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[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
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22
23 //  SMESH OBJECT : interactive object for SMESH visualization
24 //  File   : SMESH_Actor.cxx
25 //  Author : Nicolas REJNERI
26 //  Module : SMESH
27
28 #include "SMESH_ActorDef.h"
29
30 #include "SMDS_UnstructuredGrid.hxx"
31 #include "SMESH_ActorProps.h"
32 #include "SMESH_ActorUtils.h"
33 #include "SMESH_CellLabelActor.h"
34 #include "SMESH_ControlsDef.hxx"
35 #include "SMESH_DeviceActor.h"
36 #include "SMESH_NodeLabelActor.h"
37 #include "SMESH_ObjectDef.h"
38 #include "SMESH_SVTKActor.h"
39 #include "SMESH_ScalarBarActor.h"
40
41 #include <Qtx.h>
42 #include <SALOME_InteractiveObject.hxx>
43 #include <SUIT_ResourceMgr.h>
44 #include <SUIT_Session.h>
45 #include <VTKViewer_ExtractUnstructuredGrid.h>
46 #include <VTKViewer_FramedTextActor.h>
47
48 #ifndef DISABLE_PLOT2DVIEWER
49 #include <SPlot2d_Histogram.h>
50 #endif
51
52 #include <vtkProperty.h>
53 #include <vtkTimeStamp.h>
54 #include <vtkObjectFactory.h>
55 #include <vtkShrinkPolyData.h>
56 #include <vtkMergeFilter.h>
57
58 #include <vtkMatrix4x4.h>
59 #include <vtkUnstructuredGrid.h>
60 #include <vtkPointData.h>
61 #include <vtkCellData.h>
62
63 #include <vtkMapper.h>
64 #include <vtkRenderer.h>
65
66 #include <vtkCell.h>
67 #include <vtkIdList.h>
68 #include <vtkIntArray.h>
69
70 #include <vtkActor2D.h>
71 #include <vtkProperty2D.h>
72 #include <vtkPolyData.h>
73 #include <vtkTextProperty.h>
74
75 #include <vtkLookupTable.h>
76
77 #include <vtkMath.h>
78 #include <vtkPlane.h>
79 #include <vtkPlaneCollection.h>
80 #include <vtkImplicitBoolean.h>
81 #include <vtkImplicitFunctionCollection.h>
82
83 #include <vtkThreshold.h>
84 #include <vtkPassThrough.h>
85
86 #include "utilities.h"
87
88
89 SMESH_ActorDef* SMESH_ActorDef::New(){
90   return new SMESH_ActorDef();
91 }
92
93
94 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
95                               const char* theEntry,
96                               const char* theName,
97                               int theIsClear)
98 {
99   SMESH_ActorDef* anActor = NULL;
100   if(theVisualObj->IsValid() ) {
101     anActor = SMESH_ActorDef::New();
102     if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
103       anActor->Delete();
104       anActor = NULL;
105     }
106     if( anActor )
107       anActor->UpdateScalarBar();
108   }
109   return anActor;
110 }
111
112
113 SMESH_ActorDef::SMESH_ActorDef()
114 {
115   MESSAGE("SMESH_ActorDef - "<<this);
116
117   SALOME_Actor::SetVisibility(false); // avoid update of pipelines
118
119   myBaseActor = SMESH_DeviceActor::New();
120
121   myTimeStamp = vtkTimeStamp::New();
122
123   myIsPointsVisible = false;
124   myIsEntityModeCache = false;
125   myRepresentationCache = 0;
126   objectEntitiesCache = 0;
127
128   myHighlightActor = SMESH_SVTKActor::New();
129   myHighlightActor->Delete(); // vtkSmartPointer!
130   myHighlightActor->Initialize();
131
132   myPreHighlightActor = SMESH_SVTKActor::New();
133   myPreHighlightActor->Delete();
134   myPreHighlightActor->Initialize();
135
136   myIsShrinkable = false;
137   myIsShrunk = false;
138
139   myIsFacesOriented = false;
140
141   float  controlsIncrement = (float) SMESH_ActorProps::props()->controlsIncrement();
142   float selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
143
144   myControlsPrecision = -1;
145   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
146
147   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
148     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
149
150   float aElem0DSize    = (float) SMESH::GetFloat("SMESH:elem0d_size",5);
151   float aBallElemSize  = (float) SMESH::GetFloat("SMESH:ball_elem_size",10);
152   float aBallElemScale = (float) SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
153   float aLineWidth     = (float) SMESH::GetFloat("SMESH:element_width",1);
154   float aOutlineWidth  = (float) SMESH::GetFloat("SMESH:outline_width",1);
155
156   SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
157   bool aBoldNd    = true;
158   bool anItalicNd = false;
159   bool aShadowNd  = false;
160   int  aSizeNd    = 10;
161   if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
162     QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
163     if ( f.family()      == "Arial" )   aFamilyNd = SMESH::FntArial;
164     else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
165     else if ( f.family() == "Times" )   aFamilyNd = SMESH::FntTimes;
166     aBoldNd    = f.bold();
167     anItalicNd = f.italic();
168     aShadowNd  = f.overline();
169     aSizeNd    = f.pointSize();
170   }
171   double anRGBNd[3] = {1,1,1};
172   SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
173
174   SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
175   bool aBoldEl    = true;
176   bool anItalicEl = false;
177   bool aShadowEl  = false;
178   int  aSizeEl    = 12;
179   if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
180     QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
181     if ( f.family()      == "Arial" )   aFamilyEl = SMESH::FntArial;
182     else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
183     else if ( f.family() == "Times" )   aFamilyEl = SMESH::FntTimes;
184     aBoldEl    = f.bold();
185     anItalicEl = f.italic();
186     aShadowEl  = f.overline();
187     aSizeEl    = f.pointSize();
188   }
189   double anRGBEl[3] = {0,1,0};
190   SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
191
192   vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
193   VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
194
195   //Definition 2D and 3D devices of the actor
196   //-----------------------------------------
197   double anRGB[3] = {1,1,1};
198   mySurfaceProp = vtkProperty::New();
199   QColor ffc, bfc;
200   int delta;
201   SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
202   mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
203   myDeltaBrightness = delta;
204
205   myBackSurfaceProp = vtkProperty::New();
206   bfc = Qtx::mainColorToSecondary(ffc, delta);
207   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
208
209   myNormalVProp = vtkProperty::New();
210   SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
211   myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
212   myDeltaVBrightness = delta;
213
214   myReversedVProp = vtkProperty::New();
215   bfc = Qtx::mainColorToSecondary(ffc, delta);
216   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
217
218   my2DActor = SMESH_CellLabelActor::New();
219   my2DActor->SetStoreClippingMapping(true);
220   my2DActor->SetUserMatrix(aMatrix);
221   my2DActor->PickableOff();
222   my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
223   my2DActor->SetProperty(mySurfaceProp);
224   my2DActor->SetBackfaceProperty(myBackSurfaceProp);
225   my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
226   aFilter = my2DActor->GetExtractUnstructuredGrid();
227   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
228   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
229   aFilter->RegisterCellsWithType(VTK_QUAD);
230   aFilter->RegisterCellsWithType(VTK_POLYGON);
231   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
232   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
233   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
234   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
235   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
236
237   my2DExtProp = vtkProperty::New();
238   my2DExtProp->DeepCopy(mySurfaceProp);
239   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
240   anRGB[0] = 1 - anRGB[0];
241   anRGB[1] = 1 - anRGB[1];
242   anRGB[2] = 1 - anRGB[2];
243   my2DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
244   my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
245
246   my2DExtActor = SMESH_DeviceActor::New();
247   my2DExtActor->SetUserMatrix(aMatrix);
248   my2DExtActor->PickableOff();
249   my2DExtActor->SetProperty(my2DExtProp);
250   my2DExtActor->SetBackfaceProperty(my2DExtProp);
251   my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
252   aFilter = my2DExtActor->GetExtractUnstructuredGrid();
253   aFilter->RegisterCellsWithType(VTK_TRIANGLE);
254   aFilter->RegisterCellsWithType(VTK_QUAD);
255   aFilter->RegisterCellsWithType(VTK_POLYGON);
256   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
257   aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
258   aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
259   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
260   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
261
262   my3DActor = SMESH_CellLabelActor::New();
263   my3DActor->SetStoreClippingMapping(true);
264   my3DActor->SetUserMatrix(aMatrix);
265   my3DActor->PickableOff();
266   my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
267   my3DActor->SetProperty(myNormalVProp);
268   my3DActor->SetBackfaceProperty(myReversedVProp);
269   my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
270   my3DActor->SetCoincident3DAllowed(true);
271   aFilter = my3DActor->GetExtractUnstructuredGrid();
272   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
273   aFilter->RegisterCellsWithType(VTK_TETRA);
274   aFilter->RegisterCellsWithType(VTK_VOXEL);
275   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
276   aFilter->RegisterCellsWithType(VTK_WEDGE);
277   aFilter->RegisterCellsWithType(VTK_PYRAMID);
278   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
279   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
280   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
281   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
282   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
283   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
284   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
285   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
286   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
287
288   my3DExtProp = vtkProperty::New();
289   my3DExtProp->DeepCopy(myNormalVProp);
290   SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
291   anRGB[0] = 1 - anRGB[0];
292   anRGB[1] = 1 - anRGB[1];
293   anRGB[2] = 1 - anRGB[2];
294   my3DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
295   my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
296
297   my3DExtActor = SMESH_DeviceActor::New();
298   my3DExtActor->SetUserMatrix(aMatrix);
299   my3DExtActor->PickableOff();
300   my3DExtActor->SetProperty(my3DExtProp);
301   my3DExtActor->SetBackfaceProperty(my3DExtProp);
302   my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
303   my3DExtActor->SetCoincident3DAllowed(true);
304   aFilter = my3DExtActor->GetExtractUnstructuredGrid();
305   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
306   aFilter->RegisterCellsWithType(VTK_TETRA);
307   aFilter->RegisterCellsWithType(VTK_VOXEL);
308   aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
309   aFilter->RegisterCellsWithType(VTK_WEDGE);
310   aFilter->RegisterCellsWithType(VTK_PYRAMID);
311   aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
312   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
313   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
314   aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
315   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
316   aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
317   aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
318   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
319   aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
320
321   //Definition 1D device of the actor
322   //---------------------------------
323   myEdgeProp = vtkProperty::New();
324   myEdgeProp->SetAmbient(1.0);
325   myEdgeProp->SetDiffuse(0.0);
326   myEdgeProp->SetSpecular(0.0);
327   SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
328   myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
329   myEdgeProp->SetLineWidth(aLineWidth);
330
331   // my1DActor is used to
332   // - show numbers
333   // - show controls on all edges (eg Length)
334   // since edges are shown by myHighlitableActor
335   my1DActor = SMESH_CellLabelActor::New();
