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Merge from BR_PORTING_VTK6 01/03/2013
[modules/visu.git] / src / OBJECT / Makefile.am
1 # Copyright (C) 2007-2012  CEA/DEN, EDF R&D, OPEN CASCADE
2 #
3 # This library is free software; you can redistribute it and/or
4 # modify it under the terms of the GNU Lesser General Public
5 # License as published by the Free Software Foundation; either
6 # version 2.1 of the License.
7 #
8 # This library is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
11 # Lesser General Public License for more details.
12 #
13 # You should have received a copy of the GNU Lesser General Public
14 # License along with this library; if not, write to the Free Software
15 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
16 #
17 # See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
18 #
19
20 #  VISU OBJECT : interactive object for VISU entities implementation
21 #  File   : Makefile.in
22 #  Module : VISU
23 #
24 include $(top_srcdir)/adm_local/unix/make_common_starter.am
25
26 lib_LTLIBRARIES= libVisuObject.la
27
28 salomeinclude_HEADERS = \
29         VISU_BoostSignals.h \
30         VISU_ActorFactory.h \
31         VISU_PickingSettings.h \
32         VISU_GaussPtsSettings.h \
33         VISU_GaussPtsActorFactory.h \
34         VISU_GaussPtsDeviceActor.h \
35         VISU_Event.h \
36         VISU_Actor.h \
37         VISU_DataSetActor.h \
38         VISU_MeshAct.h \
39         VISU_ScalarMapAct.h \
40         VISU_GaussPtsAct.h \
41         VISU_VectorsAct.h \
42         VISU_PointMap3dActor.h \
43         VISU_ActorBase.h \
44         VISU_IsoSurfActor.h \
45         VISU_SelectVisiblePoints.h \
46         VISU_OBJECT.h
47
48 dist_libVisuObject_la_SOURCES = \
49         VISU_Actor.cxx \
50         VISU_DataSetActor.cxx \
51         VISU_MeshAct.cxx \
52         VISU_ScalarMapAct.cxx \
53         VISU_PickingSettings.cxx \
54         VISU_GaussPtsDeviceActor.cxx \
55         VISU_GaussPtsSettings.cxx \
56         VISU_GaussPtsAct.cxx \
57         VISU_VectorsAct.cxx \
58         VISU_PointMap3dActor.cxx \
59         VISU_ActorBase.cxx \
60         VISU_IsoSurfActor.cxx \
61         VISU_SelectVisiblePoints.cxx
62
63 libVisuObject_la_CPPFLAGS= \
64         $(QT_INCLUDES) \
65         @CAS_CPPFLAGS@ @CAS_CXXFLAGS@ \
66         $(VTK_INCLUDES) \
67         $(BOOST_CPPFLAGS) \
68         $(MED_CXXFLAGS) \
69         $(GUI_CXXFLAGS) \
70         $(KERNEL_CXXFLAGS) \
71         -I$(srcdir)/../PIPELINE \
72         -I$(srcdir)/../CONVERTOR
73
74 libVisuObject_la_LDFLAGS= \
75         $(GUI_LDFLAGS) \
76         $(KERNEL_LDFLAGS) \
77         $(BOOST_LIB_SIGNALS) \
78         $(VTK_LIBS)
79
80 libVisuObject_la_LIBADD=  \
81         -lSalomeObject -lqtx -lsuit \
82         ../PIPELINE/libVisuPipeLine.la \
83         -lSVTK