1 // Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // GEOM OBJECT : interactive object for Geometry entities visualization
24 // File : GEOM_AISShape.hxx
27 #ifndef _GEOM_AISShape_HeaderFile
28 #define _GEOM_AISShape_HeaderFile
30 #include "GEOM_OBJECT_defs.hxx"
32 #ifndef _Standard_HeaderFile
33 #include <Standard.hxx>
35 #ifndef _Handle_GEOM_AISShape_HeaderFile
36 #include "Handle_GEOM_AISShape.hxx"
39 #ifndef _Handle_SALOME_InteractiveObject_HeaderFile
40 #include "Handle_SALOME_InteractiveObject.hxx"
42 #ifndef _Standard_CString_HeaderFile
43 #include <Standard_CString.hxx>
45 #ifndef _SALOME_AISShape_HeaderFile
46 #include "SALOME_AISShape.hxx"
48 #ifndef _Standard_Boolean_HeaderFile
49 #include <Standard_Boolean.hxx>
51 #ifndef _Handle_PrsMgr_PresentationManager3d_HeaderFile
52 #include <Handle_PrsMgr_PresentationManager3d.hxx>
54 #ifndef _Handle_Prs3d_Presentation_HeaderFile
55 #include <Handle_Prs3d_Presentation.hxx>
58 #include <TCollection_AsciiString.hxx>
60 #include <AIS_DisplayMode.hxx>
61 #include <Graphic3d_MaterialAspect.hxx>
63 class PrsMgr_PresentationManager3d;
64 class Prs3d_Presentation;
65 class SALOME_InteractiveObject;
68 class GEOM_OBJECT_EXPORT GEOM_AISShape : public SALOME_AISShape {
72 //! Enumeration of display modes
74 //WireFrame, //!< the same as AIS_WireFrame
75 //Shading, //!< the same as AIS_Shaded
76 ShadingWithEdges = AIS_Shaded+1, //!< shading with edges
77 TexturedShape = ShadingWithEdges+1 //!< the same as AIS_ExactHLR
80 //! Enumeration of top level display modes
82 TopShowAdditionalWActor = 0,
83 TopKeepCurrent, //!< Keep current display mode
90 inline void* operator new(size_t,void* anAddress)
94 inline void* operator new(size_t size)
96 return Standard::Allocate(size);
98 inline void operator delete(void *anAddress)
100 if (anAddress) Standard::Free((Standard_Address&)anAddress);
102 // inline void operator delete(void *anAddress, size_t size)
104 // if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
108 GEOM_AISShape(const TopoDS_Shape& shape, const Standard_CString aName);
109 Standard_Boolean hasIO() ;
110 void setIO(const Handle(SALOME_InteractiveObject)& name) ;
111 void setName(const Standard_CString aName) ;
112 Standard_CString getName() ;
113 Standard_Boolean isTopLevel();
114 void setTopLevel(Standard_Boolean);
115 Handle_SALOME_InteractiveObject getIO() ;
116 void highlightSubShapes(const TColStd_IndexedMapOfInteger& aIndexMap, const Standard_Boolean aHighlight );
119 void SetShadingColor(const Quantity_Color &aCol);
120 void SetEdgesInShadingColor(const Quantity_Color &aCol);
121 void SetDisplayVectors(bool isShow);
123 virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
124 const Handle(Prs3d_Presentation)& aPresentation,
125 const Standard_Integer aMode = 0) ;
127 virtual bool isShowVectors () { return myDisplayVectors; }
128 virtual Standard_Boolean switchTopLevel();
129 virtual Standard_Boolean toActivate();
133 friend Handle_Standard_Type& GEOM_AISShape_Type_();
134 const Handle(Standard_Type)& DynamicType() const;
135 Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
137 void storeIsoNumbers();
138 void restoreIsoNumbers();
139 void resetIsoNumbers();
141 void storeBoundaryColors();
143 static Quantity_Color topLevelColor();
144 static void setTopLevelColor(const Quantity_Color c);
146 static TopLevelDispMode topLevelDisplayMode();
147 static void setTopLevelDisplayMode(const TopLevelDispMode dm);
149 void setPrevDisplayMode(const Standard_Integer mode);
150 Standard_Integer prevDisplayMode() const {return myPrevDisplayMode;}
154 void shadingMode(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
155 const Handle(Prs3d_Presentation)& aPrs,
156 const Standard_Integer aMode);
158 void restoreBoundaryColors();
160 Quantity_Color myShadingColor;
162 Quantity_Color myFreeBoundaryColor;
163 Quantity_Color myUnFreeBoundaryColor;
165 Quantity_Color myEdgesInShadingColor;
171 TCollection_AsciiString myName;
172 bool myDisplayVectors;
173 Standard_Boolean myTopLevel;
174 Standard_Integer myPrevDisplayMode;
176 static TopLevelDispMode myTopLevelDm;
177 static Quantity_Color myTopLevelColor;
181 // other inline functions and methods (like "C++: function call" methods)