336   my1DActor->SetStoreClippingMapping(true);
337   my1DActor->SetUserMatrix(aMatrix);
338   my1DActor->PickableOff();
339   my1DActor->SetHighlited(true);
340   my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
341   my1DActor->SetProperty(myEdgeProp);
342   my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
343   aFilter = my1DActor->GetExtractUnstructuredGrid();
344   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
345   aFilter->RegisterCellsWithType(VTK_LINE);
346   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
347
348   my1DProp = vtkProperty::New();
349   my1DProp->DeepCopy(myEdgeProp);
350   my1DProp->SetLineWidth(aLineWidth + controlsIncrement);
351   my1DProp->SetPointSize(aElem0DSize);
352
353   my1DExtProp = vtkProperty::New();
354   my1DExtProp->DeepCopy(myEdgeProp);
355   anRGB[0] = 1 - anRGB[0];
356   anRGB[1] = 1 - anRGB[1];
357   anRGB[2] = 1 - anRGB[2];
358   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
359   my1DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
360   my1DExtProp->SetPointSize(aElem0DSize);
361
362   // my1DExtActor is used to show filtered edges or links between nodes
363   my1DExtActor = SMESH_DeviceActor::New();
364   my1DExtActor->SetUserMatrix(aMatrix);
365   my1DExtActor->PickableOff();
366   my1DExtActor->SetHighlited(true);
367   my1DExtActor->SetVisibility(false);
368   my1DExtActor->SetProperty(my1DExtProp);
369   my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
370   aFilter = my1DExtActor->GetExtractUnstructuredGrid();
371   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
372   aFilter->RegisterCellsWithType(VTK_LINE);
373   aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
374
375
376   //Definition 0D device of the actor (0d elements)
377   //-----------------------------------------------
378   my0DProp = vtkProperty::New();
379   SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
380   my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
381   my0DProp->SetPointSize(aElem0DSize);
382
383   my0DActor = SMESH_CellLabelActor::New();
384   my0DActor->SetUserMatrix(aMatrix);
385   my0DActor->SetStoreClippingMapping(true);
386   my0DActor->PickableOff();
387   my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
388   my0DActor->SetVisibility(false);
389   my0DActor->SetProperty(my0DProp);
390   my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
391   aFilter = my0DActor->GetExtractUnstructuredGrid();
392   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
393   aFilter->RegisterCellsWithType(VTK_VERTEX);
394
395   //Definition 0D device of the actor (ball elements)
396   //-----------------------------------------------
397   myBallProp = vtkProperty::New();
398   SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
399   myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
400   myBallProp->SetPointSize(aBallElemSize);
401
402   myBallActor = SMESH_CellLabelActor::New();
403   myBallActor->SetUserMatrix(aMatrix);
404   myBallActor->SetStoreClippingMapping(true);
405   myBallActor->PickableOff();
406   myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
407   myBallActor->SetVisibility(false);
408   myBallActor->SetProperty(myBallProp);
409   myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
410   myBallActor->SetBallEnabled(true);
411   aFilter = myBallActor->GetExtractUnstructuredGrid();
412   aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
413   aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
414
415   //my0DExtProp = vtkProperty::New();
416   //my0DExtProp->DeepCopy(my0DProp);
417   //anRGB[0] = 1 - anRGB[0];
418   //anRGB[1] = 1 - anRGB[1];
419   //anRGB[2] = 1 - anRGB[2];
420   //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
421   //my0DExtProp->SetPointSize(aElem0DSize);
422   //
423   //my0DExtActor = SMESH_DeviceActor::New();
424   //my0DExtActor->SetUserMatrix(aMatrix);
425   //my0DExtActor->SetStoreClippingMapping(true);
426   //my0DExtActor->PickableOff();
427   //my0DExtActor->SetHighlited(true);
428   //my0DExtActor->SetVisibility(false);
429   //my0DExtActor->SetProperty(my0DExtProp);
430   //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
431   //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
432   ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
433   //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
434   //aFilter->RegisterCellsWithType(VTK_VERTEX);
435
436
437   //Definition 0D device of the actor (nodes)
438   //-----------------------------------------
439   myNodeProp = vtkProperty::New();
440   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
441   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
442
443   myNodeActor = SMESH_NodeLabelActor::New();
444   myNodeActor->SetUserMatrix(aMatrix);
445   myNodeActor->SetStoreClippingMapping(true);
446   myNodeActor->PickableOff();
447   myNodeActor->SetVisibility(false);
448   myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
449   myNodeActor->SetProperty(myNodeProp);
450   myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
451   aFilter = myNodeActor->GetExtractUnstructuredGrid();
452   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
453
454   myNodeExtProp = vtkProperty::New();
455   myNodeExtProp->DeepCopy(myNodeProp);
456   anRGB[0] = 1 - anRGB[0];
457   anRGB[1] = 1 - anRGB[1];
458   anRGB[2] = 1 - anRGB[2];
459   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
460
461   myNodeExtActor = SMESH_DeviceActor::New();
462   myNodeExtActor->SetUserMatrix(aMatrix);
463   myNodeExtActor->SetStoreClippingMapping(true);
464   myNodeExtActor->PickableOff();
465   myNodeExtActor->SetHighlited(true);
466   myNodeExtActor->SetVisibility(false);
467   myNodeExtActor->SetProperty(myNodeExtProp);
468   myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
469   aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
470   aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
471   aFilter->RegisterCellsWithType(VTK_VERTEX);
472
473   //Definition of Pickable and Highlitable engines
474   //----------------------------------------------
475
476   myBaseActor->SetUserMatrix(aMatrix);
477   myBaseActor->SetStoreIDMapping(true);
478   myBaseActor->SetStoreClippingMapping(true);
479   myBaseActor->SetStoreGemetryMapping(true);
480   myBaseActor->GetProperty()->SetOpacity(0.0);
481   myPickableActor = myBaseActor;
482
483   myHighlightProp = vtkProperty::New();
484   myHighlightProp->SetAmbient(1.0);
485   myHighlightProp->SetDiffuse(0.0);
486   myHighlightProp->SetSpecular(0.0);
487   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
488   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
489   myHighlightProp->SetPointSize(aElem0DSize); // ??
490   myHighlightProp->SetLineWidth(aLineWidth + selectionIncrement);
491   myHighlightProp->SetRepresentation(1);
492
493   myOutLineProp = vtkProperty::New();
494   myOutLineProp->SetAmbient(1.0);
495   myOutLineProp->SetDiffuse(0.0);
496   myOutLineProp->SetSpecular(0.0);
497   SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
498   myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
499   myOutLineProp->SetLineWidth(aOutlineWidth);
500   myOutLineProp->SetRepresentation(1);
501
502   myPreselectProp = vtkProperty::New();
503   myPreselectProp->SetAmbient(1.0);
504   myPreselectProp->SetDiffuse(0.0);
505   myPreselectProp->SetSpecular(0.0);
506   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
507   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
508   myPreselectProp->SetPointSize(aElem0DSize); // ??
509   myPreselectProp->SetLineWidth(aLineWidth + selectionIncrement);
510   myPreselectProp->SetRepresentation(1);
511
512   myHighlitableActor = SMESH_DeviceActor::New();
513   myHighlitableActor->SetUserMatrix(aMatrix);
514   myHighlitableActor->PickableOff();
515   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
516   myHighlitableActor->SetCoincident3DAllowed(true);
517
518   aMatrix->Delete();
519
520   myName = "";
521   myIO = NULL;
522
523   myControlMode = eNone;
524   myControlActor = my2DActor;
525
526   //Definition of myScalarBarActor
527   //------------------------------
528   myLookupTable = vtkLookupTable::New();
529   //Fix for Bug PAL5195 - SMESH764:
530   //Controls - Aspect Ratio: incorrect colors of the best and worst values
531   myLookupTable->SetHueRange(0.667,0.0);
532
533   myScalarBarActor = SMESH_ScalarBarActor::New();
534   myScalarBarActor->SetVisibility(false);
535   myScalarBarActor->SetLookupTable(myLookupTable);
536
537   //Fix for Bug 13314:
538   //Incorrect "Min value" in Scalar Bar in Mesh:
539   //  myScalarBarActor->SetLabelFormat("%.4g");
540   // changes was commented because of regression bug IPAL 19981
541
542   mgr = SUIT_Session::session()->resourceMgr();
543   if( !mgr )
544     return;
545
546   myEntityMode = eAllEntity;
547   myEntityModeCache = eAllEntity;
548
549   // Clipping planes
550   myImplicitBoolean = vtkImplicitBoolean::New();
551   myImplicitBoolean->SetOperationTypeToIntersection();
552
553   myPlaneCollection = vtkPlaneCollection::New();
554
555   //Quadratic 2D elements representation
556   //-----------------------------------------------------------------------------
557   int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
558   if(aQuadratic2DMode == 0){
559     myHighlitableActor->SetQuadraticArcMode(false);
560     my2DActor->SetQuadraticArcMode(false);
561     my1DActor->SetQuadraticArcMode(false);
562   }
563   else if(aQuadratic2DMode == 1){
564     myHighlitableActor->SetQuadraticArcMode(true);
565     my2DActor->SetQuadraticArcMode(true);
566     my1DActor->SetQuadraticArcMode(true);
567   }
568
569   int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
570   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
571   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
572
573   // Set colors of the name actor
574   SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
575   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
576   SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
577   myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
578
579 #ifndef DISABLE_PLOT2DVIEWER
580   my2dHistogram = 0;
581 #endif
582
583   SetBallSize(aBallElemSize);
584   SetBallScale(aBallElemScale);
585   Set0DSize(aElem0DSize);
586 }
587
588
589 SMESH_ActorDef::~SMESH_ActorDef()
590 {
591   MESSAGE("~SMESH_ActorDef - "<<this);
592
593   // Please keep the order same as one in the header file
594
595   myTimeStamp->Delete();
596
597   myScalarBarActor->Delete();
598   myLookupTable->Delete();
599
600   mySurfaceProp->Delete();
601   myBackSurfaceProp->Delete();
602   myNormalVProp->Delete();
603   myReversedVProp->Delete();
604   myEdgeProp->Delete();
605   myNodeProp->Delete();
606
607   myNodeActor->Delete();
608   myBaseActor->Delete();
609   //myPickableActor->Delete(); myPickableActor == myBaseActor
610
611   myHighlightProp->Delete();
612   myOutLineProp->Delete();
613   myPreselectProp->Delete();
614
615   myHighlitableActor->Delete();
616
617   my2DExtProp->Delete();
618   my3DExtProp->Delete();
619   my2DActor->Delete();
620   my2DExtActor->Delete();
621   my3DActor->Delete();
622   my3DExtActor->Delete();
623   // myControlActor->Delete(); myControlActor == my2DActor
624
625   myNodeExtProp->Delete();
626   myNodeExtActor->Delete();
627
628   my1DProp->Delete();
629   my1DActor->Delete();
630   my1DExtProp->Delete();
631   my1DExtActor->Delete();
632
633   my0DProp->Delete();
634   my0DActor->Delete();
635   myBallProp->Delete();
636   myBallActor->Delete();
637   //my0DExtProp->Delete();
638   //my0DExtActor->Delete();
639
640   myImplicitBoolean->Delete();
641   myPlaneCollection->Delete();
642
643 #ifndef DISABLE_PLOT2DVIEWER
644   if(my2dHistogram) {
645     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
646     delete my2dHistogram;
647   }
648 #endif
649 }
650
651 void SMESH_ActorDef::Delete()
652 {
653   // This is just to guarantee that the DeleteActorEvent (which was previously invoked
654   // from the actor's destructor) will be thrown before removing the actor's observers,
655   // that is done inside the Superclass::Delete() method but before the destructor itself
656   // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
657   // The event is caught by SMESHGUI::ProcessEvents() static method.
