1 // Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
3 // This library is free software; you can redistribute it and/or
4 // modify it under the terms of the GNU Lesser General Public
5 // License as published by the Free Software Foundation; either
6 // version 2.1 of the License.
8 // This library is distributed in the hope that it will be useful,
9 // but WITHOUT ANY WARRANTY; without even the implied warranty of
10 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 // Lesser General Public License for more details.
13 // You should have received a copy of the GNU Lesser General Public
14 // License along with this library; if not, write to the Free Software
15 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
20 // File: NMTDS_BndSphereTree.cxx
22 // Author: Peter KURNEV
25 #include <NMTDS_BndSphereTree.hxx>
26 //=======================================================================
29 //=======================================================================
30 NMTDS_BndSphereTreeSelector::NMTDS_BndSphereTreeSelector()
33 //=======================================================================
36 //=======================================================================
37 NMTDS_BndSphereTreeSelector::~NMTDS_BndSphereTreeSelector()
40 //=======================================================================
43 //=======================================================================
44 Standard_Boolean NMTDS_BndSphereTreeSelector::Reject (const NMTDS_BndSphere& aBox) const
46 Standard_Boolean bRet;
48 bRet=myBox.IsOut(aBox);
51 //=======================================================================
54 //=======================================================================
55 Standard_Boolean NMTDS_BndSphereTreeSelector::Accept (const Standard_Integer& aIndex)
57 Standard_Boolean bRet=Standard_False;
59 if (myFence.Add(aIndex)) {
60 myIndices.Append(aIndex);
65 //=======================================================================
68 //=======================================================================
69 void NMTDS_BndSphereTreeSelector::SetBox(const NMTDS_BndSphere& aBox)
73 //=======================================================================
76 //=======================================================================
77 void NMTDS_BndSphereTreeSelector::Clear()
82 //=======================================================================
85 //=======================================================================
86 const TColStd_ListOfInteger& NMTDS_BndSphereTreeSelector::Indices() const