f.italic();
163 aShadowNd = f.overline();
164 aSizeNd = f.pointSize();
166 double anRGBNd[3] = {1,1,1};
167 SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
169 SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
171 bool anItalicEl = false;
172 bool aShadowEl = false;
174 if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
175 QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
176 if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
177 else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
178 else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
180 anItalicEl = f.italic();
181 aShadowEl = f.overline();
182 aSizeEl = f.pointSize();
184 double anRGBEl[3] = {0,1,0};
185 SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
187 vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
188 VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
190 //Definition 2D and 3D devices of the actor
191 //-----------------------------------------
192 double anRGB[3] = {1,1,1};
193 mySurfaceProp = vtkProperty::New();
196 SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
197 mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
198 myDeltaBrightness = delta;
200 myBackSurfaceProp = vtkProperty::New();
201 bfc = Qtx::mainColorToSecondary(ffc, delta);
202 myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
204 myNormalVProp = vtkProperty::New();
205 SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
206 myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
207 myDeltaVBrightness = delta;
209 myReversedVProp = vtkProperty::New();
210 bfc = Qtx::mainColorToSecondary(ffc, delta);
211 myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
213 my2DActor = SMESH_CellLabelActor::New();
214 my2DActor->SetStoreGemetryMapping(true);
215 my2DActor->SetUserMatrix(aMatrix);
216 my2DActor->PickableOff();
217 my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
218 my2DActor->SetProperty(mySurfaceProp);
219 my2DActor->SetBackfaceProperty(myBackSurfaceProp);
220 my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
221 aFilter = my2DActor->GetExtractUnstructuredGrid();
222 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
223 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
224 aFilter->RegisterCellsWithType(VTK_POLYGON);
225 aFilter->RegisterCellsWithType(VTK_QUAD);
226 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
227 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
228 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
229 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
231 my2DExtProp = vtkProperty::New();
232 my2DExtProp->DeepCopy(mySurfaceProp);
233 SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
234 anRGB[0] = 1 - anRGB[0];
235 anRGB[1] = 1 - anRGB[1];
236 anRGB[2] = 1 - anRGB[2];
237 my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
239 my2DExtActor = SMESH_DeviceActor::New();
240 my2DExtActor->SetUserMatrix(aMatrix);
241 my2DExtActor->PickableOff();
242 my2DExtActor->SetProperty(my2DExtProp);
243 my2DExtActor->SetBackfaceProperty(my2DExtProp);
244 my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
245 aFilter = my2DExtActor->GetExtractUnstructuredGrid();
246 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
247 aFilter->RegisterCellsWithType(VTK_POLYGON);
248 aFilter->RegisterCellsWithType(VTK_QUAD);
249 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
250 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
251 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
252 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
254 my3DActor = SMESH_CellLabelActor::New();
255 my3DActor->SetStoreGemetryMapping(true);
256 my3DActor->SetUserMatrix(aMatrix);
257 my3DActor->PickableOff();
258 my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
259 my3DActor->SetProperty(myNormalVProp);
260 my3DActor->SetBackfaceProperty(myReversedVProp);
261 my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
262 my3DActor->SetCoincident3DAllowed(true);
263 aFilter = my3DActor->GetExtractUnstructuredGrid();
264 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
265 aFilter->RegisterCellsWithType(VTK_TETRA);
266 aFilter->RegisterCellsWithType(VTK_VOXEL);
267 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
268 aFilter->RegisterCellsWithType(VTK_WEDGE);
269 aFilter->RegisterCellsWithType(VTK_PYRAMID);
270 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
271 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
272 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
273 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
274 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
275 aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
276 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
277 //#ifdef VTK_HAVE_POLYHEDRON
278 MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
279 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
282 my3DExtProp = vtkProperty::New();
283 my3DExtProp->DeepCopy(myNormalVProp);
284 SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
285 anRGB[0] = 1 - anRGB[0];
286 anRGB[1] = 1 - anRGB[1];
287 anRGB[2] = 1 - anRGB[2];
288 my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
290 my3DExtActor = SMESH_DeviceActor::New();
291 my3DExtActor->SetUserMatrix(aMatrix);
292 my3DExtActor->PickableOff();
293 my3DExtActor->SetProperty(my3DExtProp);
294 my3DExtActor->SetBackfaceProperty(my3DExtProp);
295 my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
296 my3DExtActor->SetCoincident3DAllowed(true);
297 aFilter = my3DExtActor->GetExtractUnstructuredGrid();
298 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
299 aFilter->RegisterCellsWithType(VTK_TETRA);
300 aFilter->RegisterCellsWithType(VTK_VOXEL);
301 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
302 aFilter->RegisterCellsWithType(VTK_WEDGE);
303 aFilter->RegisterCellsWithType(VTK_PYRAMID);
304 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
305 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
306 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
307 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
308 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
309 aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
310 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
311 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
313 //Definition 1D device of the actor
314 //---------------------------------
315 myEdgeProp = vtkProperty::New();
316 myEdgeProp->SetAmbient(1.0);
317 myEdgeProp->SetDiffuse(0.0);
318 myEdgeProp->SetSpecular(0.0);
319 SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
320 myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
321 myEdgeProp->SetLineWidth(aLineWidth);
323 my1DActor = SMESH_CellLabelActor::New();
324 my1DActor->SetStoreGemetryMapping(true);
325 my1DActor->SetUserMatrix(aMatrix);
326 my1DActor->PickableOff();
327 my1DActor->SetHighlited(true);
328 my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
329 my1DActor->SetProperty(myEdgeProp);
330 my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
331 aFilter = my1DActor->GetExtractUnstructuredGrid();
332 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
333 aFilter->RegisterCellsWithType(VTK_LINE);
334 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
336 my1DProp = vtkProperty::New();
337 my1DProp->DeepCopy(myEdgeProp);
338 my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
339 my1DProp->SetPointSize(aElem0DSize);
341 my1DExtProp = vtkProperty::New();
342 my1DExtProp->DeepCopy(myEdgeProp);
343 anRGB[0] = 1 - anRGB[0];
344 anRGB[1] = 1 - anRGB[1];
345 anRGB[2] = 1 - anRGB[2];
346 my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
347 my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
348 my1DExtProp->SetPointSize(aElem0DSize);
350 my1DExtActor = SMESH_DeviceActor::New();
351 my1DExtActor->SetUserMatrix(aMatrix);
352 my1DExtActor->PickableOff();
353 my1DExtActor->SetHighlited(true);
354 my1DExtActor->SetVisibility(false);
355 my1DExtActor->SetProperty(my1DExtProp);
356 my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
357 aFilter = my1DExtActor->GetExtractUnstructuredGrid();
358 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
359 aFilter->RegisterCellsWithType(VTK_LINE);
360 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
363 //Definition 0D device of the actor (0d elements)
364 //-----------------------------------------------
365 my0DProp = vtkProperty::New();
366 SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
367 my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
368 my0DProp->SetPointSize(aElem0DSize);
370 my0DActor = SMESH_CellLabelActor::New();
371 my0DActor->SetUserMatrix(aMatrix);
372 my0DActor->SetStoreGemetryMapping(true);
373 my0DActor->PickableOff();
374 my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
375 my0DActor->SetVisibility(false);
376 my0DActor->SetProperty(my0DProp);