658   this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
659
660   Superclass::Delete();
661 }
662
663 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
664 {
665   if(myNodeActor) {
666     myNodeActor->SetPointsLabeled(theIsPointsLabeled);
667     SetRepresentation(GetRepresentation());
668     myTimeStamp->Modified();
669   }
670 }
671
672 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
673                                               bool theBold, bool theItalic, bool theShadow,
674                                               double r, double g, double b )
675 {    
676   if(myNodeActor) {
677     myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
678     SetRepresentation( GetRepresentation() );
679     myTimeStamp->Modified();
680   }
681 }
682
683 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
684                                              bool theBold, bool theItalic, bool theShadow,
685                                              double r, double g, double b )
686 {    
687   if(my3DActor) {
688     my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
689   }
690   if(my2DActor) {
691     my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
692     SetRepresentation( GetRepresentation() );
693     myTimeStamp->Modified();
694   }
695   if(my1DActor) {
696     my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
697     SetRepresentation( GetRepresentation() );
698     myTimeStamp->Modified();
699   }
700   if(my0DActor) {
701     my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
702     SetRepresentation( GetRepresentation() );
703     myTimeStamp->Modified();
704   }
705   if(myBallActor) {
706     myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
707     SetRepresentation( GetRepresentation() );
708     myTimeStamp->Modified();
709   }
710 }
711
712 bool SMESH_ActorDef::GetPointsLabeled()
713 {
714   return myNodeActor && myNodeActor->GetPointsLabeled();
715 }
716
717 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
718 {
719   if(my3DActor)
720     my3DActor->SetCellsLabeled(theIsCellsLabeled);
721
722   if(my2DActor)
723     my2DActor->SetCellsLabeled(theIsCellsLabeled);
724
725   if(my1DActor)
726     my1DActor->SetCellsLabeled(theIsCellsLabeled);
727
728   if(my0DActor)
729     my0DActor->SetCellsLabeled(theIsCellsLabeled);
730
731   if(myBallActor)
732     myBallActor->SetCellsLabeled(theIsCellsLabeled);
733
734   SetRepresentation(GetRepresentation());
735   myTimeStamp->Modified();
736 }
737
738
739 bool SMESH_ActorDef::GetCellsLabeled()
740 {
741   bool result = false;
742   if(my3DActor)
743     result = result || my3DActor->GetCellsLabeled();
744
745   if(my2DActor)
746     result = result || my2DActor->GetCellsLabeled();
747
748   if(my1DActor)
749     result = result || my1DActor->GetCellsLabeled();
750
751   if(my0DActor)
752     result = result || my0DActor->GetCellsLabeled();
753
754   if(myBallActor)
755     result = result || myBallActor->GetCellsLabeled();
756
757   return result;
758 }
759
760
761 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
762 {
763   myIsFacesOriented = theIsFacesOriented;
764
765   my2DActor->SetFacesOriented(theIsFacesOriented);
766   my3DActor->SetFacesOriented(theIsFacesOriented);
767
768   myTimeStamp->Modified();
769 }
770
771 bool SMESH_ActorDef::GetFacesOriented()
772 {
773   return myIsFacesOriented;
774 }
775
776 void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
777 {
778   my2DActor->SetFacesOrientationColor( r, g, b );
779   my3DActor->SetFacesOrientationColor( r, g, b );
780 }
781
782 void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
783 {
784   my3DActor->GetFacesOrientationColor( r, g, b );
785 }
786
787 void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
788 {
789   my2DActor->SetFacesOrientationScale( theScale );
790   my3DActor->SetFacesOrientationScale( theScale );
791 }
792
793 double SMESH_ActorDef::GetFacesOrientationScale()
794 {
795   return my3DActor->GetFacesOrientationScale();
796 }
797
798 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
799 {
800   my2DActor->SetFacesOrientation3DVectors( theState );
801   my3DActor->SetFacesOrientation3DVectors( theState );
802 }
803
804 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
805 {
806   return my3DActor->GetFacesOrientation3DVectors();
807 }
808
809
810 void SMESH_ActorDef::SetControl(SMESH::Controls::FunctorPtr theFunctor)
811 {
812   myFunctor = theFunctor;
813   if ( !theFunctor )
814     SetControlMode( eNone, true );
815   else
816     SetControlMode( eCustomControl, true );
817 }
818
819 void SMESH_ActorDef::SetControlMode(eControl theMode)
820 {
821   SetControlMode(theMode,true);
822 }
823
824 void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
825 {
826   vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
827   bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
828   lookupTable->SetScale(VTK_SCALE_LINEAR);
829
830   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
831   if( !mgr )
832     return;
833
834   //myControlMode = eNone;
835   myControlMode = theMode;
836   theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
837
838   my0DActor->GetMapper()->SetScalarVisibility(false);
839   my1DActor->GetMapper()->SetScalarVisibility(false);
840   my2DActor->GetMapper()->SetScalarVisibility(false);
841   my3DActor->GetMapper()->SetScalarVisibility(false);
842   myBallActor->GetMapper()->SetScalarVisibility(false);
843   myScalarBarActor->SetVisibility(false);
844   ClipThreshold(false);
845   SetWireframeOff(false);
846
847   bool anIsScalarVisible = theMode > eNone;
848
849   if(anIsScalarVisible) {
850     switch(theMode) {
851     case eLength:
852     {
853       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
854       aControl->SetPrecision( myControlsPrecision );
855       myFunctor.reset( aControl );
856       myControlActor = my1DActor;
857       break;
858     }
859     case eLength2D:
860       myFunctor.reset(new SMESH::Controls::Length2D());
861       myControlActor = my2DActor;
862       break;
863     case eFreeBorders:
864       myFunctor.reset(new SMESH::Controls::FreeBorders());
865       myControlActor = my1DActor;
866       break;
867     case eFreeEdges:
868       myFunctor.reset(new SMESH::Controls::FreeEdges());
869       myControlActor = my2DActor;
870       break;
871     case eFreeNodes:
872       myFunctor.reset(new SMESH::Controls::FreeNodes());
873       myControlActor = myNodeActor;
874       break;
875     case eFreeFaces:
876       myFunctor.reset(new SMESH::Controls::FreeFaces());
877       myControlActor = my2DActor;
878       break;
879     case eCoincidentNodes:
880       {
881         SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
882         double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
883         cn->SetTolerance( tol );
884         myFunctor.reset(cn);
885         myControlActor = myNodeActor;
886         break;
887       }
888     case eCoincidentElems1D:
889       myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
890       myControlActor = my1DActor;
891       break;
892     case eCoincidentElems2D:
893       myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
894       myControlActor = my2DActor;
895       break;
896     case eCoincidentElems3D:
897       myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
898       myControlActor = my3DActor;
899       break;
900     case eBareBorderFace:
901       myFunctor.reset(new SMESH::Controls::BareBorderFace());
902       myControlActor = my2DActor;
903       break;
904     case eOverConstrainedFace:
905       myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
906       myControlActor = my2DActor;
907       break;
908     case eMultiConnection:
909       myFunctor.reset(new SMESH::Controls::MultiConnection());
910       myControlActor = my1DActor;
911       break;
912     case eMultiConnection2D:
913       myFunctor.reset(new SMESH::Controls::MultiConnection2D());
914       myControlActor = my2DActor;
915       break;
916     case eArea:
917     {
918       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
919       aControl->SetPrecision( myControlsPrecision );
920       myFunctor.reset( aControl );
921       myControlActor = my2DActor;
922       break;
923     }
924     case eTaper:
925     {
926       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
927       aControl->SetPrecision( myControlsPrecision );
928       myFunctor.reset( aControl );
929       myControlActor = my2DActor;
930       break;
931     }
932     case eAspectRatio:
933     {
934       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
935       aControl->SetPrecision( myControlsPrecision );
936       myFunctor.reset( aControl );
937       myControlActor = my2DActor;
938       break;
939     }
940     case eAspectRatio3D:
941     {
942       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
943       aControl->SetPrecision( myControlsPrecision );
944       myFunctor.reset( aControl );
945       myControlActor = my3DActor;
946       break;
947     }
948     case eVolume3D:
949     {
950       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
951       aControl->SetPrecision( myControlsPrecision );
952       myFunctor.reset( aControl );
953       myControlActor = my3DActor;
954       break;
955     }
956     case eMaxElementLength2D:
957     {
958       SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
959       aControl->SetPrecision( myControlsPrecision );
960       myFunctor.reset( aControl );
961       myControlActor = my2DActor;
962       break;
963     }
964     case eMaxElementLength3D:
965     {
966       SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
967       aControl->SetPrecision( myControlsPrecision );
968       myFunctor.reset( aControl );
969       myControlActor = my3DActor;
970       break;
971     }
972     case eDeflection2D:
973     {
974       SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
975       aControl->SetPrecision( myControlsPrecision );
976       myFunctor.reset( aControl );
977       myControlActor = my2DActor;
978       break;
979     }
980     case eBareBorderVolume:
981     {
982       myFunctor.reset(new SMESH::Controls::BareBorderVolume());
983       myControlActor = my3DActor;
984       break;
985     }
986     case eOverConstrainedVolume:
987     {
988       myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
989       myControlActor = my3DActor;
990       break;
991     }
992     case eMinimumAngle:
993     {
994       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
995       aControl->SetPrecision( myControlsPrecision );
996       myFunctor.reset( aControl );
997       myControlActor = my2DActor;
998       break;
999     }
1000     case eWarping:
1001     {
1002       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
1003       aControl->SetPrecision( myControlsPrecision );
1004       myFunctor.reset( aControl );
1005       myControlActor = my2DActor;
1006       break;
1007     }
1008     case eSkew:
1009     {
1010       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
1011       aControl->SetPrecision( myControlsPrecision );
1012       myFunctor.reset( aControl );
1013       myControlActor = my2DActor;
1014       break;
1015     }
1016     case eNodeConnectivityNb:
1017     {
1018       myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
1019       myControlActor = myNodeActor;
1020       break;
1021     }
1022     case eCustomControl:
1023     {
1024       if ( !myFunctor )
1025         return;
1026       switch ( myFunctor->GetType() ) {
1027       case SMDSAbs_Node          : myControlActor = myNodeActor; break;
1028       case SMDSAbs_Edge          : myControlActor = my1DActor;   break;
1029       case SMDSAbs_Face          : myControlActor = my2DActor;   break;
1030       case SMDSAbs_Volume        : myControlActor = my3DActor;   break;
1031       default                    : return;
1032       }
1033       break;
1034     }
1035     default:
1036       return;
1037     }
1038
1039     smIdType aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
1040     bool aShowOnlyScalarBarTitle = false;
1041     if(aNbCells) {
1042       //myControlMode = theMode;
1043       switch(myControlMode){
1044       case eFreeNodes:
1045       case eCoincidentNodes:
1046         myNodeExtActor->SetExtControlMode(myFunctor);
1047         aShowOnlyScalarBarTitle = true;
1048         break;
1049       case eFreeEdges:
1050       case eFreeBorders:
1051       case eCoincidentElems1D:
1052         my1DExtActor->SetExtControlMode(myFunctor);
1053         aShowOnlyScalarBarTitle = true;
1054         break;
1055       case eFreeFaces:
1056       case eBareBorderFace:
1057       case eOverConstrainedFace:
1058       case eCoincidentElems2D:
1059         my2DExtActor->SetExtControlMode(myFunctor);
1060         aShowOnlyScalarBarTitle = true;
1061         break;
1062       case eBareBorderVolume:
1063       case eOverConstrainedVolume:
1064       case eCoincidentElems3D:
1065         my3DExtActor->SetExtControlMode(myFunctor);
1066         aShowOnlyScalarBarTitle = true;
1067         break;
1068       case eLength2D:
1069       case eMultiConnection2D:
1070         my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1071         UpdateDistribution();
1072         break;
1073       default:
1074         myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1075         UpdateDistribution();
1076       }
1077       myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
1078     }
1079
1080     if(theCheckEntityMode) {
1081       // if(myControlActor == myNodeActor) {
1082       //   if ( myControlMode == eNodeConnectivityNb ) {
1083       //     if (!myIsEntityModeCache){
1084       //       myEntityModeCache = GetEntityMode();
1085       //       myIsEntityModeCache=true;
1086       //     }
1087       //     SetEntityMode(0);
1088       //   }
1089       // }
1090       if(myControlActor == my1DActor) {
1091         if (!myIsEntityModeCache){
1092           myEntityModeCache = GetEntityMode();
1093           myIsEntityModeCache=true;
1094         }
1095         SetEntityMode(eEdges);
1096       }
1097       else if(myControlActor == my2DActor) {
1098         if (!myIsEntityModeCache){
1099           myEntityModeCache = GetEntityMode();
1100           myIsEntityModeCache=true;
1101         }
1102         SetEntityMode(eFaces);
1103       }
1104       else if(myControlActor == my3DActor) {
1105         if (!myIsEntityModeCache){
1106             myEntityModeCache = GetEntityMode();
1107             myIsEntityModeCache=true;
1108         }
1109         SetEntityMode(eVolumes);
1110     }
1111     }
1112     QString aTitle = QString(myScalarBarActor->GetTitle());
1113     aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
1114     myScalarBarActor->SetTitle(aTitle.toUtf8().constData());
1115
1116   }
1117   else {
1118     if(theCheckEntityMode){
1119       myEntityMode = myEntityModeCache;
1120       myIsEntityModeCache = false;
1121     }
1122     myFunctor.reset();
1123   }
1124
1125   SetRepresentation(GetRepresentation());
1126
1127   myTimeStamp->Modified();
1128   Modified();
1129
1130   lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
1131   double * range = lookupTable->GetRange();
1132
1133   if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
1134     lookupTable->SetScale(VTK_SCALE_LOG10);
1135
1136   //Update();
1137 }
1138
1139 smIdType SMESH_ActorDef::GetNumberControlEntities()
1140 {
1141   SMESH_DeviceActor* anAct = NULL;
1142   switch(myControlMode){
1143     case eFreeNodes:
1144     case eCoincidentNodes:
1145       anAct = myNodeExtActor;
1146       break;
1147     case eFreeEdges:
1148     case eFreeBorders:
1149     case eCoincidentElems1D:
1150       anAct = my1DExtActor;
1151       break;
1152     case eFreeFaces:
1153     case eBareBorderFace:
1154     case eOverConstrainedFace:
1155     case eCoincidentElems2D:
1156       anAct = my2DExtActor;
1157       break;
1158     case eBareBorderVolume:
1159     case eOverConstrainedVolume:
1160     case eCoincidentElems3D:
1161       anAct = my3DExtActor;
1162       break;
1163     default:;
1164   }
1165   return anAct ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
1166 }
1167
1168 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
1169 {
1170   if ( !mySelector || !mySelector->IsSelectionEnabled() )
1171   {
1172     myBaseActor->SetUnstructuredGrid( NULL );
1173     //myHighlitableActor->SetUnstructuredGrid( NULL );
1174   }
1175   theRenderer->AddActor(myBaseActor);
1176   theRenderer->AddActor(myNodeExtActor);
1177   theRenderer->AddActor(my1DExtActor);
1178
1179   my3DActor   ->AddToRender(theRenderer);
1180   my3DExtActor->AddToRender(theRenderer);
1181   my2DActor   ->AddToRender(theRenderer);
1182   my2DExtActor->AddToRender(theRenderer);
1183   myNodeActor ->AddToRender(theRenderer);
1184   my1DActor   ->AddToRender(theRenderer);
1185   my0DActor   ->AddToRender(theRenderer);
1186   myBallActor ->AddToRender(theRenderer);
1187
1188   theRenderer->AddActor(myHighlitableActor);
1189
1190   theRenderer->AddActor2D(myScalarBarActor);
1191
1192   // the superclass' method should be called at the end
1193   // (in particular, for correct work of selection)
1194   SALOME_Actor::AddToRender(theRenderer);
1195 }
1196
1197 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
1198 {
1199   SALOME_Actor::RemoveFromRender(theRenderer);
1200
1201   theRenderer->RemoveActor(myBaseActor);
1202
1203   theRenderer->RemoveActor(myNodeExtActor);
1204
1205   theRenderer->RemoveActor(myHighlitableActor);
1206
1207   //theRenderer->RemoveActor(my0DExtActor);
1208
1209   theRenderer->RemoveActor(my1DExtActor);
1210
1211   my2DActor->RemoveFromRender(theRenderer);
1212   my2DExtActor->RemoveFromRender(theRenderer);
1213   my3DActor->RemoveFromRender(theRenderer);
1214   my3DExtActor->RemoveFromRender(theRenderer);
1215   myNodeActor->RemoveFromRender(theRenderer);
1216   my0DActor->RemoveFromRender(theRenderer);
1217   myBallActor->RemoveFromRender(theRenderer);
1218   my1DActor->RemoveFromRender(theRenderer);
1219
1220   theRenderer->RemoveActor(myScalarBarActor);
1221 }
1222
1223
1224 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1225                           const char*   theEntry,
1226                           const char*   theName,
1227                           int           theIsClear)
1228 {
1229   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1230   setIO(anIO);
1231   setName(theName);
1232
1233   myVisualObj = theVisualObj;
1234   myVisualObj->Update(theIsClear);
1235
1236   SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
1237   SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
1238
1239   myNodeActor->Init(myVisualObj,myImplicitBoolean);
1240   myBaseActor->Init(myVisualObj,myImplicitBoolean);
1241
1242   myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1243
1244   myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1245
1246   my0DActor->Init(myVisualObj,myImplicitBoolean);
1247   myBallActor->Init(myVisualObj,myImplicitBoolean);
1248   //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1249
1250   my1DActor->Init(myVisualObj,myImplicitBoolean);
1251   my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1252
1253   my2DActor->Init(myVisualObj,myImplicitBoolean);
1254   my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1255   my3DActor->Init(myVisualObj,myImplicitBoolean);
1256   my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1257
1258   my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1259   myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1260   //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1261
1262   my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1263   my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1264
1265   my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1266   my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1267   my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1268   my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1269     
1270   double aFactor, aUnits;
1271   my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1272   my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1273   my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1274   my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1275
1276   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1277   if( !mgr )
1278     return false;
1279
1280   //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1281   SetIsShrunkable(true);
1282
1283   SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1284
1285   int aMode = mgr->integerValue( "SMESH", "display_mode" );
1286   SetRepresentation(-1);
1287
1288   if(aMode == 0){
1289     SetRepresentation(eEdge);
1290   }else if(aMode == 1){
1291     SetRepresentation(eSurface);
1292   }else if(aMode == 2){
1293     SetRepresentation(ePoint);
1294   }
1295
1296   if(aMode == 3){
1297     SetShrink();
1298   }
1299
1300   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1301     SetIsDisplayNameActor( true );
1302
1303   int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1304   int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
1305   SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1306
1307   myTimeStamp->Modified();
1308   Modified();
1309   return true;
1310 }
1311
1312
1313 double* SMESH_ActorDef::GetBounds()
1314 {
1315   if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
1316     return myNodeActor->GetBounds();
1317   return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
1318 }
1319
1320
1321 vtkDataSet* SMESH_ActorDef::GetInput()
1322 {
1323   return GetUnstructuredGrid();
1324 }
1325
1326
1327 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
1328 {
1329   Superclass::SetTransform(theTransform);
1330
1331   myNodeActor->SetTransform(theTransform);
1332   myBaseActor->SetTransform(theTransform);
1333
1334   myHighlitableActor->SetTransform(theTransform);
1335
1336   myNodeExtActor->SetTransform(theTransform);
1337
1338   my0DActor->SetTransform(theTransform);
1339   myBallActor->SetTransform(theTransform);
1340   //my0DExtActor->SetTransform(theTransform);
1341
1342   my1DActor->SetTransform(theTransform);
1343   my1DExtActor->SetTransform(theTransform);
1344
1345   my2DActor->SetTransform(theTransform);
1346   my2DExtActor->SetTransform(theTransform);
1347   my3DActor->SetTransform(theTransform);
1348   my3DExtActor->SetTransform(theTransform);
1349
1350   Modified();
1351 }
1352
1353
1354 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
1355 {
1356   vtkLODActor::SetMapper(theMapper);
1357 }
1358
1359
1360 void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
1361 {
1362   SALOME_Actor::ShallowCopy(prop);
1363 }
1364
1365
1366 vtkMapper* SMESH_ActorDef::GetMapper()
1367 {
1368   return myPickableActor->GetMapper();
1369 }
1370
1371
1372 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
1373 {
1374   return myVisualObj->GetUnstructuredGrid();
1375 }
1376
1377
1378 bool SMESH_ActorDef::IsInfinitive()
1379 {
1380   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1381   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1382     ( aDataSet->GetNumberOfCells() == 1 &&
1383     aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1384   return SALOME_Actor::IsInfinitive();
1385 }