377 my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
378 aFilter = my0DActor->GetExtractUnstructuredGrid();
379 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
380 aFilter->RegisterCellsWithType(VTK_VERTEX);
382 //Definition 0D device of the actor (ball elements)
383 //-----------------------------------------------
384 myBallProp = vtkProperty::New();
385 SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
386 myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
387 myBallProp->SetPointSize(aBallElemSize);
389 myBallActor = SMESH_CellLabelActor::New();
390 myBallActor->SetUserMatrix(aMatrix);
391 myBallActor->SetStoreGemetryMapping(true);
392 myBallActor->PickableOff();
393 myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
394 myBallActor->SetVisibility(false);
395 myBallActor->SetProperty(myBallProp);
396 myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
397 myBallActor->SetBallEnabled(true);
398 aFilter = myBallActor->GetExtractUnstructuredGrid();
399 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
400 aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
402 //my0DExtProp = vtkProperty::New();
403 //my0DExtProp->DeepCopy(my0DProp);
404 //anRGB[0] = 1 - anRGB[0];
405 //anRGB[1] = 1 - anRGB[1];
406 //anRGB[2] = 1 - anRGB[2];
407 //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
408 //my0DExtProp->SetPointSize(aElem0DSize);
410 //my0DExtActor = SMESH_DeviceActor::New();
411 //my0DExtActor->SetUserMatrix(aMatrix);
412 //my0DExtActor->SetStoreClippingMapping(true);
413 //my0DExtActor->PickableOff();
414 //my0DExtActor->SetHighlited(true);
415 //my0DExtActor->SetVisibility(false);
416 //my0DExtActor->SetProperty(my0DExtProp);
417 //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
418 //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
419 ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
420 //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
421 //aFilter->RegisterCellsWithType(VTK_VERTEX);
424 //Definition 0D device of the actor (nodes)
425 //-----------------------------------------
426 myNodeProp = vtkProperty::New();
427 SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
428 myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
430 myNodeActor = SMESH_NodeLabelActor::New();
431 myNodeActor->SetUserMatrix(aMatrix);
432 myNodeActor->SetStoreClippingMapping(true);
433 myNodeActor->PickableOff();
434 myNodeActor->SetVisibility(false);
435 myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
436 myNodeActor->SetProperty(myNodeProp);
437 myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
438 aFilter = myNodeActor->GetExtractUnstructuredGrid();
439 aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
441 myNodeExtProp = vtkProperty::New();
442 myNodeExtProp->DeepCopy(myNodeProp);
443 anRGB[0] = 1 - anRGB[0];
444 anRGB[1] = 1 - anRGB[1];
445 anRGB[2] = 1 - anRGB[2];
446 myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
448 myNodeExtActor = SMESH_DeviceActor::New();
449 myNodeExtActor->SetUserMatrix(aMatrix);
450 myNodeExtActor->SetStoreClippingMapping(true);
451 myNodeExtActor->PickableOff();
452 myNodeExtActor->SetHighlited(true);
453 myNodeExtActor->SetVisibility(false);
454 myNodeExtActor->SetProperty(myNodeExtProp);
455 myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
456 aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
457 aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
458 aFilter->RegisterCellsWithType(VTK_VERTEX);
460 //Definition of Pickable and Highlitable engines
461 //----------------------------------------------
463 myBaseActor->SetUserMatrix(aMatrix);
464 myBaseActor->SetStoreGemetryMapping(true);
465 myBaseActor->GetProperty()->SetOpacity(0.0);
466 myPickableActor = myBaseActor;
468 myHighlightProp = vtkProperty::New();
469 myHighlightProp->SetAmbient(1.0);
470 myHighlightProp->SetDiffuse(0.0);
471 myHighlightProp->SetSpecular(0.0);
472 SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
473 myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
474 myHighlightProp->SetPointSize(aElem0DSize); // ??
475 myHighlightProp->SetLineWidth(aLineWidth);
476 myHighlightProp->SetRepresentation(1);
478 myOutLineProp = vtkProperty::New();
479 myOutLineProp->SetAmbient(1.0);
480 myOutLineProp->SetDiffuse(0.0);
481 myOutLineProp->SetSpecular(0.0);
482 SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
483 myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
484 myOutLineProp->SetLineWidth(aOutlineWidth);
485 myOutLineProp->SetRepresentation(1);
487 myPreselectProp = vtkProperty::New();
488 myPreselectProp->SetAmbient(1.0);
489 myPreselectProp->SetDiffuse(0.0);
490 myPreselectProp->SetSpecular(0.0);
491 SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
492 myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
493 myPreselectProp->SetPointSize(aElem0DSize); // ??
494 myPreselectProp->SetLineWidth(aLineWidth);
495 myPreselectProp->SetRepresentation(1);
497 myHighlitableActor = SMESH_DeviceActor::New();
498 myHighlitableActor->SetUserMatrix(aMatrix);
499 myHighlitableActor->PickableOff();
500 myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
501 myHighlitableActor->SetCoincident3DAllowed(true);
508 myControlMode = eNone;
509 myControlActor = my2DActor;
511 //Definition of myScalarBarActor
512 //------------------------------
513 myLookupTable = vtkLookupTable::New();
514 //Fix for Bug PAL5195 - SMESH764:
515 //Controls - Aspect Ratio: incorrect colors of the best and worst values
516 myLookupTable->SetHueRange(0.667,0.0);
518 myScalarBarActor = SMESH_ScalarBarActor::New();
519 myScalarBarActor->SetVisibility(false);
520 myScalarBarActor->SetLookupTable(myLookupTable);
523 //Incorrect "Min value" in Scalar Bar in Mesh:
524 // myScalarBarActor->SetLabelFormat("%.4g");
525 // changes was commented because of regression bug IPAL 19981
527 mgr = SUIT_Session::session()->resourceMgr();
531 myEntityMode = eAllEntity;
532 myEntityModeCache = eAllEntity;
535 myImplicitBoolean = vtkImplicitBoolean::New();
536 myImplicitBoolean->SetOperationTypeToIntersection();
538 myPlaneCollection = vtkPlaneCollection::New();
540 //Quadratic 2D elements representation
541 //-----------------------------------------------------------------------------
542 int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
543 if(aQuadratic2DMode == 0){
544 myHighlitableActor->SetQuadraticArcMode(false);
545 my2DActor->SetQuadraticArcMode(false);
546 my1DActor->SetQuadraticArcMode(false);
548 else if(aQuadratic2DMode == 1){
549 myHighlitableActor->SetQuadraticArcMode(true);
550 my2DActor->SetQuadraticArcMode(true);
551 my1DActor->SetQuadraticArcMode(true);
554 int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
555 myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
556 my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
558 // Set colors of the name actor
559 SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
560 myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
561 SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
562 myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
564 #ifndef DISABLE_PLOT2DVIEWER
568 SetBallSize(aBallElemSize);
569 Set0DSize(aElem0DSize);
573 SMESH_ActorDef::~SMESH_ActorDef()
575 if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
577 // Please keep the order same as one in the header file
579 myTimeStamp->Delete();
581 myScalarBarActor->Delete();
582 myLookupTable->Delete();
584 mySurfaceProp->Delete();
585 myBackSurfaceProp->Delete();
586 myNormalVProp->Delete();
587 myReversedVProp->Delete();
588 myEdgeProp->Delete();
589 myNodeProp->Delete();
591 myNodeActor->Delete();
592 myBaseActor->Delete();
593 //myPickableActor->Delete(); myPickableActor == myBaseActor
595 myHighlightProp->Delete();
596 myOutLineProp->Delete();
597 myPreselectProp->Delete();
599 myHighlitableActor->Delete();
601 my2DExtProp->Delete();
602 my3DExtProp->Delete();
604 my2DExtActor->Delete();
606 my3DExtActor->Delete();
607 // myControlActor->Delete(); myControlActor == my2DActor
609 myNodeExtProp->Delete();
610 myNodeExtActor->Delete();
614 my1DExtProp->Delete();
615 my1DExtActor->Delete();
619 myBallProp->Delete();
620 myBallActor->Delete();
621 //my0DExtProp->Delete();
622 //my0DExtActor->Delete();
624 myImplicitBoolean->Delete();
625 myPlaneCollection->Delete();
627 #ifndef DISABLE_PLOT2DVIEWER
629 SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
630 delete my2dHistogram;
635 void SMESH_ActorDef::Delete()
637 // This is just to guarantee that the DeleteActorEvent (which was previously invoked
638 // from the actor's destructor) will be thrown before removing the actor's observers,
639 // that is done inside the Superclass::Delete() method but before the destructor itself
640 // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
641 // The event is caught by SMESHGUI::ProcessEvents() static method.