1386
1387
1388 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
1389 {
1390   if ( myIsShrinkable == theShrunkable )
1391     return;
1392   myIsShrinkable = theShrunkable;
1393   Modified();
1394 }
1395
1396 double SMESH_ActorDef::GetShrinkFactor()
1397 {
1398   return myBaseActor->GetShrinkFactor();
1399 }
1400
1401 void SMESH_ActorDef::SetShrinkFactor(double theValue)
1402 {
1403   myBaseActor->SetShrinkFactor(theValue);
1404
1405   my1DActor->SetShrinkFactor(theValue);
1406   my1DExtActor->SetShrinkFactor(theValue);
1407
1408   my2DActor->SetShrinkFactor(theValue);
1409   my2DExtActor->SetShrinkFactor(theValue);
1410   my3DActor->SetShrinkFactor(theValue);
1411   my3DExtActor->SetShrinkFactor(theValue);
1412   my3DExtActor->SetShrinkFactor(theValue);
1413   myHighlitableActor->SetShrinkFactor(theValue);
1414
1415   Modified();
1416 }
1417
1418 void SMESH_ActorDef::SetShrink()
1419 {
1420   if(!myIsShrinkable) return;
1421
1422   myBaseActor->SetShrink();
1423
1424   my1DActor->SetShrink();
1425   my1DExtActor->SetShrink();
1426
1427   my2DActor->SetShrink();
1428   my2DExtActor->SetShrink();
1429   my3DActor->SetShrink();
1430   my3DExtActor->SetShrink();
1431   myHighlitableActor->SetShrink();
1432
1433   myIsShrunk = true;
1434   Modified();
1435 }
1436
1437 void SMESH_ActorDef::UnShrink()
1438 {
1439   if(!myIsShrunk) return;
1440
1441   myBaseActor->UnShrink();
1442
1443   my1DActor->UnShrink();
1444   my1DExtActor->UnShrink();
1445
1446   my2DActor->UnShrink();
1447   my2DExtActor->UnShrink();
1448   my3DActor->UnShrink();
1449   my3DExtActor->UnShrink();
1450   myHighlitableActor->UnShrink();
1451
1452   myIsShrunk = false;
1453   Modified();
1454 }
1455
1456
1457 vtkIdType SMESH_ActorDef::GetNodeObjId(vtkIdType theVtkID)
1458 {
1459   return myPickableActor->GetNodeObjId(theVtkID);
1460 }
1461
1462 double* SMESH_ActorDef::GetNodeCoord(vtkIdType theObjID)
1463 {
1464   return myPickableActor->GetNodeCoord(theObjID);
1465 }
1466
1467 vtkIdType SMESH_ActorDef::GetNodeVtkId(vtkIdType theObjID)
1468 {
1469   return myPickableActor->GetNodeVtkId(theObjID);
1470 }
1471
1472 vtkIdType SMESH_ActorDef::GetElemObjId(vtkIdType theVtkID)
1473 {
1474   return myPickableActor->GetElemObjId(theVtkID);
1475 }
1476
1477 vtkCell* SMESH_ActorDef::GetElemCell(vtkIdType theObjID)
1478 {
1479   return myPickableActor->GetElemCell(theObjID);
1480 }
1481
1482
1483 void SMESH_ActorDef::SetVisibility(int theMode)
1484 {
1485   SetVisibility(theMode,true);
1486 }
1487
1488
1489 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
1490 {
1491   SALOME_Actor::SetVisibility(theMode);
1492
1493   myNodeActor->VisibilityOff();
1494   myBaseActor->VisibilityOff();
1495
1496   myNodeExtActor->VisibilityOff();
1497
1498   my0DActor->VisibilityOff();
1499   myBallActor->VisibilityOff();
1500   //my0DExtActor->VisibilityOff();
1501
1502   my1DActor->VisibilityOff();
1503   my1DExtActor->VisibilityOff();
1504
1505   my2DActor->VisibilityOff();
1506   my2DExtActor->VisibilityOff();
1507   my3DActor->VisibilityOff();
1508   my3DExtActor->VisibilityOff();
1509
1510   myScalarBarActor->VisibilityOff();
1511   
1512
1513   if ( GetVisibility() ) {
1514     if ( theIsUpdateRepersentation )
1515       SetRepresentation(GetRepresentation());
1516   
1517     // Avoid calling VisibilityOn of ExtActor after editing hypothesis. Use the same criteria than scalarBarActor
1518     if( myControlMode != eNone && myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ) ) { 
1519       switch(myControlMode) {
1520       case eFreeNodes:
1521       case eCoincidentNodes:
1522         myNodeExtActor->VisibilityOn();
1523         break;
1524       case eLength:
1525       case eMultiConnection:
1526         my1DActor->VisibilityOn();
1527         break;
1528       case eFreeEdges:
1529       case eFreeBorders:
1530       case eCoincidentElems1D:
1531       case eLength2D:
1532       case eMultiConnection2D:
1533         my1DExtActor->VisibilityOn();
1534         break;
1535       case eFreeFaces:
1536       case eBareBorderFace:
1537       case eOverConstrainedFace:
1538       case eCoincidentElems2D:
1539         my2DExtActor->VisibilityOn();
1540         break;
1541       case eBareBorderVolume:
1542       case eOverConstrainedVolume:
1543       case eCoincidentElems3D:
1544         my3DExtActor->VisibilityOn();
1545         break;
1546       default:;
1547       }
1548       myScalarBarActor->VisibilityOn();
1549     }    
1550
1551     if ( GetPickable( ))
1552       myPickableActor->VisibilityOn();
1553
1554     if ( GetRepresentation() != ePoint )
1555     {
1556       if(myEntityMode & e0DElements  ){
1557         my0DActor->VisibilityOn();
1558       }
1559       if(myEntityMode & eBallElem    ){
1560         myBallActor->VisibilityOn();
1561       }
1562       if(myEntityMode & eEdges && ( GetCellsLabeled() || // my1DActor shows labels only
1563                                     ( myControlActor == my1DActor && myControlMode != eNone ))){
1564         my1DActor->VisibilityOn();
1565       }
1566       if(myEntityMode & eFaces      ){
1567         my2DActor->VisibilityOn();
1568       }
1569       if(myEntityMode & eVolumes    ){
1570         my3DActor->VisibilityOn();
1571       }
1572     }
1573
1574     if(myNodeActor->GetPointsLabeled()) {
1575       myNodeActor->UpdateLabels();
1576       myNodeActor->VisibilityOn();
1577     }
1578     if(my0DActor)
1579       my0DActor->UpdateLabels();
1580
1581     if(myBallActor)
1582       myBallActor->UpdateLabels();
1583
1584     if(my1DActor)
1585       my1DActor->UpdateLabels();
1586
1587     if(my2DActor)
1588       my2DActor->UpdateLabels();
1589
1590     if(my3DActor)
1591       my3DActor->UpdateLabels();
1592   }
1593 #ifndef DISABLE_PLOT2DVIEWER
1594   else
1595     SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1596 #endif
1597   UpdateHighlight();
1598   Modified();
1599 }
1600
1601
1602 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1603 {
1604   unsigned int anObjectEntities = eAllEntity; // entities present in my object
1605
1606   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1607     anObjectEntities &= ~e0DElements;
1608     theMode &= ~e0DElements;
1609   }
1610
1611   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1612     anObjectEntities &= ~eBallElem;
1613     theMode &= ~eBallElem;
1614   }
1615
1616   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1617     anObjectEntities &= ~eEdges;
1618     theMode &= ~eEdges;
1619   }
1620
1621   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1622     anObjectEntities &= ~eFaces;
1623     theMode &= ~eFaces;
1624   }
1625
1626   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1627     anObjectEntities &= ~eVolumes;
1628     theMode &= ~eVolumes;
1629   }
1630
1631   if (!theMode) {
1632     if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1633       theMode |= e0DElements;
1634
1635     if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1636       theMode |= eBallElem;
1637
1638     if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1639       theMode |= eEdges;
1640
1641     if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1642       theMode |= eFaces;
1643
1644     if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1645       theMode |= eVolumes;
1646   }
1647
1648   // rnv : Fix volume selection on Display Entity
1649   //myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
1650
1651   if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
1652   {
1653     myRepresentationCache = GetRepresentation();
1654     SetRepresentation( ePoint );
1655   }
1656
1657   if ( anObjectEntities != 0 && objectEntitiesCache == 0 )
1658   {
1659     objectEntitiesCache = anObjectEntities;
1660     SetRepresentation( eSurface );
1661   }
1662
1663   if ( myEntityMode != theMode )
1664   {
1665     myEntityMode = theMode; // entities to show
1666
1667     // Set cell types to extract
1668     UpdateFilter();
1669   }
1670
1671   SetVisibility( GetVisibility(), myRepresentationCache != 0 );
1672 }
1673
1674 void SMESH_ActorDef::SetRepresentation (int theMode)
1675 {
1676   smIdType aNbEdges   = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1677   smIdType aNbFaces   = myVisualObj->GetNbEntities(SMDSAbs_Face);
1678   smIdType aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1679   smIdType aNb0Ds     = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1680   smIdType aNbBalls   = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1681
1682   if ( myRepresentationCache && aNbEdges + aNbFaces + aNbVolumes + aNb0Ds + aNbBalls )
1683   {
1684     theMode = myRepresentationCache;
1685     if ( theMode == eSurface && aNbFaces + aNbVolumes == 0 )
1686       theMode = eEdge;
1687     else
1688       myRepresentationCache = 0;
1689   }
1690
1691   if (theMode < 0) {
1692     myRepresentation = eSurface;
1693     if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
1694       myRepresentation = eEdge;
1695     } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
1696       myRepresentation = ePoint;
1697     }
1698   } else {
1699     switch (theMode) {
1700     case eEdge:
1701       if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1702       break;
1703     case eSurface:
1704       if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1705       break;
1706     }
1707     myRepresentation = theMode;
1708   }
1709
1710   if (!GetUnstructuredGrid()->GetNumberOfCells())
1711     myRepresentation = ePoint;
1712
1713   if (myIsShrunk) {
1714     if (myRepresentation == ePoint) {
1715       UnShrink();
1716       myIsShrunk = true;
1717     } else {
1718       SetShrink();
1719     }
1720   }
1721
1722   myPickableActor = myBaseActor;
1723   vtkProperty *aProp = NULL, *aBackProp = NULL;
1724   vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1725   SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::eNoneRepr;
1726   SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1727   switch (myRepresentation) {
1728   case ePoint:
1729     myPickableActor = myNodeActor;
1730     aQuadraticMode = SMESH_Actor::eLines;
1731     aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1732     aReperesent = SMESH_DeviceActor::ePoint;
1733     break;
1734   case eEdge:
1735     aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1736     aReperesent = SMESH_DeviceActor::eInsideframe;
1737     break;
1738   case eSurface:
1739     aProp = mySurfaceProp;
1740     aBackProp = myBackSurfaceProp;
1741     aPropVN = myNormalVProp;
1742     aPropVR = myReversedVProp;
1743     aReperesent = SMESH_DeviceActor::eSurface;
1744     break;
1745   }
1746
1747   if ( myRepresentation != ePoint )
1748   {
1749     my2DActor->SetProperty(aProp);
1750     my2DActor->SetBackfaceProperty(aBackProp);
1751     my2DActor->SetRepresentation(aReperesent);
1752
1753     if(aQuadraticMode == SMESH_Actor::eLines)
1754       my2DActor->SetQuadraticArcMode(false);
1755     else if(aQuadraticMode == SMESH_Actor::eArcs)
1756       my2DActor->SetQuadraticArcMode(true);
1757
1758     my2DExtActor->SetRepresentation(aReperesent);
1759
1760     my3DActor->SetProperty(aPropVN);
1761     my3DActor->SetBackfaceProperty(aPropVR);
1762     my3DActor->SetRepresentation(aReperesent);
1763
1764     my0DActor->SetRepresentation(aReperesent);
1765     myBallActor->SetRepresentation(aReperesent);
1766
1767     switch ( myControlMode ) {
1768     case eLength:
1769     case eMultiConnection:
1770       aProp = aBackProp = my1DProp;
1771       if ( myRepresentation != ePoint )
1772         aReperesent = SMESH_DeviceActor::eInsideframe;
1773       break;
1774     case eCustomControl:
1775       if ( myControlActor == my1DActor )
1776         aProp = aBackProp = my1DProp;
1777       if ( myRepresentation != ePoint )
1778         aReperesent = SMESH_DeviceActor::eInsideframe;
1779       break;
1780     default:;
1781     }
1782
1783     if(aQuadraticMode == SMESH_Actor::eLines)
1784       my1DActor->SetQuadraticArcMode(false);
1785     else if(aQuadraticMode == SMESH_Actor::eArcs)
1786       my1DActor->SetQuadraticArcMode(true);
1787
1788     my1DActor->SetProperty(aProp);
1789     my1DActor->SetBackfaceProperty(aBackProp);
1790     my1DActor->SetRepresentation(aReperesent);
1791
1792     my1DExtActor->SetRepresentation(aReperesent);
1793   }
1794
1795   if(myIsPointsVisible)
1796     myPickableActor = myNodeActor;
1797
1798   SetMapper(myPickableActor->GetMapper());
1799
1800   SetVisibility(GetVisibility(),false);
1801
1802   Modified();
1803 }
1804
1805
1806 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
1807 {
1808   if ( myIsPointsVisible == theIsPointsVisible )
1809     return;
1810   myIsPointsVisible = theIsPointsVisible;
1811   SetRepresentation(GetRepresentation());
1812 }
1813
1814 bool SMESH_ActorDef::GetPointRepresentation()
1815 {
1816   return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1817 }
1818
1819
1820 void SMESH_ActorDef::UpdateHighlight()
1821 {
1822   myHighlitableActor->SetHighlited(false);
1823   myHighlitableActor->SetVisibility(false);
1824   bool anIsVisible = GetVisibility();
1825
1826   switch(myRepresentation){
1827   case SMESH_DeviceActor::eSurface:
1828   case SMESH_DeviceActor::eWireframe:
1829     {
1830       anIsVisible = anIsVisible && !IsWireframeOff();
1831
1832       if(myIsHighlighted) {
1833         myHighlitableActor->SetProperty(myHighlightProp);
1834       }else if(myIsPreselected){
1835         myHighlitableActor->SetProperty(myPreselectProp);
1836       } else if(anIsVisible){
1837         (myRepresentation == eSurface) ?
1838           myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1839       }
1840       if(GetUnstructuredGrid()->GetNumberOfCells()) {
1841         myHighlitableActor->SetHighlited(anIsVisible);
1842         myHighlitableActor->GetExtractUnstructuredGrid()->
1843           SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1844         myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1845       }
1846       myHighlitableActor->SetVisibility(anIsVisible);
1847       break;
1848     }
1849   case SMESH_DeviceActor::ePoint:
1850     {
1851       if(myIsHighlighted) {
1852         myNodeActor->SetProperty(myHighlightProp);
1853       }else if(myIsPreselected) {
1854         myNodeActor->SetProperty(myPreselectProp);
1855       } else if(anIsVisible) {
1856         myNodeActor->SetProperty(myNodeProp);
1857       }
1858       myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1859       myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1860       myNodeActor->GetProperty()->Modified();
1861       break;
1862     }
1863   }
1864 }
1865
1866 void SMESH_ActorDef::EnableSelection( bool enable )
1867 {
1868   // selection in the Viewer enabled/disabled
1869   if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
1870   {
1871     myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1872     //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
1873     myBaseActor->myExtractUnstructuredGrid->Update();
1874     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1875   }
1876   if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
1877   {
1878     myBaseActor->SetUnstructuredGrid( NULL );
1879     //myHighlitableActor->SetUnstructuredGrid( NULL );
1880     myBaseActor->myExtractUnstructuredGrid->Update();
1881     //myHighlitableActor->myExtractUnstructuredGrid->Update();
1882   }
1883 }
1884
1885 void SMESH_ActorDef::highlight(bool theHighlight)
1886 {
1887   if ( myIsHighlighted == theHighlight )
1888     return;
1889   myIsHighlighted = theHighlight;
1890   UpdateHighlight();
1891 }
1892
1893
1894 void SMESH_ActorDef::SetPreSelected(bool thePreselect)
1895 {
1896   if ( myIsPreselected == thePreselect )
1897     return;
1898   myIsPreselected = thePreselect;
1899   UpdateHighlight();
1900 }
1901
1902
1903 // From vtkFollower
1904 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1905 {
1906   if (myPickableActor->GetIsOpaque())
1907   {
1908     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1909     this->Render(ren);
1910     return 1;
1911   }
1912   return 0;
1913 }
1914
1915
1916 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1917 {
1918   if (!myPickableActor->GetIsOpaque())
1919   {
1920     vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1921     this->Render(ren);
1922     return 1;
1923   }
1924   return 0;
1925 }
1926
1927
1928 void SMESH_ActorDef::Render(vtkRenderer* /*ren*/)
1929 {
1930   vtkMTimeType aTime = myTimeStamp->GetMTime();
1931   vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1932   vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
1933   if(anObjTime > aTime || aClippingTime > aTime)
1934     Update();
1935 }
1936
1937
1938 void SMESH_ActorDef::Update()
1939 {
1940   MESSAGE("SMESH_ActorDef::Update");
1941
1942   myVisualObj->Update();
1943
1944   if(GetControlMode() != eNone) {
1945     unsigned long aTime = myTimeStamp->GetMTime();
1946     unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1947     if (anObjTime > aTime)
1948       SetControlMode(GetControlMode(),false);
1949   }
1950
1951   if(myNodeActor)
1952     myNodeActor->UpdateLabels();
1953
1954   if(my0DActor)
1955     my0DActor->UpdateLabels();
1956
1957   if(myBallActor)
1958     myBallActor->UpdateLabels();
1959
1960   if(my1DActor)
1961     my1DActor->UpdateLabels();
1962
1963   if(my2DActor)
1964     my2DActor->UpdateLabels();
1965
1966   if(my3DActor)
1967     my3DActor->UpdateLabels();
1968
1969   if(myIsFacesOriented){
1970     SetFacesOriented(myIsFacesOriented);
1971   }
1972
1973   // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
1974   //   myEntityMode |= myVisualObj->GetEntitiesState();
1975   // }
1976
1977   SetEntityMode(GetEntityMode());
1978   SetVisibility(GetVisibility());
1979
1980   myTimeStamp->Modified();
1981   Modified();
1982 }
1983
1984
1985 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
1986 {
1987   SALOME_Actor::ReleaseGraphicsResources(renWin);
1988
1989   myPickableActor->ReleaseGraphicsResources(renWin);
1990 }
1991
1992
1993 static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
1994 {
1995   double* aColor = theProperty->GetColor();
1996   r = aColor[0];
1997   g = aColor[1];
1998   b = aColor[2];
1999 }
2000
2001
2002 void SMESH_ActorDef::SetOpacity(double theValue)
2003 {
2004   mySurfaceProp->SetOpacity(theValue);
2005   myBackSurfaceProp->SetOpacity(theValue);
2006   myNormalVProp->SetOpacity(theValue);
2007   myReversedVProp->SetOpacity(theValue);
2008   myEdgeProp->SetOpacity(theValue);
2009   myOutLineProp->SetOpacity(theValue);
2010   myNodeProp->SetOpacity(theValue);
2011
2012   my1DProp->SetOpacity(theValue);
2013   my0DProp->SetOpacity(theValue);
2014   myBallProp->SetOpacity(theValue);
2015 }
2016
2017
2018 double SMESH_ActorDef::GetOpacity()
2019 {
2020   return mySurfaceProp->GetOpacity();
2021 }
2022
2023
2024 void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
2025 {
2026   mySurfaceProp->SetColor(r,g,b);
2027   my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2028   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2029     if( aGroupObj->GetElementType() == SMDSAbs_Face )
2030       myNameActor->SetBackgroundColor(r,g,b);
2031
2032   myDeltaBrightness = delta;
2033   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2034   myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2035   Modified();
2036 }
2037
2038 void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
2039 {
2040   ::GetColor(mySurfaceProp,r,g,b);
2041   delta = myDeltaBrightness;
2042 }
2043
2044 void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
2045 {
2046   myNormalVProp->SetColor(r,g,b);
2047   my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2048   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2049     if( aGroupObj->GetElementType() == SMDSAbs_Volume )
2050       myNameActor->SetBackgroundColor(r,g,b);
2051
2052   myDeltaVBrightness = delta;
2053   QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
2054   myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
2055   Modified();
2056 }
2057
2058 void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
2059 {
2060   ::GetColor(myNormalVProp,r,g,b);
2061   delta = myDeltaVBrightness;
2062 }
2063
2064 void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
2065 {
2066   myEdgeProp->SetColor(r,g,b);
2067   my1DProp->SetColor(r,g,b);
2068   my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2069   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2070     if( aGroupObj->GetElementType() == SMDSAbs_Edge )
2071       myNameActor->SetBackgroundColor(r,g,b);
2072   Modified();
2073 }
2074
2075 void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
2076 {
2077   ::GetColor(myEdgeProp,r,g,b);
2078 }
2079
2080 void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
2081 {
2082   myOutLineProp->SetColor(r,g,b);
2083   Modified();
2084 }
2085
2086 void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
2087 {
2088   ::GetColor(myOutLineProp,r,g,b);
2089 }
2090
2091
2092 void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
2093
2094   myNodeProp->SetColor(r,g,b);
2095   myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2096   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2097     if( aGroupObj->GetElementType() == SMDSAbs_Node )
2098       myNameActor->SetBackgroundColor(r,g,b);
2099   Modified();
2100 }
2101
2102 void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
2103
2104   ::GetColor(myNodeProp,r,g,b);
2105 }
2106
2107 void SMESH_ActorDef::Set0DColor(double r,double g,double b)
2108
2109   my0DProp->SetColor(r,g,b);
2110   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2111     if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2112       myNameActor->SetBackgroundColor(r,g,b);
2113   Modified();
2114 }
2115
2116 void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
2117
2118   ::GetColor(my0DProp,r,g,b);
2119 }
2120
2121 void SMESH_ActorDef::SetBallColor(double r,double g,double b)
2122
2123   myBallProp->SetColor(r,g,b);
2124   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2125     if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2126       myNameActor->SetBackgroundColor(r,g,b);
2127   Modified();
2128 }
2129
2130 void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
2131
2132   ::GetColor(myBallProp,r,g,b);
2133 }
2134
2135 void SMESH_ActorDef::UpdateSelectionProps()
2136 {
2137   QColor selectionColor = SMESH_ActorProps::props()->selectionColor();
2138   QColor highlightColor = SMESH_ActorProps::props()->highlightColor();
2139   float  selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
2140   float  width = (float) GetLineWidth();
2141   myHighlightProp->SetColor(selectionColor.redF(), selectionColor.greenF(), selectionColor.blueF());
2142   myHighlightProp->SetLineWidth(width + selectionIncrement);
2143   myPreselectProp->SetColor(highlightColor.redF(), highlightColor.greenF(), highlightColor.blueF());
2144   myPreselectProp->SetLineWidth(width + selectionIncrement);
2145   Modified();
2146 }
2147
2148 double SMESH_ActorDef::GetLineWidth()
2149 {
2150   return myEdgeProp->GetLineWidth();
2151 }
2152
2153
2154 void SMESH_ActorDef::SetLineWidth(double theVal)
2155 {
2156   float  controlsIncrement = (float) SMESH_ActorProps::props()->controlsIncrement();