642 this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
644 Superclass::Delete();
647 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
650 myNodeActor->SetPointsLabeled(theIsPointsLabeled);
651 SetRepresentation(GetRepresentation());
652 myTimeStamp->Modified();
656 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
657 bool theBold, bool theItalic, bool theShadow,
658 double r, double g, double b )
661 myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
662 SetRepresentation( GetRepresentation() );
663 myTimeStamp->Modified();
667 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
668 bool theBold, bool theItalic, bool theShadow,
669 double r, double g, double b )
672 my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
675 my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
676 SetRepresentation( GetRepresentation() );
677 myTimeStamp->Modified();
680 my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
681 SetRepresentation( GetRepresentation() );
682 myTimeStamp->Modified();
685 my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
686 SetRepresentation( GetRepresentation() );
687 myTimeStamp->Modified();
690 myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
691 SetRepresentation( GetRepresentation() );
692 myTimeStamp->Modified();
696 bool SMESH_ActorDef::GetPointsLabeled() {
697 return myNodeActor && myNodeActor->GetPointsLabeled();
700 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
703 my3DActor->SetCellsLabeled(theIsCellsLabeled);
706 my2DActor->SetCellsLabeled(theIsCellsLabeled);
709 my1DActor->SetCellsLabeled(theIsCellsLabeled);
712 my0DActor->SetCellsLabeled(theIsCellsLabeled);
715 myBallActor->SetCellsLabeled(theIsCellsLabeled);
717 myTimeStamp->Modified();
721 bool SMESH_ActorDef::GetCellsLabeled() {
724 result = result || my3DActor->GetCellsLabeled();
727 result = result || my2DActor->GetCellsLabeled();
730 result = result || my1DActor->GetCellsLabeled();
733 result = result || my0DActor->GetCellsLabeled();
736 result = result || myBallActor->GetCellsLabeled();
742 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
744 myIsFacesOriented = theIsFacesOriented;
746 my2DActor->SetFacesOriented(theIsFacesOriented);
747 my3DActor->SetFacesOriented(theIsFacesOriented);
749 myTimeStamp->Modified();
752 bool SMESH_ActorDef::GetFacesOriented()
754 return myIsFacesOriented;
757 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
759 my2DActor->SetFacesOrientationColor( r, g, b );
760 my3DActor->SetFacesOrientationColor( r, g, b );
763 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
765 my3DActor->GetFacesOrientationColor( r, g, b );
768 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
770 my2DActor->SetFacesOrientationScale( theScale );
771 my3DActor->SetFacesOrientationScale( theScale );
774 double SMESH_ActorDef::GetFacesOrientationScale()
776 return my3DActor->GetFacesOrientationScale();
779 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
781 my2DActor->SetFacesOrientation3DVectors( theState );
782 my3DActor->SetFacesOrientation3DVectors( theState );
785 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
787 return my3DActor->GetFacesOrientation3DVectors();
793 SetControlMode(eControl theMode)
795 SetControlMode(theMode,true);
801 SetControlMode(eControl theMode,
802 bool theCheckEntityMode)
804 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
805 bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
806 lookupTable->SetScale(VTK_SCALE_LINEAR);
808 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
812 myControlMode = eNone;
813 theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
815 my0DActor->GetMapper()->SetScalarVisibility(false);
816 my1DActor->GetMapper()->SetScalarVisibility(false);
817 my2DActor->GetMapper()->SetScalarVisibility(false);
818 my3DActor->GetMapper()->SetScalarVisibility(false);
819 myBallActor->GetMapper()->SetScalarVisibility(false);
820 myScalarBarActor->SetVisibility(false);
822 bool anIsScalarVisible = theMode > eNone;
824 if(anIsScalarVisible) {
828 SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
829 aControl->SetPrecision( myControlsPrecision );
830 myFunctor.reset( aControl );
831 myControlActor = my1DActor;
836 myFunctor.reset(new SMESH::Controls::Length2D());
837 myControlActor = my2DActor;
841 myFunctor.reset(new SMESH::Controls::FreeBorders());
842 myControlActor = my1DActor;
845 myFunctor.reset(new SMESH::Controls::FreeEdges());
846 myControlActor = my2DActor;
849 myFunctor.reset(new SMESH::Controls::FreeNodes());
850 myControlActor = myNodeActor;
853 myFunctor.reset(new SMESH::Controls::FreeFaces());
854 myControlActor = my2DActor;
856 case eCoincidentNodes:
858 SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
859 double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
860 cn->SetTolerance( tol );
862 myControlActor = myNodeActor;
865 case eCoincidentElems1D:
866 myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
867 myControlActor = my1DActor;
869 case eCoincidentElems2D:
870 myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
871 myControlActor = my2DActor;
873 case eCoincidentElems3D:
874 myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
875 myControlActor = my3DActor;
877 case eBareBorderFace:
878 myFunctor.reset(new SMESH::Controls::BareBorderFace());
879 myControlActor = my2DActor;
881 case eOverConstrainedFace:
882 myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
883 myControlActor = my2DActor;
885 case eMultiConnection:
886 myFunctor.reset(new SMESH::Controls::MultiConnection());
887 myControlActor = my1DActor;
889 case eMultiConnection2D:
890 myFunctor.reset(new SMESH::Controls::MultiConnection2D());
891 myControlActor = my2DActor;
895 SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
896 aControl->SetPrecision( myControlsPrecision );
897 myFunctor.reset( aControl );
898 myControlActor = my2DActor;
903 SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
904 aControl->SetPrecision( myControlsPrecision );
905 myFunctor.reset( aControl );
906 myControlActor = my2DActor;
911 SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
912 aControl->SetPrecision( myControlsPrecision );
913 myFunctor.reset( aControl );
914 myControlActor = my2DActor;
919 SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
920 aControl->SetPrecision( myControlsPrecision );
921 myFunctor.reset( aControl );
922 myControlActor = my3DActor;
927 SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
928 aControl->SetPrecision( myControlsPrecision );
929 myFunctor.reset( aControl );
930 myControlActor = my3DActor;
933 case eMaxElementLength2D:
935 SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
936 aControl->SetPrecision( myControlsPrecision );
937 myFunctor.reset( aControl );
938 myControlActor = my2DActor;
941 case eMaxElementLength3D:
943 SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
944 aControl->SetPrecision( myControlsPrecision );
945 myFunctor.reset( aControl );
946 myControlActor = my3DActor;
949 case eBareBorderVolume:
951 myFunctor.reset(new SMESH::Controls::BareBorderVolume());