2157   float selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
2158
2159   myEdgeProp->SetLineWidth((float) theVal);
2160
2161   my1DProp       ->SetLineWidth((float) theVal + controlsIncrement);
2162   my1DExtProp    ->SetLineWidth((float) theVal + controlsIncrement);
2163   my2DExtProp    ->SetLineWidth((float) theVal + controlsIncrement);
2164   my3DExtProp    ->SetLineWidth((float) theVal + controlsIncrement);
2165   myHighlightProp->SetLineWidth((float) theVal + selectionIncrement);
2166   myPreselectProp->SetLineWidth((float) theVal + selectionIncrement);
2167   Modified();
2168 }
2169
2170 double SMESH_ActorDef::GetOutlineWidth()
2171 {
2172   return myOutLineProp->GetLineWidth();
2173 }
2174
2175 void SMESH_ActorDef::SetOutlineWidth(double theVal)
2176 {
2177   myOutLineProp->SetLineWidth((float) theVal);
2178   Modified();
2179 }
2180
2181 void SMESH_ActorDef::Set0DSize(double theVal)
2182 {
2183   my0DProp       ->SetPointSize((float) theVal);
2184   myHighlightProp->SetPointSize((float) theVal);
2185   myPreselectProp->SetPointSize((float) theVal);
2186
2187   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2188     aCustom->Set0DSize((float) theVal);
2189   }
2190   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2191     aCustom->Set0DSize((float) theVal);
2192   }
2193
2194   Modified();
2195 }
2196
2197 double SMESH_ActorDef::Get0DSize()
2198 {
2199   return my0DProp->GetPointSize();
2200 }
2201
2202 void SMESH_ActorDef::SetBallSize(double theVal)
2203 {
2204   myBallProp->SetPointSize((float) theVal);
2205
2206   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2207     aCustom->SetBallSize((float) theVal);
2208   }
2209   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2210     aCustom->SetBallSize((float) theVal);
2211   }
2212
2213   Modified();
2214 }
2215
2216 double SMESH_ActorDef::GetBallSize()
2217 {
2218   return myBallProp->GetPointSize();
2219 }
2220
2221 double SMESH_ActorDef::GetBallScale()
2222 {
2223   return myBallActor->GetBallScale();
2224 }
2225
2226 void SMESH_ActorDef::SetBallScale( double theVal )
2227 {
2228   myBallActor->SetBallScale( theVal );
2229   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2230     aCustom->SetBallScale(theVal);
2231   }
2232   if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2233     aCustom->SetBallScale(theVal);
2234   }
2235
2236   Modified();
2237 }
2238
2239 int SMESH_ActorDef::GetObjDimension( const vtkIdType theObjId )
2240 {
2241   return myVisualObj->GetElemDimension( theObjId );
2242 }
2243
2244 bool SMESH_ActorDef::IsImplicitFunctionUsed() const
2245 {
2246   return myBaseActor->IsImplicitFunctionUsed();
2247 }
2248
2249 void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2250 {
2251   myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2252   myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2253
2254   myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2255
2256   myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2257
2258   my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2259   myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2260   //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2261
2262   my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2263   my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2264
2265   my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2266   my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2267   my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2268   my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2269 }
2270
2271 vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2272 {
2273   if(thePlane){
2274     myImplicitBoolean->GetFunction()->AddItem(thePlane);
2275     myCippingPlaneCont.push_back(thePlane);
2276     if(!IsImplicitFunctionUsed())
2277       SetImplicitFunctionUsed(true);
2278     myNodeActor->UpdateLabels();
2279   }
2280   return myCippingPlaneCont.size();
2281 }
2282
2283 void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2284 {
2285   if(thePlane)
2286     myPlaneCollection->AddItem( thePlane );
2287 }
2288
2289 void SMESH_ActorDef::SetOpenGLClippingPlane()
2290 {
2291   // before use this method you must add clipping planes using method
2292   // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
2293   if( !myPlaneCollection->GetNumberOfItems() )
2294     return;
2295
2296   // It is necessary to set plane collection for each mapper of actor
2297   // and update current inputs of mapper
2298   myNodeActor->SetPlaneCollection( myPlaneCollection );
2299   myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2300
2301   myBaseActor->SetPlaneCollection( myPlaneCollection );
2302   myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2303
2304   myHighlitableActor->SetPlaneCollection( myPlaneCollection );
2305   myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2306
2307   if ( !mySelector || !mySelector->IsSelectionEnabled() )
2308   {
2309     myBaseActor->SetUnstructuredGrid( NULL );
2310     //myHighlitableActor->SetUnstructuredGrid( NULL );
2311   }
2312   my1DActor->SetPlaneCollection( myPlaneCollection );
2313   my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2314
2315   my2DActor->SetPlaneCollection( myPlaneCollection );
2316   my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2317
2318   myNodeExtActor->SetPlaneCollection( myPlaneCollection );
2319   myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2320
2321   my0DActor->SetPlaneCollection( myPlaneCollection );
2322   my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2323
2324   myBallActor->SetPlaneCollection( myPlaneCollection );
2325   myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2326
2327   my1DExtActor->SetPlaneCollection( myPlaneCollection );
2328   my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2329
2330   my2DExtActor->SetPlaneCollection( myPlaneCollection );
2331   my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2332
2333   my3DActor->SetPlaneCollection( myPlaneCollection );
2334   my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2335
2336   my3DExtActor->SetPlaneCollection( myPlaneCollection );
2337   my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
2338
2339   if(IsShrunk())
2340     SetShrink();
2341   else  
2342     Modified();
2343 }
2344
2345 void SMESH_ActorDef::RemoveAllClippingPlanes()
2346 {
2347   myPlaneCollection->RemoveAllItems();
2348   myImplicitBoolean->GetFunction()->RemoveAllItems();
2349   myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2350   myCippingPlaneCont.clear();
2351   SetImplicitFunctionUsed(false);
2352   myNodeActor->UpdateLabels();
2353 }
2354
2355 vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
2356 {
2357   return myCippingPlaneCont.size();
2358 }
2359
2360 vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
2361 {
2362   if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
2363     return NULL;
2364   return myCippingPlaneCont[theID].Get();
2365 }
2366
2367 void SMESH_ActorDef::UpdateScalarBar()
2368 {
2369   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2370   if( !mgr )
2371     return;
2372
2373   vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2374
2375   QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2376   aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2377
2378   aScalarBarTitleProp->SetFontFamilyToArial();
2379
2380   if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2381   {
2382     QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2383     if ( f.family() == "Arial" )
2384       aScalarBarTitleProp->SetFontFamilyToArial();
2385     else if ( f.family() == "Courier" )
2386       aScalarBarTitleProp->SetFontFamilyToCourier();
2387     else if ( f.family() == "Times" )
2388       aScalarBarTitleProp->SetFontFamilyToTimes();
2389
2390     if ( f.bold() )
2391       aScalarBarTitleProp->BoldOn();
2392     else
2393       aScalarBarTitleProp->BoldOff();
2394
2395     if ( f.italic() )
2396       aScalarBarTitleProp->ItalicOn();
2397     else
2398      aScalarBarTitleProp->ItalicOff();
2399
2400     if ( f.overline() )
2401       aScalarBarTitleProp->ShadowOn();
2402     else
2403       aScalarBarTitleProp->ShadowOff();
2404   }
2405
2406   myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2407   aScalarBarTitleProp->Delete();
2408
2409   vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2410
2411   aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2412   aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2413
2414   aScalarBarLabelProp->SetFontFamilyToArial();
2415   if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2416   {
2417     QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2418     if( f.family() == "Arial" )
2419       aScalarBarLabelProp->SetFontFamilyToArial();
2420     else if( f.family() == "Courier" )
2421       aScalarBarLabelProp->SetFontFamilyToCourier();
2422     else if( f.family() == "Times" )
2423       aScalarBarLabelProp->SetFontFamilyToTimes();
2424
2425     if ( f.bold() )
2426       aScalarBarLabelProp->BoldOn();
2427     else
2428       aScalarBarLabelProp->BoldOff();
2429
2430     if ( f.italic() )
2431       aScalarBarLabelProp->ItalicOn();
2432     else
2433       aScalarBarLabelProp->ItalicOff();
2434
2435     if( f.overline() )
2436       aScalarBarLabelProp->ShadowOn();
2437     else
2438       aScalarBarLabelProp->ShadowOff();
2439   }
2440
2441   myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2442   aScalarBarLabelProp->Delete();
2443
2444   bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2445   QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2446   if( horiz )
2447     myScalarBarActor->SetOrientationToHorizontal();
2448   else
2449     myScalarBarActor->SetOrientationToVertical();
2450
2451
2452   double aXVal = horiz ? 0.20 : 0.01;
2453   if( mgr->hasValue( "SMESH", name + "x" ) )
2454     aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2455
2456   double aYVal = horiz ? 0.01 : 0.1;
2457   if( mgr->hasValue( "SMESH", name + "y" ) )
2458     aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2459   myScalarBarActor->SetPosition( aXVal, aYVal );
2460
2461   double aWVal = horiz ? 0.60 : 0.10;
2462   if( mgr->hasValue( "SMESH", name + "width" ) )
2463     aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2464   myScalarBarActor->SetWidth( aWVal );
2465
2466   double aHVal = horiz ? 0.12 : 0.80;
2467   if( mgr->hasValue( "SMESH", name + "height" ) )
2468     aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2469   myScalarBarActor->SetHeight( aHVal );
2470
2471   int anIntVal = 5;
2472   if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2473     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2474   myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2475
2476   anIntVal = 64;
2477   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2478     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2479   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2480
2481   bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2482   myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2483
2484   int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2485   myScalarBarActor->SetDistributionColoringType(coloringType);
2486
2487   QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2488                                              QColor(255, 255, 255));
2489   double rgb[3];
2490   rgb[0]= distributionColor.red()/255.;
2491   rgb[1]= distributionColor.green()/255.;
2492   rgb[2]= distributionColor.blue()/255.;
2493   myScalarBarActor->SetDistributionColor(rgb);
2494
2495
2496 }
2497
2498 // Hides the cells beyond threshold if isThresholdOn == true.