952 myControlActor = my3DActor;
955 case eOverConstrainedVolume:
957 myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
958 myControlActor = my3DActor;
963 SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
964 aControl->SetPrecision( myControlsPrecision );
965 myFunctor.reset( aControl );
966 myControlActor = my2DActor;
971 SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
972 aControl->SetPrecision( myControlsPrecision );
973 myFunctor.reset( aControl );
974 myControlActor = my2DActor;
979 SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
980 aControl->SetPrecision( myControlsPrecision );
981 myFunctor.reset( aControl );
982 myControlActor = my2DActor;
989 vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
990 vtkIdType aNbCells = aGrid->GetNumberOfCells();
992 myControlMode = theMode;
993 switch(myControlMode){
995 case eCoincidentNodes:
996 myNodeExtActor->SetExtControlMode(myFunctor);
1000 case eCoincidentElems1D:
1001 my1DExtActor->SetExtControlMode(myFunctor);
1004 case eBareBorderFace:
1005 case eOverConstrainedFace:
1006 case eCoincidentElems2D:
1007 my2DExtActor->SetExtControlMode(myFunctor);
1009 case eBareBorderVolume:
1010 case eOverConstrainedVolume:
1011 case eCoincidentElems3D:
1012 my3DExtActor->SetExtControlMode(myFunctor);
1015 case eMultiConnection2D:
1016 my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1017 UpdateDistribution();
1020 myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1021 UpdateDistribution();
1025 if(theCheckEntityMode) {
1026 if(myControlActor == my1DActor) {
1027 if (!myIsEntityModeCache){
1028 myEntityModeCache = GetEntityMode();
1029 myIsEntityModeCache=true;
1031 SetEntityMode(eEdges);
1033 else if(myControlActor == my2DActor) {
1034 switch(myControlMode) {
1038 case eMultiConnection2D:
1039 if (!myIsEntityModeCache){
1040 myEntityModeCache = GetEntityMode();
1041 myIsEntityModeCache=true;
1043 SetEntityMode(eFaces);
1046 if (!myIsEntityModeCache){
1047 myEntityModeCache = GetEntityMode();
1048 myIsEntityModeCache=true;
1050 SetEntityMode(eFaces);
1052 }else if(myControlActor == my3DActor) {
1053 if (!myIsEntityModeCache){
1054 myEntityModeCache = GetEntityMode();
1055 myIsEntityModeCache=true;
1057 SetEntityMode(eVolumes);
1063 if(theCheckEntityMode){
1064 myEntityMode = myEntityModeCache;
1065 myIsEntityModeCache = false;
1070 SetRepresentation(GetRepresentation());
1072 myTimeStamp->Modified();
1075 lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1076 double * range = lookupTable->GetRange();
1078 if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1079 lookupTable->SetScale(VTK_SCALE_LOG10);
1085 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
1087 theRenderer->AddActor(myBaseActor);
1088 theRenderer->AddActor(myNodeExtActor);
1089 theRenderer->AddActor(my1DExtActor);
1091 my3DActor ->AddToRender(theRenderer);
1092 my3DExtActor->AddToRender(theRenderer);
1093 my2DActor ->AddToRender(theRenderer);
1094 my2DExtActor->AddToRender(theRenderer);
1095 myNodeActor ->AddToRender(theRenderer);
1096 my1DActor ->AddToRender(theRenderer);
1097 my0DActor ->AddToRender(theRenderer);
1098 myBallActor ->AddToRender(theRenderer);
1100 theRenderer->AddActor(myHighlitableActor);
1102 theRenderer->AddActor2D(myScalarBarActor);
1104 // the superclass' method should be called at the end
1105 // (in particular, for correct work of selection)
1106 SALOME_Actor::AddToRender(theRenderer);
1109 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
1110 SALOME_Actor::RemoveFromRender(theRenderer);
1112 theRenderer->RemoveActor(myBaseActor);
1114 theRenderer->RemoveActor(myNodeExtActor);
1116 theRenderer->RemoveActor(myHighlitableActor);
1118 //theRenderer->RemoveActor(my0DExtActor);
1120 theRenderer->RemoveActor(my1DExtActor);
1122 my2DActor->RemoveFromRender(theRenderer);
1123 my2DExtActor->RemoveFromRender(theRenderer);
1124 my3DActor->RemoveFromRender(theRenderer);
1125 my3DExtActor->RemoveFromRender(theRenderer);
1126 myNodeActor->RemoveFromRender(theRenderer);
1127 my0DActor->RemoveFromRender(theRenderer);
1128 myBallActor->RemoveFromRender(theRenderer);
1129 my1DActor->RemoveFromRender(theRenderer);
1131 theRenderer->RemoveActor(myScalarBarActor);
1135 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1136 const char* theEntry,
1137 const char* theName,
1140 Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1144 myVisualObj = theVisualObj;
1145 myVisualObj->Update(theIsClear);
1147 SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
1148 SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
1150 myNodeActor->Init(myVisualObj,myImplicitBoolean);
1151 myBaseActor->Init(myVisualObj,myImplicitBoolean);
1153 myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1155 myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1157 my0DActor->Init(myVisualObj,myImplicitBoolean);
1158 myBallActor->Init(myVisualObj,myImplicitBoolean);
1159 //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1161 my1DActor->Init(myVisualObj,myImplicitBoolean);
1162 my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1164 my2DActor->Init(myVisualObj,myImplicitBoolean);
1165 my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1166 my3DActor->Init(myVisualObj,myImplicitBoolean);
1167 my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1169 my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1170 myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1171 //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1173 my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1174 my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1176 my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1177 my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1178 my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1179 my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1181 double aFactor, aUnits;
1182 my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1183 my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1184 my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1185 my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1187 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1191 //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1192 SetIsShrunkable(true);
1194 SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1196 int aMode = mgr->integerValue( "SMESH", "display_mode" );
1197 SetRepresentation(-1);
1200 SetRepresentation(eEdge);
1201 }else if(aMode == 1){
1202 SetRepresentation(eSurface);
1203 }else if(aMode == 2){
1204 SetRepresentation(ePoint);
1211 if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1212 SetIsDisplayNameActor( true );
1214 int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1215 int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 ); // 5 pixels
1216 SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1218 myTimeStamp->Modified();
1224 double* SMESH_ActorDef::GetBounds(){
1225 return myNodeActor->GetBounds();
1229 vtkDataSet* SMESH_ActorDef::GetInput(){
1230 return GetUnstructuredGrid();
1234 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
1235 Superclass::SetTransform(theTransform);
1237 myNodeActor->SetTransform(theTransform);
1238 myBaseActor->SetTransform(theTransform);
1240 myHighlitableActor->SetTransform(theTransform);
1242 myNodeExtActor->SetTransform(theTransform);
1244 my0DActor->SetTransform(theTransform);
1245 myBallActor->SetTransform(theTransform);
1246 //my0DExtActor->SetTransform(theTransform);
1248 my1DActor->SetTransform(theTransform);
1249 my1DExtActor->SetTransform(theTransform);
1251 my2DActor->SetTransform(theTransform);
1252 my2DExtActor->SetTransform(theTransform);
1253 my3DActor->SetTransform(theTransform);
1254 my3DExtActor->SetTransform(theTransform);
1260 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
1261 vtkLODActor::SetMapper(theMapper);
1265 void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
1266 SALOME_Actor::ShallowCopy(prop);
1270 vtkMapper* SMESH_ActorDef::GetMapper(){
1271 return myPickableActor->GetMapper();
1275 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
1276 return myVisualObj->GetUnstructuredGrid();
1280 bool SMESH_ActorDef::IsInfinitive(){
1281 vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1282 myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1283 ( aDataSet->GetNumberOfCells() == 1 &&
1284 aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1285 return SALOME_Actor::IsInfinitive();
1289 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
1290 if ( myIsShrinkable == theShrunkable )
1292 myIsShrinkable = theShrunkable;
1296 double SMESH_ActorDef::GetShrinkFactor(){
1297 return myBaseActor->GetShrinkFactor();
1300 void SMESH_ActorDef::SetShrinkFactor(double theValue){
1301 myBaseActor->SetShrinkFactor(theValue);
1303 my1DActor->SetShrinkFactor(theValue);
1304 my1DExtActor->SetShrinkFactor(theValue);
1306 my2DActor->SetShrinkFactor(theValue);
1307 my2DExtActor->SetShrinkFactor(theValue);
1308 my3DActor->SetShrinkFactor(theValue);
1309 my3DExtActor->SetShrinkFactor(theValue);
1310 my3DExtActor->SetShrinkFactor(theValue);
1311 myHighlitableActor->SetShrinkFactor(theValue);
1316 void SMESH_ActorDef::SetShrink() {
1317 if(!myIsShrinkable) return;
1319 myBaseActor->SetShrink();
1321 my1DActor->SetShrink();
1322 my1DExtActor->SetShrink();
1324 my2DActor->SetShrink();
1325 my2DExtActor->SetShrink();
1326 my3DActor->SetShrink();
1327 my3DExtActor->SetShrink();
1328 myHighlitableActor->SetShrink();
1334 void SMESH_ActorDef::UnShrink(){
1335 if(!myIsShrunk) return;
1337 myBaseActor->UnShrink();
1339 my1DActor->UnShrink();
1340 my1DExtActor->UnShrink();
1342 my2DActor->UnShrink();
1343 my2DExtActor->UnShrink();
1344 my3DActor->UnShrink();
1345 my3DExtActor->UnShrink();
1346 myHighlitableActor->UnShrink();
1353 int SMESH_ActorDef::GetNodeObjId(int theVtkID){
1354 return myPickableActor->GetNodeObjId(theVtkID);
1357 double* SMESH_ActorDef::GetNodeCoord(int theObjID){
1358 return myPickableActor->GetNodeCoord(theObjID);
1362 int SMESH_ActorDef::GetElemObjId(int theVtkID){
1363 return myPickableActor->GetElemObjId(theVtkID);
1366 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
1367 return myPickableActor->GetElemCell(theObjID);
1371 void SMESH_ActorDef::SetVisibility(int theMode){
1372 SetVisibility(theMode,true);
1376 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
1377 SALOME_Actor::SetVisibility(theMode);
1379 myNodeActor->VisibilityOff();
1380 myBaseActor->VisibilityOff();
1382 myNodeExtActor->VisibilityOff();
1384 my0DActor->VisibilityOff();
1385 myBallActor->VisibilityOff();
1386 //my0DExtActor->VisibilityOff();
1388 my1DActor->VisibilityOff();
1389 my1DExtActor->VisibilityOff();
1391 my2DActor->VisibilityOff();
1392 my2DExtActor->VisibilityOff();
1393 my3DActor->VisibilityOff();
1394 my3DExtActor->VisibilityOff();
1396 myScalarBarActor->VisibilityOff();
1398 if(GetVisibility()){
1399 if(theIsUpdateRepersentation)
1400 SetRepresentation(GetRepresentation());
1402 if(myControlMode != eNone){
1403 switch(myControlMode){
1405 case eCoincidentNodes:
1406 myNodeExtActor->VisibilityOn();
1410 case eCoincidentElems1D:
1411 my1DExtActor->VisibilityOn();
1414 case eBareBorderFace:
1415 case eOverConstrainedFace:
1416 case eCoincidentElems2D:
1417 my2DExtActor->VisibilityOn();
1419 case eBareBorderVolume:
1420 case eOverConstrainedVolume:
1421 case eCoincidentElems3D:
1422 my3DExtActor->VisibilityOn();
1425 case eMultiConnection2D:
1426 my1DExtActor->VisibilityOn();
1428 if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
1429 myScalarBarActor->VisibilityOn();
1433 if(myRepresentation != ePoint)
1434 myPickableActor->VisibilityOn();
1436 myNodeActor->VisibilityOn();
1439 if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
1440 my0DActor->VisibilityOn();
1442 if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
1443 myBallActor->VisibilityOn();
1446 if(myEntityMode & eEdges && GetRepresentation() != ePoint){
1447 my1DActor->VisibilityOn();
1450 if(myEntityMode & eFaces && GetRepresentation() != ePoint){
1451 my2DActor->VisibilityOn();
1454 if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
1455 my3DActor->VisibilityOn();
1458 if(myNodeActor->GetPointsLabeled()){
1459 myNodeActor->VisibilityOn();
1463 my0DActor->UpdateLabels();
1466 myBallActor->UpdateLabels();
1469 my1DActor->UpdateLabels();
1472 my2DActor->UpdateLabels();
1475 my3DActor->UpdateLabels();
1477 #ifndef DISABLE_PLOT2DVIEWER
1479 SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1486 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1488 myEntityState = eAllEntity;
1490 if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1491 myEntityState &= ~e0DElements;
1492 theMode &= ~e0DElements;
1495 if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1496 myEntityState &= ~eBallElem;
1497 theMode &= ~eBallElem;
1500 if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1501 myEntityState &= ~eEdges;
1505 if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1506 myEntityState &= ~eFaces;
1510 if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1511 myEntityState &= ~eVolumes;
1512 theMode &= ~eVolumes;
1516 if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1517 theMode |= e0DElements;
1519 if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1520 theMode |= eBallElem;
1522 if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1525 if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1528 if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1529 theMode |= eVolumes;
1532 myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1534 myEntityMode = theMode;
1535 VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
1536 aFilter = myBaseActor->GetExtractUnstructuredGrid();
1537 aFilter->ClearRegisteredCellsWithType();
1538 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1540 VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1541 aHightFilter->ClearRegisteredCellsWithType();
1542 aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1544 if (myEntityMode & e0DElements) {
1545 if (MYDEBUG) MESSAGE("0D ELEMENTS");
1546 aFilter->RegisterCellsWithType(VTK_VERTEX);