2499 void SMESH_ActorDef::ClipThreshold(bool isThresholdOn, double min /*= 0.0*/, double max /*= 0.0*/)
2500 {
2501   myIsClipThresholdOn = isThresholdOn;
2502   
2503   if (isThresholdOn)
2504   {
2505     // Initialize the filter
2506     vtkSmartPointer<vtkThreshold> threshold = vtkSmartPointer<vtkThreshold>::New();
2507
2508     // We have set scalar data with SMESH_DeviceActor::SetControlMode() call as vtkDataSetAttributes::SCALARS.
2509     // So, we don't need to pass an array name in SetInputArrayToProcess().
2510     threshold->SetInputConnection(myControlActor->myMergeFilter->GetOutputPort());               
2511     threshold->SetInputArrayToProcess(0, 0, 0, vtkDataObject::FIELD_ASSOCIATION_CELLS, vtkDataSetAttributes::SCALARS);
2512
2513     // Set range
2514     threshold->SetThresholdFunction(vtkThreshold::THRESHOLD_BETWEEN);
2515     threshold->SetLowerThreshold(min);
2516     threshold->SetUpperThreshold(max);
2517
2518     // Debug output
2519     threshold->Update();
2520     SCRUTE(threshold->GetOutput()->GetNumberOfCells());
2521
2522     // Add to the filters' chain
2523     vtkAlgorithmOutput* port = threshold->GetOutputPort();
2524     myControlActor->myPassFilter[0]->SetInputConnection(port);
2525   }
2526   else
2527   {
2528     // Restore the filters' chain
2529     myControlActor->SetImplicitFunctionUsed(myControlActor->myIsImplicitFunctionUsed);
2530   }
2531 }
2532
2533 // Hides the wireframe if isWireframeOff == true.
2534 void SMESH_ActorDef::SetWireframeOff(bool isWireframeOff)
2535 {
2536   myIsWireframeOff = isWireframeOff;
2537
2538   UpdateHighlight();
2539 }
2540
2541 void SMESH_ActorDef::UpdateDistribution()
2542 {
2543   if(SMESH::Controls::NumericalFunctor* fun =
2544      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2545   {
2546     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2547     std::vector<int> nbEvents;
2548     std::vector<double> funValues;
2549     SMESH_VisualObjDef::TEntityList elems;
2550     if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
2551       dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2552     std::vector<smIdType> elemIds; elemIds.reserve( elems.size() );
2553     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2554       elemIds.push_back( (*e)->GetID());
2555     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2556     double * range = lookupTable->GetRange();
2557     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2558     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2559     myScalarBarActor->SetDistribution(nbEvents);
2560   }
2561 }
2562
2563 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2564 {
2565   switch(theMode) {
2566   case SMESH_Actor::eLines :
2567     myHighlitableActor->SetQuadraticArcMode(false);
2568     my2DActor->SetQuadraticArcMode(false);
2569     my1DActor->SetQuadraticArcMode(false);
2570     break;
2571   case SMESH_Actor::eArcs :
2572     myHighlitableActor->SetQuadraticArcMode(true);
2573     if(GetRepresentation() != SMESH_Actor::ePoint) {
2574       my2DActor->SetQuadraticArcMode(true);
2575       my1DActor->SetQuadraticArcMode(true);
2576     }
2577     break;
2578   default:
2579     break;
2580   }
2581 }
2582
2583
2584 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2585 {
2586   if(myHighlitableActor->GetQuadraticArcMode())
2587     return SMESH_Actor::eArcs;
2588   else
2589     return SMESH_Actor::eLines;
2590 }
2591
2592 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2593 {
2594   SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2595   myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2596   myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2597 }
2598
2599 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2600 {
2601   SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2602   myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2603   myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2604   myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2605 }
2606
2607 void SMESH_ActorDef::UpdateFilter()
2608 {
2609   unsigned int anObjectEntities = eAllEntity; // entities present in my object
2610
2611   if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
2612     anObjectEntities &= ~e0DElements;
2613   }
2614
2615   if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
2616     anObjectEntities &= ~eBallElem;
2617   }
2618
2619   if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
2620     anObjectEntities &= ~eEdges;
2621   }
2622
2623   if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
2624     anObjectEntities &= ~eFaces;
2625   }
2626
2627   if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
2628     anObjectEntities &= ~eVolumes;
2629   }
2630
2631   VTKViewer_ExtractUnstructuredGrid*    aFilter = myBaseActor->GetExtractUnstructuredGrid();
2632   VTKViewer_ExtractUnstructuredGrid* aHltFilter = myHighlitableActor->GetExtractUnstructuredGrid();
2633   aFilter->ClearRegisteredCellsWithType();
2634   aHltFilter->ClearRegisteredCellsWithType();
2635
2636   bool isPassAll = ( myEntityMode == anObjectEntities && myEntityMode );
2637   if ( isPassAll )
2638   {
2639     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
2640     aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
2641   }
2642   else
2643   {
2644     aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
2645     aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
2646     if (myEntityMode & e0DElements) {
2647       aFilter->RegisterCellsWithType(VTK_VERTEX);
2648       aHltFilter->RegisterCellsWithType(VTK_VERTEX);
2649     }
2650
2651     if (myEntityMode & eBallElem) {
2652       aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
2653     }
2654     if (myEntityMode & eEdges) {
2655       aFilter->RegisterCellsWithType(VTK_LINE);
2656       aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
2657       aHltFilter->RegisterCellsWithType(VTK_LINE);
2658       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
2659     }
2660
2661     if (myEntityMode & eFaces) {
2662       aFilter->RegisterCellsWithType(VTK_TRIANGLE);
2663       aFilter->RegisterCellsWithType(VTK_QUAD);
2664       aFilter->RegisterCellsWithType(VTK_POLYGON);
2665       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
2666       aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
2667       aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
2668       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
2669       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
2670       aHltFilter->RegisterCellsWithType(VTK_TRIANGLE);
2671       aHltFilter->RegisterCellsWithType(VTK_QUAD);
2672       aHltFilter->RegisterCellsWithType(VTK_POLYGON);
2673       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
2674       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
2675       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
2676       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
2677       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
2678     }
2679
2680     if (myEntityMode & eVolumes) {
2681       aFilter->RegisterCellsWithType(VTK_TETRA);
2682       aFilter->RegisterCellsWithType(VTK_VOXEL);
2683       aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
2684       aFilter->RegisterCellsWithType(VTK_WEDGE);
2685       aFilter->RegisterCellsWithType(VTK_PYRAMID);
2686       aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
2687       aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
2688       aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
2689       aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
2690       aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
2691       aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
2692       aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
2693       aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
2694       aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
2695       aHltFilter->RegisterCellsWithType(VTK_TETRA);
2696       aHltFilter->RegisterCellsWithType(VTK_VOXEL);
2697       aHltFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
2698       aHltFilter->RegisterCellsWithType(VTK_WEDGE);
2699       aHltFilter->RegisterCellsWithType(VTK_PYRAMID);
2700       aHltFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
2701       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
2702       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
2703       aHltFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
2704       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
2705       aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
2706       aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
2707       aHltFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
2708       aHltFilter->RegisterCellsWithType(VTK_POLYHEDRON);
2709     }
2710   }
2711   if ( GetVisibility() )
2712     aFilter->Update();
2713   MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
2714 }
2715
2716 #ifndef DISABLE_PLOT2DVIEWER
2717 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
2718 {
2719   if(my2dHistogram)
2720     my2dHistogram->clearAllPoints();
2721
2722   if(SMESH::Controls::NumericalFunctor* fun =
2723      dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2724   {
2725
2726     if(!my2dHistogram) {
2727       my2dHistogram = new SPlot2d_Histogram();
2728       Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2729       my2dHistogram->setIO(anIO);
2730     }
2731
2732     int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2733     std::vector<int> nbEvents;
2734     std::vector<double> funValues;
2735     SMESH_VisualObjDef::TEntityList elems;
2736     if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
2737       dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2738     std::vector<smIdType> elemIds;
2739
2740     for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2741       elemIds.push_back( (*e)->GetID());
2742
2743     vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2744     double * range = lookupTable->GetRange();
2745     bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
2746     fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
2747
2748     for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2749       my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2750
2751     if(funValues.size() >= 2)
2752       my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2753
2754   }
2755
2756   //Color of the histogram
2757   if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2758     my2dHistogram->setAutoAssign(true);
2759   else {
2760     double rgb[3];
2761     myScalarBarActor->GetDistributionColor(rgb);
2762     QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2763     my2dHistogram->setColor(aColor);
2764
2765   }
2766
2767   return my2dHistogram;
2768 }
2769 #endif