1547 aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1550 if (myEntityMode & eBallElem) {
1551 aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1554 if (myEntityMode & eEdges) {
1555 if (MYDEBUG) MESSAGE("EDGES");
1556 aFilter->RegisterCellsWithType(VTK_LINE);
1557 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1559 aHightFilter->RegisterCellsWithType(VTK_LINE);
1560 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1563 if (myEntityMode & eFaces) {
1564 if (MYDEBUG) MESSAGE("FACES");
1565 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1566 aFilter->RegisterCellsWithType(VTK_POLYGON);
1567 aFilter->RegisterCellsWithType(VTK_QUAD);
1568 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1569 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1570 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1571 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1573 aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1574 aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1575 aHightFilter->RegisterCellsWithType(VTK_QUAD);
1576 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1577 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1578 aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1579 aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
1582 if (myEntityMode & eVolumes) {
1583 if (MYDEBUG) MESSAGE("VOLUMES");
1584 aFilter->RegisterCellsWithType(VTK_TETRA);
1585 aFilter->RegisterCellsWithType(VTK_VOXEL);
1586 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1587 aFilter->RegisterCellsWithType(VTK_WEDGE);
1588 aFilter->RegisterCellsWithType(VTK_PYRAMID);
1589 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1590 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1591 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1592 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1593 aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1594 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1595 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1596 //#ifdef VTK_HAVE_POLYHEDRON
1597 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1600 aHightFilter->RegisterCellsWithType(VTK_TETRA);
1601 aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1602 aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1603 aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1604 aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1605 aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1606 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1607 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1608 aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1609 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1610 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1611 aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1612 //#ifdef VTK_HAVE_POLYHEDRON
1613 aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1617 if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1618 SetVisibility(GetVisibility(),false);
1621 void SMESH_ActorDef::SetRepresentation (int theMode)
1623 int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1624 int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
1625 int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1626 int aNb0Ds = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1627 int aNbBalls = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1630 myRepresentation = eSurface;
1631 if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
1632 myRepresentation = eEdge;
1633 } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
1634 myRepresentation = ePoint;
1639 if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1642 if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1645 myRepresentation = theMode;
1648 if (!GetUnstructuredGrid()->GetNumberOfCells())
1649 myRepresentation = ePoint;
1652 if (myRepresentation == ePoint) {
1660 myPickableActor = myBaseActor;
1661 myNodeActor->SetVisibility(false);
1662 myNodeExtActor->SetVisibility(false);
1663 vtkProperty *aProp = NULL, *aBackProp = NULL;
1664 vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1665 SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1666 SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1667 switch (myRepresentation) {
1669 myPickableActor = myNodeActor;
1670 myNodeActor->SetVisibility(true);
1671 aQuadraticMode = SMESH_Actor::eLines;
1672 aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1673 aReperesent = SMESH_DeviceActor::ePoint;
1676 aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1677 aReperesent = SMESH_DeviceActor::eInsideframe;
1680 aProp = mySurfaceProp;
1681 aBackProp = myBackSurfaceProp;
1682 aPropVN = myNormalVProp;
1683 aPropVR = myReversedVProp;
1684 aReperesent = SMESH_DeviceActor::eSurface;
1688 my2DActor->SetProperty(aProp);
1689 my2DActor->SetBackfaceProperty(aBackProp);
1690 my2DActor->SetRepresentation(aReperesent);
1692 if(aQuadraticMode == SMESH_Actor::eLines)
1693 my2DActor->SetQuadraticArcMode(false);
1694 else if(aQuadraticMode == SMESH_Actor::eArcs)
1695 my2DActor->SetQuadraticArcMode(true);
1697 my2DExtActor->SetRepresentation(aReperesent);
1699 my3DActor->SetProperty(aPropVN);
1700 my3DActor->SetBackfaceProperty(aPropVR);
1701 my3DActor->SetRepresentation(aReperesent);
1704 my1DExtActor->SetVisibility(false);
1705 my2DExtActor->SetVisibility(false);
1706 my3DExtActor->SetVisibility(false);
1708 my0DActor->SetRepresentation(aReperesent);
1709 myBallActor->SetRepresentation(aReperesent);
1711 switch(myControlMode){
1713 case eMultiConnection:
1714 aProp = aBackProp = my1DProp;
1715 if(myRepresentation != ePoint)
1716 aReperesent = SMESH_DeviceActor::eInsideframe;
1720 if(aQuadraticMode == SMESH_Actor::eLines)
1721 my1DActor->SetQuadraticArcMode(false);
1722 else if(aQuadraticMode == SMESH_Actor::eArcs)
1723 my1DActor->SetQuadraticArcMode(true);
1725 my1DActor->SetProperty(aProp);
1726 my1DActor->SetBackfaceProperty(aBackProp);
1727 my1DActor->SetRepresentation(aReperesent);
1729 my1DExtActor->SetRepresentation(aReperesent);
1731 if(myIsPointsVisible)
1732 myPickableActor = myNodeActor;
1733 if(GetPointRepresentation())
1734 myNodeActor->SetVisibility(true);
1736 SetMapper(myPickableActor->GetMapper());
1738 SetVisibility(GetVisibility(),false);
1744 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
1745 if ( myIsPointsVisible == theIsPointsVisible )
1747 myIsPointsVisible = theIsPointsVisible;
1748 SetRepresentation(GetRepresentation());
1751 bool SMESH_ActorDef::GetPointRepresentation(){
1752 return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1756 void SMESH_ActorDef::UpdateHighlight(){
1757 myHighlitableActor->SetHighlited(false);
1758 myHighlitableActor->SetVisibility(false);
1759 bool anIsVisible = GetVisibility();
1761 switch(myRepresentation){
1762 case SMESH_DeviceActor::eSurface:
1763 case SMESH_DeviceActor::eWireframe:
1765 if(myIsHighlighted) {
1766 myHighlitableActor->SetProperty(myHighlightProp);
1767 }else if(myIsPreselected){
1768 myHighlitableActor->SetProperty(myPreselectProp);
1769 } else if(anIsVisible){
1770 (myRepresentation == eSurface) ?
1771 myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1773 if(GetUnstructuredGrid()->GetNumberOfCells()) {
1774 myHighlitableActor->SetHighlited(anIsVisible);
1775 myHighlitableActor->GetExtractUnstructuredGrid()->
1776 SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1777 myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1779 myHighlitableActor->SetVisibility(anIsVisible);
1782 case SMESH_DeviceActor::ePoint:
1784 if(myIsHighlighted) {
1785 myNodeActor->SetProperty(myHighlightProp);
1786 }else if(myIsPreselected) {
1787 myNodeActor->SetProperty(myPreselectProp);
1788 } else if(anIsVisible) {
1789 myNodeActor->SetProperty(myNodeProp);
1791 myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1792 myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1799 void SMESH_ActorDef::highlight(bool theHighlight){
1800 if ( myIsHighlighted == theHighlight )
1802 myIsHighlighted = theHighlight;
1807 void SMESH_ActorDef::SetPreSelected(bool thePreselect){
1808 if ( myIsPreselected == thePreselect )
1810 myIsPreselected = thePreselect;
1816 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1818 if (myPickableActor->GetIsOpaque())
1820 vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1828 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1830 if (!myPickableActor->GetIsOpaque())
1832 vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1840 void SMESH_ActorDef::Render(vtkRenderer *ren){
1841 unsigned long aTime = myTimeStamp->GetMTime();
1842 unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1843 unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1844 if(anObjTime > aTime || aClippingTime > aTime)
1849 void SMESH_ActorDef::Update(){
1850 if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1852 if(GetControlMode() != eNone) {
1853 unsigned long aTime = myTimeStamp->GetMTime();
1854 unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1855 if (anObjTime > aTime)
1856 SetControlMode(GetControlMode(),false);
1860 myNodeActor->UpdateLabels();
1863 my0DActor->UpdateLabels();
1866 myBallActor->UpdateLabels();
1869 my1DActor->UpdateLabels();
1872 my2DActor->UpdateLabels();
1875 my3DActor->UpdateLabels();
1877 if(myIsFacesOriented){
1878 SetFacesOriented(myIsFacesOriented);
1881 if(myVisualObj->GetEntitiesFlag()) {
1882 myEntityMode |= myVisualObj->GetEntitiesState();
1885 SetEntityMode(GetEntityMode());
1886 SetVisibility(GetVisibility());
1888 myTimeStamp->Modified();
1893 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
1894 SALOME_Actor::ReleaseGraphicsResources(renWin);
1896 myPickableActor->ReleaseGraphicsResources(renWin);
1900 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b){
1901 double* aColor = theProperty->GetColor();
1908 void SMESH_ActorDef::SetOpacity(double theValue){
1909 mySurfaceProp->SetOpacity(theValue);
1910 myBackSurfaceProp->SetOpacity(theValue);
1911 myNormalVProp->SetOpacity(theValue);
1912 myReversedVProp->SetOpacity(theValue);
1913 myEdgeProp->SetOpacity(theValue);
1914 myOutLineProp->SetOpacity(theValue);
1915 myNodeProp->SetOpacity(theValue);
1917 my1DProp->SetOpacity(theValue);
1918 my0DProp->SetOpacity(theValue);
1919 myBallProp->SetOpacity(theValue);
1923 double SMESH_ActorDef::GetOpacity(){
1924 return mySurfaceProp->GetOpacity();
1928 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta){
1929 mySurfaceProp->SetColor(r,g,b);
1930 my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1931 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1932 if( aGroupObj->GetElementType() == SMDSAbs_Face )
1933 myNameActor->SetBackgroundColor(r,g,b);
1935 myDeltaBrightness = delta;
1936 QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1937 myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1941 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta){
1942 ::GetColor(mySurfaceProp,r,g,b);
1943 delta = myDeltaBrightness;
1946 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta){
1947 myNormalVProp->SetColor(r,g,b);
1948 my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1949 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1950 if( aGroupObj->GetElementType() == SMDSAbs_Volume )
1951 myNameActor->SetBackgroundColor(r,g,b);
1953 myDeltaVBrightness = delta;
1954 QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1955 myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1959 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta){
1960 ::GetColor(myNormalVProp,r,g,b);
1961 delta = myDeltaVBrightness;
1964 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b){
1965 myEdgeProp->SetColor(r,g,b);
1966 my1DProp->SetColor(r,g,b);
1967 my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1968 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1969 if( aGroupObj->GetElementType() == SMDSAbs_Edge )
1970 myNameActor->SetBackgroundColor(r,g,b);
1974 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b){
1975 ::GetColor(myEdgeProp,r,g,b);
1978 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b){
1979 myOutLineProp->SetColor(r,g,b);
1983 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b){
1984 ::GetColor(myOutLineProp,r,g,b);
1988 void SMESH_ActorDef::SetNodeColor(double r,double g,double b){
1989 myNodeProp->SetColor(r,g,b);
1990 myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1991 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1992 if( aGroupObj->GetElementType() == SMDSAbs_Node )
1993 myNameActor->SetBackgroundColor(r,g,b);
1997 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b){
1998 ::GetColor(myNodeProp,r,g,b);
2001 void SMESH_ActorDef::Set0DColor(double r,double g,double b){
2002 my0DProp->SetColor(r,g,b);
2003 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2004 if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2005 myNameActor->SetBackgroundColor(r,g,b);
2009 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b){
2010 ::GetColor(my0DProp,r,g,b);
2013 void SMESH_ActorDef::SetBallColor(double r,double g,double b){
2014 myBallProp->SetColor(r,g,b);
2015 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2016 if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2017 myNameActor->SetBackgroundColor(r,g,b);
2021 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b){
2022 ::GetColor(myBallProp,r,g,b);
2025 void SMESH_ActorDef::SetHighlightColor(double r,double g,double b){
2026 myHighlightProp->SetColor(r,g,b);
2030 void SMESH_ActorDef::GetHighlightColor(double& r,double& g,double& b){
2031 ::GetColor(myHighlightProp,r,g,b);
2034 void SMESH_ActorDef::SetPreHighlightColor(double r,double g,double b){
2035 myPreselectProp->SetColor(r,g,b);
2039 void SMESH_ActorDef::GetPreHighlightColor(double& r,double& g,double& b){
2040 ::GetColor(myPreselectProp,r,g,b);
2044 double SMESH_ActorDef::GetLineWidth(){
2045 return myEdgeProp->GetLineWidth();
2049 void SMESH_ActorDef::SetLineWidth(double theVal){
2050 myEdgeProp->SetLineWidth(theVal);
2052 my1DProp->SetLineWidth(theVal + aLineWidthInc);
2053 my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2054 my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2055 my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2056 myOutLineProp->SetLineWidth(theVal);
2057 myHighlightProp->SetLineWidth(theVal);
2058 myPreselectProp->SetLineWidth(theVal);
2062 double SMESH_ActorDef::GetOutlineWidth()
2064 return myOutLineProp->GetLineWidth();
2067 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2069 myOutLineProp->SetLineWidth(theVal);
2073 void SMESH_ActorDef::Set0DSize(double theVal){
2074 my0DProp->SetPointSize(theVal);
2075 myHighlightProp->SetPointSize(theVal);
2076 myPreselectProp->SetPointSize(theVal);
2078 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2079 aCustom->Set0DSize(theVal);
2081 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2082 aCustom->Set0DSize(theVal);
2088 double SMESH_ActorDef::Get0DSize(){
2089 return my0DProp->GetPointSize();
2092 void SMESH_ActorDef::SetBallSize(double theVal){
2093 myBallProp->SetPointSize(theVal);
2095 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2096 aCustom->SetBallSize(theVal);
2098 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2099 aCustom->SetBallSize(theVal);
2105 double SMESH_ActorDef::GetBallSize(){
2106 return myBallProp->GetPointSize();
2109 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2111 return myVisualObj->GetElemDimension( theObjId );
2116 IsImplicitFunctionUsed() const
2118 return myBaseActor->IsImplicitFunctionUsed();
2122 SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2124 myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2125 myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2127 myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2129 myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2131 my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2132 myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2133 //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2135 my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2136 my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2138 my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2139 my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2140 my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2141 my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2145 SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2148 myImplicitBoolean->GetFunction()->AddItem(thePlane);
2149 myCippingPlaneCont.push_back(thePlane);
2150 if(!IsImplicitFunctionUsed())
2151 SetImplicitFunctionUsed(true);
2152 myNodeActor->UpdateLabels();
2154 return myCippingPlaneCont.size();
2158 SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2161 myPlaneCollection->AddItem( thePlane );
2165 SMESH_ActorDef::SetOpenGLClippingPlane()
2167 // before use this method you must add clipping planes using method
2168 // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2169 if( !myPlaneCollection->GetNumberOfItems() )
2172 // It is necessary to set plane collection for each mapper of actor
2173 // and update current inputs of mapper
2174 myNodeActor->SetPlaneCollection( myPlaneCollection );
2175 myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2177 myBaseActor->SetPlaneCollection( myPlaneCollection );
2178 myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2180 myHighlitableActor->SetPlaneCollection( myPlaneCollection );
2181 myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2183 my1DActor->SetPlaneCollection( myPlaneCollection );
2184 my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2186 my2DActor->SetPlaneCollection( myPlaneCollection );
2187 my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2189 myNodeExtActor->SetPlaneCollection( myPlaneCollection );
2190 myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2192 my0DActor->SetPlaneCollection( myPlaneCollection );
2193 my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2195 myBallActor->SetPlaneCollection( myPlaneCollection );
2196 myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2198 my1DExtActor->SetPlaneCollection( myPlaneCollection );
2199 my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2201 my2DExtActor->SetPlaneCollection( myPlaneCollection );
2202 my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2204 my3DActor->SetPlaneCollection( myPlaneCollection );
2205 my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2207 my3DExtActor->SetPlaneCollection( myPlaneCollection );
2208 my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2218 RemoveAllClippingPlanes()
2220 myPlaneCollection->RemoveAllItems();
2221 myImplicitBoolean->GetFunction()->RemoveAllItems();
2222 myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2223 myCippingPlaneCont.clear();
2224 SetImplicitFunctionUsed(false);
2225 myNodeActor->UpdateLabels();
2230 GetNumberOfClippingPlanes()
2232 return myCippingPlaneCont.size();
2237 GetClippingPlane(vtkIdType theID)
2239 if(theID >= myCippingPlaneCont.size())
2241 return myCippingPlaneCont[theID].Get();
2244 void SMESH_ActorDef::UpdateScalarBar()
2246 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2250 vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2252 QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2253 aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2255 aScalarBarTitleProp->SetFontFamilyToArial();
2257 if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2259 QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2260 if ( f.family() == "Arial" )
2261 aScalarBarTitleProp->SetFontFamilyToArial();
2262 else if ( f.family() == "Courier" )
2263 aScalarBarTitleProp->SetFontFamilyToCourier();
2264 else if ( f.family() == "Times" )
2265 aScalarBarTitleProp->SetFontFamilyToTimes();
2268 aScalarBarTitleProp->BoldOn();
2270 aScalarBarTitleProp->BoldOff();
2273 aScalarBarTitleProp->ItalicOn();
2275 aScalarBarTitleProp->ItalicOff();
2278 aScalarBarTitleProp->ShadowOn();
2280 aScalarBarTitleProp->ShadowOff();
2283 myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2284 aScalarBarTitleProp->Delete();
2286 vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2288 aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2289 aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2291 aScalarBarLabelProp->SetFontFamilyToArial();
2292 if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2294 QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2295 if( f.family() == "Arial" )
2296 aScalarBarLabelProp->SetFontFamilyToArial();
2297 else if( f.family() == "Courier" )
2298 aScalarBarLabelProp->SetFontFamilyToCourier();
2299 else if( f.family() == "Times" )
2300 aScalarBarLabelProp->SetFontFamilyToTimes();
2303 aScalarBarLabelProp->BoldOn();
2305 aScalarBarLabelProp->BoldOff();
2308 aScalarBarLabelProp->ItalicOn();
2310 aScalarBarLabelProp->ItalicOff();
2313 aScalarBarLabelProp->ShadowOn();
2315 aScalarBarLabelProp->ShadowOff();
2318 myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2319 aScalarBarLabelProp->Delete();
2321 bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2322 QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2324 myScalarBarActor->SetOrientationToHorizontal();
2326 myScalarBarActor->SetOrientationToVertical();
2329 double aXVal = horiz ? 0.20 : 0.01;
2330 if( mgr->hasValue( "SMESH", name + "x" ) )
2331 aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2333 double aYVal = horiz ? 0.01 : 0.1;
2334 if( mgr->hasValue( "SMESH", name + "y" ) )
2335 aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2336 myScalarBarActor->SetPosition( aXVal, aYVal );
2338 double aWVal = horiz ? 0.60 : 0.10;
2339 if( mgr->hasValue( "SMESH", name + "width" ) )
2340 aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2341 myScalarBarActor->SetWidth( aWVal );
2343 double aHVal = horiz ? 0.12 : 0.80;
2344 if( mgr->hasValue( "SMESH", name + "height" ) )
2345 aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2346 myScalarBarActor->SetHeight( aHVal );
2349 if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2350 anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2351 myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2354 if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2355 anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2356 myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2358 bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2359 myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2361 int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2362 myScalarBarActor->SetDistributionColoringType(coloringType);
2364 QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2365 QColor(255, 255, 255));
2367 rgb[0]= distributionColor.red()/255.;
2368 rgb[1]= distributionColor.green()/255.;
2369 rgb[2]= distributionColor.blue()/255.;
2370 myScalarBarActor->SetDistributionColor(rgb);
2375 void SMESH_ActorDef::UpdateDistribution()
2377 if(SMESH::Controls::NumericalFunctor* fun =
2378 dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2380 int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2381 std::vector<int> nbEvents;
2382 std::vector<double> funValues;
2383 SMESH_VisualObjDef::TEntityList elems;
2384 if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2385 dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2386 std::vector<int> elemIds;
2387 for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2388 elemIds.push_back( (*e)->GetID());
2389 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2390 double * range = lookupTable->GetRange();
2391 bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2392 fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2393 myScalarBarActor->SetDistribution(nbEvents);
2397 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2400 case SMESH_Actor::eLines :
2401 myHighlitableActor->SetQuadraticArcMode(false);
2402 my2DActor->SetQuadraticArcMode(false);
2403 my1DActor->SetQuadraticArcMode(false);
2405 case SMESH_Actor::eArcs :
2406 myHighlitableActor->SetQuadraticArcMode(true);
2407 if(GetRepresentation() != SMESH_Actor::ePoint) {
2408 my2DActor->SetQuadraticArcMode(true);
2409 my1DActor->SetQuadraticArcMode(true);
2418 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2420 if(myHighlitableActor->GetQuadraticArcMode())
2421 return SMESH_Actor::eArcs;
2423 return SMESH_Actor::eLines;
2426 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2428 SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2429 myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2430 myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2433 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2435 SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2436 myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2437 myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2438 myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2441 #ifndef DISABLE_PLOT2DVIEWER
2442 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
2445 my2dHistogram->clearAllPoints();
2447 if(SMESH::Controls::NumericalFunctor* fun =
2448 dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2451 if(!my2dHistogram) {
2452 my2dHistogram = new SPlot2d_Histogram();
2453 Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2454 my2dHistogram->setIO(anIO);
2457 int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2458 std::vector<int> nbEvents;
2459 std::vector<double> funValues;
2460 SMESH_VisualObjDef::TEntityList elems;
2461 if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2462 dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2463 std::vector<int> elemIds;
2465 for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2466 elemIds.push_back( (*e)->GetID());
2468 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2469 double * range = lookupTable->GetRange();
2470 bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2471 fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2473 for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2474 my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2476 if(funValues.size() >= 2)
2477 my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2481 //Color of the histogram
2482 if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2483 my2dHistogram->setAutoAssign(true);
2486 myScalarBarActor->GetDistributionColor(rgb);
2487 QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2488 my2dHistogram->setColor(aColor);
2492 return my2dHistogram;